Paint's acting funny, so I cann't point out the areas that need work as well, but I'll try. The tail is cut off right now, for starters. It would look better if it was lower down like in the OS, since that would give it more space. The area underneath the Sprite's left cannon chould be black/gray. The last thing I can find is that some of the claws look a little blocky, and the top claw of the right hand is tiny and could be bigger. Not sure if this can be fixed easily. I hope this is helpful, since I know how vague I sound w/out a pic.okay thanks for the great comments, ill go back and fix that left leg.
edit: i fixed the shading and the left leg, if anythings still wrong dont hesitate to point it out.
Thank you. I now have learned how to make an outline. Outlines alone are the only things that give me trouble whenever I try scratching, and, for some reason, I never thought about simply tracing them. I simply cannot describe in words how much this one concept will aid my Spriting skills. Thank you.On the topic of pixel-over vs scratch, it is my opinion that if a majority of your sprite was scratched, than it's a scratch. So say you used a picture as a reference to create your outline, then filled in the coloring and shading on your own, that would be a scratch, even if you took the "easy" route and just traced the outline from your reference art. If you trace everything from your resized reference art, including shading, then you have a pixel-over. I say this because all of my scratch sprites start in my sketchbook. I've only made one sprite without tracing the outline from my sketchbook, and even then I still had to hand draw certain parts of it so I could see what it was supposed to look like. Simply-put, you need reference art if you want to make good scratches.
While this is actually quite good for a first full scratch, there are a few things in addition to what TV pointed out that I would like to add.Pink said:My first full scratch!
Ok, for this sprite, I took a picture off of Deviant Art and traced it in Paint.Net. I then scaled it down to sprite size, and filled everything in myself, blah blah blah. I dunno if it counts as a true scratch, since I just traced someone else's art and used that as my base, instead of starting from scratch.
What I need though, is super criticism. Go crazy. Tear me apart. The tail needs work, and the (left) eye on the right needs help too. Let me know...
How's my shading? Hows the general shape? Does it adhere to the anatomy of the original sprite? And anything else you can think of. Thanks!!!
I had asked for a darkrai colored suicune, but it was already fulfilled, but if you want to try, go for it.Did somebody ask for a suicune sprite a while back?
I'm on it. =D I love doing trainer sprites.Can some one make a sprite where this traineris recolored as shiny metagross ( gold and gray) and stand next to a shiny metang
similar to this?
I would be grateful and will of course give you credit :)
Cool! Can't wait :)I'm on it. =D I love doing trainer sprites.
Wow, that's looks good! The only (tiny :P) issue is that the metang is behind him. If you would put the metang next to him, to our left, then it would be perfect :)Here you go:
I can't do transparency, so you might have to fix that yourself. =/ Sorry, Paint can be a bitch.
Anything that needs fixing?
Mmm, I tried that first. It doesn't look nearly as good. But if that's what you're looking for, sure.Wow, that's looks good! The only (tiny :P) issue is that the metang is behind him. If you would put the metang next to him, to our left, then it would be perfect :)