Size Matters: Where (almost) everything gets Pumpkaboo'd!

Reserving Scyther / Scizor, but have a Q as to how to approach Scyther. It has the same BST as Scizor, Scizor being theoretically more of a side grade than evo, almost like a form change (even have the same hp). I feel as though Scyther should get gourgeist treatment, but await The Eevee General 's judgment.

This may also apply to other mons that were once fully evolved like Rhydon or Chansey (none have been done yet), but I feel Scyther is a special case.
 
Solosis:
  • (Small) - 45 / 40 / 35 / 105 / 55 / 20 (- / - / -5 / - / +5 / -)
  • (Average) - 45 / 35 / 40 / 105 / 50 / 20 (- / - / - / - / - / -)
  • (Large) - 45 / 30 / 45 / 105 / 45 / 20 (- / - / +5 / - / -5 / -)
  • (Super) - 45 / 25 / 50 / 105 / 40 / 20 (- / - / +10 / - / -10 / -)
Locked: Sp. Attack, Speed

All four sizes of Solosis have varying bulk; physical over special for Super size and vice versa for Average and Small sizes, while Large size

Duosion:
  • (Small) - 65 / 40 / 40 / 125 / 70 / 30 (- / - / -10 / - / +10 / -)
  • (Average) - 65 / 40 / 50 / 125 / 60 / 30 (- / - / - / - / - / -)
  • (Large) - 65 / 40 / 60 / 125 / 50 / 30 (- / - / +10 / - / -10 / -)
  • (Super) - 65 / 40 / 70 / 125 / 40 / 30 (- / - / +20 / - / -20 / -)
Locked: Sp. Attack, Speed

Likewise, more physical bulk for Large and Super sizes, and more special bulk for Small and Average sizes.

Reuniclus:
  • (Small) - 105 / 65 / 65 / 125 / 100 / 30 (-5 / - / -10 / - / +15 / -)
  • (Average) - 110 / 65 / 75 / 125 / 85 / 30 (- / - / - / - / - / -)
  • (Large) - 115 / 65 / 85 / 125 / 70 / 30 (+5 / - / +10 / - / -15 / -)
  • (Super) - 120 / 65 / 95 / 125 / 55 / 30 (+10 / - / +20 / - / -30 / -)
Locked: Sp. Attack, Speed

Once again, this is a decision between physical and special bulk. Because of the HP change, Super size's physical bulk is similar to Small size's special bulk.
 
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Reuniclus:
  • (Small) - 110 / 80 / 65 / 125 / 80 / 30 (- / +15 / -10 / - / -5 / -)
  • (Average) - 110 / 65 / 75 / 125 / 85 / 30 (- / - / - / - / - / -)
  • (Large) - 110 / 50 / 85 / 125 / 90 / 30 (- / -15 / +10 / - / +5 / -)
  • (Super) - 110 / 35 / 95 / 125 / 95 / 30 (- / -30 / +20 / - / +10 / -)
Locked: Sp. Attack, Speed

Small size actually has a semi-usable Attack stat? Though it’s not like Reuniclus has that much use for physical attacks, but you can always surprise your opponent with a mixed set. Meanwhile, Large and Super sizes quite obviously has more bulk on both sides.
This I dont like so much, as small is quite obviously a dump form so as to optimize super. Literally no one would use anything smaller than super, as 80 attack is nothing compared to 125 SpA, especially so with Psyshock available to go "mixed"
 
This I dont like so much, as small is quite obviously a dump form so as to optimize super. Literally no one would use anything smaller than super, as 80 attack is nothing compared to 125 SpA, especially so with Psyshock available to go "mixed"
Hmmm, then maybe like alternating between physically bulky and specially bulky?

EDIT: changed the stats.
 
