Mr. Mime's sprite isn't working. Murkrow's and Porygon-Z's sprite is frozen.
Gardevoir and Porygon, both with Trace, came out. This is what the log recorded:
SeanPockets00 sent out Porygon!
ProfPeanut sent out Surelai (Gardevoir)!
Surelai traced the foe's Porygon's Trace!
Surelai traced the foe's Porygon's Trace!
Surelai traced the foe's Porygon's Trace!
Surelai traced the foe's Porygon's Trace!
Surelai traced the foe's Porygon's Trace!
STACK LIMIT EXCEEDED
PLEASE TELL AESOFT
Event: Start
Parent event: Start
The foe's Porygon traced Surelai's Trace!
The foe's Porygon traced Surelai's Trace!
The foe's Porygon traced Surelai's Trace!
The foe's Porygon traced Surelai's Trace!
The foe's Porygon traced Surelai's Trace!
STACK LIMIT EXCEEDED
PLEASE TELL AESOFT
Event: Start
Parent event: Start
And now random Pokemon sounds are playing throughout my second battle. Wait, that's because of the other battle windows on the tab I have opened -_-.
Uh, another bug. I hit Grass Knot, then hit cancel on it, then this happened:
Samurott used Grass Knot!
[DEBUG] 60 bp.
It's super-effective! The foe's Slimal lost 51% of its health!
The foe's Slimal fainted!
The sandstorm rages!
Samurott is buffeted by the sandstorm!
...and then the program stops there, saying "Waiting for opponent". Man, I feel bad for bombarding you with all this, because this is a really awesome battle simulator.