Prize Claiming Thread MkII (MAQ March #10223)

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MAQ February

Okay I'm just going to start counting these between my posts, whenever I get to them.

Birkal had 11 approvals: PASS
deadfox081 had 14 approvals: PASS
Dogfish44 had 3 approvals: FAIL
Its_A_Random had 14 approvals: PASS
JJayyFeather had 20 approvals: PASS
Mowtom had 3 approvals: FAIL
Ooraloo had 0 approvals: FAIL
Ragnarokalex had 59 approvals: PASS
Texas Cloverleaf had 2 approvals: FAIL
ZhengTann had 0 approvals: FAIL

This month Mowtom and Dogfish44 move to inactive while Its_A_Random is welcomed with open arms back to his active approver status.

Also in line with the new payment for everything else everywhere else I feel the need to keep approving paid at an accaptable rate. With this in mind the rewards for approving a post will now be raised to 0.5 UC each. Large claims will award 1 UC, ridiculously large claims that need almost complete rewriting will be 3 UC and approving 10 successive claims in one post will also award 3 UC.

Hopefully this acts to encourage some more approving, else I might need to look into adding to our approver stocks.
 
Last edited:
Apparently I've let things build up for a little while.

#1
+2 CC [CC: 12]
Charizard: 5 MC (2 KO). Stockpiled. [MC: 5]
Druddigon: 3 MC. Stockpiled. [MC: 31]
Druddigon: 3 MC. Stockpiled. [MC: 11]

#2
+5 CC [CC: 17]
+20 UC [UC: 58.3]
+1 Full Restore
Won't claim the Sneasel since I've already got a Weavile
Greninja: 5 MC (1 KO). Stockpiled. [MC: 19]
Krilowatt: 5 MC (1 KO). Stockpiled. [MC: 23]
Syclant: 6 MC (2 KO). Stockpiled. [MC: 6]
Azumarill: 5 MC (1 KO). Stockpiled. [MC: 9]
Lucario: 4 MC. Stockpiled. [MC: 21]

#3
+1 CC [CC: 18], +15 UC [UC: 73.3]
Aggron: 6 MC (2 KO). Stockpiled. [MC: 11]
Nidoking: 6 MC (2 KO). Stockpiled. [MC: 7]

#4
+17 UC [UC: 90.3]

#5
+1 CC [CC: 19]
Smoochum: 2 EC (1 KO), 3 MC, 2 AC (1 KO). Stockpiled. [EC: 2/6, MC: 3, AC: 2/5]

#6
+5 CC [CC: 24]

#7
18 UC [UC: 108.3]

I'll start by lopping off that 0.3 UC since the new approver payment will never see it rounded off and I'll sit at a nice 108 UC, which I'll now spend some of.

Aggron has 11 MC, it will add 23 UC [UC: 87] to have 34 MC and buy these moves, for 2 MC each.
Body Slam
Brick Break
Bulldoze
Counter
Earth Power
Endeavor
Flash Cannon
Focus Punch
Giga Impact
Hyper Beam
Iron Tail
Rest
Shock Wave
Sleep Talk
Smart Strike
Substitute
Whirlpool


Plastmanta has 9 MC stockpiled. It will spend 7 of those on Rest, Snore, Defog (2 MC each) and Ion Deluge (1 MC).

I'll also spend 10 CC on a Steelixite since I apparently don't have one of those. [CC: 14]

Finally lets drop 4 UC in Smoochum's EC and 3 UC in its EC to evolve it with an unlocked hidden ability [UC: 80]. Jynx picks up Draining Kiss, Perish Song, Lovely Kiss, Double Slap and Ice Punch for free upon evolution. It will then add 24 UC to its 3 MC [UC: 56] to buy these moves:
Avalanche (LU, 1)

2 MC*13 = 26 MC
Double Team
Hail
Heal Bell
Helping Hand
Icy Wind
Mimic
Protect
Rest
Shadow Ball
Skill Swap
Substitute
Taunt
Trick Room



Jynx [Lady] (F)
Nature: Timid (+15% Spe, +14% Acc, -1 Atk)

Type: Ice/Psychic

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 3
Spe: 110 (95*1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 17

EC: 6/6
MC: 0
AC: 5/5

Abilities: Oblivious, Forewarn, Dry Skin (Unlocked)

Attacks (38/??):
Avalanche
Blizzard
Confusion
Double Slap
Double Team
Draining Kiss
Fake Out
Fake Tears
Frost Breath
Hail
Heal Bell
Heart Stamp
Helping Hand
Ice Beam
Ice Punch
Icy Wind
Lick
Light Screen
Lovely Kiss
Mean Look
Meditate
Mimic
Nasty Plot
Perish Song
Pound
Powder Snow
Protect
Reflect
Rest
Shadow Ball
Sing
Skill Swap
Substitute
Sweet Kiss
Taunt
Trick Room
Wake-Up Slap
Wish


Next I'll spend 10 UC to teach Delibird Aurora Beam, Bounce, Freeze-Dry, Natural Gift and Quick Attack, while it picks up Drill Peck for free in the generational shift [UC: 46]

Finally I'll spend 4 CC to change my Mollux's nature from Bold to Timid. [CC: 10]

Mollux [Lumino] (F)
Nature: Bold (+1 Def, -1 Atk)

Type: Fire/Poison

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 76
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: N/A
MC: 0
AC: 5/5

Abilities: Dry Skin, Illuminate (Unlocked)

Attacks (56/75):
PHYSICAL
Bide
Bug Bite
Explosion
Gunk Shot
Knock Off
Rapid Spin
Thief

SPECIAL
Acid
Acid Spray
Clear Smog
Dazzling Gleam
Ember
Eruption
Fire Blast
Fire Spin
Flamethrower
Heat Wave
Hidden Power [Ice]
Hyper Beam
Inferno
Infestation
Lava Plume
Overheat
Shock Wave
Sludge Bomb
Sludge Wave
Solar Beam
Thunder
Thunderbolt
Venoshock
Water Gun