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Meditite Line:

Locked: Speed and HP

(Small) - 30 / 45 / 50 / 40 / 55 / 60 ( - / +5 / -5 / - / - / - )
(Average) - 30 / 40 / 55 / 40 / 55 / 60 ( - / - / - / - / - / - )
(Large) - 30 / 35 / 60 / 45 / 55 / 60 ( - / -5 / - / - / - / - )
(Super) - 30 / 50 / 60 / 35 / 55 / 60 ( - / +10 / +5 / - / - / - )

Locked: Speed

(Small) - 60 / 70 / 65 / 60 / 75 / 80 ( - / +10 / -5 / - / - / - )
(Average) - 60 / 60 / 75 / 60 / 75 / 80 ( - / - / - / - / - / - )
(Large) - 60 / 50 / 85 / 60 / 75 / 80 ( - / -10 / +10 / - / - / - )
(Super) - 60 / 80 / 85 / 60 / 75 / 80 ( - / +20 / +10 / - / - / - )

Locked: HP

(Small) - 60 / 95 / 85 / 70 / 85 / 115 - ( - / -5 / - / -10 / - / +15 )
(Average) - 60 / 100 / 85 / 80 / 85 / 100 - ( - / - / - / - / - / - )
(Large) - 60 / 110 / 85 / 75 / 85 / 120 - ( - / +10 / - / -5 / - / +20 )
(Super) - 60 / 120 / 85 / 70 / 85 / 130 - ( - / +20 / - / -10 / - / +30 )
 
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EV

Banned deucer.
reserving meditite line (going to do mega medicham as well)

Locked: Special Defense and Defense. Who needs that shit for this line .-.

(Small) - 30 / 45 / 55 / 35 / 55 / 65 ( - / +5 / - / -5 / - / +5 )
(Small) - 30 / 40 / 55 / 40 / 55 / 60 ( - / - / - / - / - / - )
(Large) - 30 / 45 / 55 / 45 / 55 / 55 ( - / -5 / - / +5 / - / -5 )
(Super) - 30 / 45 / 55 / 35 / 55 / 70 ( - / +5 / - / -5 / - / +10 )

Sorry if this looks weird, im kinda new to this :x
So a few things. Meditite and other Stage 1 Pokemon only get 2 stat changes. Also, its locked stats are HP (lowest) and Speed (highest). Make sure when you start to change a stat, you follow through in every size. I noticed you started to add to Special Attack in Large but then took away again in Super. Check out the examples in the first post for more help.
 

Da Pizza Man

Pizza Time
is a Pre-Contributor
So a few things. Meditite and other Stage 1 Pokemon only get 2 stat changes. Also, its locked stats are HP (lowest) and Speed (highest). Make sure when you start to change a stat, you follow through in every size. I noticed you started to add to Special Attack in Large but then took away again in Super. Check out the examples in the first post for more help.
Can you review my Froakie line? I just finished it
 
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EV

Banned deucer.
Alright here's the final version (keeping all rotom forms with the same stat changes)
Looks good

Reserving Greninja line
Looks good

Nidoran-M line
Looks good

Reserving Aegislash line
Looks good

Reserving Scyther / Scizor, but have a Q as to how to approach Scyther. It has the same BST as Scizor, Scizor being theoretically more of a side grade than evo, almost like a form change (even have the same hp). I feel as though Scyther should get gourgeist treatment, but await The Eevee General 's judgment.

This may also apply to other mons that were once fully evolved like Rhydon or Chansey (none have been done yet), but I feel Scyther is a special case.
Scyther is technically Stage 1 for this pet mod. Rhydon and Chansey are considered Stage 2. I know Scyther is unique in that its BST doesn't change, but it does evolve, so to keep things uniform, he's the pre-evo of Scizor. Sorry!

Solosis line
Looks good

--

Please ping/PM me or anyone in the review council to get your changes reviewed. I will try to keep on top of updating, but if I miss your submission, don't hesitate to remind me! ^_^

Keep up the good work. I'm compiling stats in the spreadsheet and I've had a lot of help from AWailOfATail Kit Kasai and Snaquaza right now with how to code this.

PS Asterat don't forget about the T-tar family!
 
Alright, reserving Oshawott line.

