Soul Fly
IMMA TEACH YOU WHAT SPLASHIN' MEANS
Well have it your way, it's really a difference in opinion.
But
I like the set, I seriously do. I just think it's missing the Consistency factor that the OP laid down. The win conditions to get a substantial boost are just too many to account for while maintaining diverse team building options. I also don't like the fact you are completely helpless against premier threats like Dragonite, Tenta and Salamence even at +2. Especially Dnite and Mence, who are Lategame sweepers like volc and will be the ones to give it most competition lategame. And many more things happen to check you unless you've boosted twice, it is really noticeable without LO or Lum to ward them off.
tldr: Passho is really situational, no matter what you say.
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EDIT:
Plus you're running it with LO. As it is even at +1 you're getting hammered with over +50% damage rolls and chance OHKOes and on top of that you have to factor RECOIL.
At the very least include Roost in that set after factoring these in. It's common sense. The set just FAILS without it.
I admit that it has surprising muscle at +1 but I still don't see why latias couldn't pull off the same spread better, albeit with a little less force, since you're running ZERO recovery.
PS: Lando-I isn't around anymore so might want to edit your copy-paste a bit
But
Okay you're assuming quite a few things here:In the keldeo situation, why would volc be facing keldeo at +0? Scarf keldeo switches in to revenge volc, only to have it boost again to +2, giga drain for health and then sweep
- Volcarona manages to boost BOTH with full/near full heath and Passho. Remove any one of those and Keldeo has a clear shot at revenge KOing you since you can't tank it even at +1 SDef unless at +80%.
- If you have boosted to +1 given the current state of the metagame, it would be fair to assume that this isn't possible on a consistent level without taking damage/status (unless you opponent is called Ferrothorn)?
I like the set, I seriously do. I just think it's missing the Consistency factor that the OP laid down. The win conditions to get a substantial boost are just too many to account for while maintaining diverse team building options. I also don't like the fact you are completely helpless against premier threats like Dragonite, Tenta and Salamence even at +2. Especially Dnite and Mence, who are Lategame sweepers like volc and will be the ones to give it most competition lategame. And many more things happen to check you unless you've boosted twice, it is really noticeable without LO or Lum to ward them off.
tldr: Passho is really situational, no matter what you say.
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EDIT:
Chance to OHKO even at +1 Sdef bulk (heavy emphasis at IMO) isn't enough with so many threats running round.@Soul Fly
Shurtugal said:Next, the EVs. Use this: 248 Hp / 8 SpA / 252 Spe. You might be shocked to see the little special attack investment, but fear not! 8 Special attack evs at +2 gives you 597 SpA to work with a fucking Life Orb, so you don't even need investment. The HP investment allows you to live Mamoswine's LO Ice Shard for 59%, live Latias's LO Draco Meteor for a 30% chance for a OHKO at +1, and a guarantee survival at +2, lives Specs Ice Beam from Politoed, walls HP Ice from Keldeo and Landorus-I, can take a Crunch from Tyranitar and 2HKO back, easily sets up on Alakzam, and much more.
Plus you're running it with LO. As it is even at +1 you're getting hammered with over +50% damage rolls and chance OHKOes and on top of that you have to factor RECOIL.
At the very least include Roost in that set after factoring these in. It's common sense. The set just FAILS without it.
I admit that it has surprising muscle at +1 but I still don't see why latias couldn't pull off the same spread better, albeit with a little less force, since you're running ZERO recovery.
PS: Lando-I isn't around anymore so might want to edit your copy-paste a bit