
Keepin' it frosty since dpp
[Pros]
<ul>
<li>Everyone loves Abomasnow. All the typical goodstuffs are there.</li>
<li>Gets a Mega Evolution, which majorly jacks up its offenses and defenses.</li>
<li>One of the only MEvos that hits harder than LO (and I think Specs).</li>
<li>100% accurate Blizzard.</li>
<li>Interesting STABs.</li>
<li>Increased team support options of Gen6 for removing hazards helps.</li>
<li>For regular Abomasnow, Soundproof buff provides niche with Substitute being immune to its nerf.</li>
</ul>
[Cons]
<ul>
<li>Bad defensive typing.</li>
<li>Priority weak.</li>
<li>Slow.</li>
<li>Hazard weak.</li>
</ul>
[Set Recommendations]
<p>Abomasnow @ Leftovers<br />
Ability: Soundproof / Snow Warning<br />
EVs: 248 HP / 8 Def / 252 SpD <br />
Sassy Nature (+SpD, -Spe)<br />
- Substitute<br />
- Leech Seed<br />
- Ice Beam / Blizzard<br />
- Wood Hammer</p>
<p>This is solely for the niche of Soundproof. Really not Abomasnow's best set, but it's arguably the only thing it can run outside of Mega-Evolution. Soundproof is great for Substitute, but the lack of residual damage from Snow Warning decreases its value.</p>
[Mega Evolution Recommendations and Play]

<p>Abomasnow @ Abomasite<br />
Ability: Snow Warning<br />
EVs: 4 HP / 252 Atk / 252 SpA <br />
Quiet / Brave Nature (+SpA / +Atk, -Spe)<br />
- Blizzard<br />
- Wood Hammer<br />
- Earthquake<br />
- Ice Shard</p>
<p>Here we go, now we're cooking. Uses Mega Abomasnow's 150 SpA and respectable 135 Atk to hit hard. 100% accurate Blizzard rules. Wood Hammer for complementary STAB, since Giga Drain isn't yet released. EQ for coverage; Ice Shard for priority. Great wallbreaker with good bulk, despite poor defensive typing.</p>
<p>Abomasnow @ Abomasite<br />
Ability: Snow Warning<br />
EVs: 252 HP / 4 Def / 252 SpA <br />
Quiet Nature (+SpA, -Spe)<br />
- Leech Seed<br />
- Substitute<br />
- Blizzard<br />
- Wood Hammer</p>
<p>Takes Mega Abomasnow in a more defensive route, thanks to its 95 base defenses. Leech Seed + Snow Warning make for some great residual damage. Takes advantage of less hazards on the field to switch in numerous times. Blizzard for when you need to knock some heads, and Wood Hammer for STAB when necessary. Protect can also be used in there for more annoyance, preferably in the final slot.</p>
[Checks and Counters]
<p>Pretty much everything from previous gens. Fire-types and Steel-types are good switch ins (watch out for EQ), and can hits with SE STAB. Special note goes to Talonflame for outspeeding Ice Shard while switching in on STAB Grass-type or Earthquake with ease. Physical Bulky mons like Aegislash and Intimidate Salamence can tank the Ice Shard and usually retaliate with a SE attack. Nothing has really changed on this account, just use something (anything) that outpaces and go for SE attacks.</p>
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