OTHER
Acid Armour
Aqua Ring
Calm Mind
Confuse Ray
Gastro Acid
Heal Bell
Heal Pulse
Helping Hand
Light Screen
Moonlight
Protect
Rain Dance
Recover
Rest
Sleep Talk
Snatch
Stealth Rock
Substitute
Sunny Day
Thunder Wave
Toxic
Toxic Spikes
Trick
Will-O-Wisp
Withdraw

RAID
Dispel


Mollux [Lumino] (F)
Nature: Bold (+15% Spe, +9% Acc, -1 Atk)

Type: Fire/Poison

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 88 (76*1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: N/A
MC: 0
AC: 5/5

Abilities: Dry Skin, Illuminate (Unlocked)

Attacks (56/75):
PHYSICAL
Bide
Bug Bite
Explosion
Gunk Shot
Knock Off
Rapid Spin
Thief

SPECIAL
Acid
Acid Spray
Clear Smog
Dazzling Gleam
Ember
Eruption
Fire Blast
Fire Spin
Flamethrower
Heat Wave
Hidden Power [Ice]
Hyper Beam
Inferno
Infestation
Lava Plume
Overheat
Shock Wave
Sludge Bomb
Sludge Wave
Solar Beam
Thunder
Thunderbolt
Venoshock
Water Gun

OTHER
Acid Armour
Aqua Ring
Calm Mind
Confuse Ray
Gastro Acid
Heal Bell
Heal Pulse
Helping Hand
Light Screen
Moonlight
Protect
Rain Dance
Recover
Rest
Sleep Talk
Snatch
Stealth Rock
Substitute
Sunny Day
Thunder Wave
Toxic
Toxic Spikes
Trick
Will-O-Wisp
Withdraw

RAID
Dispel


I now apologise profusely for the stream of consciousness style of this claim. Final totals for me are UC: 46 and CC: 10.
 

Texas Cloverleaf

This user has a custom title
is a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
My Weavile has 29 MC stockpiled, I'd like to spend some of those.

1 MC is spent on Ice Shard as a level up move from Sneasel

16 MC are spent on the following moves at 2 MC each:

Avalanche
Blizzard
Double Team
Ice Beam
Ice Punch
Mimic
Moonlight
Swords Dance

Weavile now has 12 MC remaining.
 
Last edited:
First (1 CC)
Second (2 CC)
Third (1 CC)
Fourth (28 UC)
Fifth (2 CC, 5 UC)
Sixth (1 CC)
Seventh (1 CC)
Eighth (15 UC)
Ninth (30 UC)

+8 CC, +78 UC

8 CC and 167 UC total

_____________________________________________________________________________________


Alolan Grimer (First)
EC: 2/6 (+1 EC)
MC: 4 (+4 MC) > 0
AC: 2/5 (+1 AC)
-Learning Crunch (Level-Up), Gunk Shot (Level-Up), and Venoshock (TM).




Togekiss (Second)
MC: 4 (+3 MC, +1 KOC) > 0
-Learning ROost (Tutor) and Fly (TM).



Crucibelle (Second)
MC: 5 (+3 MC, +2 KOC) > 0
-Learning Hex (Level-Up), Embargo (TM), and Grass Knot (TM).



Pyroak (Second)
MC: 3 (+3 MC) > 0
-Learning Heat Crash (Level-Up) and Sunny Day (TM).




Exeggcute (Third)
EC: 3/6 (+1 EC, +1 KOC)
MC: 4 (+4 MC) > 0
AC: 2/5 (+1 AC)
-Learning Dream Eater (TM) and Endure (Tutor).



Porygon2 (Sixth)
MC: 4 (+4 MC) > 1
-Learning Magic Coat (Level-Up) and Rest (TM).



Alolan Vulpix (Seventh)
EC: 2/6 (+1 EC, +1 LEC)
MC: 2 (+2 MC) > 0
AC: 2/5 (+1 AC, +1 KOC)
-Learning Hex (Level-Up) and Extrasensory (Level-Up).


_____________________________________________________________________________________


Free Mimikyu (Team Thread, Official Announcement)


Mimikyu (Female) "Mimiki"
Type: Ghost/Fairy
Abilities: Disguise
Nature: Adamant (+Atk, -SpAtk)
Stats:
HP:
90
Atk: 4+
Def: 3
SpA: 1-
SpD: 4
Spe: 96
Size Class: 1
Weight Class: 1
Base Rank Total: 18
EC: N/A
MC: 0
AC: N/A
Attacks: 40
Level Up
Wood Hammer
Splash
Scratch
Astonish
Copycat
Double Team
Baby-Doll Eyes
Shadow Sneak
Mimic
Feint Attack
Slash
Hone Claws
Play Rough
Pain Split

Egg
Grudge
Destiny Bond
Curse
Nightmare

TM/HM
Protect
Substitute
Taunt
Light Screen
Thief
Will-o-Wisp
Leech Life
Facade
Rest
Sleep Talk
Shadow Claw
Payback
Thunder Wave
Swords Dance
X-Scissor
Infestation
Toxic
Thunder
Safeguard
Return
Frustration
Trick Room
 
Frosty: Golisopod could use a (-) next to its speed, Approved +.5
Exclaimer: Approved +.5
zarator: Approved +.5
Complications: Approved +.5
litten8: Approved
EndlessAge: Sableye should have both Mean Look and Zen Headbutt in its LU pool, Colosshale's Image link is broken, Murkrow needs some work, not only does it not learn Night Slash or Growl at all, it also should have Astonish added into its LU pool, Larvitar should have Thrash added into its LU pool, Necturine's Image link is broken, Togepi should have Ancient Power in its LU pool, fix these things and shoot me a message to look over the post again, until then Not Approved Approved+3
Toon: ughhhh you guys are killing me here.... Basculin should have Rock Head as an additional ability, fix that and Approved +3
P2X7: Approved +.5
Someoneelse: Approved +1
ZhengTann: Approved +.5
Granny Pie: Argalis should have its BST bumped up to 15, but its minor so you are Approved +.5 +3
deadfox081: Approved +.5
Texas Cloverleaf: Approved +.5
Dogfish44: Approved +.5
FMD: Approved +.5


(185.5)


Spending 5 UC to teach my Chespin Seed Bomb, Giga Drain, and Grass Knot

also spending 4 CC to change my Dewpider from adamant to modest, its also spending its 5 MC to learn Scald, Infestation, and Mirror Coat

New Dewpider:

Dewpider (Abigail) Female
Nature:
Modest
Type:
Water: STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Water Bubble
Type: Passive
This Pokémon is protected by a bubble of water which makes it immune to the Burn status and shifts Fire-type moves to their next level of resistance (e.g. ×2 -> ×1, ×1 -> ×0.5). Furthermore, the bubble helps strengthen its Water-type attacks, doubling their BAP.
Water Absorb (DW)
Type: Passive
This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done.


Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 44
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 1/6
AC: 1/5
MC: 0


Attacks: 18/?? Total
Water Sport
Bubble
Infestation
Spider Web
Bug Bite
Bubble Beam
Bite
Aqua Ring

Power Split
Aurora Beam
Stockpile
Spit Up

Poison Jab
Waterfall
Protect
X-Scissor
Substitute
Facade

Mirror Coat
Scald
Infestation


spending 8 of Claunchers MC to learn Bounce, Icy Wind, Dragon Pulse and Dive

Oh yea this thing

+2 CC

Nidoking/Charizard gets 5 MC stockpiled for now, Metagross Stockpiles 7 MC

+1 cc

Slowking Stockpiles another 5 MC

+6 UC

+1 CC

Slowking stockpiles another 5 MC

+1 CC

Clauncher:
1 EC up to 3
4 MC Stockpiled for later

Dewpider:
1 EC up to 2
4 MC stockpiled for later
1 AC up to 2

+1 CC

Dewpider:
1 EC up to 3
4 MC stockpiled for later
1 AC up to 3

Self-Approved
 
Last edited:
+2 CC
+2 CC, 5 UC
+Kommo-O

CC: 73->75->77
UC: 27->32

Kommo-o "Themis" (F)
Nature: Mild (+Special Attack, -Defense)

Type: Dragon/Fighting

Abilities: Bulletproof/Soundproof/Overcoat (Unlocked)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 4 (-)
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 23

EC: 9/9
MC: 0
AC: 5/5

Attacks:

Tackle
Leer
Bide
Protect
Dragon Tail
Scary Face
Headbutt
Sky Uppercut
Autotomize
Clanging Scales
Belly Drum
Iron Defense
Dragon Claw
Outrage

Counter
Reversal
Dragon Breath
Draco Meteor

Roar
Toxic
Hidden Power [Electric]
Taunt
Hyper Beam
Safeguard
Earthquake
Brick Break
Double Team
Flamethrower
Rock Tomb
Focus Blast
Shadow Claw
Payback
Giga Impact
Bulldoze
Rock Slide
X-Scissor
Poison Jab
Sleep Talk
Substitute
Flash Cannon
Total: 40
This post got skipped earlier so I'm reposting it.
 
10 CC—>11 CC
Fennekin gets 2 EC (LEC), 3 MC, and an AC.

EC: 0—>2
MC: 0—>3
AC: 0—>1
I would like to buy the moves Fire Blast, Psyshock, and Light Screen (SM Level-Up, 1 MC), leaving me with 0 MC.

I would like to buy a Rebble (And some other pokemon because crippling mon addiction):
Rebble (Genderless)

Nature: Modest (+Sp. Atk, -Atk)

Abilities: Levitate/Technician/Mold Breaker (AC Locked)

Type: Rock

Stats:
HP: 90
Atk: 1 (-)
Def: 2
Sp. Atk: 4 (+)
Sp. Def: 2
Spe: 90
Total: 14
Size Class: 1
Weight Class: 2

EC: 0/9
MC: 0
AC: 0/5

Moves:
Vacuum Wave (*)
Tackle (*)
Defense Curl (*)
Rollout (*)
Rock Blast (*)
Disable (*)
Acupressure (*)
Mud Shot (*)
Accelerock (*)
Power Gem (*)

Protect (*)
Substitute (*)
Toxic (*)
Energy Ball (*)
Flamethrower (*)

Ancientpower (*)
Earth Power (*)
Giga Drain (*)
Heat Wave (*)
Stealth Rock (*)


Golett (Genderless)

Nature: Adamant (+Atk, -Sp. Atk)

Abilities: Iron Fist/Klutz/No Guard (AC Locked)

Type: Ghost/Ground

Stats:
HP: 90
Atk: 4 (+)
Def: 2
Sp. Atk: 1 (-)
Sp. Def: 2
Spe: 35
Total: 13
Size Class: 2
Weight Class: 4

EC: 0/6
MC: 0
AC: 0/5

Moves:
Pound (*)
Astonish (*)
Defense Curl (*)
Mud-Slap (*)
Rollout (*)
Shadow Punch (*)
Iron Defense (*)
Stomping Tantrum (*)
Mega Punch (*)

Protect (*)
Toxic (*)
Substitute (*)
Earthquake (*)
Rock Slide (*)

Drain Punch (*)
Focus Punch (*)
Ice Punch (*)
Fire Punch (*)
Thunder Punch (*)


Abra (M)

Nature: Timid (+15% Spe, +30% Acc, -Atk)

Abilities: Synchronize/Inner Focus/Magic Guard (AC Locked)

Type: Psychic

Stats:
HP: 80
Atk: 0 (-)
Def: 1
Sp. Atk: 4
Sp. Def: 2
Spe: 104 (+)
Total: 12
Size Class: 2
Weight Class: 2

EC: 0/9
MC: 0
AC: 0/5

Moves:
Teleport (*)

Barrier (*)
Encore (*)
Knock Off (*)
Skill Swap (*)
Psycho Shift (*)

Protect (*)
Substitute (*)
Toxic (*)
Psychic (*)
Psyshock (*)

11 CC-2-2-2=5 CC
 
Last edited:

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
REFFING
+15UC [2633->2648]
+27UC [2648->2675]
TOTAL: 42UC [2633->2675]
~

