jc104
Humblest person ever
[OVERVIEW]
<p>Remoraid is a tremendous offensive threat, thanks to its phenomenal movepool, coupled with good offensive stats from on both ends. Not only that, but Remoraid has pretty decent Speed, allowing it to become a deadly Choice Scarf user. Although Remoraid suffers from paper-thin defenses and the lack of a priority move Aside from the lack of priority moves and paper thin defenses, Remoraid's its overall offenses make up for it. All in all, Remoraid could fit on teams that require great offensive pressure on the opponent.</p>
[SET]
name: Special Scarf
move 1: Water Spout
move 2: Surf
move 3: Ice Beam
move 4: Hidden Power Ground / Hidden Power Grass
item: Choice Scarf
ability: Sniper
nature: Timid
evs: 240 SpA / 236 Spe
[SET COMMENTS]
<p>Remoraid is quite lucky because it's one of the few Pokemon that learn the move Water Spout - the strongest Water-type move in the game. Choice Scarf Remoraid speed ties with other prominent Choice Scarf users who linger at the 25 Speed mark, such as Houndour and Mankey. Remoraid is often compared to its fellow Water Spout user Wailmer, who has more HP, though Wailmer does not reach 25 Speed with a Choice Scarf boost, making Remoraid a great alternative if you want that extra speed. Ice Beam strikes Grass-types, Hidden Power Ground hits Chinchou and Croagunk, while and Hidden Power Grass hits opposing Water-types.</p>
[ADDITIONAL COMMENTS]
<p>Water Spout is Remoraid's primary attack, as it hurts everything in LC that doesn't resist or immune to it isn't resistant or immune to it, because when at full health, it has a whopping 150 Base Power. However, the Base Power of Water Spout depends on the percentage of the Remoraid's HP remaining. Remoraid cannot afford to take any form of damage, such as from Stealth Rock, residual damage, or normal damage as it weakens the power of Water Spout. As such, it's best to use Remoraid in the lead slot or bring it out early to keep its HP in mint condition.</p>
<p>Surf acts as an emergency STAB attack in case Remoraid fails to keep its HP intact nearly full. Ice Beam hits Grass-types, such as Paras, for super effective damage, and Croagunk for neutral damage, who would otherwise wall this set. The choice between for the final slot depends on what the team needs Remoraid to hit. Hidden Power Ground smashes Croagunk and Chinchou, who may attempt to come in on your STAB attack. On the other hand, Hidden Power Grass hits Wooper and opposing bulky Waters for super effective damage.</p>
<p>Remoraid has the capability to 2HKO Munchlax with Stealth Rock down, even if its HP is reduced (by Stealth Rock?) as Water Spout can deal a maximum of 54.55%. As such, Gastly makes an excellent partner because Remoraid can potentially lure and kill Munchlax on the switch, giving Gastly more freedom to sweep late-game. Elekid functions as a great late-game cleaner once your opponent's team is significantly weakened Pokemon's HP are reduced greatly. Defensively, a "two-man" core, such as Gligar and Munchlax, makes a good addition alongside Remoraid. Croagunk and Mantyke are common Pokemon immune to Water-type attacks Water Absorb users;so Gligar can check Croagunk to a good degree and threaten it with Earthquake, while Munchlax can beat Mantyke with two consecutive Returns. Rain Dance teams work well with Remoraid, as Rain Dance negates possible hail and sandstorm damage, which strip off Remoraid ofits precious HP. Rain Dance also boosts Water Spout's damage output, making Remoraid even more destructive.</p>
[SET]
name: Physical
move 1: Waterfall
move 2: Seed Bomb
move 3: Return
move 4: Water Spout / Substitute
item: Choice Scarf / Choice Band
ability: Hustle
nature: Jolly / Naive
evs: 236 Atk / 236 Spe
[SET COMMENTS]
<p>Remoraid has a great physical movepool, respectable Attack stat, and the ability Hustle to boost its Attack by 50%. Take note that Hustle's side effect reduces its move accuracy by 20%, which means 100% accurate moves are now 83% accurate(huh? 100-20 = 80). Combine Choice Band and Hustle, and Remoraid's Attack climbs to an outstanding 36, which is equivalent to a Choice Banded Cranidos' Attack stat. With the right support, Remoraid makes an excellent physical sweeper despite the lack of priority moves. Waterfall pumped up with the aforementioned boosts hits incredibly hard on anything that doesn't resist it. Seed Bomb hits opposing Water-types, Return smacks Water Absorbers for neutral damage, and Water Spout bluffs the opponent into thinking you're running a specially based set. Substitute fits better with Life Orb.</p> (scarf is the main slash but this is not reflected in this paragraph)
[ADDITIONAL COMMENTS]
<p>A boosted Waterfall is incredibly hard to switch into because the opponent is bound to lose a sizable chunk of their HP if the opponent is not packing a Water Absorber. Seed Bomb complements Waterfall, as it hits Water-types for super effective damage. Return rounds off the coverage, because it smashes Croagunk and Paras trying to gain HP with grab a freeWater Absorb Dry Skinboost. The last slot depends on what item Remoraid is running. Water Spout works well with Choice Band or Choice Scarf, as it helps Bluff a specially based set bluffsthe opponent from thinking that your entire set is specially based. This attracts special walls like Munchlax the next time around, allowing Remoraid to OHKO it with Waterfall. If Remoraid is running Life Orb for the item slot, Substitute is the preferred choice in order to block priority hits that will would otherwise spell doom for on Remoraid, due to its paper thin defenses.</p>
