matty
I did stuff a long time ago for the site
Introduction
Hello friends and fools. I recently came back to competitive battling (like for serious this time) after a long absence. I decided to see if I could come back to a completely new meta-game since the last World Cup (which was when I actually played seiously). During that time most teams were very balanced and Stally. Recently in the last month, the meta-game has focused on fast, hard-hitting teams that were popular during the Age of Husk. And so, I set out to make the gayest team the world has ever seen and abuse the shit out of the random number generator. And what did I accomplish? A team that peaked at number 7 (until I got bored), a whole lot of pissed of people, and my accomplishment that this meta-game doesn’t take much skill to get easy wins. What I like most about this is that it would be a good starter team for anyone just beginning competitive OU. Enjoy!
The Preview
The Team Itself
Uxie @ Choice Scarf
Ability: Levitate
EVs: 252 HP/104 Def/152 Spd
Bold nature (+Def, -Atk)
- Trick
- Thunder Wave
- Stealth Rock
- Psychic
For a while this lead spot was my Achilles heel. I had an Azelf lead, which later became a Metagross lead which later became a Heatran lead which blah blah blah. I could never find a lead that have synergy with the rest of my team, got Stealth Rocks up quickly and could support. And then one day, I played another fellow running a similar Parahax team with TrickScarf Uxie and it just instantly clicked. After testing it for a couple of days, I can’t say how happy I am that I played that guy. This thing wrecks almost every single lead in OU bar a few things and what I love about it is that people have no idea what to except from it because it is so rarely used in OU to begin with. Plus the thing is a fucking tank and takes hits like a champ. In fact, often times you’ll take a significant amount of damage and I’ll save it just for a free switch for my other Pokemon. It uses simple strategy: you trick, you Twave, you SR and you switch. It is amazing to me how many things this fucks up. If a bulky lead gets a Scarf, it’s useless for most of the game. If an Azelf or Aero gets the scarf and Taunts, its deadweight and it’ll have to come in latter in the game to Stealth Rock giving me extra tempo time. The EVs are fairly simple with 152 Spd outrunning all leads without a scarf including Aero and Azelf, while the rest goes into making you a bulky little tank. I run Psychic because should I encounter Champ leads or Infernape leads, I like having some Fighting security. I tried U-Turn but I really don’t care much because often times they are just switching out anyway and I almost always go to Machamp off the bat.
I’m just going to go through the Top 10 list of leads and mention what I do and how I play around them:
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Machamp (M) @ Leftovers
Ability: No Guard
EVs: 240 HP/252 Atk/16 Spd
Adamant nature (+Atk, -SAtk)
- Substitute
- Dynamicpunch
- Payback
- Ice Punch
Boy, this things wrecks fucking house and hits like a pile of bricks. I’ve literally had this thing sweep teams with Confusion luck alone. As I’ve mentioned above, Uxie is a great compliment to Champ because Uxie is a Dark and Bug magnet, which easily allows Machamp to come in, get a free Sub and wreck faces behind it. Without a doubt, this thing gets a kill a game easily. DP is a given on the set, Payback is for ghosts and Latias that switch in and Stone Edge is for Salamences and Gyaradoses trying to Intimidate you. I’ve often thought about testing dropping Sub so that I could run both Ice Punch and Thunderpunch (because I miss the KO on Gyarados if it Intimidates me. Maybe sometime in the future; but I enjoy all the free subs I get. I also run 16 Speed just because I hate tying other Machamps and I want to know I’m faster and because I’d rather not get T-Waved from a Blissey when I can get a free sub should it try and get cheeky by staying in.
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Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP/110 Def/112 SAtk/32 Spd
Modest nature (+SAtk, -Atk)
- Grass Knot
- Thunder Wave
- Recover
- Hidden Power [Fire]
Celebi, Blisey and Gyarados are my defensive core that makes sure I have plenty of options to get safe switches and keep tempo. Celebi T-Waves like a champ, counters Gyarados and Breloom, and spreads Paralysis. It is also a nice lure for Scizors trying to U-Turn off me. The only thing I hate about her is that I can’t KO Scizors unless I have at least two Stealth Rock damages. So what I’ll test in the future is giving it enough SpA to make sure I get those KOs. *EDIT* I have changed her EVs so that I am now guaranteed the KO, thanks to Pratty for the Calcs and helpful advice. It is also a nice from Scarf Tar as they usually get T-Waved on the switch. Then I recover to Scout what move they are using and depending if they are Crunching or Pursuiting I’ll either stay in and GKnot and Recover stall them if they Pursuit or go to Champ if they Crunch since it usually only does 50%-60%.
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Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 152 HP/252 Def/104 SAtk
Bold nature (+Def, -Atk)
- Seismic Toss
- Thunder Wave
- Softboiled
- Ice Beam
Yep, gay old Blissey is on the team because I need the Special Attack switch-in and because it spreads Paralysis for the rest of the team. What I like so much about Blissey is that often times it lures in Heatrans that have the possibility of stopping my Jirachi Sweep and often times they will explode. I opted for Ice Beam over other things because Salamence is a bitch and likes to DD in her face. Often times I get the last laugh. It counters all the main Special sweepers blah blah blah, but the one thing I don’t like about her is that she also lures Tyranitars and Scizors which are annoying as fuck for her. Its usually fine because I para them all the same, but I have to play on eggshells around them.
