Resource ORAS OU Simple Questions, Simple Answers MKII (Read the OP First!) (Now with 100% more Rules!!!)

cityscapes

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I am new to Competitive Battling and was looking to build my first team and delve into it. I have watched many breeding videos and such so I know all about EVs, IVs, etc... but I am just very curious in how people build teams so easily? Like how is it that people can get perfect legendaries such as Heatran, Keldeo, Azelf, etc..? Are they using a hack of some sort or just getting really lucky? I was watching a youtuber called Shadypenguinn, and he also manages to build teams super easily so I am just wondering how is this possible? is there some sort of method to this.
People who want to play without putting in much effort usually play on Pokémon Showdown!, a battle simulator developed by a Smogon user, where you can build your team in just a few minutes. If you're looking for perfect legendaries in-game, a user called Theorymon clones perfect ones that they soft reset for and gives them away. Giveaways can be found in the Wi-Fi forum.

I'd recommend playing on Showdown first, so you can fix the flaws of a team before you get it in-game. For example, you might want to replace a Pokémon, switch to a more efficient EV spread, etc., that would take a long time to fix in-game, but would only take a few seconds on PS!. Once you feel that the team is good enough, go ahead and breed the Pokémon in the game.
 
So I"ve been playing a bit more (still fairly new), and I have a few questions to ask.

1) I understand that Alomomola isn't invulnerable, but, god damn, does it take a headache to take down. Serperior and Electrics don't fit on my ladder team very well, so could someone please tell me ways to take down this FUCKING BITCH without the use of a Grass-type or Electric-type?

EDIT: Cresselia's a fuckin' bitch, too. Can someone tell me how I can take it down?
2) Crawdaunt isn't too splashable because this is a game where every team member is precious. Could someone tell me good comrades for Crawdaunt?
3) I would appreciate it if someone would tell me if Breloom and Talonflame are good in OU, and why. The answer I got last time was somewhat vague. If someone would also tell me good comrades for them, too, that would be awesome.
 
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cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus
So I"ve been playing a bit more (still fairly new), and I have a few questions to ask.

1) I understand that Alomomola isn't invulnerable, but, god damn, does it take a headache to take down. Serperior and Electrics don't fit on my ladder team very well, so could someone please tell me ways to take down this FUCKING BITCH without the use of a Grass-type or Electric-type?

EDIT: Cresselia's a fuckin' bitch, too. Can someone tell me how I can take it down?
2) Crawdaunt isn't too splashable because this is a game where every team member is precious. Could someone tell me good comrades for Crawdaunt?
3) I would appreciate it if someone would tell me if Breloom and Talonflame are good in OU, and why. The answer I got last time was somewhat vague. If someone would also tell me good comrades for them, too, that would be awesome.
1) The easiest way to wear down these Pokémon is probably status. Alomomola and Cresselia definitely don't appreciate residual damage or paralysis. Also, both of these Pokémon are very passive, meaning that you can easily use setup moves such as Dragon Dance and Swords Dance against them. Beware of Scald burns and Thunder Wave though (if you're using a physical attacker, Substitute might be useful as these Pokémon are typically too weak to break it).
2) Crawdaunt does really well against stall because of how powerful it is. I recommend pairing it with a faster Pokémon such as Mega Lopunny, allowing it to beat offense more easily. A slow U-Turn user such as Landorus-T might also help, because Crawdaunt can be very effective if it's brought in safely.
About your comment on "every team member being precious", this is only true for stall, which needs Pokémon like Mega Sableye, Amoonguss, and Skarmory, or else it will lose to certain things. On the other extreme, hyper offense involves sacrificing Pokémon instead of switching them out, as the goal of the team is to apply constant pressure.
3) What makes Breloom good in OU is the amount of pressure it applies. If it finds something slower, the opponent has to deal with the fact that it will put something to sleep with Spore. Having one Pokémon asleep can be very dangerous for some teams, and even then, they still have to deal with Breloom's impressive power and coverage. It's not very good if it isn't used well, but a well-played Breloom can cause tons of damage to some teams.

