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Flamvell the Numel gains 2 EC, 7 MC (KOC as MC), 2 AC. This brings her to 6/6, 7, 5/5, allowing her to evolve, and unlock Camerupt's hidden ability Anger Point. She learns Fissure and Eruption for free, and the MC go to learning Earth Power (level up), Dig, Stone Edge, and Double Team (Gen 6 TM). Here is Flamvell's new data;
Camerupt (Flamvell) F Nature: Quiet (Adds 1 to SpA; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.)
Abilities: Magma Armor/Solid Rock/Anger Point (UNLOCKED)
Attacks Level Up
Growl
Tackle
Ember
Magnitude
Focus Energy
Take Down
Flame Burst
Amnesia
Lava Plume
Curse
Flamethrower
Earthquake
Double Edge
Eruption
Fissure
Earth Power
Pignite: Gets 1 more EC and 2 MC. This brings his total to 5. Using 3 UC, i bring his EC to 9, allowing evolution.
Further more, i add 24 UC to his MC, bringing the total to 29.
Emboar learns Hammer Arm for free (Pre-Level 26) and buys Earthquake, Stone Edge, Scald, Poison Jab, Wild Charge, Incinerate, Giga Impact (TMs)Sucker Punch (Breeding), Blast Burn, Helping Hand, Fire Punch, Block (Gen 5 Tutor).
With the evolution, Thick Fat became Reckless.
This is the final result.
<Emboar> [Paul] (M)
Nature: Quiet (-10% Evasion)
Type: Fire/Fighting
Fire STAB; immune to burn status. Brighten Command.
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
About: Paul is a Tepig that was born to act. Captured by Matezoide while wandering Pokestar Studios, Paul quickly revealed his dreams for acting and soon participated in several movies there.
Althouh he had a lot of fun, as a pokemon, Paul's role did not get much recognition and did not attain the fame he hoped for. Luckly, he was quickly cheered up when he realised that meant he could travel with Matezoide and get through a lot of new, exciting experiences.
However, no matter how much he tried, Paul's heart is set on acting. That is his true passion and although he loves his life, it is impossible to ignore your heart. After hearing the news about Pokemon-Only movies, Paul knew that would be his chance, after all, there would be no humans there to steal his spotlight.
Managing to obtain the glory he always wanted, Paul now manages to share his time between movies and hanging out with the rest of the team.
Abilities:
Blaze (Passive): When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Reckless (HIDDEN ABILITY UNLOCKED, Passive): This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected. Jump Kick and High Jump Kick count as recoil moves.
Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
About: Bored with her life in the Torterra island, Ana slipped into a ship unnoticed and reached....wherever the fuck ASB takes place. Excited to meet new pokemon and battle strong foes, Ana fought many battles with wild and trained pokemon, revealing her passion for battling and the unknown.
Eventually caught my Matezoide after being defeated by Yumi, Ana is ready to take on new challenges with a smile on her face.
Abilities:
Overgrow (Passive): When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14) Shell Armor (HIDDEN ABILITY LOCKED, Passive): This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
starwarsfan: Approved.
subwayj: Approved.
tavok: Fix Monferno's Weight Class to 3 and you are Approved.
mulan15262: Making sure you have the right number of moves for your pokemon is your job, not the approvers. There is no approver that wants to go through the 1000 pokemon profiles in ASB right now and individually count up every single moveset. Aron's speed is incorrect. You failed to denote Honedge's SpD is increased in its stats as well as actually increasing its SpD for its nature. Honedge's speed is wrong. Honedge gets Metal Sound via pre-level 25, so remove it from its egg moves and claim another TM/HM. Not Approved.
gemoftheday: You have 1 MC remaining. Approved.
waterwarrior: Approved.
dummy007: Approved.
evasun_: Approved.
birkal: Approved.
solid gold: Approved.
geodude6: Approved.
rickheg: Approved.
p2x7: Approved.
ute: Approved.
aopsuser: Approved.
matezoide: Torterra's Stats are incorrect. Not Approved.