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Jirachi @ Leftovers
Ability: Serene Grace
EVs: 80 HP/176 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Substitute
- Thunder Wave
- Iron Head
- Fire Punch
This thing should be named Gaychi in the analysis (if it had one.. -.-). You all heard about this set from the Smogcast I’m sure but many of the “Bros” (you know who you are), were running this set way before it gained huge popularity. What I love about this set is that should you get a Sub down (which is so easy) and many of the opponents team is paralyzed, it usually spells GG. You get a T-Wave in combined with Iron Head and you have a slim chance of hitting me. If your running inaccurate moves (I’l looking at you Tran and Starmie), you can easily be Hax fucked. The moves are self-explanatory, Iron Head anything and everything (except steels) to death, T-Wave annoying things that are faster than you and/or are steels, and switch out if you could be possibly KO’d because this is the most important part of the team and needs to be saved at all costs. The EVs are my own creation: 80 HP for lefties number, 252 Spd + Jolly to make sure I’m atleast tying or outrunning all 100 Spd tier pokemone (fuck you Mence), and the rest dumped into Atk. Easily the MVP of the team along with Uxie. The main sweeper and the main bitch.
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Gyarados (F) @ Leftovers
Ability: Intimidate
EVs: 156 HP/72 Atk/96 Def/186 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Waterfall
- Thunder Wave
- Stone Edge
So I had a general idea of the team when I started and I was left with one slot left to fill. I realized that I had an enormous fighting weakness so I decided to go with my lovely friend, BulkyGyara. The EVs are the same, along with most of the moves: T-Wave. Yep, ripped from Pride’s RMT I decided to test it on a whim and liked it quiet a bit. While he opted for Bounce, I went with Stone Edge. I hate Salamence and often if I can Para them I can easily Stone Edge them. Every once in awhile, I DD if I know I have a good chance at sweeping or dealing significant damage to a team. But for the most part he is just here to check Infernape (which btw he does an awful job at) Scizor, and Lucario. He is probably the weakest link on the team and I’ve often messed around with his sets like taking out DD, but I’ve never found the perfect set for him. Oh well!
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Stragey Talk:
Its simple and if you don’t see it, I’d be surprised. 5 of my 6 Pokemon carry T-Wave. Know I now many of you are gonna go “matty, isn’t that fucking overkill?” And I’ll reply, FUCK NO. Why so much Para? Because for the most part I’m making sure nothing sets up for starters, I give my Jirachi a chance to sweep teams because it absolutely loves the Paralysis support, and because getting free turns from full para’s is game breaking helpful. Now having said that, DON’T LOSE JIRACHI. Lemme repeat this again: DON’T FUCKING LOSE JIRACHI. Jirachi is the lynchpin for the team and the saving grace. Also, be weary of Pressure Pokemon when using it. Often times a Dusknoir will switch in and I’ll go “Oh whatever, that thing isn’t doing much to me” and I Iron Head it to death. Then I look after I kill it and I have 10 PP left v_v. Be weary of this kind of stuff because Iron Head is your bread and butter and should a team stall you out of it you are most likely fucked.
Early to Midgame you will want to bring Machamp in to scout the other team, DP some things and soften walls and counters up up. It isn’t a bad idea to also save him, but for the most part he is expandable. Another thing I’d like to say is that this team is very, very MixApe weak and should you lose Gyarados really on, you can be in a world of trouble. Make sure that you don’t apply to much pressure on Gyara so let Champ take bullet punches from Scizor and avoid SR damage, or feel free to sac Uxie as fodder to get free switches in for Gyara or other Pokemon. Don’t take unnecessary chances and make good uses of Celebi and Blissey. They can tank things out, spread paralysis and stick around for awhile. Use them well.
Troublesome Pokemon:
I’m not going to do a complete treatlist because for the most part I hope you all can figure out the safe switches for each situation. But I will add some things that I absolutely hate playing against.
MixApe: I mentioned it before and I’m mentioning it again. Should a player correctly play MixApe (aka switches him out, conserves him late game), that is almost an instant GG for this team. Ape only needs to be careful about getting Para’d and of residual damage as SR and LO will add up. Physical sets are also annoying (albeit rare) and I just need to Intimidate it to death.
Rotom-A: Ugh hate this thing. Why? Because all of its sets are annoying as shit and can possibly screw me up. Trick + Scarf is annoying because as I’ve said earlier, nothing on the team likes taking Scarfs. Pain Split + Rotom: Annoying because even though I can get an easy Para on it, it just stalls me and is a general bitch. Rest Talk sets are also annoying seeing as the only thing that is remotely touching it is Jirachi and that is super shaky at best. Definitely one of the bigger threats to this team, but not impossible to stop should I get some luck with Iron Head and Full Paras
Gliscor: Oh Zak, how you unleashed the most annoying Pokemon known to man. Since only one of my Pokemon cough Bilssey cough has the chance to OHKO Gliscor, it is sure a pain in my side. Should I lose Blissey, I’m fucked and since Gyarados hates switching in so many times and Gliscors often run at the site of Gyarados I usually can’t do much. Heaven help you should Sandstorm be up because even in a pinch Jirachi can Iron Head it to death, but if I miss, its bad news bears. Otherwise it taunts everything, Poisons you and laugh in your face as you slowly die. This is another reason I’m seriously considering Ice Punch on Machamp.