BATTLING
+1CC [20->21]
Snubbull 1EC [4/6->5/6] 4MC [13->17] 1AC [3/5->4/5]
+1CC [21->22]
Pancham 1EC [1/6->2/6] 3MC [4->7] 1AC [1/5->2/5] 1LEC=>1EC [2/6->3/6]
TOTAL: 2CC [20->22]
~

SELF-REFFING
+1CC +16UC [22->23] [2675->2691]
Snubbull 1EC [5/6->6/6] EVOLVING 4MC [17->21] 1AC [4/5->5/5] HIDDEN ABILITY UNLOCKED
Dartrix 1EC [4/9->5/9] 4MC [7->11] 1AC [2/5->3/5]
+1CC +16UC [23->24] [2691->2707]
Pancham 1EC [3/6->4/6] 4MC [7->11] 1AC [2/5->3/5]
Dartrix 1EC [5/9->6/9] 4MC ]11->15] 1AC [3/5->4/5]
+1CC +6UC [24->25] [2707->2713]
Dartrix 1EC [7/9->8/9] 4MC ]15->19] 1AC [4/5->5/5] HIDDEN ABILITY UNLOCKED
TOTAL: 3CC [22->25] 38UC [2675->2713]
~

EVOLVING
  • Gnar learns Level 25 and Lower: Outrage
  • Gnar learns LEVEL UP: Play Rough (1)
  • Gnar learns EGG: Focus Punch, Heal Bell (4)
  • Gnar learns TUTOR: Counter, Covet, Endure, Ice Punch, Iron Tail, Low Kick, Rock Slide, Substitute (16)
COST: 21MC [21->0]

Granbull [♂] Gnar
Nature: Adamant (+1 Atk, -1 SpA)
Type:

Abilities: Intimidate/Quick Feet/Rattled
Stats:
HP:
100
Atk: 6 (+)
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 45
Size Class: 3
Weight Class: 3
Base Rank Total: 17
EC: 6/6
MC: 0
AC: 5/5

Attacks

Bite
Close Combat
Counter
Covet
Crunch
Earthquake
Fire Fang
Focus Punch
Headbutt
Ice Fang
Ice Punch
Iron Tail
Lick
Low Kick
Outrage
Payback
Play Rough
Rock Slide
Tackle
Thunder Fang


Snarl


Charm
Endure
Heal Bell
Metronome
Mimic
Protect
Reflect
Roar
Scary Face
Substitute
Tail Whip
Taunt

33|108 Moves
~

BUYING
Heracronite -10CC [25->15]
Galladite -10CC [15->5]
COST: 20CC [25->5]
~

Code:
TL;DR

2633+42+38=2713UC

20+2+3-20=5CC
 
Last edited:

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
+1 CC, +6 UC
Geodude-A: +1 EC, +3 MC, +1 AC, +2 KOC

+1 CC
Geodude-A: +1 EC, +3 MC, +1 AC, +2 KOC
Dewpider: +1 EC, +3 MC, +1 AC, +2 KOC

+1 CC, +6 UC
Geodude-A: +1 EC, +3 MC, +1 AC, +2 KOC

+1 CC
Geodude-A: +1 EC, +3 MC, +1 AC, +2 KOC

Geodude-A:
EC: 0/9 --> 8/9 (4 + 4 KOC, Evolving)
MC: 0 --> 16 (12 + 4 KOC) --> 0
AC: 0/5 --> 4/5
Purchasing Stealth Rock (LU), Rock Blast (LU), Discharge (LU), Explosion (LU), Double-Edge (LU), Stone Edge (LU), Rock Slide (TM), Rock Tomb (TM), Facade (TM), Gyro Ball (TM), and Double Team (TM).

Einstein (M)

Nature: Careful
+1 SpD, -1 SpA

Type: Rock / Electric

Abilities: Magnet Pull / Sturdy / Galvanize [DW]

Stats:
HP: 90
Atk: 3
Def: 4
SpA: 1 [-]
SpD: 3 [+]
Spe: 35
Size Class: 2
Weight Class: 5
Base Rank Total: 15

EC: 8/9
MC: 0
DC: 4/5

Attacks [31/57]:
Block
Charge
Counter
Defense Curl
Discharge
Double-Edge
Double Team
Earthquake
Endure
Explosion
Facade
Flail
Gyro Ball
Rock Blast
Rock Polish
Rock Slide
Rock Throw
Rock Tomb
Rollout
Sandstorm
Self-Destruct
Sleep Talk
Smack Down
Spark
Stealth Rock
Stone Edge
Substitute
Tackle
Thunder Punch
Toxic
Wide Guard


Dewpider:
EC: 0/6 --> 1/6
MC: 0 --> 5 (3 + 2 KOC) --> 0
AC: 0/5 --> 1/5
Purchasing Leech Life (LU), Crunch (LU), Lunge (LU), Mirror Coat (LU), and Liquidation (LU).

I will then spend 4 CC to purchase a Crucibelle, 10 CC to purchase a Crucibellite, and use 14 UC to train her up a wee bit.

Crucibelle:
MC: 0 --> 9 (9 UC) --> 0
AC: 0/5 --> 5/5 (5 UC)
Purchasing Sludge (LU), Acid Armor (LU), Rock Slide (LU), Psybeam (LU), Hex (LU), Torment (LU), Rock Blast (LU), Gunk Shot (LU), and Explosion (LU).


