Well, not really. If Heatran was to outspeed Salamence to KO with Dragon Pulse, he'd have to be scarfed. If he uses Dragon Pulse while holding the scarf, switch to Jirachi, then Thunder Wave / Body Salm / whatever you need to do, and problem solved. Non-scarfed ones are creamed by a Salamence EQ, so no worry there (In sum, it just takes prediction skills.)xaqwais said:Franklin, your Salamence/Jirachi combo is absolutely dominated by Heatran. Who is popular enough to have to add to the set.
I was about to post GyaraTar too, lol. The Tyranitar doesn't have to be a Substitute one. Choice Banded Tyranitar is also useful. Not only can it get some OHKOs that Substituting ones can't, it can use Pursuit on some of Gyarados's counters or checks. For example, Banded Pursuit is a guaranteed OHKO on Jolteon.Substitute Tyranitar + Gyarados
Why? Pokemon that like to think they are "gyarados counters" like Porygon 2 and Cresselia are pretty much set-up fodder for substitute tyranitar who can switch in and lol at they're pathetically weak bolt-beams and set up substitute with near impunity (cresselia can outspeed ttar and t-wave it but whatever. P-2 is pretty much sub-tar's bitch). Tyranitar also checks starmie, latias, zapdos and celebi who all give Gyarados some trouble.
Inversely, Gyarados resists fighting/ground/steel, and helps tyranitar out alot with things like Scizor and Lucario.
Well, the Franklin's set has only 1 damaging move on Heatran, and DMeteor is NFE. If you knew the Salamence's moveset, you wouldn't use Dragon Pulse, and you wouldn't have to be scarfed to kill Mence. And if you see Jirachi-Salamence, experienced players might predict a switch to the other one.Well, not really. If Heatran was to outspeed Salamence to KO with Dragon Pulse, he'd have to be scarfed. If he uses Dragon Pulse while holding the scarf, switch to Jirachi, then Thunder Wave / Body Salm / whatever you need to do, and problem solved. Non-scarfed ones are creamed by a Salamence EQ, so no worry there (In sum, it just takes prediction skills.)
Besides, combos of two Pokemon aren't meant to be able to take on all of the metagame. They're meant to be able to take out, stall, or works together to keep the possibility of winning a reality.
Yeah, I assumed franklin was running Mix-mence rather than a bulkier varient of Salamence.xaqwais said:Well, the Franklin's set has only 1 damaging move on Heatran, and DMeteor is NFE. If you knew the Salamence's moveset, you wouldn't use Dragon Pulse, and you wouldn't have to be scarfed to kill Mence. And if you see Jirachi-Salamence, experienced players might predict a switch to the other one.
I usually put in a combo, and build around it. If it's a defensive combo, I'll get some sweepers. If it's sweepers, than I would add some walls. If it requires wish support, than wish support would be added. You get the idea. :PI've got a question to pose to others: How do you involve combos in team building? For example, if I want to make a kick-butt team, should I put together two or three combos that make good synergy with one another or what?
Vaporeon and Blissey have a decent chance of having Ice Beam, which could screw this strategy if your opponent predicts a Breloom switching in. But that's unlikely, especially if your opponent does not know your full team, so it works fine.BLISSEYHATER said:I have found empoleon to be a very effective pokemon against offensive teams or teams lacking a solid special wall. Agility on the switch, and when vaporeon/blissey/lanturn show up send in breloom to bring the pain. If blissey and friends decide to stay in and attack your breloom they will be heavily damaged by seed bomb. If your opponent has a celebi try to put it to sleep so you can safely bring in a pursuiter/u-turner. Thoughts?
Vaporeon and Blissey have a decent chance of having Ice Beam, which could screw this strategy if your opponent predicts a Breloom switching in. But that's unlikely, especially if your opponent does not know your full team, so it works fine.
Another combo I like:
Gengar + Lucario
Gengar is a huge target of Pursuit. So you surrender your Gengar, but most pursuiters have Choice Items, locking them into pursuit. Send Lucario in (who x4 resists Dark,) SD up, and the potential of sweeping an entire team becomes real.
I like SpecsLatias moreso that Gengar since it deals higher immediate damage, and they both draw in Scizor and Tyranitar anyways, so you might as well try to deal the highest amount of damage possible before you get smacked by Pursuit.Vaporeon and Blissey have a decent chance of having Ice Beam, which could screw this strategy if your opponent predicts a Breloom switching in. But that's unlikely, especially if your opponent does not know your full team, so it works fine.
Another combo I like:
Gengar + Lucario
Gengar is a huge target of Pursuit. So you surrender your Gengar, but most pursuiters have Choice Items, locking them into pursuit. Send Lucario in (who x4 resists Dark,) SD up, and the potential of sweeping an entire team becomes real.
Like ellington said, Weavile often carry Choice Bands, and Weavile isn't THAT common right now due to all the Scizor. After an SD, ExtremeSpeed is dealing a lot of damage, so Weavile is not a concern.porky said:seems like a fairly mediocre strategy. look at a pursuit user like weavile, you sacrifice gengar, then take the risk of a life orbed brick break to the face
Gyarados is unnecessary in this combo, as just Flygon and Scizor resist all types but Flying and Water. Water could warrant Vaporeon or Empoleon, but as a combo just GonZor is sufficient. In my experience, CB Scizor and Scarf Flygon are excellent, U-turning to each other taking advantage of their resists.++
I have used this combination in my team with great sucess. Although all they were CBanders. Flygon covers to Gyara of Celebi for example and Scizor covers to Flygon of Ice attacks, also Gyara and Flygon cover to Scizor of Fire attacks.
Interestingly enough, that was exactly what I named my thread for ^_^My bad, didn't know that other threads such as this existed, though I shoulda figured.
And when I made it, yeah I wasn't looking for Gyarados and Electivire but unknown CeleTrans.
And Salamence/Jirachi is probably one of the single best combos in the game, period. They resist every single type (as most Dragon/Steel combos do) and have great synergies in other respects, particularly using Jirachi's Body Slam (which can paralyze Tran on the switch-in, letting you switch to Mence on the Fire Blast and finish it with EQ.) I've used that combo, and I'm glad Franklin posted it and went into such glorious detail.Franklin, your Salamence/Jirachi combo is absolutely dominated by Heatran. Who is popular enough to have to add to the set.
Just in case I haven't made clear my devotedness to the topic of combos, I'll respond to this too. Typically, I take three effective combos and slap 'em together. It's not that simple- you need one Pokemon in one combo to be an effective lead, and you also need effective counters to common threats. Not to self-promote, but my latest RMT is an example of this (although far from perfect.) You also need a balance between physical and special, between mixed wallbreaker and straight up sweeper, and between setupper and choiced.I've got a question to pose to others: How do you involve combos in team building? For example, if I want to make a kick-butt team, should I put together two or three combos that make good synergy with one another or what?