Swampert: Yep the Blue Swamp hippo is very annoying. I can’t paralyze it at all and while I’d can’t really do shit to me except wall Jirachi, it walls Jirachi haha. If I get a Scarf on it, no problem I’m golden. However if it’s brought out late game, it is just annoying. It’ll Roar me around giving Gyara residual damage which it hates. Now I have a Swamp counter in Celebi, but it is hard to pin it down and kill it. Usually a thorn in my side but not unbeatable
Starmie: Starmie is another annoying little bitch. It dodges paralysis thanks to natural cure, can easily stall out Jirachi if it has Recover and spins rocks which is not great for the team. I can’t do much to it with Blissey, if it carries TBolt, Gyara is screwed. Machamp can Payback, but I often lose him because of it. Starmies that lack Recover are cake however and often times I’m able to wear down a Starmie team (because for the most part they are Offensive teams and she usually lacks Recover on those types of teams) and just T-Wave and Blissey stall it out / kill it with Celebi. Celebi is also a nice lure because I don’t mind taking an Ice beam to the face just so that I can GKnot it.
Jirachi: Yep, my own set is quite annoying to this team, but in all honestly, it’s fairly easy to play around because I usually know what to expect. Gyara is ALWAYS my first switch in? Why you might ask?”matty aren’t you gonna give up a free sub or get T-Waved.” Yep I probably will, but I’ve Intimidated it so it isn’t doing shit to Gyara anyway and I often just go straight to Celebi afterwards to take the T-Wave if it already dodged it. Celebi then can HP Fire it which breaks subs like 87% of the time and after that it is just a matter of T-Waving it. What cracks me up about Jirachi is that often times I get a Para their own Haxchi and many people will just leave immediately.
Wish + CM Jirachi is also another annoying bugger. They often come out late game so it is crucial that I Para it. After that I need to go to my own Chi to Fire Punch it, hope for some luck full para’s and hope that it doesn’t paralysis myself. Should it get to many CM’s in, it can easily sweep me.
Heatran: This is more of an annoyance than a counter to the team. Tran easily walls Jirachi taking absolutely nill from Iron Head. It can also switch in on Celebi easily. Once its Paralyzed players usually opt to sacrifice it which helps me tremendously. Blissey can easily switch in and take Fire Blasts all day and losing Blissey isn’t the end of the world but it sure can be annoying.
Salamence: Honestly, I think all teams have a problem with him and mine is no exception. I just need to play around him carefully. If Salamence comes out early, I assume its Mixmence and I go straight to Blissey, T-Wave it as some like to Outrage early and I’m done with it. Other times many like to DD up late game. I ALWAYS T-Wave Salamences late game just because I am so deathly afraid of them sweeping me, should the have Lum Berry its bad news, but it means that lack LO and I can usually get a Gyarados in, Intimidate it, lure an Outrage and let either Celebi or Jirachi take them.
Roserade: Fuck Toxic Spikes; 'nuff said
Team Synergy:
I feel like more people should have team Synergy sections to truly show how their team works as a whole. I’m going to go through some of the combos on these team I particularly like.
Uxie + Machamp
As If I didn’t beat it enough into you, this combo is great. Trick fucks up many things and locks in Dark moves that easily allows Machamp to come in, give Free subs and take tempo away from my opponent. On top of that, many things like Salamence and Gyarados hate switching in to SR and then if I have a Sub up they are basically sacking themselves to take out a Machamp, that is great in my book, especially if I can remove Salamence early. Uxie also spread Machamp Paralysis giving it an easier time of getting a sub down.
Blissey + Celebi + Gyarados
My defensive core of Pokemon that does their job so well by removing many of the threats in the meta-game. It resets tempo, spreads Para for the rest of the team and puts me in the driver seat to scout teams. Gyara and Celebi take incoming Fighting attacks from Blissey. Blissey and Gyara take Fire attacks aimed at Celebi. Gyarados can take Bug attacks (mostly Scizor) fairly well from Celebi. Celebi and Blissey take Special Electirc Attacks. Gyarados and Celebi are also champ at Intimidating and working around annoying threats like Electrivire which often gets easy speed boosts due to my spamming of T-Wave. I’m a big fan of this combo.
Jirachi + the rest of the team
With everything spreading Para’s around and confusions from Champ, this thing comes in so easily, gets a sub up and will sweep you before you know it. If you ever end up playing this team, make sure you don’t let this bugger get a sub up, otherwise you are often losing 1-2 Pokemon to wear it down.
Jirachi + Gyarados
The only thing that Jirachi hates is Paralysis, Ground moves and Fire moves. That is where Gyarados comes in. It takes all three attacks (because it doesn’t mind Paralysis very much), can threaten many of Jirachis counters and further spread Paralysis on unsuspecting things.
Team Building Process
[Jirachi]
I started off with the Queen of Hax. I had my mind already made up on the set. Pretty easy.
[Jirachi] [Machamp]
Next I decided that I needed to add the King of Hax. Machamp is great with spreading around Confusion and just being a prick in general. Originally I tried him out as my lead which worked fine, but I wanted something more sustainable.
