Alter
lab report ᐛ
[Pros]--------------------------------
Status: QC Ready (0/3)
QC Approvals: [ ] | [ ] | [ ]
GP Checks: [ ]
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<ul>
<li>Illusion is a great ability which can help Zoroark grab a bunch of kills.</li>
<li>Zoroark has high offensive stats on both sides.</li>
<li>Its Speed stat is also stellar, allowing it to outpace many Pokemon.</li>
<li>The lack of good Fighting-types currently available allows Zoroark to be slightly more effective for now.</li>
</ul>
[Cons]
<ul>
<li>Zoroark is a very frail Pokemon with lose base Defense stats.</li>
<li>The introduction of the Fairy type hinders its Dark typing. </li>
<li>It has a vulnerability to almost every kind of priority.</li>
</ul>
[Set Recommendations]
<p>Zoroark @ Life Orb <br />
Ability: Illusion<br />
EVs: 252 Atk / 40 SpA / 216 Spe<br />
Naughty Nature (+Atk, -SpD)<br />
- Sucker Punch<br />
- Focus Blast<br />
- Flamethrower / Hidden Power Ice<br />
- Dark Pulse</p>
<p>
- Sucker Punch is a spectacular move when used with Illusion, allowing Zoroark to finish off and revenge kill foes.
- Focus Blast pairs well with Sucker Punch, hurting opposing Dark-types.
- Flamethrower and HP Ice round off coverage.
- Mixed offenses make it hard to wall.
- Attack is maximized to ensure that Sucker Punch can deal as much damage as possible. It also helps if you decide to use Low Sweep over Focus Blast.
- The Speed EVs allow Zoroark to reach 300 Speed, outpacing neutral nature base 100s.
- Teammates that can get rid of priority users as well as those that can safely get Zoroark in through the use of VoltTurn are exceptional.
- Mega Gengar can also trap and KO Fairies for Zoroark making it an excellent partner.
[[Possibly mention U-turn on this set. Need QC input on where it should go]]
<p>Zoroark @ Life Orb / Focus Sash<br />
Ability: Illusion<br />
EVs: 4 HP / 252 SpA / 252 Spe<br />
Timid Nature (+Spe, -Atk)<br />
- Nasty Plot<br />
- Dark Pulse / Night Daze<br />
- Focus Blast<br />
- Flamethrower</p>
<p>
- Attempts to use illusion to grab a set up opportunity.
- Has massive power after a NP boost which allows it to destroy defensive Pokemon with sheer power.
- Dark Pulse and Focus Blast have fairly good coverage alongside Dark Pulse.
- Flamethrower can be replaced for a Hidden Power of choice to take on what the teammates can't
- Good partners are those that can lure in and kill special walls or those that can stop Fighting- and Fairy-types.
[Checks and Counters]
<p>
- Countering Zoroark is more difficult when it hasn't been revealed yet because of illusion.
- Fighting types give Zoroark hell a lot of the time.
- Specially bulky Fairy types, especially Florges / Sylveon.
- Chansey / Blissey can wall sets lacking physical moves.
- Weak to priority (conkeldurr/scizor can revenge kill safely).
I decided to temporarily ditch the Choice Specs set because it lost Trick in the transition to XY which is a major setback for the set. SD is also heavily outclassed by other Pokemon and the abundance of priority in this gen is the nail in the coffin.
If you're doubting Zoroark's viability:
(the Pokemon was then added to the reservation list by Sub 18)zoroark is not bad. it still can act as a solid bluffer and with the buff of dark type dark pulse is much more spammable and a stronger dark pulse. fairy type IS annoying as always for dark types due to their ability to tank the hits very well. sadly unlike hydreigon zoroark lacks any way to get around them, but it can use illusion to its advantage and be able to bluff / possibly scare away fairy types if used with something like scizor. illusion as always is the main niche here, and it can be used to an advantage. certainly better than other pokemon on the list. not a bad pokemon and it as always has and probably will always have a niche in ou.
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