Oshawott:
  • (Small) - 55 / 55 / 40 / 63 / 45 / 50 (- / - / -5 / - / - / +5)
  • (Average) - 55 / 55 / 45 / 63 / 45 / 45 (- / - / - / - / - / -)
  • (Large) - 55 / 55 / 50 / 63 / 45 / 40 (- / - / +5 / - / - / -5)
  • (Super) - 55 / 55 / 55 / 63 / 45 / 35 (- / - / +10 / - / - / -10)
Locked: None

Oshawott line is a fun one: considering their flavor, it’s either higher speed or higher defense. Small size gains higher speed for lower physical bulk, while Large and Super gains better Defense for being slower.

Dewott:
  • (Small) - 75 / 75 / 50 / 83 / 60 / 70 (- / - / -10 / - / - / +10)
  • (Average) - 75 / 75 / 60 / 83 / 60 / 60 (- / - / - / - / - / -)
  • (Large) - 75 / 75 / 70 / 83 / 60 / 50 (- / - / +10 / - / - / -10)
  • (Super) - 75 / 75 / 80 / 83 / 60 / 40 (- / - / +20 / - / - / -20)
Locked: None

Once again, Dewott can either obtain greater Defense for lower Speed, or faster but frailer on the physical side.

Samurott:
  • (Small) - 95 / 95 / 75 / 108 / 70 / 85 (- / -5 / -10 / - / - / +15)
  • (Average) - 95 / 100 / 85 / 108 / 70 / 70 (- / - / - / - / - / -)
  • (Large) - 95 / 105 / 95 / 108 / 70 / 55 (- / +5 / +10 / - / - / -15)
  • (Super) - 95 / 110 / 105 / 108 / 70 / 40 (- / +10 / +20 / - / - / -30)
Locked: Sp. Attack

Samurott, instead, becomes either a fast but frail special attacker or a slow bulky mixed attacker. Super’s 95/105 bulk is definitely better than 95/85, while Small’s 85 Speed allows it to outspeed things it could not earlier.
 

Da Pizza Man

Pizza Time
is a Pre-Contributor
Reserving Thundurus

  • (Small) - 74 / 105 / 70 / 125 / 80 / 126 (-5 / -10 / - / - / - / +15)
  • (Average) - 79 / 115 / 70 / 125 / 80 / 111 (- / - / - / - / - / -)
  • (Large) - 84 / 125 / 70 / 125 / 80 / 96 (+5 / +10 / - / - / - / -15)
  • (Super) - 89 / 135 / 70 / 125 / 80 / 81 (+10 / +20 / - / - / - / -30)
Locked Stats: Special Attack and Defense

Overview: Here, I decided to try to get the best of all roles on Thundy, as a special sweeper, a physical sweeper, and a supporter. On Small and Average, Thunudrus is meant to be more of a fast special sweeper and a supporter, getting a nice boost in speed in exchange for a attack drop it was likely not going to use anyways on its small form. Infact, the drop in HP also helps it a bit by giving it an odd HP number, which lets it use substitute and LO more. On Large and Super, Thundurus is a semi bulky physical sweeper, getting a boost in HP for a help with recoil damage from Wild Charge. Its speed drop is kinda unfortunate, but Large still has a good speed tier and Super has enough HP to make it up

  • (Small) - 74 / 95 / 70 / 145 / 80 / 116 (-5 / -10 / - / - / - / +15)
  • (Average) - 79 / 105 / 70 / 145 / 80 / 101 (- / - / - / - / - / -)
  • (Large) - 84 / 115 / 70 / 145 / 80 / 86 (+5 / +10 / - / - / - / -15)
  • (Super) - 89 / 125 / 70 / 145 / 80 / 71 (+10 /+20 / - / - / - / -30)
Locked Stats: Defense and Special Attack

Overview: Tbh, when I was doing this I was more focused on Thundurus-I then I was on Thundurus-T. However, that does mean its so bad. On Small, it can trade in its Prankster abillity and 10 of its Speed for Volt Absorb and 20 more special attack. Also, the speed does make as much as a difference on Small as on average since there still in the same general speed tier, so it will still be able to outspeed important threats. Unfortunately it wont be a very good support poke. On Large and Super it will be a slightly less poweful and fast physical sweeper, but that is okay since it can heal itself if you are good with predictions. Also, with its new ability and bulk, it can serve as somewhat of a wall on Super.
 