[Jirachi] [Machamp] [Blissey] [Gyarados] [Rotom-H]
Next I decided that I needed to have something that gave me easy switches, was fairly straight forward and something more to spread paralysis. Blissey was easy to add. Shes bulky, spreads Para and takes pressure off of Jirachi by taking Fire attacks. Next I added Gyarados. I needed something that could take Fighting attacks, was an all around dependable Poke and he even had access to T-Wave with was gravy. Rotom-H was the last member of the defensive core I added. I needed something that was a switch-in for Gyarados and could be a generally good Spin blocker. Unfortunately, this thing ended up being sorta dead weight. It spin blocked (but honestly losing SR isn’t the end of the world), but often it just Pursuited to death and gave Latias easy switchins. Plus I needed WoW to be on it to stop TTar and I didn’t want to Statuses on the same team.
[Jirachi] [Machamp] [Blissey] [Gyarados] [Celebi]
Next, I looked at what bother my team and I decided that I needed a solid defensive Pokemon that also could lure things like Tran and Scizor, which were a general nuisances for Jirachi sweeps. Who better than Celebi who has access to T-Wave and can KO Scizor with SR down. So far she has been great. She does her job, switches into Swamp all day, takes Paras aimed at my team and is just a great bulky Pokemon.
???
[The Hunt for the lead] [Jirachi] [Machamp] [Blissey] [Gyarados] [Celebi]
As I mentioned before, I had the hardest time finding something that filled my lead spot. I originally had Machamp in the lead spot which was solid, butI tried the popular Azelf, Metagross, Swampert, Heatran and Tyranitar and found all of them to be underwhelming for this team. I can’t exactly put my finger on why I didn’t like each one, but I wasn’t impressed with the synergy they gave. And then that fateful when I played Trick Scarf Uxie and it was a beautiful sight to behold. Not only did it cripple leads and spread Paralysis, it ALWAYS got SR down. It was a gift from heaven. I recommend it to anyone who has never tried it. I’m sure you’ll be surprised how great it is.
[Uxie] [Jirachi] [Machamp] [Blissey] [Gyarados] [Celebi]
And so the team was finished. I tweaked sets but ultimately the only one that was ultimately changed was Gyarados' because I tinkered with DD or not DD. I’m extremely pleased with the results.
Alright, well I’ve talk you ears off enough. Rate and Hate it!
P.S. BS HAX
Hello friends and fools. I recently came back to competitive battling (like for serious this time) after a long absence. I decided to see if I could come back to a completely new meta-game since the last World Cup (which was when I actually played seiously). During that time most teams were very balanced and Stally. Recently in the last month, the meta-game has focused on fast, hard-hitting teams that were popular during the Age of Husk. And so, I set out to make the gayest team the world has ever seen and abuse the shit out of the random number generator. And what did I accomplish? A team that peaked at number 7 (until I got bored), a whole lot of pissed of people, and my accomplishment that this meta-game doesn’t take much skill to get easy wins. What I like most about this is that it would be a good starter team for anyone just beginning competitive OU. Enjoy!
The Preview
The Team Itself
Uxie @ Choice Scarf
Ability: Levitate
EVs: 252 HP/104 Def/152 Spd
Bold nature (+Def, -Atk)
- Trick
- Thunder Wave
- Stealth Rock
- Psychic
For a while this lead spot was my Achilles heel. I had an Azelf lead, which later became a Metagross lead which later became a Heatran lead which blah blah blah. I could never find a lead that have synergy with the rest of my team, got Stealth Rocks up quickly and could support. And then one day, I played another fellow running a similar Parahax team with TrickScarf Uxie and it just instantly clicked. After testing it for a couple of days, I can’t say how happy I am that I played that guy. This thing wrecks almost every single lead in OU bar a few things and what I love about it is that people have no idea what to except from it because it is so rarely used in OU to begin with. Plus the thing is a fucking tank and takes hits like a champ. In fact, often times you’ll take a significant amount of damage and I’ll save it just for a free switch for my other Pokemon. It uses simple strategy: you trick, you Twave, you SR and you switch. It is amazing to me how many things this fucks up. If a bulky lead gets a Scarf, it’s useless for most of the game. If an Azelf or Aero gets the scarf and Taunts, its deadweight and it’ll have to come in latter in the game to Stealth Rock giving me extra tempo time. The EVs are fairly simple with 152 Spd outrunning all leads without a scarf including Aero and Azelf, while the rest goes into making you a bulky little tank. I run Psychic because should I encounter Champ leads or Infernape leads, I like having some Fighting security. I tried U-Turn but I really don’t care much because often times they are just switching out anyway and I almost always go to Machamp off the bat.
I’m just going to go through the Top 10 list of leads and mention what I do and how I play around them:
#1 Azelf: One of the trickier leads because once every twenty games or so I find one running Trick Scarf itself. Process is the same, Trick the Scarf, Twave the incoming Pokemon (usually Scizor or Scarf Tar lol), Stealth Rock as you are always faster and switch out.
#2 Aerodactyl: Probably one of my favorite leads to see. Aero’s 95% of the time will taunt you and since you are faster with your Scarf, you Trick and they are locked into Taunt. Then you go straight to Champ as they switch out as well and usually you have solid tempo.
#3 Swampert: My favorite lead to see in the beginning of a match. You Trick them and have literally crippled one of the most annoying Pokemon for my team. You T-Wave the incoming Pokemon, Stealth Rock as usual and switch. I love giving a Scarf to Swamp because it makes Jirachi sweeps so much easier.
#4 Metagross: See Swampert. The only thing that bother me is that like Azerlf, some people run Scarf and can ruin Uxie. I mean whatever, but like it is so rare I don’t even care that much.
