Hey smogon. I got a brand new team I just made a few days a go based on TTar-Infernape core. Been winning quite a few matches so I thought I'd get it rated. So start rating
Edits in bold
Team building process
So I wanted an offensive core based around these two. They work pretty well together and I like how its working out.
So I wanted an offensive core based around these two. They work pretty well together and I like how its working out.
Next I needed a lead. I wanted a fast effective SRer and Azelf seems to fit the bill. It also helps cover my yucky ground weakness.
Next I wanted a spinner to get rid of pesky hazards. Naturally I got the best, Starmie.
After that I decided a revenge killer was needed and I started with Rotom-W.
Then I realized Rotom isn't that powerful and went with Flygon.
I decided I wanted a bit more ground coverage. Breloom seemed to fit the best.
A closer look
8hp 140 atk 216spd 144spD
Jolly nature (+spd -spA)
- Stealth rock
- Taunt
- U-turn
- Explosion
Chople Azelf now. Azelf is a fast and effective lead. He gets SR up every time and usually takes a poke with him because of explosion. Considering using Psychic over fire blast due to the amount of infernape and machamp leads. SR for set up. Taunt for slower leads. Fire blast for meta, forry, and skarm. Explosion for loads of damage.
4hp 252spd 252spA
Timid nature (+spd -atk)
- Surf
- Thunderbolt
- Ice beam
- Recover
Starmie is a wonderful spinner and counter to many EQ users. I decided on Surf over Hydro Pump due to HP missing just when I need it most. It also can sponge status for me. Surf for powerful STAB. Tbolt for coverage. Ice beam for coverage. Spin to get read of hazards.
4hp 252atk 252spd
Jolly nature (+spd -spA)
- Outrage
- Earthquake
- U-turn
- Stone edge
Flygon is a neat revenge killer with access to U-turn and immunity to ground. Probably going to make him Naive because of fire blast. Outrage for powerful STAB. EQ for secondary STAB. U-turn for scouting. FB for steels who love to set up on this guy.
12hp 252atk 244spd
Adamant nature (+atk -spA)
- Spore
- Substitute
- Focus punch
- Seed bomb
Standard sporepuncher. Works great to help on the coverage and spread a little bit of status. Spore for sleep. Sub for protection. FP for HUGE damage. Seed bomb for secondary STAB.
252atk 64spA 192spd
Naive nature (+spd -spD)
- Overheat
- Close combat
- Mach punch
- U-turn
Part 1 of my great duo. His speed and power mop up late game. With strong moves like Overheat and CC he can sweep quite well. Overheat for STAB. CC for secondary STAB. SE for coverage. U-turn for coverage and scouting.
4hp 252atk 252spd
Jolly nature (+spd -spA)
- Dragon dance
- Crunch
- Earthquake
- Stone edge
Part 2 of my amazing duo. After one DD ttar is a beast. Hell its great before as well. It can help cover Nape quite well. DD for set up. Crunch for STAB. EQ for coverage. SE for secondary STAB.
well theres my team please rate and comment