Jonah (F)
♫ Run ♫

Nature: Adamant
+1 Atk, -1 SpA

Type: Rock /Poison

Abilities: Regenerator / Mold Breaker / Liquid Ooze [DW]

Stats:
HP: 110
Atk: 5 [+]
Def: 3
SpA: 2 [-]
SpD: 3
Spe: 104
Size Class: 3
Weight Class: 2
Base Rank Total: 21

EC: N/A
MC: 0
DC: 5/5



Type: Rock /Poison

Abilities: Regenerator / Mold Breaker / Liquid Ooze [DW] / Magic Guard

Stats:
HP: 110
Atk: 6 [+]
Def: 3
SpA: 2 [-]
SpD: 5
Spe: 114
Size Class: 3
Weight Class: 2
Base Rank Total: 24


Attacks [32/70]:
Head Smash
Astonish
Endure
Protect
Withdraw
Rock Throw
Toxic
Fake Tears
Confusion
Confuse Ray
Toxic Spikes
Smack Down
Reflect
Sludge
Acid Armor
Rock Slide
Psybeam
Hex
Torment
Rock Blast
Gunk Shot
Explosion

Coil
Defense Curl
Rollout
Wood Hammer

Gravity

Safeguard
Stone Edge
Poison Jab
Smack Down
Double Team


CC: 111 --> 114 --> 100
UC: 45.2 --> 57 --> 43
 
Last edited:
Claiming from here. Stockpiling 1 CC (151+1 = 152 CC) and 6 UC (12+6 = 18 UC)

Grubbin gets 1 EC (1/9) and 5 MC, learning Dig (Level, 1 MC), Hidden Power (Rock) (TM, 2 MC), and Light Screen (TM, 2 MC)

EDIT: Also claiming from here. Stockpiling 1 CC (152+1 = 153 CC) and 7 UC (18+7 = 25 UC)

Grubbin gets 1 EC (2/9) and 5 MC, learning Rain Dance (TM, 2 MC) and Frustration (TM, 2 MC) while stockpiling 1 MC for future use.

EDIT: Also claiming from here. Stockpiling 1 CC (153+1 = 154 CC) and 6 UC (25+6 = 31 UC)

Grubbin gets 1 EC (3/9) and 5 MC (+1 leftover), learning Return (TM, 2 MC), Double Team (TM, 2 MC), and Facade (TM, 2 MC)
 
Last edited:

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
I am gonna hate myself for this.

Since I made a stupid resolution of getting all Zelda Final bosses (including the first form of them in instances of transformation into Ganon something else), I need this one to finish my line up.

Until I figure out Breath of the Wild.

So come forth stupid painter, divine sinker of my UC!

Yuga the Smeargle! (for 4CC)


Smeargle [Yuga] (M)
Type:
Normal
Abilities: Own Tempo/Technician/Moody (L)
Nature: Timid (+Spe, -Atk, +9% acc)

Stats:
HP:
90
Atk: 0 (-)
Def: 2
SpA: 1
SpD: 2
Spe: 87 (+)
Size Class: 2
Weight Class: 4
Base Rank Total: 11

MC: 26
AC: 0/5

Attacks (17/??):
Sketch*17


Luckily for me my resolution says only to put them in good shape, not to max them all. So it becomes less impossible and just infuriating.

not gonna claim moves for now. I need to stockpile on the UC for that -_-
 
Last edited:
Claiming 6 UC (31+6 = 37 UC) from here.

EDIT: Also claiming from here. Stockpiling 1 CC (154+1 = 155 CC) and 6 UC (37+6 = 43 UC).

Grubbin gets 1 EC (4/9) and evolves into Charjabug. It also gets 5 MC, and learns Charge (pre-26), Discharge (Level, 1 MC), Rest (TM, 2 MC), and Attract (TM, 2 MC)


Charjabug (Talos) (M)
Nature: Modest (Attack lowered; Sp. Attack raised)
Type: Bug / Electric
Abilities: Battery

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 36
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 4/9
MC: 0
AC: N/A

Attacks (31/40 moves):

Acrobatics
Attract
Bite
Bug Bite
Charge
Crunch
Dig
Discharge
Double Team
Electroweb
Endure
Facade
Frustration
Harden
Hidden Power (Rock)
Light Screen
Mud Shot
Mud-slap
Protect
Rain Dance
Rest
Return
Sleep Talk
Spark
String Shot
Substitute
Toxic
Vice Grip
Volt Switch
Wild Charge
X-Scissor
 
Last edited:
zarator: Approved +.5

(186.5)

+1 CC

Numel receives:
1 EC up to 6, evolving, learns Fissure and Eruption for free
4 MC + 1 KOC stockpiled for later


Camerupt (Alisar) Male
Nature:
Quiet
Type:
Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Magma Armor:
Type: Passive
This Pokemon has a strong, heated armor that makes it incapable of being frozen. The armor also reduces the Base Attack Power of all incoming attacks by one (1).
Solid Rock:
Type: Passive
This Pokemon's body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Anger Point (DW):
Type: Passive
When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches the current natural stage.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 34 (-) (-10% Evasion)
Size Class: 4
Weight Class: 6
Base Rank Total: 19

EC: 6/6
DC: 5/5
MC: 23


Attacks: 32/?? Total
Amnesia
Ancient Power
Bulldoze
Dig
Earth Power
Earthquake
Ember
Endure
Eruption
Fissure
Flame Burst
Flamethrower
Focus Energy
Growl
Heat Wave
Incinerate
Iron Head
Lava Plume
Magnitude
Overheat
Protect
Rock Slide
Rock Tomb
Sandstorm
Stealth Rock
Stockpile
Substitute
Sunny Day
Tackle
Take Down
Will-o-Wisp
Yawn



Self-Approved
 
Claiming from here. Stockpiling 1 CC (155+1 = 156 CC) and 6 UC (43+6 = 49 UC)

Charjabug gets 1 EC (5/9) and 5 MC, learning Iron Defense (Level, 1 MC), Round (TM, 2 MC), and Charge Beam (TM, 2 MC)

EDIT: Also claiming from here. Stockpiling 1 CC (156+1 = 157 CC) and 6 UC (49+6 = 55 UC)

Charjabug gets 1 EC (6/9) and 5 MC, learning Thunder Wave (TM, 2 MC) and Poison Jab (TM, 2 MC), saving 1 MC for later use.

EDIT: Also claiming from here. Stockpiling 1 CC (157+1 = 158 CC) and 6 UC (55+6 = 61 UC)

Charjabug gets 1 EC (7/9) and 5 MC, learning Swagger (TM, 2 MC) and Confide (TM, 2 MC), saving 1 MC (1+1 = 2 MC saved) for later use.

