As Athenodoros walks into the arena with some of his powerful Water types and his trusty Dragonite, Its_A_Random must feel at least a bit lucky that this is not an official Gym match. Arena (Move your mouse to reveal the content) Arena (open) Arena (close) Arena: Earth Mausoleum Field Type: Ground Complexity: Intense Format: All Restrictions: No Natural Grass, Only Sandstorm & Clear weather permitted, Poorly-lit Indoor arena Description: The Earth Mausoleum is a dark, desolate place inside a cave situated in a remote desert about 6km from the nearest city. At the entrace, you must proceed down a tunnel that is fairly dark, but is loaded to the gills with harmless Ground Type Pokemon, predominately Hippopotas & Sandshrew, even the occasional Garchomp lurking about the place. After your short walk through a prescribed route, you walk into a large, fairly well lit indoors arena, that looked very dull, but one thing's obvious; This was a Ground Type Paradise... This arena has virtually the same dimensions as the ASB Tournament arena, but with a few differences. Firstly, the arena has mini-grandstands at the side, & the trainers stand on a Podium elevated up by 3 metres. Lastly, the arena ceiling is rather low at only 20m high. Now, what does this arena have that gives Ground Types an edge? Firstly, The main arena floor is a hybrid of sand & dirt, mixed together to make a strange material that can easily be dug into. Additionally, the ceiling is low & creates a completely indoor feel, where Moves that require sunlight, like Solarbeam, & all other weathers bar Clear & Sandstorm, fail. Additionally, Pokemon using Sky Drop/Fly/Bounce fail to gain enough altitude to evade, that is, they become a normal attack. Next, there is a fairly large mud patch near the centre of the arena at about 10 metres in diameter, & goes to about 10 metres deep. This mud patch has a little bit of water in it, but enough to be considered an external water source, but in using it, the attack becomes combined with mud & becomes a Ground Type Attack. Additionally, anyone using the patch to dive are still vulnerable to seismic moves & get hit for double power. Being a Ground Type paradise, how will the average player fare? We shall see soon enough... Mechanics: Mud patches around the arena have enough water to be considered usable as an external Water Source. However, all the mud means that such attacks become Ground Type moves. These attacks can still be nullified by Storm Drain. Any Pokemon hiding in Mud Patches through the use of moves like Dive can also be affected by seismic moves at x2 Power. Sky Drop, Fly, & Bounce all do not gain altitutde to successfully evade attacks, that is, they instead become 0 Priority attacks Summary: Ground Type Paradise. This place is a paradise? It's all muddy! I just hope my nice referee uniform doesn't get too dirty from the Pokemon splashing the mud everywhere. Well, it is a paradise for creatures of the earth... Anyway, onto the match! First, let's look at the Gym leader's team: Jeez, an average of over 60 moves per Pokemon! That'll be tough to beat! And now, the challenger's team: An average of 79 moves per mon? Holy shit! (btw Slowking has 117 moves, not 177) This is going to be one good fight! Will the arena and larger selection of Pokemon be enough to give Its_A_Random the edge he needs against as tough a challenger as Athenodoros? Now, to toss the coin to see who sends out his Pokemon first (good thing I have a quarter in my pocket). Heads is Its_A_Random, tails is Athenodoros: RNG (<=500=heads): 131/1000 Its_A_Random sends out two Pokemon and equips items Athenodoros sends out two Pokemon, equips items, and orders Its_A_Random orders I ref Let's get this show on the road!