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Snaquaza

KACAW
is a Community Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Reserving Landorus

Small: 89 / 125 / 80 / 110 / 80 / 116
Average: 89 / 125 / 90 / 115 / 80 / 101
Large: 89 / 125 / 100 / 120 / 80 / 86
Super: 89 / 125 / 110 / 125 / 80 / 71

Locked: Attack (Highest), Special Defense (Lowest)

This Landorus can do multiple things effectively: either trying to sweep with high speed and lesser Special Attack, although it's still enough to inflict major damage to most opponents. As it becomes bigger you get a better wallbreaker that gets more physically bulky as well, but you won't have the ability to outspeed as much anymore.

Small: 89 / 145 / 80 / 100 / 80 / 106
Average: 89 / 145 / 90 / 105 / 80 / 91
Large: 89 / 145 / 100 / 110 / 80 / 76
Super: 89 / 145 / 110 / 115 / 80 / 61

Locked: Attack (Highest), Special Defense (Lowest)

This Landorus can do different things as well. When it's in its small form it can attempt to quickly remove Pokemon from the game. In its bigger forms it loses the ability to outspeed most opponents, but can tank most physical moves way more easily. This causes it to easily pivot and be a way better check than usually. It can counter more as well now.

Explanation and stuff coming soon
 
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Pikachuun

the entire waruda machine
Reserving Goomy and its line, and am now finished with them.


Small: 50 | 50 | 35 | 55 | 75 | 35
Small size is essentially a 1-up of Average size's bulk, at a cost of 5 speed.
Average: 45 | 50 | 35 | 55 | 75 | 40
Average size is the same as normal. No explanation required.
Large: 40 | 50 | 35 | 55 | 75 | 45
Large size switches its HP and Speed stats, because they both were different by 5.
Super: 35 | 50 | 35 | 55 | 75 | 50
Super size is a 1-up of large size, turning it into a slightly faster thing in exchange for a bit more bulk.
Locked Stats: Defense and Special Defense.
Reasoning for stats: Pumpkaboo rules. I picked the 2nd (Speed) and 3rd lowest (HP) and worked with those. I noticed that the second smallest rose by 5 as size increased, and vice versa. Yes, it's weird to have bulk decrease with size.


Small: 78 | 75 | 53 | 73 | 113 | 60
For weaker special attacks, you have more bulk. Quite simple, really.
Average: 68 | 75 | 53 | 83 | 113 | 60
Works exactly the same as normal. No explanation needed.
Large: 58 | 75 | 53 | 93 | 113 | 60
Want more power at the cost of bulk while still retaining a decent chunk of it? Go with this.
Super: 48 | 75 | 53 | 103 | 113 | 90
Want to run a specs dragon-type in Middle Cup that's specially bulky? Go ahead and run this with its 103 Special Attack stat.
Locked Stats: Defense and Special Defense.
Reasoning for stats: No rules to use as a base except for my Pikachu submission. I picked the 2nd highest (Special Attack) and 3rd lowest (HP) into account in making this. Once again, a case of size increases dropping in bulk.


Small: 90 | 115 | 70 | 105 | 150 | 70
Want to run a physically-based mixed version of Goodra? Well here you go!
Medium: 90 | 100 | 70 | 110 | 150 | 80
You get the joke.
Large: 90 | 85 | 70 | 115 | 150 | 90
This goodra is slightly faster than normal, however you can't run physical attacks anymore without a significant damage decrease. I suppose Dragon Tail could still work though..
Super: 90 | 70 | 70 | 120 | 150 | 100
Want to run a mono-special set? This is the Goodra for you. Bulky on the special side while still packing a decent 100 speed tier.
Locked Stats: Gee I wonder...
Reasoning for stats: Gourgeist rules. I picked the 2nd (Special Attack) and 3rd highest (Attack) as well as the 2nd lowest (Speed) and worked with those.
 