Spending 6 UC on Lunatone as MC to purchase Shadow Ball (XY TM/HM), Psyshock (XY TM/HM), and Ice Beam (XY TM/HM).
Spending the 6 CC and 1 AUC as CC on Probopass to change its nature from Sassy to Modest.
Moves:
Harden
Confusion
Rapid Spin
Mud-Slap
Rock Tomb
Psybeam
Power Trick
Self-Destruct
Ancient Power
Earth Power
Explosion
Power Split
Guard Split
Teleport
Earthquake
Smack Down
Psychic
Light Screen
Reflect
Hidden Power Ground
Protect
Substitute
Dig
Grass Knot
Psyshock
Gravity
Drill Run
Signal Beam
Magic Coat
Zen Headbutt
Wow. +1 CC
Monohm gains 1+1 (Lucky Egg)+1 (KOC) EC (up to 4), 2 MC and 1 AC (up to 2). Evolves into Duclohm... Duohm? Duclohm. Yeah that works. Gains Double Hit automatically and I spend its 2 MC on Slack Off and Weather Ball (XY LU).
Team Dragoon's gift Pokémon for Michael. Ron is oddly young, and his innocence reflects itself in a cute way towards others. Of course, that doesn't mean he isn't prone to attacking.
Evolution has given Ron someone he can understand better than normal and talk to, doubling his cuteness in battle... and his skills.
I'll be spending the entirety of my now 29 UC on my Pyroak's MC: Endure (Gen IV TM), Low Kick, Stealth Rock (Past Gen Tutor), Giga Impact, Frustration, Return, Flamethrower, Fire Blast, Rest, Hyper Beam, Sleep Talk, Roar and Rock Tomb (XY TM).
Pignite: Gets 1 more EC and 2 MC. This brings his total to 5. Using 3 UC, i bring his EC to 9, allowing evolution.
Further more, i add 24 UC to his MC, bringing the total to 29.
Emboar learns Hammer Arm for free (Pre-Level 26) and buys Earthquake, Stone Edge, Scald, Poison Jab, Wild Charge, Incinerate, Giga Impact (TMs)Sucker Punch (Breeding), Blast Burn, Helping Hand, Fire Punch, Block (Gen 5 Tutor).
With the evolution, Thick Fat became Reckless.
This is the final result.
<Emboar> [Paul] (M)
Nature: Quiet (-10% Evasion)
Type: Fire/Fighting
Fire STAB; immune to burn status. Brighten Command.
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
About: Paul is a Tepig that was born to act. Captured by Matezoide while wandering Pokestar Studios, Paul quickly revealed his dreams for acting and soon participated in several movies there.
Althouh he had a lot of fun, as a pokemon, Paul's role did not get much recognition and did not attain the fame he hoped for. Luckly, he was quickly cheered up when he realised that meant he could travel with Matezoide and get through a lot of new, exciting experiences.
However, no matter how much he tried, Paul's heart is set on acting. That is his true passion and although he loves his life, it is impossible to ignore your heart. After hearing the news about Pokemon-Only movies, Paul knew that would be his chance, after all, there would be no humans there to steal his spotlight.
Managing to obtain the glory he always wanted, Paul now manages to share his time between movies and hanging out with the rest of the team.
Abilities:
Blaze (Passive): When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Reckless (HIDDEN ABILITY UNLOCKED, Passive): This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected. Jump Kick and High Jump Kick count as recoil moves.
Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
About: Bored with her life in the Torterra island, Ana slipped into a ship unnoticed and reached....wherever the fuck ASB takes place. Excited to meet new pokemon and battle strong foes, Ana fought many battles with wild and trained pokemon, revealing her passion for battling and the unknown.
Eventually caught my Matezoide after being defeated by Yumi, Ana is ready to take on new challenges with a smile on her face.
Abilities:
Overgrow (Passive): When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14) Shell Armor (HIDDEN ABILITY LOCKED, Passive): This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Happiny: Got 1 EC and 1 AC, allowing her evolution. The 3 MC adds up to the 4 she already had, bringing the total to 7.