Talonflame, on the other hand, is different: Although it struggles with stuff like Tyranitar, it can break through some sets with access to Will-O-Wisp, and it can do fantastic against stall. Its offensive set is infamous for priority Brave Bird, which can easily revenge kill stuff like Mega Lopunny, Mega Gallade, Volcarona, and Mega Venusaur. One of the only things that hold it back is a 4x weakness to Stealth Rock, making hazard removal necessary on any team it's on, but when your side of the field is clear of hazards, Talonflame can easily put in work.
 
I was wondering whether I should go with Jolly or Adamant for my Mega Lucario. I'm going up against some friends in a no-rules fun tournament, so I'm allowed to have Lucario in a non-Uber format (But shit, this is Pokemon, I'm taking this seriously)

I'm running

Mega Lucario ???
1) Sword's Dance
2) Bullet Punch
3) Extreme Speed
4) Close Combat


Half my moves are based on priority and don't hit very hard, so I wasn't thinking the speed boost would be very worth it. I don't have access to the tutors to get steel head. Am I really shafting myself by having two priority moves and no crunch/earthquake?

I was thinking adamant, but is the speed boost really worth it?
 
Mega Lucario is a Uber so if you wanna play non-Uber, you can't use it.
Non-Mega Lucario runs Adamant to get that nice boost in damage. When Mega Lucario was allowed in OU, it runs Jolly because the ability to outspeed stuff like Gengar, Lati@s, Keldeo and the like are too useful to give up.
 
Mega Lucario is a Uber so if you wanna play non-Uber, you can't use it.
Non-Mega Lucario runs Adamant to get that nice boost in damage. When Mega Lucario was allowed in OU, it runs Jolly because the ability to outspeed stuff like Gengar, Lati@s, Keldeo and the like are too useful to give up.
Okay! Thanks. I think that because there's no rules in the setup that we're doing (and I have no idea what evil plans lie waiting for me) I'll pick up Jolly just in case. he's gonna be my primary sweeper so I want to be sure he can land all the hits.

I guess this may have been better suited in the Uber thread, but this is the exact answer I was looking for (as I'll be running him in a non uber setting, its good to know he ran jolly even in non-uber haha). Thanks for your expert advice!
 
Anyone have suggestions for mons that work well with mega medicham
Mega Medicham pairs well with Pokemon that appreciate its wallbreaking capabilities. Talonflame is an example, appreciating the pressure on Tyranitar, Rotom-W, Hippowdon, Slowbro (if MegaCham runs Thunder Punch), and Landorus-T (if MegaCham runs Ice Punch).
 
Have their been any successful teams that don't have a Mega?
Nothing really comes to mind, no.

While I'm sure it's possible to succeed with a mega, really you should be using one. It's honestly a terrible idea to try not to use a mega. Just because how some of them are so so strong, you'll want one on your team especially considering everyone else will have one. You wouldn't want to go into a fight with one arm tied behind your back, and that's what it's like not using a mega.
 
Weaville jolly or adamant cause ive never used weaville before and I wanted to use him just not sure what to run?
 
So any suggestions for this new team I made cause I didn't want to make a whole rmt so all suggestions would be appreciated

Medicham-Mega @ Medichamite
Ability: Pure Power
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Fake Out
- Thunder Punch
- Ice Punch
- High Jump Kick

Bisharp @ Life Orb
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Sucker Punch
- Knock Off
- Iron Head
- Swords Dance

Weaville@ Life Orb
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Icicle Crash
- Ice Shard
- Poison Jab

Thundurus @ Life Orb
Ability: Prankster
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunder Wave
- Thunderbolt
- Grass Knot
- Focus Blast

Keldeo-Resolute @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Icy Wind
- Hydro Pump
- Secret Sword


Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Calm Mind
- Thunder Wave
- Moonblast
- Soft-Boiled
 
I'd recomend bulky SD scizor over Mega medi and Lando-t over thunderus and then making clefable the standard spread as this help with you weakness to fairy type and physical attackers in general.

If you don't like this idea at least make sure to get a fairy resist some where in the team.

Hope this helps!