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EV

Banned deucer.
I got Squirtle
  • (Small) - 44 / 48 / 65 / 45 / 69 / 43 (- / - / - / -5 / +5 / -)
  • (Average) - 44 / 48 / 65 / 50 / 64 / 43 (- / - / - / - / - / -)
  • (Large) - 44 / 48 / 65 / 55 / 59 / 43 (- / - / - / +5 / -5 / -)
  • (Super) - 44 / 48 / 65 / 60 / 54 / 43 (- / - / - / +10 / -10 / -)
Locked: Defense, Speed
Overview: Super is a specially offensive attacker who can run more powerful Water Spouts at the cost of some bulk. Small is a good mixed bulk Spinner but loses out on some power with its Scalds.
  • (Small) - 59 / 63 / 70 / 75 / 80 / 58 (- / - / -10 / +10 / - / -)
  • (Average) - 59 / 63 / 80 / 65 / 80 / 58 (- / - / - / - / - / -)
  • (Large) - 59 / 63 / 90 / 55 / 80 / 58 (- / - / - / +20 / -10 / -)
  • (Super) - 59 / 63 / 100 / 45 / 80 / 58 (- / - / - / +20 / -20 / -)
Locked: Speed
Overview: Small gets a stronger Special Attack to threaten switch-ins trying to block Rapid Spin (what does this thing do again?) while Super has pretty good overall bulk with Eviolite but a very weak Special Attack. Scald is still usable for burns, but it won't be hitting anything for much damage anymore.
  • (Small) - 79 / 78 / 90 / 100 / 105 / 78 (- / -5 / -10 / +15 / - / -)
  • (Average) - 79 / 83 / 100 / 85 / 105 / 78 (- / - / - / - / - / -)
  • (Large) - 79 / 88 / 110 / 70 / 105 / 78 (- / +5 / +10 / -15 / - / -)
  • (Super) - 79 / 93 / 120 / 55 / 105 / 78 (- / +10 / +20 / -30 / - / -)
Locked: Special Defense, Speed, and HP (mega)
Overview: Blastoise becomes very bulky in Super size with 79/120/105 defenses. Its Special Attack is pretty pathetic, so if it needs to do any damage, it will have to rely on an okay 93 Attack now. Large is interesting because it still has very good bulk and a somewhat usable Special Attack. Small can function as an all-out Special Attacker, but will probably be the least used. Average can still work since it has the best blend of bulk and power.
 
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Valmanway

My jimmies remain unrustled
is a Smogon Media Contributor Alumnus
Reserving Bagon line.

  • (Small) - 40 / 75 / 60 / 40 / 30 / 55 (-5 / - / - / - / - / +5)
  • (Average) - 45 / 75 / 60 / 40 / 30 / 50 (- / - / - / - / - / -)
  • (Large) - 50 / 75 / 60 / 40 / 30 / 45 (+5 / - / - / - / - / -5)
  • (Super) - 55 / 75 / 60 / 40 / 30 / 40 (+10 / - / - / - / - / -10)
Locked Stats: Attack and Special Defense

Bagon's HP and Speed change so you can choose wheter or not you want a faster, frailer sweeper, or a slower, bulkier attacker.

  • (Small) - 55 / 95 / 100 / 70 / 50 / 50 (-10 / - / - / +10 / - / -)
  • (Average) - 65 / 95 / 100 / 60 / 50 / 50 (- / - / - / - / - / -)
  • (Large) - 75 / 95 / 100 / 50 / 50 / 50 (+10 / - / - / -10 / - / -)
  • (Super) - 85 / 95 / 100 / 40 / 50 / 50 (+20 / - / - / -20 / - / -)

Locked Stats: Defense

Shelgon gets boosts to his HP with his larger forms, and his Special Attack is usable in Small Form, but is useless for the larger forms.

  • (Small) - 110 / 135 / 80 / 100 / 80 / 95 (+15 / - / - / -10 / - / -5)
  • (Average) - 95 / 135 / 80 / 110 / 80 / 100 (- / - / - / - / - / -)
  • (Large) - 80 / 135 / 80 / 120 / 80 / 105 (-15 / - / - / +10 / - / +5)
  • (Super) - 65 / 135 / 80 / 130 / 80 / 110 (-30 / - / - / +20 / - / +10)

Locked Stats: Attack

Salamence can either be a slower, bulkier attacker in Small form, or a faster, frailer, mixed attacker as his forms get bigger.
 
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