For free Pre-Level 26 moves, she learns Doubleslap, Tail Whip, Growl, Sing, Defense Curl, Softboiled, Bestow, Minimize and Double-Edge.
Using the 7 MC, she learns Light Screen, Healing Wish, Heal Pulse (Level Up), Ice Beam and Dazzing Gleam (TMs)
Nature: Modest (+1 Sp.Attack, -1 Attack)
Type
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
About: The sweetest little thing ever seen by Matezoide, Luna was immediately adopted from an orphanage and quickly got to the hearts of her team mates. Although the incident that took her parents left a great pain inside her, she managed to maintain a beautiful heart, always willing to help those in need and being extremely quick to trust others.
She currently wishes to be a doctor, and thus, practices healing techniques on other pokemon on a daily basis.
Thanks to her evolution, Luna's healing abilites greatly improved, allowing her to pass her first exam at the Nurse Joy Academy with easy.
Abilities:
Natural Cure (Passive):
This Pokémon's body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokémon heals all status effects when switched out.
Serene Grace (Passive):
This Pokémon has a blessing which doubles the success chance of its attack's secondary effects. (eg. Paralysis from Thunderbolt).
Healer (HIDDEN ABILITY LOCKED, Passive):
This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.
Mudkip evolves. Marshtomp learns Mud Shot (XY Lvl Up [Pre-26]) and Mud Bomb, (XY Lvl Up [Pre-26]) and then spends 3 MC and 1 KOC as MC to learn Earthquake (XY Lvl Up) and Endure. (Past-Gen Tutor)
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
I'll buy some more pokemon. Purchasing an Aron and a Honedge. Also, would I be correct in assuming that the Smogon move listing for 5th generation covers every move I can teach my pokemon, barring ones only learned in some combination of gens 1, 2, and 6?
Aron (Crassus)(Male)
Nature: Brave (+Attack , -15% Speed, -10 Evasion)
Type: Steel/Rock
Abilities: Sturdy, Rock Head, Heavy Metal (locked)
On second thought, Aurorus CAN do shit
Spending the 1 CC I get and 7 stockpiled CC on a swaglicious Sail Fossil, bringing me to 15 CC, which I spend on a Rare Candy. KOC to MC
Stegosaurus the Aurorus spends his 5 MC on the LU move Light Screen and the TM moves Earthquake and Reflect
Will-O-Wisp(*)
Fire Spin(*)
Sucker Punch(*)
Counter
Feint
Shadow Ball(*)
Sludge Bomb(*)
Flame Charge(*)
Dark Pulse
Taunt
Solarbeam
Sunny Day
Hidden Power (Electric, 7)
Snarl
Protect
Torment
Fire Blast
Double Team
Substitute
Endure
Tyranitar Thrym (M)
Nature:Naughty (Adds * to Attack; Subtracts * From Special Defense)
Type: Rock/Dark
Glyph of Crunch: Raises the base power of Crunch by 1
Attacks:
Leer
Scratch
Night Shade
Foresight
Astonish
Fury Swipes
Fake Out
Detect
Shadow Sneak
Knock Off
Faint Attack
Power Gem
Shadow Claw
Zen Headbutt
Punishment
Confuse Ray
Foul Play
Electivire gains Electric Terrain and Ion Deluge as pre level-25 moves.
Lanturn gains Eerie Impulse as a pre level-25 move.
Colossoi gains Rototiller as a pre level-25 move.
