Well, to begin my point of view about Mawile, even with his low HP stat, and modest defenses, the ability to get momentum with Intimidate (which gives it great opportunities to set up with low risk involved), with the brute form to hit hard almost everything standard in the metagame in its Mega form, is one of the various forms to not only to overlook this problem, as well to make a great offensive pressure.
In addition, it has a amazing and unpredictable coverage which gives it a huge difficulty to check it, not only Stall in general, but Offensive teams as well, because when Mawile gets a decent entry, almost nothing gets a safe switch-in (with Talonflame, defensive Landorus-T, Charizard Mega-Y, and Gyarados oriented defensively being a example of a few exceptions), but even with their switch-ins, the possible support from Stealth Rock from another pokémon, and the use of Sucker Punch to revenge kill them makes it even more harder, to ensure the capacity of take down /check Mawile consistently through the match.
In the other side of the coin, defensive-oriented pokémon like Skarmory, Heatran, can't guarantee that they can get a petty good answer against Mawile, as they can be worn down by its extense coverage, in the case, Fire Fang and SubPunch, respectively. Even with Mawile not being able to check them all at the same time, it can use efficiently means of making its sets even more unpredictable, like using non-STAB coverage in Sucker Punch+Fire Punch especially to get Ferrothorn and Scizor as baits, SubSD in defensive Venusaur, and other situations. However, it's more situational and risky, but it can be effective, depending of the needs of the team.
In terms of revenge killing it directly, one of the best ways to deal with it, is bringing a pokémon that has a good resistance do Sucker Punch, but in contrast, it gaves a hard time to pass through its main moves (For example, Dark-types and Fight-types that resist Sucker Punch, just can't resist taking a Play Rough in their faces), making them out of consideration, to have a excellent check of Mawile.
The sum of its positive traits, like great power and versatility, which makes it virtually null to have a counter in the standard metagame with a correct support, convices me to think that the ban in Mawile-Mega is essential.
In addition, it has a amazing and unpredictable coverage which gives it a huge difficulty to check it, not only Stall in general, but Offensive teams as well, because when Mawile gets a decent entry, almost nothing gets a safe switch-in (with Talonflame, defensive Landorus-T, Charizard Mega-Y, and Gyarados oriented defensively being a example of a few exceptions), but even with their switch-ins, the possible support from Stealth Rock from another pokémon, and the use of Sucker Punch to revenge kill them makes it even more harder, to ensure the capacity of take down /check Mawile consistently through the match.
In the other side of the coin, defensive-oriented pokémon like Skarmory, Heatran, can't guarantee that they can get a petty good answer against Mawile, as they can be worn down by its extense coverage, in the case, Fire Fang and SubPunch, respectively. Even with Mawile not being able to check them all at the same time, it can use efficiently means of making its sets even more unpredictable, like using non-STAB coverage in Sucker Punch+Fire Punch especially to get Ferrothorn and Scizor as baits, SubSD in defensive Venusaur, and other situations. However, it's more situational and risky, but it can be effective, depending of the needs of the team.
In terms of revenge killing it directly, one of the best ways to deal with it, is bringing a pokémon that has a good resistance do Sucker Punch, but in contrast, it gaves a hard time to pass through its main moves (For example, Dark-types and Fight-types that resist Sucker Punch, just can't resist taking a Play Rough in their faces), making them out of consideration, to have a excellent check of Mawile.
The sum of its positive traits, like great power and versatility, which makes it virtually null to have a counter in the standard metagame with a correct support, convices me to think that the ban in Mawile-Mega is essential.
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