EDIT: Also claiming from here. Stockpiling 1 CC (158+1 = 159 CC) and 6 UC (61+6 = 67 UC)

Slowking gets 6 MC, learning Focus Punch (Tutor, 2 MC), Foul Play (Tutor, 2 MC), and Icy Wind (Tutor, 2 MC)

EDIT: Also claiming from here. Stockpiling 1 CC (159+1 = 160 CC) and 6 UC (67+6 = 73 UC)

Charjabug gets 1 EC (8/9) and 5 MC, saving for later use (5+2 = 7 MC saved).

EDIT: Also claiming from here. Stockpiling 1 CC (160+1 = 161 CC) and 6 UC (73+6 = 79 UC)

Charjabug gets 1 EC (9/9), 5 MC (7+5 = 12 saved), and evolves into Vikavolt, learning Thunderbolt (Pre-26), Air Slash (pre-26), Guillotine (pre-26), Bug Buzz (Level, 1 MC), Agility (Level, 1 MC), Hyper Beam (TM, 2 MC), Roost (TM, 2 MC), Solar Beam (TM, 2 MC), Thunder (TM, 2 MC), and Energy Ball (TM, 2 MC)


Vikavolt (Talos) (M)
Nature: Modest (Attack lowered; Sp. Attack raised)
Type: Bug / Electric
Abilities: Levitate

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 7 (+)
SpD: Rank 3
Spe: 43
Size Class: 2
Weight Class: 3
Base Rank Total: 20

EC: 9/9
MC: 0
AC: N/A

Attacks (48/51 moves):

Acrobatics
Agility
Air Slash
Attract
Bite
Bug Bite
Bug Buzz
Charge
Charge Beam
Confide
Crunch
Dig
Discharge
Double Team
Electroweb
Endure
Energy Ball
Guillotine
Facade
Frustration
Harden
Hidden Power (Rock)
Hyper Beam
Iron Defense
Light Screen
Mud Shot
Mud-slap
Poison Jab
Protect
Rain Dance
Rest
Return
Roost
Round
Sleep Talk
Solar Beam
Spark
String Shot
Substitute
Swagger
Toxic
Thunder
Thunder Wave
Thunderbolt
Vice Grip
Volt Switch
Wild Charge
X-Scissor


EDIT: Also claiming from here. Stockpiling 1 CC (161+1 = 162 CC) and 6 UC (79+6 = 85 UC)

Poliwag gets 1 EC (1/9), 1 AC (1/5), and 5 MC, learning Hydro Pump (Level, 1 MC), Icy Wind (Tutor, 2 MC), and Protect (TM, 2 MC)

EDIT: Also claiming from here. Stockpiling 1 CC (162+1 = 163 CC) and 6 UC (85+6 = 91 UC)

Poliwag gets 1 EC (2/9), 1 AC (2/5), and 5 MC, learning Mud Bomb (Level, 1 MC), Dig (TM, 2 MC), and Psychic (TM, 2 MC)

EDIT: Also claiming from here. Stockpiling 1 CC (163+1 = 164 CC) and 6 UC (91+6 = 97 UC)

Slowking gets 6 MC (+2 MC I still haven't used from Prize Claim in previous page), learning Iron Defense (Tutor, 2 MC), Iron Tail (Tutor, 2 MC), Magic Coat (Tutor, 2 MC), and Mimic (Tutor, 2 MC)

EDIT: Also claiming from here. Stockpiling 1 CC (164+1 = 165 CC) and 6 UC (97+6 = 103 UC)

Poliwag gets 1 EC (3/9), 1 AC (3/5), and 5 MC, learning Mud Shot (Level, 1 MC), Facade (TM, 2 MC), and Bide (TM, 2 MC)

EDIT: Also claiming from here. Stockpiling 1 CC (165+1 = 166 CC) and 6 UC (103+6 = 109 UC)

Poliwag gets 1 EC (4/9) and evolves into Poliwhirl. It also gets 1 AC (4/5) and 5 MC, learning Belly Drum (Level, 1 MC), Lovely Kiss (Event, 2 MC), and Focus Punch (Tutor, 2 MC)


Poliwhirl (Istishia) (M)
Nature: Quiet (Sp. Attack raised by *; Speed lowered by 15%, Evasion reduced by a flat 10%)
Type: Water
Abilities: Water Absorb, Damp, (HA LOCKED) Swift Swim

Stats:

HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 78 (-)
Evasion reduced by 10%
Size Class: 2
Weight Class: 2
Base Rank Total: 16

EC: 4/9
MC: 0
AC: 4/5

Attacks (30/87 moves):

Belly Drum
Bide
Body Slam
Bubble
Bubblebeam
Dig
Dive
Doubleslap
Encore
Endeavor
Endure
Facade
Focus Punch
Haze
Hidden Power (Electric)
Hydro Pump
Hypnosis
Ice Beam
Icy Wind
Lovely Kiss
Mud Bomb
Mud Shot
Protect
Psychic
Rain Dance
Refresh
Scald
Toxic
Water Gun
Water Sport


EDIT: Also claiming 6 UC (109+6 = 115 UC) from here.
 
Last edited:

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
BATTLING
+1CC [5->6]
Pancham 1EC [4/6->5/6] 4MC [11->15] 1AC [3/5->4/5]
+1CC [6->7]
Pancham 1EC [5/6->6/6] EVOLVING 4MC [15->19] 1AC [5/6->6/6] HIDDEN ABILITY UNLOCKED
+1CC [7->8]
Dartrix 1EC [8/9->9/9] EVOLVING 4MC [19->23]
TOTAL: 3CC [5->8]
~

EVOLVING
->

  • Mileena learns Level 25 and Lower: Entrainment, Hammer Arm, Bullet Punch
  • Mileena learns LEVEL UP: Vital Throw, Body Slam, Crunch, Parting Shot, Sky Uppercut, Low Sweep, Taunt (7)
  • Mileena learns TUTOR: Drain Punch, Endeavor, Focus Punch, Ice Punch, Iron Head, Knock Off (12)
COST: 19MC [19->0]

Pangoro [♀] Mileena
Nature: Adamant (+1 Atk, -1 SpA)
Type:

Abilities: Iron Fist/Mold Breaker/Scrappy
Stats:
HP:
100
Atk: 6 (+)
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 58
Size Class: 4
Weight Class: 5
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5

Attacks

Arm Trust
Body Slam
Bullet Punch
Bulldoze
Circle Throw
Comet Punch
Crunch
Drain Punch
Endeavor
Focus Punch
Foul Play
Hammer Arm
Ice Punch
Iron Head
Karate Chop
Knock Off
Low Sweep
Payback
Power Trip
Rock Slide
Shadow Claw
Sky Uppercut
Slash
Storm Throw
Tackle
Vital Throw




Entrainment
Leer
Me First
Parting Shot
Quick Guard
Taunt
Work Up

33|98 Moves
->

  • Hanzo learns Level 25 and Lower: Spirit Shackle, U-Turn
  • Mileena learns LEVEL UP: Sucker Punch, Leaf Blade, Brave Bird (3)
  • Mileena learns TUTOR: Frenzy Plant (2)
  • Mileena learns TM/HM: Acrobatics, Giga Impact, Grass Knot, Light Screen, Low Sweep, Safeguard, Shadow Ball, Smack Down, Substitute (18)
COST: 23MC [23->0]

Decidueye [♂] Hanzo
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Overgrow/Long Reach
Stats:
HP:
100
Atk: 5 (+)
Def: 3
SpA: 4
SpD: 4
Spe: 60 (-) (-10% Evasion)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5

Attacks

Acrobatics
Astonish
Brave Bird
Giga Impact
Leafage
Leaf Blade
Low Sweep
Peck
Pluck
Razor Leaf
Shadow Claw
Smack Down
Spirit Shackle
Steel Wing
Sucker Punch
Tackle
U-Turn


Energy Ball
Frenzy Plant
Grass Knot
Ominous Wind
Shadow Ball
Solar Beam


Baton Pass
Confuse Ray
Curse
Defog
Foresight
Growl
Protect
Substitute
Synthesis

32|58 Moves
~

Code:
TL;DR

5+3=8CC
 
Last edited:
http://www.smogon.com/forums/threads/flashie-zarator-vs-endlessage.3597999/
EndlessAge: 1 CC
- NidoranM: 1 EC/3 MC/1 AC + 1 MC

http://www.smogon.com/forums/threads/an-endless-age-of-gale-wings.3593728/
EndlessAge: 3 CC
Axew: 1 EC / 3 MC / 1 AC / 1 EC OR AC / 1 KOC
Ralts: 1 EC / 4 MC / 1 AC
Skorupi: 1 EC / 3 MC / 1 AC


Endless: 4CC Total



EC: 1/9
MC: 0
AC: 1/5

Buying: Toxic Spikes(1), Poison Jab(1), Dig(2)


EC: 9/9(LEC)
MC: 4(KOC)
AC: 5/5

Buying with my 4MC
Double Team(2), Shadow Claw(2)

Evolving


Haxorus [Male] [Draconian]
Nature: Jolly
Type: Dragon

[Abilities]
Rivalry (Passive)
This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.

Mold Breaker (Passive)
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action.

Unnerve (Passive) [Hidden]
The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
[Stats]
HP: 100
Atk: 6
Def: 3
SpA: 1-
SpD: 3
Spe: 112+
+14% Accuracy
Size Class: 3
Weight Class: 5
Base Rank Total: 21​

[Counters]
EC: 9/9
MC: 0
AC: 5/5​

[Moves] [X|71]
Scratch
Leer
Assurance
Dragon Rage
Dual Chop
Scary Face
Slash
False Swipe
Dragon Claw
Dragon Dance
Taunt
Dragon Pulse
Outrage

Taunt
Protect
Aerial Ace
Giga Impact
Poison Jab
Substitute
Dig
X-Scissor
Double Team
Shadow Claw

Counter
Reversal
Endure
Iron Tail
Night Slash
Aqua Tail



EC: 5/9
MC: 5
AC: 4/5

Buying: Reflect(2), Torment(2), Hypnosis(1)


EC: 6/6
MC: 0
AC: 5/5

1/3/1 becomes 4

Buying: Night Slash(1), Toxic Spikes(1), Rock Slide(2)
 
5 CC—>6 CC
Solosis gets 2 EC (LEC), 3 MC, and an AC.

6 CC—>7 CC
Solosis gets 2 EC (LEC), 3 MC, and an AC.

7 CC—>8 CC
Solosis gets 2 EC (LEC), 3 MC, and an AC.

EC: 2—>8
MC: 0—>9
AC: 1—>4
I would like to evolve Solosis into Duosion:
Duosion (M)

Nature: Brave (+Atk, -Spe, -10% Eva)

Abilities: Overcoat/Magic Guard/Regenerator (AC Locked)

Type: Psychic

Stats:
HP: 100
Atk: 3 (+)
Def: 2
Sp. Atk: 5
Sp. Def: 2
Spe: 26 (-)
Total: 16
Size Class: 1
Weight Class: 1

EC: 8/9
MC: 9
AC: 4/5

Moves:
Psywave (*)
Reflect (*)
Rollout (*)
Snatch (*)
Hidden Power Fighting(*)
Light Screen (*)
Charm (*)
Recover (*)
Psyshock (*)
Pain Split

Trick (*)
Imprison (*)
Confuse Ray (*)
Helping Hand (*)
Acid Armor (*)

Protect (*)
Substitute (*)
Toxic (*)
Psychic (*)
Energy Ball (*)
Shadow Ball


I would also like to spend 48 UC on Colossoil to buy the moves Mega Horn, Horn Drill (SM Level-Up, 2 MC), Flail (Egg, 2 MC), Aqua Tail, Dive, Iron Tail, Snatch, Superpower (XY Tutor, 10 MC), Dragon Tail, Toxic, Taunt, Smack Down, Brick Break, Facade, Rest, Sleep Talk, Thief, Endure, Brutal Swing, Payback, Smart Strike, Giga Impact, Bulldoze, Stone Edge, and Poison Jab (TM, 34 MC), leaving me with 1 UC.

