Profiles Profile: rickheg


Trainer name:
rickheg
Pokemon: Rotom-W, Dusknoir, Gallade, Hydreigon, Cyclohm, Metagross, Conkeldurr, Tomohawk, Sableye, Camerupt, Nidoking, Syclant, Pyroak, Stratagem, Krilowatt, Tyranitar, Goodra, Fidgit, Magmortar, Eelektross, Revenankh, Slowking, Roserade, Tyrantrum, Shellos, Volkritter
Currency Counters: 7
Universal Counters: 66.3

Items:
2x Oran Berry
7x Leppa Berry
2x Cheri Berry
2x Chesto Berry
2x Pecha Berry
2x Rawst Berry
2x Aspear Berry
5x Enigma Berry
1x Fire Gem
1x Fighting Gem
1x Light Clay
1x Amulet Coin
1x Expert Belt
2x Exp. Share
1x Life Orb
1x Reaper Cloth
1x Dawn Stone
1x Link Cable
1x Protector
1x Iron Ball
2x Everstone
1x Rare Candy
1x Tyranitarite
1x Magmarizer
1x Heat Rock
1x Rose Incense
1x Shiny Stone
1x Galladite
1x Cameruptite
1x Metagrossite

Raid Only:
6 VC
4 Badge of Valor

Glyph of Flash Cannon
Glyph of Thunderbolt
Glyph of Crunch
Glyph of AncientPower (Stratagem)
Glyph of Meteor Mash (Metagross)
Glyph of Earth Power
Glyph of Recover

1x Beacon of Argent Light

 
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What does this button do?
Rotom [Plasma Moto] (genderless)
Nature: Modest (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Attack)
Type: Electric/Water

Abilities:
Levitate: (Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats:
HP: 90
Atk: Rank 2(-)
Def: Rank 4
SpA: Rank 5(+)
SpD: Rank 4
Spe: 86
Size Class: 3 (1.8m)
Weight Class: 4 (50.3kg)
Base Rank Total: 20

EC: n/a
MC: 3
DC: n/a

Attacks: (31/64)
Astonish
Charge
Conuse Ray
Discharge
Double Team
Hex
Hydro Pump
Shock Wave
Substitute
Thunder Wave
Thundershock
Trick
Uproar

Dark Pulse
Electro Web
Mud Slap
Pain Split
Snatch
Sucker Punch

Charge Beam
Light Screen
Protect
Rain Dance
Reflect
Shadow Ball
Thunder
Thunderbolt
Toxic
Volt Change
Will-O-Wisp

It's a lovely night to die
Dusknoir [Cyclost] (M)
Nature: Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.
Type: Ghost

Stats:
HP: 90
Atk: Rank 4
Def: Rank 5
SpA: Rank 4(+)
SpD: Rank 5
Spe: 39(-)
Size Class: 4
Weight Class: 5
Base Stat Total: 21

EC: 9/9
MC: 8
AC: 5/5

Abilities
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Frisk: (Passive) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.

Attacks: (53/98)
Astonish
Bind
Confuse Ray
Disable
Fire Punch
Foresight
Future Sight
Gravity
Hex
Ice Punch
Leer
Night Shade
Pursuit
Shadow Punch
Shadow Sneak
Thunder Punch
Will-O-Wisp

Destiny Bond
Grudge
Headbutt
Imprison
Memento
Pain Split

Counter
Dark Pulse
DynamicPunch
Endure
Faint Attack
Skill Swap
Snatch
Sucker Punch

Blizzard
Brick Break
Bulldoze
Charge Beam
Double Team
Earthquake
Focus Blast
Focus Punch
Ice Beam
Payback
Protect
Psych Up
Psychic
Rain Dance
Return
Rock Slide
Shadow Ball
Substitute
Taunt
Torment
Toxic
Trick Room

Raid Only

Shadow Mend

I will guide us from any threat.
Gallade (Mystic) M
Nature: Jolly (Adds 15% to Speed, +9.73% accuracy, Subtracts 1 from Special Attack)

