PDC
street spirit fade out
[Pros]
<ul>
<li>Mega-Houndoom is a huge step up from its original form. Adds bulky, speed, and a lot more attacking power.</li>
<li>Solar Power gives it a huge niche on Drought teams. Adds the extra power needed to really give it extra power.</li>
</ul>
[Cons]
<ul>
<li>Still has a large amount of weaknesses. Being weak to Stealth Rock limits it greatly.</li>
<li>Doesn't fit on every team, and needs to be supported and specialized to be used to best effect. Most should be limited to Drought teams if it wants to be fully effective.</li>
</ul>
[Set Recommendations]
<p>Houndoom @ Houndoominite<br />
Ability: Solar Power<br />
EVs: 4 Def / 252 SAtk / 252 Spe <br />
Timid Nature (+Speed, -Attack)<br />
- Fire Blast<br />
- Dark Pulse<br />
- Hidden Power Ice / Solar Beam <br />
- Nasty Plot / Will-O-Wisp / Destiny Bond </p>
<p>is doge. needs ninetails to be used to full potential and strength. must be paired with something that brings sun to grant it full effectiveness. solar power turns this average quick sweeper to a strong and powerful one. pokemon that spin away hazards are crucial due to the huge amount of hazard weaknesses he has. starmie is a great candidate for pure spinning, sharing good offensive and defensive synergy. physically inclined wall breakers like dragonite, garchomp, and mamoswine are very helpful in breaking down special walls. mamoswine does a good job at checking dragons especially.</p>
[Checks and Counters]
<p>under drought this guy is doge, but without it loses to things like specially bulky pokes and dragons depending on moves it runs. strong under sun but loses some power without it up / nasty plot. although pre-bank gifts it no heatran so it is a bit better for now.</p>
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