8 CC—>9 CC
Rebble gets 2 EC (LEC), 3 MC, and an AC.

EC: 0—>2
MC: 0—>3
AC: 0—>1
I would like to buy the moves Paleowave (SM Level-Up, 1 MC) and Volt Switch (SM TM, 2 MC), leaving me with 0 MC.
 
Last edited:
1 CC
Jeepers | Honchkrow said:
Jeepers the Honchkrow: 5 MC
6 UC
6 UC
27 UC


Totals:
CC: 8 → 9
UC: 76 → 115
____________________

Purchases:

Pokemon Updates

Jeepers the Honchkrow
MC: 0 → 5
Adding 4 UC to its MC; using the 9 MC to purchase the following moves:
  • LEVEL UP: (1 MC): Quash
  • TM/HM: (8 MC): Thief, Defog, Retaliate, Payback

Jeepers [M] [Honchkrow]
Nature: Jolly
Type: Dark/Flying

[Abilities]
Insomnia (Passive)
This Pokemon is immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Insomnia also has Vital Spirit, its Attack and BRT are increased by one (1) Rank and its accuracy is raised by one (1) stage permanently.

Super Luck (Passive)
This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.

Moxie (Passive) [Unlocked]
This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its Attack (and adjust the natural stage) by one (1) stage.
[Stats]
HP: 110
Atk: 5
Def: 2
SpA: 3-
SpD: 2
Spe: 82+
+8% Accuracy
Size Class: 2
Weight Class: 3
Base Rank Total: 20​

[Counters]
EC: 6/6
MC: 0
AC: 5/5​

[Moves] [43|88]
LEVEL UP
Peck
Astonish
Pursuit
Haze
Wing Attack
Night Shade
Assurance
Nasty Plot
Mean Look
Night Slash
Sucker Punch
Swagger
Tailwind
Torment
Dark Pulse
Feint Attack
Foul Play
Quash

EGG MOVES
Whirlwind
Roost
Quick Attack
Drill Peck
Psycho Shift
Brave Bird
Perish Song

TUTOR
Heat Wave
Icy Wind
Twister
Superpower

HM/TM
Toxic
Taunt
Protect
Fly
Substitute
Giga Impact
Thunder Wave
Endure
Steel Wing
Aerial Ace
Attract
Thief
Defog
Retaliate
Payback


--


Zangief the Litten
Adding 1 UC to its EC; Evolving into a Torracat
Adding 10 UC to MC; using it to purchase the following moves:
  • Level Up (2 MC): Flare Blitz, Outrage
  • TM (8 MC): Acrobatics, Flame Charge, Toxic, Substitute

Zangief [M] [Torracat]
Nature: Adamant
Type: Fire

[Abilities]
Blaze (Passive)
When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 9 to 11, Fire Blast from 11 to 13)

Intimidate (Trigger) [Hidden]
When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage (and adjusting the natural stage) by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Command: Activate Intimidate - 5 En - Lowers all foes' Attack (and adjusting the natural stage) by one (1) stage. Only usable if a foe entered play this round.

[Stats]
HP: 100
Atk: 4+
Def: 2
SpA: 2-
SpD: 2
Spe: 90
Size Class: 1
Weight Class: 2
Base Rank Total: 16​

[Counters]
EC: 4/9
MC: 0
AC: 2/5​

[Moves] [29|X]
LEVEL UP
Scratch
Ember
Growl
Lick
Fire Fang
Roar
Bite
Swagger
Fury Swipes
Thrash
Flamethrower
Scary Face
Flare Blitz
Outrage


EGG MOVES
Nasty Plot
Body Slam
Crunch
Fake Out
Revenge
Heat Wave

TM/HM MOVES
Taunt
Protect
Leech Life
U-turn
Will-O-Wisp
Acrobatics
Flame Charge
Toxic
Substitute

--


New Pokemon
Using 6 CC to purchase the following Pokemon:
(x1) Alomomola (-4 CC)
(x1) Goomy (-2 CC)



Slurps [M] [Goomy]
Nature: Quiet
Type: Dragon

[Abilities]
Sap Sipper (Passive)
This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack stage (adjusting the natural stage).

Hydration (Passive)
This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

Gooey (Passive) [Hidden]
This Pokemon has a thick goo covering its body that sticks to any Pokemon that strikes it with a contact attack, slowing the attacking down and reducing its speed (and adjusting the natural stage) by one (1) stage.
[Stats]
HP: 90
Atk: 2
Def: 2
SpA: 3+
SpD: 3
Spe: 34-
-10% Evasion
Size Class: 1
Weight Class: 1
Base Rank Total: 13​

[Counters]
EC: 0/9
MC: 0
AC: 0/5​

[Moves] [17|X]
LEVEL UP
Tackle
Bubble
Absorb
Protect
Bide
Dragon Breath
Rain Dance

EGG
Counter
Acid Armor
Endure
Iron Tail
Poison Tail

TM/HM
Toxic
Sludge Wave
Thunder Bolt
Substitute
Sleep Talk​

HP FISH [F] [Alomomola]
Nature: Relaxed
Type: Water

[Abilities]
Healer (Passive)
This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.

Hydration (Passive)
This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

Regenerator (Passive) [Hidden]
When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
[Stats]
HP: 130
Atk: 3
Def: 4+
SpA: 2
SpD: 2
Spe: 56-
-10% Evasion
Size Class: 3
Weight Class: 3
Base Rank Total: 20​

[Counters]
EC: N/A
MC: 0
AC: 0/5​

[Moves] [23|55]
LEVEL UP
Play Nice
Hydro Pump
Wide Guard
Healing Wish
Helping Hand
Pound
Water Sport
Aqua Ring
Aqua Jet
Double Slap
Heal Pulse
Protect
Water Pulse

EGG
Endure
Mirror Coat
Mist
Pain Split
Refresh

TM/HM
Scald
Ice Beam
Rain Dance
Hidden Power Grass
Substitute​


____________________

GRAND Totals:
CC: 9 → 3
UC: 115 → 100

____________________
 
Last edited:
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