Level Up Pre-26
Headbutt
Thunder Wave
Spark
Charge Beam
Bind
Acid
Tackle Post-25
Discharge - 1 MC
Crunch - 1 MC
Thunderbolt - 1 MC
Acid Spray - 1 MC
Coil - 1 MC
Wild Charge - 1 MC
Gastro Acid - 1 MC
Zap Cannon - 1 MC
Thrash - 1 MC
Egg
x
TM/HM
VI 06 - Toxic - 2 MC
VI 10 - Hidden Power [Rock] - 2 MC
VI 16 - Light Screen - 2 MC
VI 17 - Protect - 2 MC
VI 18 - Rain Dance - 2 MC
VI 21 - Frustration - 2 MC
VI 25 - Thunder - 2 MC
VI 27 - Return - 2 MC
VI 32 - Double Team - 2 MC
VI 42 - Facade - 2 MC
VI 44 - Rest - 2 MC
VI 45 - Attract - 2 MC
VI 48 - Round - 2 MC
VI 62 - Acrobatics - 2 MC
VI 70 - Flash - 2 MC
VI 72 - Volt Switch - 2 MC
VI 87 - Swagger - 2 MC
VI 88 - Sleep Talk - 2 MC
VI 89 - U-Turn - 2 MC
VI 90 - Substitute - 2 MC
VI 91 - Flash Cannon - 2 MC
VI 100 - Confide - 2 MC
Tutor
V - Aqua Tail - 3 MC
V - Bounce - 3 MC
V - Giga Drain - 3 MC
V - Iron Tail - 3 MC
V - Knock Off - 3 MC
V - Magnet Rise
V - Signal Beam - 3 MC
V - Snore - 3 MC
V - Super Fang - 3 MC
Other
x
(MC costs next to the moves I bought will be removed after approval)
Shock gains the following pre-level 26 moves for no cost:
Headbutt
Bind
Acid
Now to allocate Shock's MC: Level-Up Moves:
1. Discharge - 1 MC
2. Crunch - 1 MC
3. Thunderbolt - 1 MC
4. Acid Spray - 1 MC
5. Coil - 1 MC
6. Wild Charge - 1 MC
7. Gastro Acid - 1 MC
8. Zap Cannon - 1 MC
9. Thrash - 1 MC
Gen VI TM Moves:
1. VI 10 - Hidden Power [Rock] - 2 MC
2. VI 16 - Light Screen - 2 MC
3. VI 17 - Protect - 2 MC
4. VI 90 - Substitute - 2 MC
5. VI 91 - Flash Cannon - 2 MC
Gen V Tutor Moves:
1. V - Aqua Tail - 3 MC
2. V - Giga Drain - 3 MC
3. V - Knock Off - 3 MC
9*-1 + 5*-2 +3*-3 = -9 - 10 - 9 = -28 MC -> 0 MC for Shock
After all that, I'll spend 5 CC and 1 UC to buy a single Exp. Share.
3 UC -> 2 UC
5 CC -> 0 CC
And after all that, I buy myself a Rebble for 2 UC:
Level Up Pre-26
Tackle
Vacuum Wave
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem Post-25 Double-Edge - 1 MC Metal Sound - 1 MC Paleo Wave - 1 MC Rock Polish - 1 MC Ancient Power - 1 MC Earth Power - 1 MC Head Smash - 1 MC
Egg
x
TM/HM
IV 19 - Giga Drain - 3 MC
IV 43 - Secret Power - 3 MC
IV 82 - Sleep Talk - 3 MC
IV 83 - Natural Gift - 3 MC
VI 01 - Hone Claws - 2 MC
VI 04 - Calm mind
VI 06 - Toxic - 2 MC
VI 10 - Hiden Power - 2 MC
VI 11 - Sunny Day - 2 MC
VI 17 - Protect - 2 MC
VI 18 - Rain Dance - 2 MC
VI 21 - Frustration - 2 MC
VI 23 - Smack Down - 2 MC
VI 26 - Earthquake - 2 MC
VI 27 - Return - 2 MC
VI 30 - Shadow Ball - 2 MC
VI 32 - Double Team - 2 MC
VI 35 - Flamethrower - 2 MC
VI 37 - Sandstorm - 2 MC
VI 38 - Fire Blast
VI 39 - Rock Tomb - 2 MC
VI 40 - Aerial ace - 2 MC
VI 42 - Facade - 2 MC
VI 44 - Rest - 2 MC
VI 48 - Round - 2 MC
VI 49 - Echoed Voice - 2 MC
VI 53 - Energy Ball
VI 54 - False Swipe - 2 MC
VI 62 - Acrobatics - 2 MC
VI 63 - Embargo - 2 MC
VI 64 - Explosion - 2 MC
VI 70 - Stone Edge - 2 MC
VI 72 - Volt Switch - 2 MC