Type: Psychic/Fighting

Abilities: Steadfast, Justified (Hidden), Inner Focus (Mega)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2(-)
SpD: Rank 4
Spe: 92(+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

Mega Stats:
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 2(-)
SpD: Rank 4
Spe: 127 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 24

EC: 9/9
MC: 3
DC: 5/5

Attacks:
Level Up:

Stored Power
Growl
Confusion
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Leaf Blade
Night Slash
Fury Cutter
Slash
Close Combat
Protect
Psycho Cut
Helping Hand

Egg:
Confuse Ray
Encore
Will-O-Wisp
Disable
Skill Swap
Mean Look
Shadow Sneak
Misty Terrain

Tutor:
Drain Punch
Ice Punch
Fire Punch
ThunderPunch
Pain Split
Magic Coat
Heal Bell
Zen Headbutt
Dual Chop
Trick

TM:
Toxic
Work Up
Psychic
Thunderbolt
Hidden Power Ground (7)
Toxic
Thunder Wave
Taunt
Earthquake
Brick Break
Focus Blast
Grass Knot
Stone Edge
Shaodw Ball
Focus Punch
Light Screen
Reflect
Substitute
Rock Slide
Bulldoze
Torment
X-Scissor
Double Team
Power-Up Punch
Dazzling Gleam
Rest
Sleep Talk

Raid Only
Dispel

You look good enough to eat
Asmodeus - Hydreigon (M)
Nature: Brave (Adds one Rank to Attack; Divide Speed by 1.15 and -10 Evasion)
Type: Dark/Dragon

Abilities
Levitate (Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

HP: 100
Atk: Rank 5(+)
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 85(-)
Size Class: 4
Weight Class: 5
Base Rank Total: 22

EC: 9/9
MC: 3

Attacks:
Level Up
Hyper Voice
Tri Attack
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragonbreath
Roar
Crunch
Outrage
Double Hit
Work Up

Egg
Fire Fang
Ice Fang
Thunder Fang
Draco Meteor
Earth Power
Dark Pulse

TM
Toxic
Taunt
Thunder Wave
Torment
Protect
Dragon Tail
Double Team
Focus Blast
Flamethrower

No one will stand in our way to victory
Cyclohm (Dust) F
Nature: Modest (Adds 1 to Special Attack; Subtracts 1 from Attack)

Type: Electric/Dragon

Abilities:
Shield Dust:
(Passive) This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.
Static: (Passive) This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Overcoat (DW): (Passive) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1). The Pokemon is also immune to "Powder" moves. (Full List: Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.)

Stats:
HP: 110
Atk: Rank 1(-)
Def: Rank 5
SpA: Rank 5(+)
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 2
DC: 5/5

Attacks:
Ion Deluge
Bide
Whirlwind
Double Hit
Tackle
Growl
Twister
Dragon Rage
Charge
Thundershock
Rain Dance
Sonicboom
Slack Off
Dragon Pulse
Hurricane
Weather Ball

Hydro Pump
Magnet Rise
Mud Slap
Power Gem

Signal Beam
Draco Meteor
Endure
Heal Bell

Roar
Toxic
Shock Wave
Flamethrower
Thunderbolt
Double Team
Torment
Surf
Substitute
Protect
Thunder
Ice Beam
Light Screen
Volt Switch
Thunder Wave
Blizzard
Fire Blast
Sunny Day
Charge Beam
Earthquake
Hidden Power (Grass)
Rest
Sleep Talk
Endure
Incinerate

For the last time, I don't have a weak point
Metagross (Giant Enemy Crab) -
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Psychic/Steel

Abilities: Clear Body / Light Metal (Hidden) / Tough Claws (Mega)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 4(+)
SpD: Rank 3
Spe: 60(-)
Size Class: 4
Weight Class: 9 [7 Light Metal]
Base Rank Total: 22

Mega Stats:
HP: 100
Atk: Rank 6
Def: Rank 6
SpA: Rank 5(+)
SpD: Rank 4
Spe: 95(-)
Size Class: 4
Weight Class: 11 [9 Light Metal]
Base Rank Total: 27

