Er, is it just me, or is anyone else confused as to why Scrafty went DOWN? And it wasn't exactly a modest drop either...6 spots is nothing to laugh at when OU only has 3.41% of all pokemon.
Seriously, I use this set:
Scrafty @Chople Berry
EVs: 4 HP / 252 Atk / 252 Spe
Jolly
Moxie
- Dragon Dance
- Drain Punch
- Crunch
- Ice Punch
Yes, I run Drain Punch over Hi Jump Kick. I've found Drain Punch to be way more useful, because being able to heal shitloads of health back when you kill something with Drain Punch is really useful. Also, I do run Chople Berry, and it's screwed over so many poor souls that it's not even funny. Reuniclus thinks it can try and check you? Focus Blast doesn't kill. Terrakion thinks it can kill you with Close Combat? That doesn't kill either. Gengar wants to stop you from DDing with its Focus Blast? Nah. ScarfTar thinks it can revenge-kill you with Superpower? Lol. That Sawsbuck thinks it can Jump Kick you to death? Heh, not even close. Even a weakened Conkeldurr might have a bit of trouble now since it can't revenge-kill with Mach Punch (though I'd advise against staying in on them if they're at full health).
I swear that so many people look at 90 base Attack and 58 base Speed and think it won't be able to sweep. That's blatantly untrue.
People don't seem to realize that it's not Scrafty's base Attack that makes him so dangerous. The things that makes him dangerous are:
1) His incredible coverage. Dark/Fighting/Ice hits 11 out of 17 types for super-effective damage and isn't resisted by anything. Unlike a lot of other Fighting-types, he's not walled to hell by Gliscor, and against Psychic-types, he doesn't have to rely on a weak unSTAB Payback.
2) He outspeeds base 111s after one DD. This is arguably the most important speed benchmark thanks to Thundurus, so it gives Scrafty just enough Speed to pull off a sweep.
3) Moxie is ridiculous, because all it takes is one kill after a Dragon Dance to be at +2/+1 and have all that super-effective coverage. As you can imagine, after that first kill, the opponent is going to be in a lot of trouble if they don't have a pokemon that can not only survive a hit, but also inflict burn. Or if they have a pokemon that's bulky enough to take a hit and phaze him out, they can try that. But unless it's an all-out stall team, it's not easy to deal with Scrafty after he gets going due to Moxie. It's especially hard if your team has stuff that can't take his Drain Punch very well, because then he'll just be getting all his health back in the process of killing your team.
4) His bulk allows him to take all sorts of hits, even when it's uninvested. To put it into perspective, he takes hits about as well as Garchomp does on the special side when both have 4 HP EVs. Another example is that 252 HP Rotom-W only takes hits about 5% better than 4 HP Scrafty, and Rotom-W is usually seen to be pretty bulky. Coupled with Drain Punch, this makes Scrafty really hard to take out when he starts up his sweep. It also means he can set up Dragon Dance easily, sometimes more than one.
5) He gives a lot of weather teams trouble. Sand in particular seems to have the most trouble with him, but the other weathers hate facing him as well, making him a very good pick on weather and non-weather teams alike. He does have a little bit of trouble with Chlorophyll-stacking Sun teams though.
For instance, let's look at what he can do against the weather teams (forgive me if I don't remember every single member from these teams, I'm just thinking off the top of my head):
Sand - Kills Tyranitar, Excadrill (barely survives an Adamant LO EQ but is possible), Terrakion, Ferrothorn, Landorus, Gliscor. Has a bit of trouble against Scizor, Jirachi, and Skarmory, but those can be taken out by other teammates. He can really hurt a lot of offensive sand teams though, and he sets up easily against stuff like Tyranitar and Ferrothorn.
Rain - Kills Tornadus, Thundurus, Latios, Latias, Ferrothorn, Virizion, Dragonite. Sets up easily against Ferrothorn and maybe Forretress. Has a little bit of trouble with Jirachi, Skarmory and Scarf Politoed, but with a little bit of support he can still run through a lot of the serious threats in a Rain team.
Hail - A lot of these members are weak to Fighting, so after 1 DD, most of them will go down fairly easily. Don't try setting up on Kyurem though.
Sun - Scrafty admittedly does have a bit more trouble against these teams, mostly because of Sleep Powder Chlorophyll users being a pain. However, he kills Heatran, Sawsbuck, Venusaur, Chandelure, Victini, Lilligant and since Ninetales is going to begrudgingly come out after a few boosts, he will get killed pretty easily too. Watch out for Venusaur and Lilligant's Sleep Powders though. Tangrowth will most likely be able to win against you no matter what unfortunately, and Regenerator Tangrowth is damn near impossible to kill even with Ice Punch. Darmanitan might try to revenge-kill as well since they tend to be Scarfed, so watch out for them.
I run a Sun team that's gotten me up to top 20 (sometimes top 10) on the ladder several times (keeps getting knocked back down due to random losing streaks), but I have to say that the success is due to my Scrafty, Sawsbuck, and Tangrowth all working together to crush each others' counters. Scrafty is also a really good plan B in case I can't get rid of my opponent's weather changer, in which case, both Tangrowth and Sawsbuck will devote their efforts to helping him out.
Basically, use Scrafty people, he's really damn good. Remember how people use Nidoking for his super-effective coverage despite the fact that he only has 85 base Special Attack? Well Scrafty has that super-effective coverage, but he doesn't need anyone to pass him shit. He can do it himself.
(PS, people really shouldn't be hating on Sun, it's a damn good weather...)
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Also, just a minor thing on the Politoed rise, I have a feeling that its rise isn't solely due to Garchomp's leave. I think people are finally starting to realize that Politoed in itself is a very good abuser of its own Rain and that he's not just there to continually take hits and use Scald. He actually does a shitload of damage with his Specs set, and is a very good revenger with its Scarf set. When you have a Hydro Pump that's able to 2HKO Blissey, you know that shit is hitting hard.