<p>There are plenty of options to choose from for the item slot, depending on what the team needs to fill in. Choice Band provides instant power to hurt almost anything on the switch. Choice Scarf is another option to boost Remoraid's Speed, while still letting it hit hard with 24 Attack, thanks to Hustle. Lastly, Life Orb adds more freedom into Remoraid's hits, but it won't hit as hard without a Choice Band boost.</p>
<p>Remoraid doesn't really have any sure-fire counters; your best bet is to try to eliminate things that hinder its sweep, such as priority and Water Absorb Pokemon users. Priority moves plague the LC metagame, so it’s generally hard to eliminate priority users. Meowth, Croagunk, and Dratini, are common priority users; as such, defensive Gligar Remoraid will work great alongside Remoraid defensive Gligar to check these threats. In addition to this, Gligar also has Stealth Rock to help Remoraid sweep, helping it increase the chances of 2HKOs and OHKOs. Water Absorbers, like Mantyke, Croagunk, and Paras, will usually slow down Remoraid's sweep for the most part, because they prevent it from using its primary STAB move. As with the first set, Munchlax and Gligar can wall these Pokemon nicely, so be sure to pack them.</p>
[SET]
name: Mix Scarf
move 1: Waterfall
move 2: Water Spout
move 3: Seed Bomb
move 4: Fire Blast
item: Choice Scarf
ability: Hustle
nature: Naughty
evs: 240 SpA / 236 Spe
[SET COMMENTS]
<p>Remoraid can run a mix set effectively because of its ability, Hustle. With the suggested EV spread, Remoraid strikes 21 Atk, 16 SpA, and 24 Spe - enough to deal a respectable amount of damage on both ends of the spectrum. This set has excellent coverage, thanks to Water Spout, Fire Blast and Seed Bomb, and it can be an effective sweeper late-game. Water Spout, Fire Blast, and Seed Bomb provide optimal coverage and it lures in special walls. Waterfall is the crux of the set, as it smashes unprepared Munchlax, and other special walls lured in thanks to Remoraid's special attacks. </p>
[ADDITIONAL COMMENTS]
<p>Waterfall is Remoraid's main physical STAB move, while Water Spout is Remoraid's main special STAB move. Water Spout is excellent early in the game if Remoraid's HP is in mint condition. The final two moveslots provide great coverage for along withitsSTAB moves. Seed Bomb allows Remoraid to hit Water-types for super effective damage, while Fire Blast hits Grass-types and Croagunk who attempt to absorb Remoraid's Water-type moves. However, if Dragon-types, like Dratini, are more important to hit, like Dratini, Ice Beam is another option.</p>
<p>Bringing a defensive Gligar alongside Remoraid can help check many priority moves directed at Remoraid's poor Defense stat. Gligar can provide Stealth Rock as well, helping Remoraid sweep more efficiently. Munchlax can deal with a portion of the Water Absorbers, who can switch in freely on Remoraid's main moves If, by any chance, Water Absorbers make their way in on Remoraid safely, bringing Munchlax can handle a portion of the Water Absorb users. Offensively, Elekid works great as a late-game sweeper once the opponent's team has taken a great deal of damage.</p>
[Team Options]
<p>For defensive partners, defensive Gligar and Munchlax should suffice, as they handle a number of threats to Remoraid's threats. Gligar not only checks Remoraid's threats, but it also has Stealth Rock in its arsenal to help Remoraid sweep more easily easier. Munchlax can comfortably check many specially inclined Water Absorb threats, such as Mantyke.</p>
<p>Since Remoraid will function on offensive teams for the most part, it can pair well with many Pokemon who benefit from its ability to shed (shred?) through teams. Elekid is an excellent partner, as it can potentially finish off every single Pokemon Remoraid dents late-game. On If using the Special Scarf set, Gastly can take advantage of Remoraid luring in Munchlax (mix scarf could work this way too?). Once Munchlax is removed from the match, Gastly can sweep easily. Rain Dance teams fit in with Remoraid as well, as the rain boosts its STAB moves to incredible heights.</p>
[Optional Changes]
<p>Remoraid's offensive movepool is incredibly broad so it has many options. Flamethrower is a good option over any set that is using Fire Blast to provide more accuracy. Gunk Shot could provide a strong way to hit Grass-types, as it packs 120 Base Power, but it is very inaccurate (I feel this is best added, as with Hustle this will miss very frequently, and without it will be weak). Psychic is another option to OHKO Croagunk. Charge Beam can also work in order to boost Remoraid's Special Attack.</p>
<p>Support-wise, Remoraid has Thunder Wave in its arsenal to cripple faster threats on the switch. This way, Remoraid could can hold Life Orb instead of Choice Scarf to provide more flexibility in its hits. Lock On is also an interesting option in conjunction with Hustle to provide 100% accuracy on Remoraid's next hit.</p>
[Counters]
<p>There really aren't any specific counters to Remoraid, but there are several checks to it. First and foremost, Water Absorbers, such as Paras, Mantyke, and Croagunk, can slow it down. Priority users, like Dratini and Meowth, can OHKO it most of the time with Stealth Rock down. For the Special Scarf set, Munchlax with good health can check it for the most part.</p>
GP check 1. Changes in bold and removals in red.