EC: 9/9
MC: 1
DC: 5/5

Attacks
Level Up:

Take Down
Magnet Rise
Metal Claw
Confusion
Scary Face
Pursuit
Agility
Meteor Mash
Bullet Punch
Psychic
Hammer Arm
Miracle Eye
Hyper Beam

Tutor:
Headbutt
Iron Head
Zen Headbutt
Iron Defense
ThunderPunch
Ice Punch
Stealth Rock
Signal Beam

TM:
Hone Claws
Rock Slide
Earthquake
Double Team
Substitute
Brick Break
Shadow Ball
Sludge Bomb
Grass Knot
Protect
Power-Up Punch
Aerial Ace
Bulldoze

HEY HEY HEY, KIDS!
(Krusty) M
Nature: Careful (+SpD, -SpA)

Type: Fighting

Abilities
Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Sheer Force: (Toggle) No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.

Iron Fist: (DW) (Passive) The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)

Stats:
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 4(+)
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
DC: 5/5

Attacks
Level Up
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Bulk Up
Focus Punch
Rock Slide

Egg
Counter
Drain Punch
Wide Guard
Mach Punch
Comet Punch
Endure
Knock Off

Tutor
Fire Punch
Ice Punch
ThunderPunch
Helping Hand

TM
Stone Edge
Poison Jab
Brick Break
Protect
Earthquake
Double Team
Substitute
Taunt
Bulldoze

I hope you find peace in defeat
Shaman (Tomohawk) M
Type: Flying/Fighting

Abilities:
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.
Prankster: (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Justified (DW): (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 110
Atk: Rank 1(-)
Def: Rank 3
SpA: Rank 5(+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks
Level Up
Scratch
Fury Swipes
Harden
Focus Energy
Rock Smash
Roar
Taunt
Sunny Day
Aura Sphere
Aerial Ace
Morning Sun
Whirlwind
Earth Power
Air Slash
Hurricane
Heat Wave
Healing Wish

Egg
Confuse Ray
Roost
Yawn
Rapid Spin
Stealth Rock
Air Cutter

TM
Toxic
Bulldoze
Rock Slide
Brick Break
Focus Blast
SolarBeam
Protect
Double Team

That's a nice soul you have there. It'd be a shame if something happened to it.
Sableye (Garnet) (M)
Nature: Sassy(Special Defense raised by 1; Speed lowered by 15%, Evasion reduced by a flat 10%)
Type: Dark/Ghost

Abilities:
Keen Eye:
(Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Stall: (Passive) This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after Sableye, that attack will fail. Against another Sableye, the trainer who issues attacks first has precedence and the opponent's attack will fail.
Prankster (DW): (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Stats:
HP 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 4 (+)
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Base Rank total: 16

EC: N/A
MC: 0
DC: 5/5

Attacks
Level Up
Mean Look
Leer
Scratch
Foresight
Night Shade
Astonish
Fury Swipes
Fake Out
Detect
Shadow Sneak
Foul Play
Zen Headbutt

Egg
Metal Burst
Recover
Sucker Punch
Trick
Imprison

Tutor
Ice Punch
Fire Punch

TM
Toxic
Shadow Ball
Will-O-Wisp
Focus Punch
Taunt
Protect
Dig
Hone Claws

I'm thirsty. Does anyone have any water?
Camerupt (Flamvell) F
Nature: Quiet (Adds 1 to SpA; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.)

