Alright, I guess I better do the Gen 7 update so that I don't fall behind :>
Piloswine: Fury Attack (Pre-26)
Machamp: Strength (Pre-26), Knock Off (Pre-26)
Necturna: Leech Life (TM, she has 2MC stored so lmao let's just get it now so I don't forget)
Goldeen: Fury Attack (Pre-26), Aqua Ring (Pre-26)
Pyroak: Leafage (Pre-26), Brutal Swing (TM, 3MC-->1MC left lmao)
Aggron: Brutal Swing & Smart Strike (TM moves, she has 4MC lmao)
Weavile: Throat Chop (Egg, 15MC-->13MC lmao)
Froslass: Will-o-Wisp (Lvl Up, 4MC-->3MC)
Syclant: Lunge (Egg 11MC-->9MC)
Vanilluxe: Snow Warning
Eevee: Refresh (Pre-26)
Beartic: Slush Rush, Natural Rank 5 attack
Seel: Smart Strike (TM, 2MC-->0MC)
Delibird: Drill Peck (Pre-26)
Aurumoth: Lunge & Psychic Terrain (Lvl Up, 6MC-->4MC)
Torkoal: Drought
Piloswine [Snuggles] (Female)
Nature: Sassy (+spd, -spe)
About Snuggles: As you can tell from striking a conversation with him, Glacier is very fond of the Mamoswine family. Snuggles is actually one of Truffles's nieces: Being the litter of 6 swinub, Truffles has a very extensive family. His eldest brother, Hamhock, had twins, but Snuggles was unable to stay with family, due to unknown circumstances shrouded in mystery. Nevertheless, Glacier gladly adopted his best friend's Niece, and loves Snuggles like his own child.
Snuggles used to be the baby of the whole team, guarded by her protective Uncle, but evolving has given her some strength and respect. She is still a young one, and wishes to prove herself to Glacier and Truffles that she can handle her own problems and situations. She can be headstrong and stubborn, but is willing to do anything for those two fellows that helped her get out of danger and live a life of adventure on the road.
Type:
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Abilities:
Oblivious: (Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.
Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Thick Fat (DW UNLOCKED): (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Stats:
HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 43 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 17
EC: 9/9
MC: 0
DC: 5/5
Attacks:
Ancient Power
Peck
Horn Attack
Ice Fang
Tackle
Odor Sleuth
Mud Sport
Powder Snow
Mud-Slap
Endure
Mud Bomb
Icy Wind
Earthquake
Ice Shard
Take Down
Flail
Blizzard
Amnesia
Fury Attack
Icicle Crash
Body Slam
Rock Slide
Super Power
Bite
Stealth Rock
Protect
Bulldoze
Substitute
Hail
Giga Impact
Double Team
Dig
Endeavor
Toxic
Stone Edge
Rock Slide
Reflect
37 moves
Machamp [Richter Karate] (male)
Nature: Adamant (Adds One (1) Rank to Attack; Subtracts One (1) Rank From Special Attack)
Info on Richter: He could be different from the stereo-typcial "Beat'em up Fighting type", but Richter doesn't care. He knows he was made for Offense, so he works on perfecting that, not trying to better something he is not made for. Richter is a blunt, cut-throat pokemon who is fierce when it comes to not only winning a match but protecting his allies.
Type:
Fighting: (summary) Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Abilities:
Guts: (innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
No Guard: (innate) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. Resultingly it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when a OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefitted by No Guard, they will have their normal accuracy.
Steadfast: (DW, UNLOCKED) (innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 55
Size Class: 3
Weight Class: 5
Base Rank Total: 19
EC: 9/9
MC: 0
DC: 5/5
Attacks:
Wide Guard
Low Kick
Leer
Focus Energy
Karate chop
Foresight
Low Sweep
Seismic Toss
Revenge
Vital Throw
Dynamic Punch
Cross Chop
Submisson
Wake-Up Slap
Strength
Knock Off
Light Screen
Thunder Punch
Rolling Kick
Ice Punch
Encore
Bullet Punch
Dual Chop
Heavy Slam
Rock Slide
Helping Hand
Bulk Up
Brick Break
Focus Blast
Poison Jab
Protect
Payback
Earthquake
Smack Down
Mega Kick
Fire Punch
Stone Edge
Double Team
Superpower
Low Sweep
41 Moves
Ian Regulus the Goldeen (M)
Nature:
Type:
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilties:
Swift Swim (Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Water Veil (Innate): Pokemon with this ability always have their body coated in a layer of water which prevents burns.
Lightningrod (DW LOCKED): These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightningrod will not activate.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 63
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 1/6
MC: 0
DC: 1/5
Attack:
Peck
Tail Whip
Water Sport
Super Sonic
Horn Attack
Water Pulse
Flail
Megahorn
Soak
Agility
Fury Attack
Aqua Ring
Hydro Pump
Mud Slap
Psybeam
Signal Beam
Mud Shot
Scald
Poison Jab
Protect
Ice Beam
Surf
22 Moves
Freyalise Skovgaard [F] Pyroak
Nature: Brave (+1 Attack, -15% Speed and -10% Evasion)
Type: Fire/Grass
Fire: Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities: Rock Head/Battle Armor/Chlorophyll [DW UNLOCKED]
Rock Head [Passive]: This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Battle Armor [Passive]: This Pokemon's thick armor prevents it from taking critical hits.
Chlorophyll [Passive] [UNLOCKED]: During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
Stats:
HP: 120
ATK: 4 (+)
DEF: 4
SPA: 3
SPD: 3
SPE: 52 (-10% to Evasion)
SC/WC: 4/5
BRT: 20
EC: 9/9
MC: 3
DC: 5/5
100/4/4/3/3/52
Moves [60]:
Sweet Scent
Bullet Seed
Absorb
Growth
Leafage
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Leaf Tornado
Synthesis
Lava Plume
Double-Edge
Flare Blitz
Wood Hammer
Heat Crash
Zap Cannon
Flame Burst
Petal Dance
Iron Defense
Amnesia
Counter
Blaze Kick
Petal Blizzard
Aromatherapy
Psybeam
Seed Bomb
Worry Seed
Protect
Flamethrower
Grass Knot
Light Screen
Flame Charge
Flash Cannon
Earthquake
Rock Slide
Safeguard
Secret Power
Sand Tomb
Stealth Rock
Sunny Day
Sword's Dance
Toxic
Will-o-Wisp
Roar
Rest
Sleep Talk
Revenge
Return
Low Sweep
Low Kick
Iron Tail
Heat Wave
Earth Power
Bulldoze
Solarbeam
Strength
Overheat
Inferno
Grassy Terrain
Facade
Vanilluxe [Reika, "The Foreigner") (F) (OT: Engineer Pikachu)
Nature: Modest (Special Attack increased by *, Attack decreased by *)
Type: Ice
Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Abilities:
Ice Body/Snow Warning/Weak Armor (Unlocked).
Stats: 71 / 95 / 85 / 110 / 95 / 79
HP: 100
Atk-: ** (2)
Def: *** (3)
SpA+: ***** (5)
SpD: ***
Spe: 79
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Evolution Counter: 9 / 9
Move Counter: 3
AC: 5 / 5
Attacks:
Weather Ball
Icicle Spear
Harden
Astonish
Uproar
Icy Wind
Mist
Avalanche
Taunt
Hail
Mirror Coat
Mirror Shot
Ice Beam
Blizzard
Acid Armor
Sheer Cold
Freeze-Dry
Ice Shard
Automonize
Imprison
Water Pulse
Magnet Rise
Iron Defense
Light Screen
Double Team
Frost Breath
Rain Dance
Protect
Substitute
Flash Cannon
30 Moves
Frost the Eevee (Male)
Nature: Brave (+Atk, -Spe and -10% Evasion)
Type:
Normal
Abilities:
Run Away/Adaptibility/Anticipation (LOCKED)
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 47 (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Helping Hand
Tackle
Tail Whip
Sand Attack
Growl
Quick Attack
Bite
Covet
Take Down
Baby-Doll Eyes
Refresh
Wish
Yawn
Synchronoise
Endure
Detect
Shadow Ball
Protect
Substitute
Dig
Return
21 Moves
Theodore the Beartic (Male)
Nature: Adamant (+atk, -spa)
Type:
Ice
Abilities:
Snow Cloak/Slush Rush/Swift Swim (Unlocked)
Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 50
Size Class: 5
Weight Class: 6
Base Rank Total: 13
EC: 6/6
MC: 1
AC: 5/5
Attacks:
Aqua Jet
Powder Snow
Growl
Bide
Icy Wind
Fury Swipes
Brine
Endure
Slash
Hail
Rest
Flail
Thrash
Blizzard
Sheer Cold
Icicle Crash
Charm
Swagger
Play Nice
Ice Punch
Encore
Yawn
Night Slash
Focus Punch
Assurance
Play Rough
Low Kick
Sleep Talk
Super Power
Covet
Protect
Dig
Aerial Ace
Shadow Claw
Grass Knot
Substitute
Hone Claws
Stone Edge
Bulldoze
Brick Break
Taunt
Dive
Swords Dance
Facade
Rock Slide
Giga Impact
Rain Dance
Strength
Cut
Return
50 Moves
Saint Nick the Delibird (m)
NATURE: Naive (+speed, -spd)
TYPE
Ice: Ice STAB; immune to freezing & Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate & 30% Protect breaking Blizzard in Hail. Superior senses & mobility in frozen caves and other frigid arenas.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down & Gravity, even for ground-based flying Pokémon. Will always hit foes with Dig (except other Flying types) & Dive. Cannot be hit by Dive unless the attacking Pokémon has a size class greater than four (4). Immune to Spikes & Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
ABILITIES
Vital Spirit: (Innate) This Pokémon has a high vitality & alertness making it immune to sleep induced by other Pokémon. Its normal state of sleeplessness makes it take 1 less damage & energy/action from Ghost Curse. If it is put to sleep by a Pokémon with Mould Breaker it will wake up the next action. If a Pokémon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.
Hustle: (Can be Enabled) This Pokémon puts immense force & speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Insomnia (DW UNLOCKED): (Innate) This Pokémon is immune to sleep induced by other Pokémon. It's normal state of sleeplessness makes it take 1 less damage & energy/action from Ghost Curse. If it is put to sleep by a Pokémon with Mould Breaker it will wake up the next action. If a Pokémon with Insomnia also has Vital Spirit, its accuracy is raised by one (1) stage permanently.
STATS
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 87 (+9% Accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
MC: 0
DC: 5/5
ATTACKS:
Present
Drill Peck
Fake Out
Aurora Beam
Ice Shard
Future Sight
Ice Ball
Rapid Spin
Sky Attack
Bounce
Recycle
Ice Beam
Aerial Ace
Protect
Fly
Brick Break
16 Moves
Nana Halbred [Female Torkoal]
Story so Far:
Roleplaying in the badlands
Confusing a firesquid
Nature: Quiet (+1 Special Attack, -15% Speed and -10% Evasion)
Type: Fire
Fire: Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities: White Smoke/Drought/Shell Armor (H)
White Smoke: Pokemon with this ability are surrounded by a purifying white smoke that prevents stat reduction from opponents (Screech, Intimidate, etc.) These Pokemon are also immune to Fog and lingering smoke-based effects.
Drought: The sun comes out and says "screw water pokemon"
Shell Armor (Unlocked): This Pokemon's thick, bony outer shell prevents it from taking critical hits.
Stats:
HP: 100
ATK: 3
DEF: 5
SPA: 4 (+)
SPD: 3
SPE: 17 (-105 Eva)
SC/WC: 1/4
BRT: 18
MC: 0
DC: 5/5
Moves (28):
Inferno
Heat Wave
Protect
Flail
Shell Smash
Ember
Smog
Withdraw
Rapid Spin
Fire Spin
Curse
Smokescreen
Flame Wheel
Lava Plume
Body Slam
Iron Defense
Endure
Flame Burst
Eruption
Clear Smog
Skull Bash
Will-O-Wisp
Sludge Bomb
Rock Slide
Earthquake
Substitute
Gyro Ball
Bulldoze
Piloswine: Fury Attack (Pre-26)
Machamp: Strength (Pre-26), Knock Off (Pre-26)
Necturna: Leech Life (TM, she has 2MC stored so lmao let's just get it now so I don't forget)
Goldeen: Fury Attack (Pre-26), Aqua Ring (Pre-26)
Pyroak: Leafage (Pre-26), Brutal Swing (TM, 3MC-->1MC left lmao)
Aggron: Brutal Swing & Smart Strike (TM moves, she has 4MC lmao)
Weavile: Throat Chop (Egg, 15MC-->13MC lmao)
Froslass: Will-o-Wisp (Lvl Up, 4MC-->3MC)
Syclant: Lunge (Egg 11MC-->9MC)
Vanilluxe: Snow Warning
Eevee: Refresh (Pre-26)
Beartic: Slush Rush, Natural Rank 5 attack
Seel: Smart Strike (TM, 2MC-->0MC)
Delibird: Drill Peck (Pre-26)
Aurumoth: Lunge & Psychic Terrain (Lvl Up, 6MC-->4MC)
Torkoal: Drought
Piloswine [Snuggles] (Female)
Nature: Sassy (+spd, -spe)
About Snuggles: As you can tell from striking a conversation with him, Glacier is very fond of the Mamoswine family. Snuggles is actually one of Truffles's nieces: Being the litter of 6 swinub, Truffles has a very extensive family. His eldest brother, Hamhock, had twins, but Snuggles was unable to stay with family, due to unknown circumstances shrouded in mystery. Nevertheless, Glacier gladly adopted his best friend's Niece, and loves Snuggles like his own child.
Snuggles used to be the baby of the whole team, guarded by her protective Uncle, but evolving has given her some strength and respect. She is still a young one, and wishes to prove herself to Glacier and Truffles that she can handle her own problems and situations. She can be headstrong and stubborn, but is willing to do anything for those two fellows that helped her get out of danger and live a life of adventure on the road.
Type:
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Abilities:
Oblivious: (Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.
Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Thick Fat (DW UNLOCKED): (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Stats:
HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 43 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 17
EC: 9/9
MC: 0
DC: 5/5
Attacks:
Ancient Power
Peck
Horn Attack
Ice Fang
Tackle
Odor Sleuth
Mud Sport
Powder Snow
Mud-Slap
Endure
Mud Bomb
Icy Wind
Earthquake
Ice Shard
Take Down
Flail
Blizzard
Amnesia
Fury Attack
Icicle Crash
Body Slam
Rock Slide
Super Power
Bite
Stealth Rock
Protect
Bulldoze
Substitute
Hail
Giga Impact
Double Team
Dig
Endeavor
Toxic
Stone Edge
Rock Slide
Reflect
37 moves
Machamp [Richter Karate] (male)
Nature: Adamant (Adds One (1) Rank to Attack; Subtracts One (1) Rank From Special Attack)
Info on Richter: He could be different from the stereo-typcial "Beat'em up Fighting type", but Richter doesn't care. He knows he was made for Offense, so he works on perfecting that, not trying to better something he is not made for. Richter is a blunt, cut-throat pokemon who is fierce when it comes to not only winning a match but protecting his allies.
Type:
Fighting: (summary) Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Abilities:
Guts: (innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
No Guard: (innate) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. Resultingly it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when a OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefitted by No Guard, they will have their normal accuracy.
Steadfast: (DW, UNLOCKED) (innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 55
Size Class: 3
Weight Class: 5
Base Rank Total: 19
EC: 9/9
MC: 0
DC: 5/5
Attacks:
Wide Guard
Low Kick
Leer
Focus Energy
Karate chop
Foresight
Low Sweep
Seismic Toss
Revenge
Vital Throw
Dynamic Punch
Cross Chop
Submisson
Wake-Up Slap
Strength
Knock Off
Light Screen
Thunder Punch
Rolling Kick
Ice Punch
Encore
Bullet Punch
Dual Chop
Heavy Slam
Rock Slide
Helping Hand
Bulk Up
Brick Break
Focus Blast
Poison Jab
Protect
Payback
Earthquake
Smack Down
Mega Kick
Fire Punch
Stone Edge
Double Team
Superpower
Low Sweep
41 Moves
Ian Regulus the Goldeen (M)
Nature:
Type:
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilties:
Swift Swim (Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Water Veil (Innate): Pokemon with this ability always have their body coated in a layer of water which prevents burns.
Lightningrod (DW LOCKED): These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightningrod will not activate.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 63
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 1/6
MC: 0
DC: 1/5
Attack:
Peck
Tail Whip
Water Sport
Super Sonic
Horn Attack
Water Pulse
Flail
Megahorn
Soak
Agility
Fury Attack
Aqua Ring
Hydro Pump
Mud Slap
Psybeam
Signal Beam
Mud Shot
Scald
Poison Jab
Protect
Ice Beam
Surf
22 Moves
Freyalise Skovgaard [F] Pyroak
Nature: Brave (+1 Attack, -15% Speed and -10% Evasion)
Type: Fire/Grass
Fire: Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities: Rock Head/Battle Armor/Chlorophyll [DW UNLOCKED]
Rock Head [Passive]: This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Battle Armor [Passive]: This Pokemon's thick armor prevents it from taking critical hits.
Chlorophyll [Passive] [UNLOCKED]: During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
Stats:
HP: 120
ATK: 4 (+)
DEF: 4
SPA: 3
SPD: 3
SPE: 52 (-10% to Evasion)
SC/WC: 4/5
BRT: 20
EC: 9/9
MC: 3
DC: 5/5
100/4/4/3/3/52
Moves [60]:
Sweet Scent
Bullet Seed
Absorb
Growth
Leafage
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Leaf Tornado
Synthesis
Lava Plume
Double-Edge
Flare Blitz
Wood Hammer
Heat Crash
Zap Cannon
Flame Burst
Petal Dance
Iron Defense
Amnesia
Counter
Blaze Kick
Petal Blizzard
Aromatherapy
Psybeam
Seed Bomb
Worry Seed
Protect
Flamethrower
Grass Knot
Light Screen
Flame Charge
Flash Cannon
Earthquake
Rock Slide
Safeguard
Secret Power
Sand Tomb
Stealth Rock
Sunny Day
Sword's Dance
Toxic
Will-o-Wisp
Roar
Rest
Sleep Talk
Revenge
Return
Low Sweep
Low Kick
Iron Tail
Heat Wave
Earth Power
Bulldoze
Solarbeam
Strength
Overheat
Inferno
Grassy Terrain
Facade
Vanilluxe [Reika, "The Foreigner") (F) (OT: Engineer Pikachu)
Nature: Modest (Special Attack increased by *, Attack decreased by *)
Type: Ice
Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Abilities:
Ice Body/Snow Warning/Weak Armor (Unlocked).
Stats: 71 / 95 / 85 / 110 / 95 / 79
HP: 100
Atk-: ** (2)
Def: *** (3)
SpA+: ***** (5)
SpD: ***
Spe: 79
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Evolution Counter: 9 / 9
Move Counter: 3
AC: 5 / 5
Attacks:
Weather Ball
Icicle Spear
Harden
Astonish
Uproar
Icy Wind
Mist
Avalanche
Taunt
Hail
Mirror Coat
Mirror Shot
Ice Beam
Blizzard
Acid Armor
Sheer Cold
Freeze-Dry
Ice Shard
Automonize
Imprison
Water Pulse
Magnet Rise
Iron Defense
Light Screen
Double Team
Frost Breath
Rain Dance
Protect
Substitute
Flash Cannon
30 Moves
Frost the Eevee (Male)
Nature: Brave (+Atk, -Spe and -10% Evasion)
Type:
Normal
Abilities:
Run Away/Adaptibility/Anticipation (LOCKED)
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 47 (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Helping Hand
Tackle
Tail Whip
Sand Attack
Growl
Quick Attack
Bite
Covet
Take Down
Baby-Doll Eyes
Refresh
Wish
Yawn
Synchronoise
Endure
Detect
Shadow Ball
Protect
Substitute
Dig
Return
21 Moves
Theodore the Beartic (Male)
Nature: Adamant (+atk, -spa)
Type:
Ice
Abilities:
Snow Cloak/Slush Rush/Swift Swim (Unlocked)
Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 50
Size Class: 5
Weight Class: 6
Base Rank Total: 13
EC: 6/6
MC: 1
AC: 5/5
Attacks:
Aqua Jet
Powder Snow
Growl
Bide
Icy Wind
Fury Swipes
Brine
Endure
Slash
Hail
Rest
Flail
Thrash
Blizzard
Sheer Cold
Icicle Crash
Charm
Swagger
Play Nice
Ice Punch
Encore
Yawn
Night Slash
Focus Punch
Assurance
Play Rough
Low Kick
Sleep Talk
Super Power
Covet
Protect
Dig
Aerial Ace
Shadow Claw
Grass Knot
Substitute
Hone Claws
Stone Edge
Bulldoze
Brick Break
Taunt
Dive
Swords Dance
Facade
Rock Slide
Giga Impact
Rain Dance
Strength
Cut
Return
50 Moves
Saint Nick the Delibird (m)
NATURE: Naive (+speed, -spd)
TYPE
Ice: Ice STAB; immune to freezing & Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate & 30% Protect breaking Blizzard in Hail. Superior senses & mobility in frozen caves and other frigid arenas.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down & Gravity, even for ground-based flying Pokémon. Will always hit foes with Dig (except other Flying types) & Dive. Cannot be hit by Dive unless the attacking Pokémon has a size class greater than four (4). Immune to Spikes & Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
ABILITIES
Vital Spirit: (Innate) This Pokémon has a high vitality & alertness making it immune to sleep induced by other Pokémon. Its normal state of sleeplessness makes it take 1 less damage & energy/action from Ghost Curse. If it is put to sleep by a Pokémon with Mould Breaker it will wake up the next action. If a Pokémon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.
Hustle: (Can be Enabled) This Pokémon puts immense force & speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Insomnia (DW UNLOCKED): (Innate) This Pokémon is immune to sleep induced by other Pokémon. It's normal state of sleeplessness makes it take 1 less damage & energy/action from Ghost Curse. If it is put to sleep by a Pokémon with Mould Breaker it will wake up the next action. If a Pokémon with Insomnia also has Vital Spirit, its accuracy is raised by one (1) stage permanently.
STATS
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 87 (+9% Accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
MC: 0
DC: 5/5
ATTACKS:
Present
Drill Peck
Fake Out
Aurora Beam
Ice Shard
Future Sight
Ice Ball
Rapid Spin
Sky Attack
Bounce
Recycle
Ice Beam
Aerial Ace
Protect
Fly
Brick Break
16 Moves
Nana Halbred [Female Torkoal]
Story so Far:
Roleplaying in the badlands
Confusing a firesquid
Nature: Quiet (+1 Special Attack, -15% Speed and -10% Evasion)
Type: Fire
Fire: Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities: White Smoke/Drought/Shell Armor (H)
White Smoke: Pokemon with this ability are surrounded by a purifying white smoke that prevents stat reduction from opponents (Screech, Intimidate, etc.) These Pokemon are also immune to Fog and lingering smoke-based effects.
Drought: The sun comes out and says "screw water pokemon"
Shell Armor (Unlocked): This Pokemon's thick, bony outer shell prevents it from taking critical hits.
Stats:
HP: 100
ATK: 3
DEF: 5
SPA: 4 (+)
SPD: 3
SPE: 17 (-105 Eva)
SC/WC: 1/4
BRT: 18
MC: 0
DC: 5/5
Moves (28):
Inferno
Heat Wave
Protect
Flail
Shell Smash
Ember
Smog
Withdraw
Rapid Spin
Fire Spin
Curse
Smokescreen
Flame Wheel
Lava Plume
Body Slam
Iron Defense
Endure
Flame Burst
Eruption
Clear Smog
Skull Bash
Will-O-Wisp
Sludge Bomb
Rock Slide
Earthquake
Substitute
Gyro Ball
Bulldoze
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