These teams look nice, I might try this tier out :) !
Is there nothing for a poor guy that hates weather teams(only in LC), Sticky Web teams, Trick Room teams and offense/hyper-offense?
I can verify how good this team is, I had probably one of the best matches I've ever had. Its never out of it, as that regen core's bulk allows you to sack 1 or 2 mons or not even with prediction and have 2 completely healthy mons really to wreck. This team will also only get better when adaptability comes out (only reason this thing didn't flat sweep me lol)![]()
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Well, this is the first time that I'm posting here hoping that I do well. The team is based with the common core of Mienfoo + Tangela. The team use offensive power at the same time that It works like a defensive one, just trying to be less agresive in the start still you get some items knocked off with Tangela and Mienfoo. Pawniard seems a very good Stealth Rocker, since defog started to be famous and because of his ability you have to think If you want to put him at +2 attack. I don't think that this team really need a spiner/defoger, since the only hazard that it is used in the current metagame is SR, who only affect Archen (and it has roost to recover the damage) and no the other because of their way to recover because ability, item or move. Skrelp is a pretty good check to some things like Meditite (If he doesn't have psycho cut), Swirlix (most of them doesn't use Thunderbolt) and Mienfoo. Archen has Hp ice for Gligar, because it resist all of his attack and can HKO him or 2HKO If it is the defensive one even If it has adamant nature, also it helps to dealt with Yanma. I'm really happy with this team, because I did top 1 in ladder with it and it seems to work really good If you play it careful. I hope you guys like it.
Gligar @ Berry Juice
Ability: Hyper Cutter
Level: 5
EVs: 236 Atk / 236 Spd
Jolly Nature
- Acrobatics
- Earthquake
- Swords Dance
- Substitute
Tangela @ Eviolite
Ability: Regenerator
Level: 5
EVs: 40 Spd / 156 HP / 36 SAtk / 160 Def / 116 SDef
Bold Nature
IVs: 30 Atk / 30 Def
- Knock Off
- Giga Drain
- Sludge Bomb
- Sleep Powder
Mienfoo @ Eviolite
Ability: Regenerator
Level: 5
EVs: 116 Def / 156 HP / 76 Atk / 36 SDef / 76 Spd
Adamant Nature
- Drain Punch
- Fake Out
- U-turn
- Knock Off
Skrelp @ Eviolite
Ability: Poison Point
Level: 5
EVs: 196 HP / 196 SDef / 116 Def
Calm Nature
- Scald
- Sludge Bomb
- Rest
- Sleep Talk
Pawniard @ Berry Juice
Ability: Defiant
Level: 5
EVs: 116 SDef / 40 Def / 200 Spd / 152 Atk
Jolly Nature
- Stealth Rock
- Iron Head
- Sucker Punch
- Knock Off
Archen @ Eviolite
Ability: Defeatist
Level: 5
EVs: 80 Def / 76 SDef / 104 Atk / 236 HP
Adamant Nature
- Roost
- Hidden Power [Ice]
- U-turn
- Rock Slide
Carvanha @ Life Orb
Ability: Speed Boost
Level: 5
EVs: 236 Spd / 196 Atk / 76 SAtk
Naughty Nature
- Protect
- Destiny Bond
- Crunch
- Waterfall
Corphish @ Eviolite
Ability: Adaptability
Level: 5
EVs: 236 Spd / 196 Atk / 76 HP
Adamant Nature
- Swords Dance
- Aqua Jet
- Crabhammer
- Knock Off
Spritzee @ Eviolite
Ability: Aroma Veil
Level: 5
EVs: 12 SAtk / 12 Spd / 212 HP / 76 SDef / 196 Def
Bold Nature
- Aromatherapy
- Wish
- Calm Mind
- Moonblast
Larvesta @ Eviolite
Ability: Flame Body
Level: 5
EVs: 76 HP / 156 Def / 236 Atk / 36 Spd
Adamant Nature
- U-turn
- Flare Blitz
- Morning Sun
- Will-O-Wisp
Gligar @ Berry Juice
Ability: Hyper Cutter
Level: 5
EVs: 236 Atk / 236 Spd
Jolly Nature
- Defog
- Acrobatics
- Earthquake
- U-turn
Mantyke @ Eviolite
Ability: Water Absorb
Level: 5
EVs: 156 HP / 36 Def / 116 SAtk / 196 SDef
Calm Nature
- Rest
- Sleep Talk
- Air Slash
- Scald
Shaymin :D, try one of these Murkrow spreads, I used the 2nd one last generation IDK if it'll still work though... HP Flying lets you have Prankster and a 100% accurate secondary move. You lose a stat point but IMO it's worth it because you get Prankster which makes pooping on Scarf Chou more fun and let's you recover more reliably when paralyzed. IDKKKK might work better?
IMO Volt Switch > Fire Punch on Elekid, the only thing Fire Punch hits for better damage than Ice and Cross is like Ferroseed. And like Joltik lol. Hasty/Naive could be a good idea with that.Murkrow @ Eviolite
Ability: Prankster
Level: 5
EVs: 188 Spd / 24 SDef / 104 Def / 40 HP / 80 SAtk
Timid Nature
IVs: 30 HP / 2 Atk / 30 Def / 30 SAtk / 30 SDef
- Hidden Power [Flying]
- Dark Pulse
- Roost
- Calm Mind
Murkrow @ Eviolite
Ability: Prankster
Level: 5
EVs: 28 Spd / 24 SDef / 184 Def / 224 HP
Bold Nature
IVs: 30 HP / 2 Atk / 30 Def / 30 SAtk / 30 SDef
- Hidden Power [Flying]
- Dark Pulse
- Roost
- Calm Mind
These EV spreads are also more optimal for Porygon, Slowpoke, and Timburr.
You seem to undervalue HP in your EV spreads, as well as not go for Eviolite numbers. It's always best to go for even numbers since Eviolite rounds down. For example, the Slowpoke spread I gave you is actually more bulky for both physical and special despite investing less in both stats thanks to the health investment and hitting even numbers instead of odd for def and sdef. I did the same thing for Porygon and Timburr and EV'd him to live Gligar's Acrobatics from full health. Hopefully this helps you understand where EVs are most valuable, they really make things a lot more bulky and more "EV efficient" :3Slowpoke @ Eviolite
Ability: Oblivious
Level: 5
EVs: 196 HP / 156 Def / 36 SAtk / 116 SDef
Bold Nature
IVs: 0 Atk
Porygon @ Eviolite
Ability: Trace
Level: 5
EVs: 236 HP / 116 Def / 156 SDef
Bold Nature
IVs: 0 Atk
Timburr @ Eviolite
Ability: Guts
Level: 5
EVs: 76 HP / 196 Atk / 76 Def / 156 SDef
Impish Nature