VI 80 - Rock Slide - 2 MC
VI 87 - Swagger - 2 MC
VI 90 - Substitute - 2 MC
VI 91 - Flash Cannon
VI 94 - Rock Smash - 2 MC
VI 96 - Nature Power - 2 MC
VI 99 - Dazzling Gleam
VI 100 - Confide - 2 MC
VI H1 - Cut - 2 MC
Tutor
IV - Headbutt - 3 MC
IV - Mud-Slap - 3 MC
IV - Ominous Wind
IV - Swift
V - Earth Power
V - Heat Wave
V - Magnet Rise - 3 MC
V - Snore - 3 MC
V - Stealth Rock
V - Trick - 3 MC
(Since this battle has ended, Togekiss has evolved and unlocked Super Luck, so she gets 4MC instead of the listed rewards)
Benedict the Togekiss:
MC: 0-->4
Pennywise the Mr. Mime:
MC: 9-->0
Buys Counter, Fire Punch and Drain Punch (all past gen tutor)
Benedict the Togekiss:
MC: 4-->0
Buys Baton Pass (LV UP) and Endure (Past gen tutor)
Hydro the Azurill/Marill:
MC: 3-->0
Buys Play Rough (LV UP) and Dig (XY TM)
Also gets Tackle, Defense Curl, Rollout, Aqua Ring, Aqua Tail, and Double-Edge for free upon evolution!
Hydro the Marill ()
Type:
Despite Hydro's small and soft stature, he is definitely a force to be reckoned with. When Hydro met Subway as a wild Pokemon, he defeated Subway's entire team single-handedly! After that he bounced into Subway's arms and started cuddling because he had so much fun! Since then Hydro has only become stronger! The one who can jump the highest.
Nature: Adamant (+Attack, -Special Attack)
Abilities:
Huge Power: (Passive) Thick Fat: (Passive) Sap Sipper: (Passive) (HA)
Splash
Charm
Bubble
Tail Whip
Water Sport
Slam
Water Gun
Bubble Beam
Helping Hand
Bounce
Play Rough
Tackle
Defense Curl
Rollout
Aqua Ring
Aqua Tail
Double-Edge
Titania the Kirlia:
EC: 7-->9 (EVOLUTION!)
AC: 3-->5 (Unlock Telepathy!)
Upon evolution, Titania gets the moves Moonblast, Stored Power, Misty Terrain, Healing Wish and Wish
Titania the Gardevoir ()
Type:
Titania was found by Subway walking along the side of the road. She didn't seem to have a trainer nor a place to go. Subway offered to bring Titania along with him, which filled her with joy, now that someone was with her. Ever since then, Titania has always tried her hardest to practice and get better at both battling and at dancing, hoping that she can impress Subway for all of his kindness. The one with the best dance moves
Pokémon used:
Itsumo the Spiritomb
Kyofu the Tyranitar
Achisuto the Smeargle
Kyofu the Tyranitar gains 3 MC from the battle. With it, he will learn Past Generation TM Avalanche.
Kyofu the Tyranitar, Demon Lord of Tyranny:
EC: 9/9
MC: 0 (Gains Avalanche)
AC: 5/5
Achisuto the Smeargle gains, with the KOC, 4 MC. I'll have him spend it all on Sketch, bringing his Sketch total up to 10.
Achisuto the Smeargle, Painter of Fate:
MC: 8 (Gains 4 Sketch (Total 10))
AC: 5/5
Itsumo the Spiritomb obtained 2 KOC. I'll have him transfer that to CC, and with the full movepool bonus, I gain 6 CC from Itsumo. Combined with the 2 CC from the battle, I gain 8. Stockpile!