#5 Jirachi: This is another Pokemon that I play conservative around. A lot of LeadChis will trick a Scarf onto you, while others will try and go for the Iron Head Flinch hax right off the bat. I normally just Stealth Rock and see what it does. If it Tricks, I usually just stall them out with Stealth Rock because none of my team members particularly enjoy receiving a Scarf. This also preserves my Scarf should I come to a troublesome Pokemon like Crocune or what have you. If they Iron Head I go straight to Jirachi, get a free sub and see what comes into counter me.
#6 Infernape: They Fake Out, you take it. They Stealth Rock, you Trick them. Then you are T-waving as usual and laying Rocks.
#7 Machamp: Ahh one of the banes of this set. This is a tricky set to play around, especially since everyone and their mother all at the same time decided to start running LeadChamp. Once in awhile I get lucky with people tying to beat me with DynamicPunch. What is so great about that is: You trick them, you get their lum, thus avoiding Confusion for a turn, you T-Wave because DP does like 10% to you and you Stealth Rock for free. However, most Champs will Payback off the bat as your trick to them dealing between 43%-55%. Then I have two choices: Since I out-speed a Choice Scarf Machamp (which by the way always cracks me up) I can take the conservative route and ensure my Stealth Rocks get down and switch to Machamp to get a free sub. Or I take the risky route and T-wave it on the second turn, hopefully surviving the second Payback or maybe a lucky Full Para, still get Rocks and now have completely crippled that Machamp. After all is said and done, I go straight to my own Machamp and always get a free sub as payback does peanuts to Machamp. For the most part I take Door number one.
#8 Ninjask: No idea why people still run Ninjasks these days because I never see them. I’m pretty sure I don’t outrun them so I usually go to Gyarados to bluff the Roar and get the Intimidate in. Break the subs, when it passes I usually try and predict so that I can T-Wave it. I don’t see these anyway, so I’m not particularly worried.
#9 Roserade: Another super annoying Pokemon for this team because I’m running three grounded Pokemon and Celebi and Blissey absolutely hate Toxic Spikes. You often Trick as they try and sleep you. You must make sure to avoid Toxic at any cost available because if she gets them up, you are basically down 3 Pokemon.
#10 Tyranitar: You would think I would be absolutely terrified of Tar leads, but usually I’m not. I Trick as usual and most Tars will Stealth Rocks off the bat thus crippling them as you usually get a Cresto Berry in return. Again, I T-Wave -> SR. In the event that they Crunch or Dark Pulse (which recently happened). It does about 50%ish. I usually just go for the SR and die. But after that, I can another free Machamp Sub.
#2 Aerodactyl: Probably one of my favorite leads to see. Aero’s 95% of the time will taunt you and since you are faster with your Scarf, you Trick and they are locked into Taunt. Then you go straight to Champ as they switch out as well and usually you have solid tempo.
#3 Swampert: My favorite lead to see in the beginning of a match. You Trick them and have literally crippled one of the most annoying Pokemon for my team. You T-Wave the incoming Pokemon, Stealth Rock as usual and switch. I love giving a Scarf to Swamp because it makes Jirachi sweeps so much easier.
#4 Metagross: See Swampert. The only thing that bother me is that like Azerlf, some people run Scarf and can ruin Uxie. I mean whatever, but like it is so rare I don’t even care that much.
#5 Jirachi: This is another Pokemon that I play conservative around. A lot of LeadChis will trick a Scarf onto you, while others will try and go for the Iron Head Flinch hax right off the bat. I normally just Stealth Rock and see what it does. If it Tricks, I usually just stall them out with Stealth Rock because none of my team members particularly enjoy receiving a Scarf. This also preserves my Scarf should I come to a troublesome Pokemon like Crocune or what have you. If they Iron Head I go straight to Jirachi, get a free sub and see what comes into counter me.
#6 Infernape: They Fake Out, you take it. They Stealth Rock, you Trick them. Then you are T-waving as usual and laying Rocks.
#7 Machamp: Ahh one of the banes of this set. This is a tricky set to play around, especially since everyone and their mother all at the same time decided to start running LeadChamp. Once in awhile I get lucky with people tying to beat me with DynamicPunch. What is so great about that is: You trick them, you get their lum, thus avoiding Confusion for a turn, you T-Wave because DP does like 10% to you and you Stealth Rock for free. However, most Champs will Payback off the bat as your trick to them dealing between 43%-55%. Then I have two choices: Since I out-speed a Choice Scarf Machamp (which by the way always cracks me up) I can take the conservative route and ensure my Stealth Rocks get down and switch to Machamp to get a free sub. Or I take the risky route and T-wave it on the second turn, hopefully surviving the second Payback or maybe a lucky Full Para, still get Rocks and now have completely crippled that Machamp. After all is said and done, I go straight to my own Machamp and always get a free sub as payback does peanuts to Machamp. For the most part I take Door number one.
#8 Ninjask: No idea why people still run Ninjasks these days because I never see them. I’m pretty sure I don’t outrun them so I usually go to Gyarados to bluff the Roar and get the Intimidate in. Break the subs, when it passes I usually try and predict so that I can T-Wave it. I don’t see these anyway, so I’m not particularly worried.
#9 Roserade: Another super annoying Pokemon for this team because I’m running three grounded Pokemon and Celebi and Blissey absolutely hate Toxic Spikes. You often Trick as they try and sleep you. You must make sure to avoid Toxic at any cost available because if she gets them up, you are basically down 3 Pokemon.