Abilities: Magma Armor/Solid Rock/Anger Point (UNLOCKED)/Sheer Force (Mega)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5(+)
SpD: Rank 3
Spe: 34(-)
Size Class: 4
Weight Class: 6
Base Rank Total: 19

Mega Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 7(+)
SpD: Rank 4
Spe: 17(-)
Size Class: 4
Weight Class: 7
Base Rank Total: 23


EC: 6/6
MC: 0
AC: 5/5

Attacks
Level Up
Growl
Tackle
Ember
Magnitude
Focus Energy
Take Down
Flame Burst
Amnesia
Lava Plume
Curse
Flamethrower
Earthquake
Double Edge
Eruption
Fissure
Earth Power

Egg
Endure
AncientPower
Yawn
Heat Wave
Mud Bomb
Stockpile

Tutor
Stealth Rock

TM
Fire Blast
Will-O-Wisp
Bulldoze
Protect
Substitute
Rock Slide
Dig
Stone Edge
Double Team
Toxic
Sunny Day
SolarBeam
Flame Charge
Incinerate

Yet to learn;
Level up: Take Down (1)
Egg: Body Slam, Defense Curl, Growth, Howl, Iron Head, Rollout, Scary Face, Spit Up, Stomp, Swallow (30)
Tutor: After You, Headbutt, Iron Head, Mimic, Mud-Slap, Self-Destruct, Snore (21)
Current TM: Roar, Hidden Power, Hyper Beam, Frustration, Return, Sandstorm, Rock Tomb, Facade, Rest, Attract, Round, Echoed Voice, Overheat, Explosion, Giga Impact, Rock Polish, Swagger, Sleep Talk, Nature Power, Confide, Strength (54)
Past TM: Secret Power, Captivate, Rock Smash (9)

Don't listen to those guys. I assure you, my license has not been revoked.
Kevorkian (Nidoking)
Nature: Mild (Adds 1 to SpA; Subtracts 1 from Def)
Type: Poison/Ground

Abilities: Poison Point/Rivalry/Sheer Force (UNLOCKED)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 2(-)
SpA: Rank 4(+)
SpD: Rank 3
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 5
DC: 5/5

Attacks
Level Up
Leer
Peck
Focus Energy
Tackle
Horn Attack
Double Kick
Poison Sting
Fury Attack
Horn Attack
Helping Hand
Poison Jab
Toxic Spikes
Earth Power
Megahorn
Thrash
Chip Away

Egg
Sucker Punch
Endure
Counter
Disable
Head Smash

TM
Sludge Bomb
Ice Beam
Thunderbolt
Shadow Claw
Venoshock
Bide
Protect
Substitute
Flamethrower
Dragon Pulse
Taunt
Torment
Focus Blast
Surf

Violence is never the answer. Violence is the question, yes is the answer.
Syclant (Liberty) F
Nature: Rash (Adds 1 to Special Attack; Subtracts 1 from Special Defense)
Type: Ice/Bug

Abilities:
Compoundeyes:
(Passive) This Pokemon's complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: (Passive) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and all Rock-type attacks the round it switches in. In subsequent rounds Mountaineer will not evade Rock-type attacks.
Technician (DW): (Passive) This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5(+)
SpD: Rank 2(-)
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 23

EC: 6/6
MC: 7
DC: 5/5

Attacks:
Leer
Leech Life
Ice Shard
Focus Energy
Slash
Icy Wind
Scratch
Slash
Bug Bite
Icicle Spear
Bug Buzz
Hail
Ice Punch
Sheer Cold
Freeze Dry
X-Scizzor
Avalanche

Earth Power
Tail Glow
Silver Wind
Focus Blast
Water Pulse
String Shot

Ice Beam
Hidden Power Fire 6
Protect
Double Team
Frost Breath

Total Moves: 25

I show up, I smash, I go home.
Pyroak (Surt) (M)
Nature: Sassy (SpD increased by 1; Spe decreased by 15% and Evasion decreased by a flat 10%)
Type: Fire/Grass

Abilities:
Rock Head:
(Passive) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Battle Armor: (Passive) This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll (DW): (Passive) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats:
HP: 120
Atk: Rank 3
Def: Rank 4
SpA: Rank 3
SpD: Rank 4(+)
Spe: 52(-)
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Level Up:

Flare Blitz
Wood Hammer
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Synthesis
Fire Spin
Heat Crash

Egg:
Aromatherapy
Earth Power
Blaze Kick
Seed Bomb
GrassWhistle
Revenge
Counter
Iron Tail
Grassy Terrain
Water Sport

