Let me just give my two cents on this...
I really love using Mega Mawile, but I would agree with the people on this thread who say it needs to go. Because of its array of coverage moves and all-around customizability of its sets, with Knock Off and Focus Punch for Heatran and the other Steels like Ferro and Skarmory, altho Fire Fang roasts these two as well (altho Heatran ofc takes no damage from Fire Fang), the only 100% counter it has is Intimidate Bulky Arcanine with WoW, which is absolutely s**t in OU aside from countering Mega Mawile (and it still takes a hefty amount from a +1 Play Rough or Knock Off). It has the highest natural, unboosted attack stat in the game, standing around a ridiculous 600, which is more than an adamant Mega-Mewtwo-X , but this isn't what makes it broken, as even if it is a major factor. What makes it broken is how it decimates both stall and offense, thanks to a nuclear-powered Play Rough and a Sucker Punch that exceeds the power of Arceus-Normal's Silk Scarf-boosted ExtremeSpeed respectively, and that said attacks make matches a 50/50 chance between switching into a horribly powerful Play Rough or getting hit with a Sucker Punch before attacking; the fact that it has ways around its 'counters', making it risky to switch them in, also contributes to how broken it is, to the point where people run the incredibly niche Intimidate Arcanine to get around it.
Three months had you said Mawile needed a suspect test, I would have laughed, but now, as people have discovered the best ways to use Mawile, it appears incredibly broken to me, more broken than Aegislash was (although Aegislash was much more unhealthy and dominating, and I was glad when it went).
Imo, as you can probably tell from what I just wrote, Mega Mawile needs to go.
Edit: Forgot to mention that it has Intimidate before Mega-Evo, it's amazing defensive typing and it's solid bulk, those things basically give it a ton of opportunity to switch in and set up a Sub or SD, that kind of doesn't help Mawile's case either :P
I really love using Mega Mawile, but I would agree with the people on this thread who say it needs to go. Because of its array of coverage moves and all-around customizability of its sets, with Knock Off and Focus Punch for Heatran and the other Steels like Ferro and Skarmory, altho Fire Fang roasts these two as well (altho Heatran ofc takes no damage from Fire Fang), the only 100% counter it has is Intimidate Bulky Arcanine with WoW, which is absolutely s**t in OU aside from countering Mega Mawile (and it still takes a hefty amount from a +1 Play Rough or Knock Off). It has the highest natural, unboosted attack stat in the game, standing around a ridiculous 600, which is more than an adamant Mega-Mewtwo-X , but this isn't what makes it broken, as even if it is a major factor. What makes it broken is how it decimates both stall and offense, thanks to a nuclear-powered Play Rough and a Sucker Punch that exceeds the power of Arceus-Normal's Silk Scarf-boosted ExtremeSpeed respectively, and that said attacks make matches a 50/50 chance between switching into a horribly powerful Play Rough or getting hit with a Sucker Punch before attacking; the fact that it has ways around its 'counters', making it risky to switch them in, also contributes to how broken it is, to the point where people run the incredibly niche Intimidate Arcanine to get around it.
Three months had you said Mawile needed a suspect test, I would have laughed, but now, as people have discovered the best ways to use Mawile, it appears incredibly broken to me, more broken than Aegislash was (although Aegislash was much more unhealthy and dominating, and I was glad when it went).
Imo, as you can probably tell from what I just wrote, Mega Mawile needs to go.
Edit: Forgot to mention that it has Intimidate before Mega-Evo, it's amazing defensive typing and it's solid bulk, those things basically give it a ton of opportunity to switch in and set up a Sub or SD, that kind of doesn't help Mawile's case either :P
Last edited: