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Completed The Gym Leader and the Wannabe. (Rediamond vs. Yoshinite)

Discussion in 'ASB' started by Complications, Oct 1, 2012.

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  1. Complications

    Complications

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    Umm... Yoshinite and Rediamond, is Switch Ok or KO?
  2. Rediamond

    Rediamond

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    Use a coin toss. I personally don't care.
  3. Complications

    Complications

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    Aug 20, 2011
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    2,404
    KO it is.

    [​IMG]
    HP: 32
    Energy: 21
    Status: Wonder Room (2 Rounds)
    Paralyzed (15%)
    Magic Room (3 Rounds)
    Hypnosis Disabled (4A)

    [​IMG]
    HP: 44
    Energy: 41
    Status: Wonder Room (2 Rounds)
    Toxic (4DPA Next Round)
    Magic Room (3 Rounds)
    Confused (2A)
    Thunderbolt Spited (5A)​

    [​IMG]
    HP: 125
    Energy: 100
    Status: Enraged (3R)​

    Calculations (open)

    Action 1
    Joltik is confused!
    Confusion: 918=It hurt itself in confusion! (Confusion gone)
    4+1.5-3=2.5 Damage!
    3 Energy

    Paralysis: 575=No
    Gastly used Spite (Volt Switch)
    Its attack failed!
    10 Energy

    -4HP Joltik
    Action 2
    Joltik used Volt Switch!
    Hit: Irrelevant
    Crit: 154=No
    7+3+4.5-3=11.5 Damage!
    5 Energy

    Paralysis: 982=No
    Gastly used Hypnosis!
    Gastly's Hypnosis is disabled!
    7 Energy

    -1HP Joltik
    Action 3
    Joltik used Volt Switch!
    Hit: Irrelevant
    Crit: 826=No
    7+3+4.5-3=11.5 Damage!
    9 Energy

    Paralysis: 793=No
    Gastly used Hypnosis!
    Gastly's Hypnosis is disabled!
    11 Energy

    -1HP Joltik

    Giratina
    Giratina is enraged!
    Against Joltik: 172/1300=Giratina used Scary Face!
    Hit: Irrelevant
    Joltik's speed harshly fell!
    6 Energy

    Against Gastly: 467=Giratina used AncientPower!
    Hit: Irrelevant
    Crit: 433=No
    Effect: <101/1000=Yes. 328=No
    6+6-3=9 Damage!
    4 Energy
    Gastly fainted!


    Finally luck has played in Rediamond's favor! At the start of the round, Joltik, still confused, accidentally crashes into a tent pole! However, not only does this stun him into clarevoyance, but Gastly can not loathingly Spite Joltik's intended attack: Volt Switch. Next, Joltik's body grows bright yellow, and the small bug rises into the air. Suddenly, it shoots forwards, crashing into Gastly with force, and returns to the ground. Gastly, up to his old tricks, tries once again to hypnotize Joltik into a more manageable state, but can't remember how to hypnotize enemies! Joltik, tired of the repeated tactic, proves himself a hypocrite by using Volt Switch in retaliation, once again dealing ok damage as Gastly continues his failed attempts at attacking. However, the round isn't over yet! Giratina, enraged at his imprisonment, fires off attacks at each Pokemon. To punish Joltik, it terrifies him with a Scary Face, making him more tentative about his reckless movements. Towards Gastly, he uses an ancient power to raise and fling a pile of boulders, dealing just enough damage to KO the specter. At the end of the round, the puppet master, laughing maniacally, summons a Houndoom (798) to attack during the next round!

    [​IMG]
    HP: 0
    Energy: DX
    Status: Wonder Room (1 Rounds)
    Magic Room(2 Rounds)

    [​IMG]
    HP: 38
    Energy: 24
    Status: Wonder Room (1 Rounds)
    Toxic (2DPA Next Round)
    Magic Room (2 Rounds)
    Thunderbolt Spited (2A)
    -2Spe​

    [​IMG]
    HP: 125
    Energy: 90
    Status: Enraged (2R)

    [​IMG]
    Hardy Nature
    Moves unknown.​

    Joltik will receive 1 KOC for Gastly.
    Yoshinite send out and orders.
    Rediamond sends out and orders.
  4. Rediamond

    Rediamond

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    The toxic counter was reset by Volt Switch upon the first use if this was Switch=KO
  5. yoshinite

    yoshinite

    Joined:
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    1,016
    SACRED FIRE, TAKE THAT BITCH DOWN.
    Will-O-Wisp-Hex-Shadow Ball
    IF Will'O'-Wisp fails to hit, use it next and push actions back
  6. Complications

    Complications

    Joined:
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    @ Yoshinite could you please specify who you are targeting?
    @ Rediamond fixing now
  7. yoshinite

    yoshinite

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    Sorry, all targeting Joltik.
    As a side note, are those mons catchable?
  8. Rediamond

    Rediamond

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    No.

    Thunder Wave Necturine~Light Screen Necturine~Screech Necturine
  9. Complications

    Complications

    Joined:
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    Messages:
    2,404
    [​IMG]
    HP: 90
    Energy: 100
    Status: Wonder Room (1 Rounds)
    Magic Room(2 Rounds)

    [​IMG]
    HP: 38
    Energy: 24
    Status: Wonder Room (1 Rounds)
    Toxic (2DPA Next Round)
    Magic Room (2 Rounds)
    Thunderbolt Spited (2A)
    -2Spe​

    [​IMG]
    HP: 125
    Energy: 90
    Status: Enraged (2R)

    [​IMG]
    Hardy Nature
    Moves unknown.
    Calculations (open)

    Action 1
    Joltik used Thunder Wave!
    Hit: Irrelevant
    Necturine was paralyzed!
    7 Energy

    Paralysis: <251/1000=Yes. 191=Yes.
    Necturine is paralyzed! It can't move! (Paralysis Stage reduced)

    -2HP Joltik
    Action 2
    Joltik used Light Screen!
    Joltik erected a barrier!
    8 Energy

    Paralysis: <201/1000=Yes. 377=No.
    Necturine used Will-O-Wisp!
    Hit: <751/1000=Hit. 89=Yes!
    Joltik was burned!
    7 Energy

    -2HP Joltik
    -2HP Joltik
    Action 3
    Joltik used Screech!
    Hit: <851/1000=Hit. 456=Yes!
    Necturine's defense harshly fell!
    6 Energy

    Paralysis: <201/1000=Yes. 390=No.
    Necturine used Hex!
    Hit: Irrelevant
    Crit: 657=No
    6+3+4.5-3=10.5 Damage!
    7 Energy

    -2HP Joltik
    -2HP Joltik

    GiratinaGiratina is enraged!
    Against Joltik: 1107/1300=Giratina used Draco Meteor!
    Hit: <901/1000=Yes. Hit=Yes!
    Crit: 478=No.
    7+6-3=10 Damage!
    Giratina's Special Attack harshly fell!
    Giratina's White Herb restored its status!
    10 Energy
    Joltik fainted!

    Giratina is enraged!
    Against Necturine: 288/1300=Giratina used Ominous Wind!
    Hit: Irrelevant
    Crit: 481=No
    Effect: <101/1000=Yes. 92=Yes!
    (6+3+6-3)1.5=18 Damage!
    Giratina's attack, defense, special attack, special defense, and speed rose!
    4 Energy

    Houndoom
    Target Order: 883=Necturine---->Joltik
    Houndoom used Flamethrower! (Necturine)
    Hit: Irrelevant
    Crit: 404=No
    Effect: <101/1000=Yes. 864=No.
    (10+3+6-3)1.5=24 Damage!
    7 Energy

    Houndoom used Flamethrower! (Joltik)
    Hit: Irrelevant
    Crit: 444=No
    Effect: <101/1000=Yes. 434=No.
    (5+3+6-3)1.5=16.5 Damage!
    Joltik fainted! (Necturine gets the KO)
    11 Energy


    Not much time for flavor, so a summary:
    Joltik paralyzes Necturine with a Thunder Wave.
    Necturine is fully paralyzed.
    Joltik uses Light Screen.
    Necturine uses Will-O-Wisp.
    Joltik uses Screech.
    Necturine uses Hex.
    Giratina uses Draco Meteor (Joltik)
    Giratina uses Ominous Wind (Necturine)
    Houndoom uses Flamethrower (Necturine)
    Houndoom uses Flamethrower (Joltik)
    Joltik faints.

    Puppetmaster's Curse: 144=Magic Room

    [​IMG]
    HP: 48
    Energy: 86
    Status: Paralyzed (15%)
    -2 Def
    Magic Room(4 Round)

    [​IMG]
    HP: DX
    Energy: DX
    Status: DX

    Magic Room (4 Round)
    Light Screen (4A)



    [​IMG]
    HP: 125
    Energy: 76
    Status: Enraged (1R)
    +1 Atk, Def, SAtk, SDef, Spe

    [​IMG]
    Hardy Nature
    HP: 100
    Energy: 82
    Status: None
    Moves Used: Flamethrower​
  10. Rediamond

    Rediamond

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    Karrablast

    Megahorn~X-Scissor~Megahorn
    IF Will-o-Wisp AND you don't have a substitute up, use Substitute (20) and push actions back
  11. yoshinite

    yoshinite

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    1,016
    Toxic-Hex+Hex-Cooldown
  12. Rediamond

    Rediamond

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    The sub activates.
  13. Complications

    Complications

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    How would it activate? You specified Will-O-Wisp and he used Toxic.
  14. Rediamond

    Rediamond

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    I was referring to orders that have since been edited. Now, the sub would not activate.
  15. Complications

    Complications

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    Ah I see ok. Reffing soon.
  16. Complications

    Complications

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    My apologies for the late reffing guys, however, you'll be happy to know that the cause of my lateness, Marching Band, just ended yesterday, and next week is Thanksgiving break, so expect reffings more frequently.
    [​IMG]
    HP: 48
    Energy: 86
    Status: Paralyzed (15%)
    -2 Def
    Magic Room(4 Round)

    [​IMG]
    HP: 90
    Energy: 100
    Status:
    Magic Room (4 Round)
    Light Screen (4A)



    [​IMG]
    HP: 125
    Energy: 76
    Status: Enraged (1R)
    +1 Atk, Def, SAtk, SDef, Spe

    [​IMG]
    Hardy Nature
    HP: 100
    Energy: 82
    Status: None
    Moves Used: Flamethrower

    Calculations (open)

    Action 1
    Karrablast used Megahorn!
    Hit: <851/1000=Yes. 444=Hit!
    Crit: 913=No
    12+3+6-3=21.5 Damage!
    8 Energy

    Paralysis: <151/1000=Paralyzed. 943=No.
    Necturine used Toxic!
    Hit: <901/1000=Yes. 8=Hit!
    Karrablast was badly poisoned!
    7 Energy

    -1HP Karrablast
    Action 2
    Karrablast used X-Scissor
    Hit: Irrelevant
    Crit: 857=No
    8+3+6-3=17.5 Damage!
    6 Energy

    Paralysis: <151/1000=Paralyzed.172=No.
    Necturine used Demon Hex! (Hex+Hex)
    Hit: Irrelevant
    Crit: 933=No
    17.5+3+4.5-3=22 Damage!

    -1HP Karrablast
    Action 3
    Karrablast used Megahorn!
    Hit: 851/1000=Yes. 201=Hit!
    Crit: 421=No
    12+3+6-3=21.5 Damage!
    8 Energy
    Necturine fainted!

    -1HP Karrablast
    Giratina
    Giratina is enraged!
    977/1300=Giratina used Telekinesis
    Karrablast was raised into the air!
    7 Energy

    Giratina's rage ended! Giratina vanished from the Dread Circus!
    Houndoom
    Houndoom used Flamethrower!
    Hit: Irrelevant
    Crit: 279=No.
    Effect: <101/1000=Burned. 688=No.
    (10+3+6-3)=24 Damage!
    15 Energy


    Puppet Master: 269=Magic Room (Refreshed. CURSE YOU STINKING MAGIC ROOM STOP RECURRING!!!!)

    [​IMG]
    HP: DX
    Energy: DX
    Status: DX
    Magic Room(4 Round)

    [​IMG]
    HP: 51
    Energy: 78
    Status:
    Poisoned (2DPA)
    Magic Room (4 Round)
    Light Screen (4A)


    [​IMG]
    Hardy Nature
    HP: 100
    Energy: 67
    Status: None

    Moves Used: Flamethrower

    Yoshinite automatically sends out Nohface. Rediamond orders first.​
  17. yoshinite

    yoshinite

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    Meteor Mash-WoW-Meteor Mash
    IF WoW misses A2, use it A3
  18. Complications

    Complications

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    Yoshinite your Nohface does not know Will-O-Wisp.
  19. yoshinite

    yoshinite

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    Meteor Mash+Meteor Mash-Cooldown-Hex
  20. Rediamond

    Rediamond

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    Substitute (15)~Swords Dance~Megahorn
  21. Complications

    Complications

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    ...It occurs to me that I did not apply the effect of Magic Room last turn although it makes no difference. Necturine still faints.
    [​IMG]
    HP: 100
    Energy: 100
    Status: Magic Room(4 Round)

    [​IMG]
    HP: 51
    Energy: 78
    Status:
    Poisoned (2DPA)
    Magic Room (4 Round)
    Light Screen (4A)


    [​IMG]
    Hardy Nature
    HP: 100
    Energy: 67
    Status: None

    Moves Used: Flamethrower
    Calculations (open)

    Action 1
    Karrablast used Substitute!
    -15 HP
    12 Energy

    Nohface used Meteor Crush!
    Hit: <723/1000=Hit. 164=Hit.
    Crit: Irrelevant
    Effect: <401/1000=Yes. 638=No
    31.5 Energy
    Karrablast's substitute faded!

    -2HP Karrablast
    Action 2
    Karrablast used Swords Dance!
    Karrablast's attack rose sharply!
    7 Energy

    Nohface cooled down!

    -2HP Karrablast
    Action 3
    Karrablast used Megahorn!
    Hit: <851/1000=Yes. 456=Hit!
    Crit: 48=YES!
    (12+3+3+3.5+6-4.5).44=10.12 Damage!
    8 Energy

    Nohface used Hex!
    Hit: Irrelevant
    Crit: 462=No
    5+3-3=5 Damage!
    7 Energy

    -2HP Karrablast

    Houndoom
    Against Karrablast:
    Houndoom used Fire Blast!
    Hit: <851/1000=Yes. 487=Hit!
    Crit: 310=No
    Effect: <101/1000=Yes. 33=Karrablast was burned!
    (6+3+6-3)1.5=18 Damage!
    8 Energy

    Against Nohface:
    Houndoom used Flamethrower!
    Hit: Irrelevant
    Crit: 520=No
    Effect: <101/1000=Yes. 134=No.
    (10+3+6-4.5)1.5=21.75 Damage!
    7 Energy


    Puppetmaster: 289=Magic Room

    ...

    ...

    ...

    [​IMG]
    (Magic Room refreshed)

    [​IMG]
    HP: 68
    Energy: 61
    Status: Magic Room(4 Round)

    [​IMG]
    HP: 7
    Energy: 51
    Status:
    +2Atk
    Burned (2DPA)
    Poisoned (3DPA)
    Magic Room (4 Round)
    Light Screen (1A)


    [​IMG]
    Hardy Nature
    HP: 100
    Energy: 52
    Status: None

    Moves Used: Flamethrower, Fire Blast
  22. Rediamond

    Rediamond

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    Megahorn*3
  23. Rediamond

    Rediamond

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    That's it. Calling DQ on this.
  24. Complications

    Complications

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    Ok let's see then...
    Rediamond gets 2 CC
    Joltik gets 1 EC, 2 MC, 1 DC, and a KOC
    Karrablast gets 1 EC, 2 MC, 1 DC, and a KOC

    I get... 2 UC (Gosh dangit! Why couldn't Karrablast die! ;P Just kidding)
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