Tutor:
Stealth Rock
Heat Wave
Worry Seed

TM:
Fire Blast
Will-O-Wisp
Return
Flamethrower
Rock Slide
Sunny Day
Protect
Earthquake
Bulldoze
SolarBeam
Substitute
Rest
Sleep Talk
Dragon Tail
Low Sweep
Incinerate

You're funny. I'll kill you last.
Type: Rock

Abilities:
Levitate:
(Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Technician: (Passive) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
Mold Breaker (DW): (Passive) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Stats:
HP: 100
Atk: Rank 1(-)
Def: Rank 3
SpA: Rank 6(+)
SpD: Rank 3
Spe: 130
Size Class: 2
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 1
DC: 5/5

Attacks:
Level Up:

Weather Ball
Magnet Rise
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem
AncientPower
Earth Power
Paleo Wave
Head Smash

Tutor:
Giga Drain
Heat Wave
Mud-Slap
Vacuum Wave
Ominous Wind
Stealth Rock
Sleep Talk
Snore
Magnet Rise
Trick

TM:
Energy Ball
Volt Switch
Double Team
Hidden Power Ice (6)
Flamethrower
Shadow Ball
Protect
Endure
Rock Polish
Explosion
Rest
Calm Mind
Swagger
Dazzling Gleam
Flash Cannon
Echoed Voice
Sandstorm

How uncouth
Krilowatt (Sir Wattson) M
Nature: Timid (Timid (+15% Speed, +17% Accuracy, -1 Atk)
Type: Electric/Water

Abilities:
Trace:
(Trigger) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.

Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Magic Guard: (Passive) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shell Armor (DW): (Passive) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Stats
HP: 125
Atk: Rank 2(-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 121(+)
Size Class: 1
Weight Class: 2
Base Rank Total: 22


EC: 6/6
MC: 0
DC: 5/5

Attacks:
Level Up:

Ice Shard
Bubble
Charge
Tackle
Thundershock
Confuse Ray
Imprison
Aqua Jet
Counter
Mirror Coat
Detect
Zap Cannon
Thunder
Hydro Pump
Volt Switch

Egg Moves:
Metronome
Sheer Cold
Follow Me
Me First
Shock Wave

Tutors:
Electroweb
Icy Wind
Helping Hand
Endure
Signal Beam
Sleep Talk

5th Gen TMs:
Toxic
Ice Beam
Thunderbolt
Scald
Protect
Dive
Double Team
Thunder Wave
Safeguard
Rain Dance
Substitute
Blizzard
Dazzling Gleam
Rest
Sleep Talk
Earth Power
Torment
 
Last edited:

I hate all of you.
Tyranitar (Reptar) M
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Rock/Dark

Stats:
HP: 110
Atk: Rank 5
Def: Rank: 4
SpA: Rank 4(+)
SpD: Rank 4
Spe: 53(-)
Size Class: 4
Weight Class: 6
BRT: 23

Mega Stats:
HP: 110
Atk: Rank 7
Def: Rank 6
SpA: Rank 4(+)
SpD: Rank 5
Spe: 61(-)
Size Class: 4
Weight Class: 6
BRT: 28

EC: 9/9
MC: 0
AC: 5/5

Abilities: Sand Stream/Unnerve/Sand Stream (Mega)

Attacks:
Fire Fang
Ice Fang
Thunder Fang
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash
Crunch
Earthquake
Stone Edge
Payback
Giga Impact
Dark Pulse
Hyper Beam

Stealth Rock
Pursuit
Dragon Dance
Iron Tail
AncientPower
Outrage

Bulldoze
Dig
Power Up Punch
Snarl
Protect
Rock Polish
Brick Break
Ice Beam
Dragon Claw
Flamethrower
Thunderbolt
Surf
Aerial Ace