Recommended sets if you need them
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 172 Def / 84 SpD
Calm Nature
IVs: 0 Atk
- Moonblast
- Thunder Wave
- Soft-Boiled
- Calm Mind

Scizor-Mega @ Scizorite
Ability: Technician
EVs: 248 HP / 60 Def / 200 SpD
Impish Nature
- Bullet Punch
- U-turn
- Roost
- Swords Dance

Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 248 HP / 244 Def / 8 SpD / 8 Spe
Impish Nature
- Earthquake
- Stone Edge
- U-turn
- Stealth Rock
 
Hi smogon community,

(French guy, sorry if I make mistakes)

I have a question about gliscor. The classic set recommanded is the stallbreaker (which I think is great). But, this mon is also able to learn stealth rock and defog. Are these moves viable on this mon, is there a specific reason to think it could be a bad idea ?

The main reason of my question is that I need a defog less predictable than lati@s or a rapid spin a little bit bulkier (or with other resistance) than starmie or excadrill. If my idea isn't so bad. Have you a good EV's spread ? Thx
 
Gliscor doesn't run Defog because it is illegal for Gliscor to have Defog and the ability Poison Heal simultaneously due to ingame compatibility issues. A big part of what makes Gliscor useful is the Toxic Orb/Poison Heal combination providing extra recovery each turn. So it's not worth forgoing Poison Heal for Defog since a) Gliscor then loses a great source of passive recovery as well as the ability to absorb status and b) there are all sorts of viable Defoggers/spinners in OU.

For a bulky Defogger in OU I'd suggest Mew, Skarmory, or Zapdos. Mega Scizor can Defog too although it generally likes to have four moveslots to do other things with. So far as predictability is concerned, it's generally pretty hard to conceal which one of your Pokemon is hazard control - if I see Excadrill or Starmie or Lati@s in team preview I almost always assume they have Defog/Rapid Spin. The only time it gets tricky is if they have more than one potential hazard controller. So if for whatever reason having an unpredictable hazard controller is important to your team, I'd suggest multiple potential hazard controllers as the way to go, since it's not uncommon to have, say, both Latios and Excadrill on a team. You'll have better success this way than in trying to use Gliscor since Defog Gliscor loses Poison Heal and with it a lot of usefulness/viability.
 
This question is not appropriate for this thread but I can't get to the Global SQSA thread through the link in the OP.
Can anyone tell me in their opinion which Gen 6 metas are the best/most balanced/easiest to get into? I wanna get back into this game before Sun & Moon come out.
 
This question is not appropriate for this thread but I can't get to the Global SQSA thread through the link in the OP.
Can anyone tell me in their opinion which Gen 6 metas are the best/most balanced/easiest to get into? I wanna get back into this game before Sun & Moon come out.
Ou, Uu and PU imo. Ou is pretty stable with nothing new coming out until s&m. Uu has been quick to ban pokemon to maintain balance and pu is the botttom of the list where most things dont change much.
 
Ou, Uu and PU imo. Ou is pretty stable with nothing new coming out until s&m. Uu has been quick to ban pokemon to maintain balance and pu is the botttom of the list where most things don't change much.
s&m might not be the perfect abbreviation for the new games lol
This question is not appropriate for this thread but I can't get to the Global SQSA thread through the link in the OP.
Can anyone tell me in their opinion which Gen 6 metas are the best/most balanced/easiest to get into? I wanna get back into this game before Sun & Moon come out.
Well, ubers is pretty stable if you don't mind p-don EVERYWHERE. Building a team there is pretty simple, though I haven't given it a shot in awhile.
 

Martin

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Honestly I don't like seeing answers to that question because the fact is that it is entirely subjective. Like, for example, last gen the tier that I personally found easiest to get into was NU whereas someone else would have said RU or UU or Ubers. It just depends on who you are, and the only way to do it is to try out every tier before you decide to specialise.

If I wanted to be as objective as possible about it I'd say OU because it is the standard metagame and there aren't going to be any changes to it with regards to banlist before SuMo unless someone finds a new strategy that is borked. OU is stable and it is balanced for the most part, whereas playing in a lower tier runs the risk of something borked dropping and throwing the tier off-balance for a month before it's suspect test completes entirely. However, this is still subjective as well as being slightly biased by the fact that I play OU as my primary tier, but ultimately the reason why I think this is the closest thing to an objective answer aside from the aforementioned stability is because it is the one that most official tours are based on, meaning that if you play OU you are set for tours for the most part. Now is as good a time as ever to get into it too, what with OLT going on and everything.

Sorry for not giving a better answer TM64HoldHands but honestly there is no "right" answer to this question for me to feel that I can give any better one.
 

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