#10 Tyranitar: You would think I would be absolutely terrified of Tar leads, but usually I’m not. I Trick as usual and most Tars will Stealth Rocks off the bat thus crippling them as you usually get a Cresto Berry in return. Again, I T-Wave -> SR. In the event that they Crunch or Dark Pulse (which recently happened). It does about 50%ish. I usually just go for the SR and die. But after that, I can another free Machamp Sub.
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Machamp (M) @ Leftovers
Ability: No Guard
EVs: 240 HP/252 Atk/16 Spd
Adamant nature (+Atk, -SAtk)
- Substitute
- Dynamicpunch
- Payback
- Ice Punch
Boy, this things wrecks fucking house and hits like a pile of bricks. I’ve literally had this thing sweep teams with Confusion luck alone. As I’ve mentioned above, Uxie is a great compliment to Champ because Uxie is a Dark and Bug magnet, which easily allows Machamp to come in, get a free Sub and wreck faces behind it. Without a doubt, this thing gets a kill a game easily. DP is a given on the set, Payback is for ghosts and Latias that switch in and Stone Edge is for Salamences and Gyaradoses trying to Intimidate you. I’ve often thought about testing dropping Sub so that I could run both Ice Punch and Thunderpunch (because I miss the KO on Gyarados if it Intimidates me. Maybe sometime in the future; but I enjoy all the free subs I get. I also run 16 Speed just because I hate tying other Machamps and I want to know I’m faster and because I’d rather not get T-Waved from a Blissey when I can get a free sub should it try and get cheeky by staying in.
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Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP/110 Def/112 SAtk/32 Spd
Modest nature (+SAtk, -Atk)
- Grass Knot
- Thunder Wave
- Recover
- Hidden Power [Fire]
Celebi, Blisey and Gyarados are my defensive core that makes sure I have plenty of options to get safe switches and keep tempo. Celebi T-Waves like a champ, counters Gyarados and Breloom, and spreads Paralysis. It is also a nice lure for Scizors trying to U-Turn off me. The only thing I hate about her is that I can’t KO Scizors unless I have at least two Stealth Rock damages. So what I’ll test in the future is giving it enough SpA to make sure I get those KOs. *EDIT* I have changed her EVs so that I am now guaranteed the KO, thanks to Pratty for the Calcs and helpful advice. It is also a nice from Scarf Tar as they usually get T-Waved on the switch. Then I recover to Scout what move they are using and depending if they are Crunching or Pursuiting I’ll either stay in and GKnot and Recover stall them if they Pursuit or go to Champ if they Crunch since it usually only does 50%-60%.
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Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 152 HP/252 Def/104 SAtk
Bold nature (+Def, -Atk)
- Seismic Toss
- Thunder Wave
- Softboiled
- Ice Beam
Yep, gay old Blissey is on the team because I need the Special Attack switch-in and because it spreads Paralysis for the rest of the team. What I like so much about Blissey is that often times it lures in Heatrans that have the possibility of stopping my Jirachi Sweep and often times they will explode. I opted for Ice Beam over other things because Salamence is a bitch and likes to DD in her face. Often times I get the last laugh. It counters all the main Special sweepers blah blah blah, but the one thing I don’t like about her is that she also lures Tyranitars and Scizors which are annoying as fuck for her. Its usually fine because I para them all the same, but I have to play on eggshells around them.
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Jirachi @ Leftovers
Ability: Serene Grace
EVs: 80 HP/176 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Substitute
- Thunder Wave
- Iron Head
- Fire Punch
This thing should be named Gaychi in the analysis (if it had one.. -.-). You all heard about this set from the Smogcast I’m sure but many of the “Bros” (you know who you are), were running this set way before it gained huge popularity. What I love about this set is that should you get a Sub down (which is so easy) and many of the opponents team is paralyzed, it usually spells GG. You get a T-Wave in combined with Iron Head and you have a slim chance of hitting me. If your running inaccurate moves (I’l looking at you Tran and Starmie), you can easily be Hax fucked. The moves are self-explanatory, Iron Head anything and everything (except steels) to death, T-Wave annoying things that are faster than you and/or are steels, and switch out if you could be possibly KO’d because this is the most important part of the team and needs to be saved at all costs. The EVs are my own creation: 80 HP for lefties number, 252 Spd + Jolly to make sure I’m atleast tying or outrunning all 100 Spd tier pokemone (fuck you Mence), and the rest dumped into Atk. Easily the MVP of the team along with Uxie. The main sweeper and the main bitch.
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Gyarados (F) @ Leftovers
Ability: Intimidate
EVs: 156 HP/72 Atk/96 Def/186 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Waterfall
- Thunder Wave
- Stone Edge
So I had a general idea of the team when I started and I was left with one slot left to fill. I realized that I had an enormous fighting weakness so I decided to go with my lovely friend, BulkyGyara. The EVs are the same, along with most of the moves: T-Wave. Yep, ripped from Pride’s RMT I decided to test it on a whim and liked it quiet a bit. While he opted for Bounce, I went with Stone Edge. I hate Salamence and often if I can Para them I can easily Stone Edge them. Every once in awhile, I DD if I know I have a good chance at sweeping or dealing significant damage to a team. But for the most part he is just here to check Infernape (which btw he does an awful job at) Scizor, and Lucario. He is probably the weakest link on the team and I’ve often messed around with his sets like taking out DD, but I’ve never found the perfect set for him. Oh well!
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Stragey Talk:
Its simple and if you don’t see it, I’d be surprised. 5 of my 6 Pokemon carry T-Wave. Know I now many of you are gonna go “matty, isn’t that fucking overkill?” And I’ll reply, FUCK NO. Why so much Para? Because for the most part I’m making sure nothing sets up for starters, I give my Jirachi a chance to sweep teams because it absolutely loves the Paralysis support, and because getting free turns from full para’s is game breaking helpful. Now having said that, DON’T LOSE JIRACHI. Lemme repeat this again: DON’T FUCKING LOSE JIRACHI. Jirachi is the lynchpin for the team and the saving grace. Also, be weary of Pressure Pokemon when using it. Often times a Dusknoir will switch in and I’ll go “Oh whatever, that thing isn’t doing much to me” and I Iron Head it to death. Then I look after I kill it and I have 10 PP left v_v. Be weary of this kind of stuff because Iron Head is your bread and butter and should a team stall you out of it you are most likely fucked.
Early to Midgame you will want to bring Machamp in to scout the other team, DP some things and soften walls and counters up up. It isn’t a bad idea to also save him, but for the most part he is expandable. Another thing I’d like to say is that this team is very, very MixApe weak and should you lose Gyarados really on, you can be in a world of trouble. Make sure that you don’t apply to much pressure on Gyara so let Champ take bullet punches from Scizor and avoid SR damage, or feel free to sac Uxie as fodder to get free switches in for Gyara or other Pokemon. Don’t take unnecessary chances and make good uses of Celebi and Blissey. They can tank things out, spread paralysis and stick around for awhile. Use them well.
Troublesome Pokemon:
I’m not going to do a complete treatlist because for the most part I hope you all can figure out the safe switches for each situation. But I will add some things that I absolutely hate playing against.
MixApe: I mentioned it before and I’m mentioning it again. Should a player correctly play MixApe (aka switches him out, conserves him late game), that is almost an instant GG for this team. Ape only needs to be careful about getting Para’d and of residual damage as SR and LO will add up. Physical sets are also annoying (albeit rare) and I just need to Intimidate it to death.
Rotom-A: Ugh hate this thing. Why? Because all of its sets are annoying as shit and can possibly screw me up. Trick + Scarf is annoying because as I’ve said earlier, nothing on the team likes taking Scarfs. Pain Split + Rotom: Annoying because even though I can get an easy Para on it, it just stalls me and is a general bitch. Rest Talk sets are also annoying seeing as the only thing that is remotely touching it is Jirachi and that is super shaky at best. Definitely one of the bigger threats to this team, but not impossible to stop should I get some luck with Iron Head and Full Paras
Gliscor: Oh Zak, how you unleashed the most annoying Pokemon known to man. Since only one of my Pokemon cough Bilssey cough has the chance to OHKO Gliscor, it is sure a pain in my side. Should I lose Blissey, I’m fucked and since Gyarados hates switching in so many times and Gliscors often run at the site of Gyarados I usually can’t do much. Heaven help you should Sandstorm be up because even in a pinch Jirachi can Iron Head it to death, but if I miss, its bad news bears. Otherwise it taunts everything, Poisons you and laugh in your face as you slowly die. This is another reason I’m seriously considering Ice Punch on Machamp.
Swampert: Yep the Blue Swamp hippo is very annoying. I can’t paralyze it at all and while I’d can’t really do shit to me except wall Jirachi, it walls Jirachi haha. If I get a Scarf on it, no problem I’m golden. However if it’s brought out late game, it is just annoying. It’ll Roar me around giving Gyara residual damage which it hates. Now I have a Swamp counter in Celebi, but it is hard to pin it down and kill it. Usually a thorn in my side but not unbeatable
Starmie: Starmie is another annoying little bitch. It dodges paralysis thanks to natural cure, can easily stall out Jirachi if it has Recover and spins rocks which is not great for the team. I can’t do much to it with Blissey, if it carries TBolt, Gyara is screwed. Machamp can Payback, but I often lose him because of it. Starmies that lack Recover are cake however and often times I’m able to wear down a Starmie team (because for the most part they are Offensive teams and she usually lacks Recover on those types of teams) and just T-Wave and Blissey stall it out / kill it with Celebi. Celebi is also a nice lure because I don’t mind taking an Ice beam to the face just so that I can GKnot it.
Jirachi: Yep, my own set is quite annoying to this team, but in all honestly, it’s fairly easy to play around because I usually know what to expect. Gyara is ALWAYS my first switch in? Why you might ask?”matty aren’t you gonna give up a free sub or get T-Waved.” Yep I probably will, but I’ve Intimidated it so it isn’t doing shit to Gyara anyway and I often just go straight to Celebi afterwards to take the T-Wave if it already dodged it. Celebi then can HP Fire it which breaks subs like 87% of the time and after that it is just a matter of T-Waving it. What cracks me up about Jirachi is that often times I get a Para their own Haxchi and many people will just leave immediately.
Wish + CM Jirachi is also another annoying bugger. They often come out late game so it is crucial that I Para it. After that I need to go to my own Chi to Fire Punch it, hope for some luck full para’s and hope that it doesn’t paralysis myself. Should it get to many CM’s in, it can easily sweep me.