Moves yet to learn
Level Up: (0 MC)
Egg: Assurance, Curse, Focus Energy, Iron Defense, Iron Head, Stomp (18 MC)
Tutor: Aqua Tail, Block, Body Slam, Counter, Double Edge, Dragon Pulse, Dynamic Punch, Earth Power, Endure, Foul Play, Fire Punch, Fury Cutter, Headbutt, Ice Punch, Low Kick, Mega Kick, Mega Punch, Mimic, Mud-Slap, Nightmare, Seismic Toss, Snore, Spite, SuperPower, Thunderpunch, Uproar (78 MC)
Current TM: Hone Claws, Roar, Toxic, Hidden Power, Sunny Day, Taunt, Blizzard, Hyper Beam, Rain Dance, Frustration, Smack Down, Thunder, Return, Double Team, Sandstorm, Fire Blast, Rock Tomb, Torment, Facade, Rest, Attract, Round, Focus Blast, Fling, Incinerate, Shadow Claw, Retaliate,Thunder Wave, Dragon Tail, Swagger, Sleep Talk, Substitute, Rock Smash, Confide, Cut, Strength (72 MC)
Past TM: Focus Punch, Water Pulse, Curse, Dragon Breath, Shock Wave, Detect, Secret Power, Fury Cutter, Avalanche, Captivate, Natural Gift, Nightmare, Whirlpool, Rock Climb (42 MC)

DOES THIS LOOK LIKE THE FACE OF MERCY TO YOU
Goodra (Merciless) F
Nature: Relaxed (+1 Def, -15% Speed, -10% Evasion)
Type: Dragon

Stats:
HP: 100
Atk: Rank 4
Def: Rank 4(+)
SpA: Rank 4
SpD: Rank 6
Spe: 69(-)
Size Class: 4
Weight Class: 5
BRT: 23

EC: 9/9
MC: 1
AC: 5/5

Abilities: Sap Sipper/Hydration/Gooey (UNLOCKED)

Attacks:
Outrage
Feint
Tackle
Bubble
Absorb
Protect
Bide
Dragon Breath
Rain Dance
Muddy Water
Dragon Pulse
Flail
Body Slam
Power Whip
Aqua Tail

Acid Armor
Curse
Endure
Poison Tail
Iron Tail
Counter

Draco Meteor

Toxic
Thunderbolt
Rock Slide
Sludge Bomb
Substitute
Flamethrower
Infestation
Ice Beam

Moves yet to learn;
TM: Hail, Hidden Power, Sunny Day, Blizzard, Hyper Beam, Frustration, Thunder, Earthquake, Return, Double Team, Sludge Wave, Fire Blast, Facade, Rest, Attract, Round, Focus Blast, Incinerate, Giga Impact, Bulldoze, Dragon Tail, Swagger, Sleep Talk, Rock Smash, Confide, Strength (54 MC)

Hooray, you're all gonna die!
Crazy Hand (Breezi) F
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Poison/Ground

Stats
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 4(+)
SpD: Rank 3
Spe: 91(-)
Size Class: 2
Weight Class: 4
BRT: 20

EC: 6/6
MC: 0
AC: 5/5

Abilities: Persistent/Vital Spirit/Prankster (UNLOCKED)

Attacks:
Gust
Tailwind
Encore
Rapid Spin
Clear Smog
Knock Off
CopyCat
Whirlwind
Razor Wind
Comet Punch
Helping Hand
Magic Room
Wonder Room
Circle Throw
Wide Guard
Rototiller
Gravity
Earth Power
Sludge Bomb
Sticky Web
Air Slash

Disable
Me First
Metronome
Heal Pulse
Wish
Quick Guard
Mimic

Toxic
Venoshock
Shadow Ball
Protect
U-Turn
Reflect
Light Screen
Earthquake
Smack Down

Yet to learn
Level Up: Body Slam, Toxic Spikes, Heal Block, Lucky Chant, Misty Terrain, Lucky Chant (9 MC)
Egg: Acid Spray, After You, Entrainment, Follow Me, Haze, Sand Tomb, Spikes, Venom Drench (24 MC)
Tutor: After You, Drill Run, Block, Icy Wind, Gastro Acid, Mud-Slap, Ominous Wind,Snore, Swift, Twister, Skill Swap, Sleep Talk, Snatch, Stealth Rock (42 MC)
Current TM: Hidden Power, Sunny Day, Taunt, Hyper Beam, Rain Dance, Safeguard, Frustration, Return, Dig, Double Team, Sludge Wave, Sludge Bomb, Sandstorm, Rock Tomb, Aerial Ace, Torment, Facade, Rest, Attract, Thief, Low Sweep, Round, Echoed Voice, Fling, Quash, Acrobatics, Embargo, Retaliate, Giga Impact, Stone Edge, Struggle Bug, Bulldoze, Rock Slide, Poison Jab, Swagger, Substitute, Trick Room, Rock Smash, Confide, Strength (80 MC)
Past TM: Secret Power, Endure, Psych Up, Captivate, Sleep Talk, Natural Gift, Rock Climb, Telekinesis, Ally Switch (27 MC)

Burn, baby burn!
Disco Inferno (Magmotar) M
Nature: Hardy (no effect on stats)
Type: Fire

Stats
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 83
Size Class: 3
Weight Class: 4
BRT: 20

EC: 9/9
MC: 0
AC: 5/5

Abilities: Flame Body/Vital Spirit (UNLOCKED)

Attacks:
Level Up
Smog
Leer
Ember
Smoke Screen
Faint Attack
Fire Spin
Clear Smog
Flame Burst
Confuse Ray
Fire Punch
Sunny Day
Lava Plume
Flamethrower
Fire Blast
Hyper Beam

Egg
Mach Punch
Cross Chop
Iron Tail
Flare Blitz
Belch

TM
Psychic
Will-O-Wisp
Flame Charge
Protect
Brick Break
Double Team
Toxic
Power Up Punch
Solar Beam
Thunderbolt
Earthquake

Please don't eat me
Spring Roll (Eelektross) M
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Electric

Stats
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5(+)
SpD: Rank 3
Spe: 43(-)
Size Class: 4
Weight Class: 4
BRT: 19

EC: 9/9
MC: 0
AC: N/A

Abilities: Levitate

Attacks:
Level Up
Tackle
Thunder Wave
Spark
Charge Beam
Discharge
Thunderbolt
Wild Charge
Crunch
Headbutt
Acid
Bind
Thrash
Zap Cannon
Gastro Acid
Coil
Ion Deluge
Crush Claw

Tutor
Magnet Rise
Knock Off
Aqua Tail
Drain Punch
Giga Drain
Super Fang

TM
Protect
Acrobatics
U-Turn
Dragon Claw
Brick Break
Flamethrower
Grass Knot
Rock Slide
Flash Cannon

IN JUSTICE WE TRUST!
Bobby Fullbright (Revenankh) M

Nature: Adamant (Adds 1 to Atk; Subtracts 1 from SpA)
Type: Ghost/Fighting

Stats:HP: 100
Atk: 5(+)
Def: 3
SpA: 2(-)
SpD: 4
Spe: 65
Size Class: 3
Weight Class: 3
BRT: 20

EC: N/A
MC: 0
AC: 0/5

Abilities: Shed Skin, Air Lock, Infiltrator (LOCKED)

Attacks:
Level Up
Wrap
Bide
Sand Tomb
Wring Out
Rock Tomb
Arm Thrust
Mean Look
Glare
Shadow Punch

Egg:
Counter
Force Palm
Mach Punch
Shadow Sneak
Wide Guard

TM:
Protect
Rock Slide
Poison Jab
Power Up Punch
Bulldoze

Hey guys, did you hear? We're getting remakes of the Kanto games!
Delay (Slowpoke) M
Nature: Brave (+ Atk; -15% Speed, -10% Evasion)
Type: Water/Psychic

Stats:
HP: 100
Atk: 4(+)
Def: 3
SpA: 4
SpD: 4
Spe: 26(-)
Size Class: 3
Weight Class: 4
BRT: 19

EC: 6/6
MC: 0
AC: 5/5

Abilities: Oblivious, Own Tempo, Regenerator (UNLOCKED)

