Maybe thats a dumb question but cant luck be "moderated" in Smogon competitive battles?
I mean, we don't play by nintendo rules, and for example you can't put to sleep 2 mons at the same time, to increase clean and fair games. So would it be possible maybe to decrease the "luck part", like critical hits ratio, or increase a little bit focus blast accuracy etc? Because maybe im clearly missing something in which case im willing to know what, but what's the point of having a move like HJK be 90% accuracy? And Air slash, 95%? I dont think for example that focus blast is broken, and the pps are only 8, so why make it like 70% accuracy? It can loose you games you should not, and im not talking only about Sweepage vs Ciele. I bet a lot of people here lost because of that miss. it's not like we had some other good fighting move to play with. For example, people cant complain too much (imo) about a fireblast miss, because hey, they could play flamethrower, its not like fthrower was the weakest move out there. But for stuff like focus blast or HJK its really annoying, we have to play HJK on medicham because it does not have close combat, and we are not going to play drain punch.
I dont play any other game competitively, so how do other games do? Are they luck reliant too? Like Pokemon is. Or maybe you guys think that luck is part of the game and we should deal with it, which is also a point of view I can understand.
The thing is, it's frustrating when a good player is out only because of bad luck, when if the game was clean it would have been different. I can understand that someone who puts a lot of efforts in this game, has his heart broken when rng decides he's not gonna be able to go further.
I dont know if this point already had been discussed here in Smogon, but I think its interesting to know if one day we could do something about it or no.
I don't know, maybe a lot of people would think it's not smart what im saying because i'm missing an important point, but i really dont see what I am missing. I know it wont change because it seems competitive pokemon exists since like more than 10 years now, and Smogon follows exactly the games mechanics (crits, accuracy etc) but yes, I feel something could be improved about that.
Note: everyone here making to final rounds is a great player im not trying to say some people dont deserve this, they are here because they are good. I'm just talking about the luck mechanics, nothing more nothing less.
Note 2: I was writing this post and meanwhile people told me on skype that luck is part of the game (which is true and what makes the game funny), so I would like to erase everything I wrote because it might be bullshit, but I spent like 10mn writing everything, it would be a loss if I erased that. And i dont know, i dont think that the luck part is always that funny when people reach such important level of tournaments.
I mean, we don't play by nintendo rules, and for example you can't put to sleep 2 mons at the same time, to increase clean and fair games. So would it be possible maybe to decrease the "luck part", like critical hits ratio, or increase a little bit focus blast accuracy etc? Because maybe im clearly missing something in which case im willing to know what, but what's the point of having a move like HJK be 90% accuracy? And Air slash, 95%? I dont think for example that focus blast is broken, and the pps are only 8, so why make it like 70% accuracy? It can loose you games you should not, and im not talking only about Sweepage vs Ciele. I bet a lot of people here lost because of that miss. it's not like we had some other good fighting move to play with. For example, people cant complain too much (imo) about a fireblast miss, because hey, they could play flamethrower, its not like fthrower was the weakest move out there. But for stuff like focus blast or HJK its really annoying, we have to play HJK on medicham because it does not have close combat, and we are not going to play drain punch.
I dont play any other game competitively, so how do other games do? Are they luck reliant too? Like Pokemon is. Or maybe you guys think that luck is part of the game and we should deal with it, which is also a point of view I can understand.
The thing is, it's frustrating when a good player is out only because of bad luck, when if the game was clean it would have been different. I can understand that someone who puts a lot of efforts in this game, has his heart broken when rng decides he's not gonna be able to go further.
I dont know if this point already had been discussed here in Smogon, but I think its interesting to know if one day we could do something about it or no.
I don't know, maybe a lot of people would think it's not smart what im saying because i'm missing an important point, but i really dont see what I am missing. I know it wont change because it seems competitive pokemon exists since like more than 10 years now, and Smogon follows exactly the games mechanics (crits, accuracy etc) but yes, I feel something could be improved about that.
Note: everyone here making to final rounds is a great player im not trying to say some people dont deserve this, they are here because they are good. I'm just talking about the luck mechanics, nothing more nothing less.
Note 2: I was writing this post and meanwhile people told me on skype that luck is part of the game (which is true and what makes the game funny), so I would like to erase everything I wrote because it might be bullshit, but I spent like 10mn writing everything, it would be a loss if I erased that. And i dont know, i dont think that the luck part is always that funny when people reach such important level of tournaments.