Heatran: This is more of an annoyance than a counter to the team. Tran easily walls Jirachi taking absolutely nill from Iron Head. It can also switch in on Celebi easily. Once its Paralyzed players usually opt to sacrifice it which helps me tremendously. Blissey can easily switch in and take Fire Blasts all day and losing Blissey isn’t the end of the world but it sure can be annoying.
Salamence: Honestly, I think all teams have a problem with him and mine is no exception. I just need to play around him carefully. If Salamence comes out early, I assume its Mixmence and I go straight to Blissey, T-Wave it as some like to Outrage early and I’m done with it. Other times many like to DD up late game. I ALWAYS T-Wave Salamences late game just because I am so deathly afraid of them sweeping me, should the have Lum Berry its bad news, but it means that lack LO and I can usually get a Gyarados in, Intimidate it, lure an Outrage and let either Celebi or Jirachi take them.
Roserade: Fuck Toxic Spikes; 'nuff said
Team Synergy:
I feel like more people should have team Synergy sections to truly show how their team works as a whole. I’m going to go through some of the combos on these team I particularly like.
Uxie + Machamp
As If I didn’t beat it enough into you, this combo is great. Trick fucks up many things and locks in Dark moves that easily allows Machamp to come in, give Free subs and take tempo away from my opponent. On top of that, many things like Salamence and Gyarados hate switching in to SR and then if I have a Sub up they are basically sacking themselves to take out a Machamp, that is great in my book, especially if I can remove Salamence early. Uxie also spread Machamp Paralysis giving it an easier time of getting a sub down.
Blissey + Celebi + Gyarados
My defensive core of Pokemon that does their job so well by removing many of the threats in the meta-game. It resets tempo, spreads Para for the rest of the team and puts me in the driver seat to scout teams. Gyara and Celebi take incoming Fighting attacks from Blissey. Blissey and Gyara take Fire attacks aimed at Celebi. Gyarados can take Bug attacks (mostly Scizor) fairly well from Celebi. Celebi and Blissey take Special Electirc Attacks. Gyarados and Celebi are also champ at Intimidating and working around annoying threats like Electrivire which often gets easy speed boosts due to my spamming of T-Wave. I’m a big fan of this combo.
Jirachi + the rest of the team
With everything spreading Para’s around and confusions from Champ, this thing comes in so easily, gets a sub up and will sweep you before you know it. If you ever end up playing this team, make sure you don’t let this bugger get a sub up, otherwise you are often losing 1-2 Pokemon to wear it down.
Jirachi + Gyarados
The only thing that Jirachi hates is Paralysis, Ground moves and Fire moves. That is where Gyarados comes in. It takes all three attacks (because it doesn’t mind Paralysis very much), can threaten many of Jirachis counters and further spread Paralysis on unsuspecting things.
Team Building Process
[Jirachi]
I started off with the Queen of Hax. I had my mind already made up on the set. Pretty easy.
[Jirachi] [Machamp]
Next I decided that I needed to add the King of Hax. Machamp is great with spreading around Confusion and just being a prick in general. Originally I tried him out as my lead which worked fine, but I wanted something more sustainable.
[Jirachi] [Machamp] [Blissey] [Gyarados] [Rotom-H]
Next I decided that I needed to have something that gave me easy switches, was fairly straight forward and something more to spread paralysis. Blissey was easy to add. Shes bulky, spreads Para and takes pressure off of Jirachi by taking Fire attacks. Next I added Gyarados. I needed something that could take Fighting attacks, was an all around dependable Poke and he even had access to T-Wave with was gravy. Rotom-H was the last member of the defensive core I added. I needed something that was a switch-in for Gyarados and could be a generally good Spin blocker. Unfortunately, this thing ended up being sorta dead weight. It spin blocked (but honestly losing SR isn’t the end of the world), but often it just Pursuited to death and gave Latias easy switchins. Plus I needed WoW to be on it to stop TTar and I didn’t want to Statuses on the same team.
[Jirachi] [Machamp] [Blissey] [Gyarados] [Celebi]
Next, I looked at what bother my team and I decided that I needed a solid defensive Pokemon that also could lure things like Tran and Scizor, which were a general nuisances for Jirachi sweeps. Who better than Celebi who has access to T-Wave and can KO Scizor with SR down. So far she has been great. She does her job, switches into Swamp all day, takes Paras aimed at my team and is just a great bulky Pokemon.
???
[The Hunt for the lead] [Jirachi] [Machamp] [Blissey] [Gyarados] [Celebi]
As I mentioned before, I had the hardest time finding something that filled my lead spot. I originally had Machamp in the lead spot which was solid, butI tried the popular Azelf, Metagross, Swampert, Heatran and Tyranitar and found all of them to be underwhelming for this team. I can’t exactly put my finger on why I didn’t like each one, but I wasn’t impressed with the synergy they gave. And then that fateful when I played Trick Scarf Uxie and it was a beautiful sight to behold. Not only did it cripple leads and spread Paralysis, it ALWAYS got SR down. It was a gift from heaven. I recommend it to anyone who has never tried it. I’m sure you’ll be surprised how great it is.
[Uxie] [Jirachi] [Machamp] [Blissey] [Gyarados] [Celebi]
And so the team was finished. I tweaked sets but ultimately the only one that was ultimately changed was Gyarados' because I tinkered with DD or not DD. I’m extremely pleased with the results.
Alright, well I’ve talk you ears off enough. Rate and Hate it!
P.S. BS HAX