Attacks:
Level Up:
Hidden Power (electric)
Heal Pulse
Power Gem
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt
Psychic

Egg:
Me First
Mud Sport
Snore
Wonder Room
Zen Headbutt

TM:
Bulldoze
Scald
Shadow Ball
Psyshock
Protect
Reflect
Light Screen
Flamethrower

You'll tell your grandchildren stories about me. Not that they'll believe you.
Reaver (Roserade) M

Nature: Bold (Adds 1 to Def; Subtracts 1 from Atk)
Type: Grass/Poison

Stats:
HP: 90
Atk: 2(-)
Def: 4(+)
SpA: 5
SpD: 4
Spe: 90
Size Class: 2
Weight Class: 2
BRT: 20

EC: 9/9
MC: 0
AC: 5/5

Abilities: Poison Point, Natural Cure, Technician (UNLOCKED)

Attacks:
Level Up
Absorb
Growth
Water Sport
Stun Spore
Mega Drain
Worry Seed
Magical Leaf
Poison Sting
Grass Whistle
Venom Drench
Grassy Terrain
Weather Ball

Egg
Sleep Powder
Synthesis
Extrasensory
Giga Drain
Spikes

TM
Toxic
Venoshock
Protect
Energy Ball
Dazzling Gleam
Sludge Bomb
Hidden Power (Ground)
Substitute
Solar Beam
Sunny Day
Double Team
Shadow Ball

Oi! Don't just stand there! Let's fight!
Hammer (Tyrunt) F

Nature: Jolly (Adds 15% to Speed, +6.46% accuracy, Subtracts 1 from Special Attack)
Type: Rock/Dragon

Stats
HP: 100
Atk: 5
Def: 5
SpA: 2(-)
SpD: 2
Spe: 82(+)

Size Class: 5
Weight Class: 6
BRT: 20

EC: 6/6
MC: 0
AC: 5/5

Abilities: Strong Jaw, Rock Head (UNLOCKED)

Attacks
Level Up
Tackle
Tail Whip
Roar
Stomp
Bide
Stealth Rock
Bite
Charm
Dragon Claw
Earthquake
Head Smash
Dragon Tail
Horn Drill

Egg
Dragon Dance
Curse
Thunder Fang
Ice Fang
Fire Fang

TM
Protect
Brick Break
Rock Slide
Stone Edge
Dig
Return
Frustration
Substitute

Stay with me. We'll persevere
Garth (Shellos) M
Nature: Brave (Adds 1 to Atk; -15% Speed, -10% Evasion)
Type: Water


Stats
HP: 100
Atk: 3(+)
Def: 2
SpA: 2
SpD: 3
Spe:
29(-)
Size Class: 1
Weight Class: 1
BRT: 14

EC: 4/6
MC: 2
AC: 3/5

Abilties: Sticky Hold, Storm Drain, Sand Force (LOCKED)

Attacks:
Level Up
Mud Slap
Mud Sport
Harden
Water Pulse
Mud Bomb
Hidden Power (Grass)
Rain Dance
Recover

Egg
Brine
Counter
Mirror Coat
Sludge
Yawn

TM
Ice Beam
Scald
Protect
Substitute
Double Team
Surf
Dive
Toxic

Atlantis (Volkritter) M
Nature: Modest (+SpA, -Atk)

Type: Fire/Water

Abilities: Anticipation / Infiltrator / Unnerve [HA, LOCKED]

Stats:
HP: 90
Atk: 1 [-]
Def: 2
SpA: 4 [+]
SpD: 2
Spe: 70
Size Class: 3
Weight Class: 3
Base Rank Total: 14

EC: 1/6
MC: 2
AC: 1/5

Attacks:
Constrict
Flash
Bite
Leech Life
Reflect
Water Gun
Whirlpool
Fire Spin
Flame Burst

Aqua Jet
Assurance
Captivate
Scary Face
Water Pulse

Surf
Flamethrower
Will-O-Wisp
Protect
Toxic
 
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