MK Ultra
BOOGEYMAN
Lord Jesseus
TEAM
Pupitar [Alpha] (Male)
Nature: Quiet (+SpA, -Spe)
Type:
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 44 (-)
Evasion: -10%
Size Class: 3
Weight Class: 5
Base Rank Total: 17
EC: 4/9
MC: 2
DC: 4/5
Abilties:
Shed Skin: (Innate)
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Shed Skin: (DW) (Innate)
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Attacks (20):
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash
Earthquake
Crunch
Stone Edge
Hyper Beam
Dark Pulse
Curse
Outrage
Stealth Rock
Taunt
Smack Down
Payback
Earth Power
Aron [Beta] (Male)
Nature: Brave (+Atk, -Spe)
Type:
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 2
Spe: 26 (-)
Size Class: 1
Weight Class: 4 (60 kg)
Base Rank Total: 15
EC: 3/9
MC: 5
DC: 3/5
Abilties:
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Heavy Metal: (DW) (Innate) The Pokemon's body structure is immensely dense, doubling its weight. When it uses a full-body attack or a weight-based attack it will do more damage, and it will be much harder to lift, throw, or knock back.
Attacks (16):
Tackle
Harden
Mud-Slap
Headbutt
Iron Defense
Metal Claw
Roar
Take Down
Metal Burst
Heavy Slam
Head Smash
Superpower
Endeavour
Dig
Earthquake
Aerial Ace
Slowpoke [Omega] (Male)
Nature: Brave (+Atk, -Spe)
Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference.
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 13 (-)
Eva: -10%
Size Class: 2
Weight Class: 3
Base Rank Total: 14
EC: 2/6
MC: 5
DC: 2/5
Abilities:
Oblivious: (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Regenerator: (DW) (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
Attacks (15):
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt
Belly Drum
Sleep Talk
Safeguard
Surf
Rest
Trick Room
Pay Day
BACKPACK
Potion: 1 slot
Ether: 1 slot
Revive: 1 slot
Pokeballs: 15, 5 Ultra Balls, 5 Sport Balls
Berries: 15
Battle Items: 5
Gems: 5
Spare Pocket (any item): 1
Nightmare Jigglypuff
TEAM
Arghonaut [Popeye] (Male)
Nature: Adamant
Type: Water/Fighting
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves, Meditate and Cheer Up have Energy Cost reduced by one (1).
Abilities:
Unaware: (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
Iron Fist (DW Unlocked): (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)
Stats:
HP: 110
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 75
EC: N/A
MC: 0
DC: 5/5
Attacks:
Cross Chop
Bubble (*)
Smokescreen (*)
Yawn (*)
Wrap (*)
Arm Thrust (*)
Bulk Up (*)
Drain Punch (*)
Ice Punch (*)
Earthquake (*)
Waterfall (*)
Rockslide (*)
Mach Punch
Aqua Jet
Taunt
Recover
Protect
Fidgit [Murdoc] (Female)
Nature: Modest
Type: Poison/Ground
<Poison>: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
<Ground>: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Abilities:
Persistent: (Innate) This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit: (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Prankster (DW Unlocked): (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 105
EC: 6/6
MC: 3
DC: 5/5
Attacks:
Magic Room
Wonder Room
Gust (*)
Sand Attack (*)
Tailwind (*)
Encore (*)
Rapid Spin (*)
Knock Off (*)
Heal Pulse (*)
Copycat (*)
Whirlwind (*)
Razor Wind (*)
Comet Punch
Entrainment (*)
Gravity
Sludge Bomb
Heal Block
Gastro Acid (*)
Earth Power (*)
Icy Wind (*)
Me First
Venom Shock (*)
Double Team (*)
Taunt (*)
Quash
Substitute
Toxic
Protect
Shuckle [Fra Mauro] (Male)
Nature: Adamant
Type: Bug/Rock
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Abilities:
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Gluttony: (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Contrary (DW Locked): (Can be Enabled) This Pokemon's unique structure reverses stat changes it recieves in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.
Stats:
HP: 80
Atk: Rank 2 (+)
Def: Rank 9
SpA: Rank 0 (-)
SpD: Rank 9
Spe: 5
EC: N/A
MC: 6
DC: 2/5
Attacks:
Withdraw (*)
Constrict (*)
Bide (*)
Struggle Bug (*)
Encore (*)
Wrap (*)
Safeguard (*)
Rest (*)
Knock Off (*)
Acupressure (*)
Sand Tomb (*)
Gyro Ball (*)
Earthquake (*)
Rock Slide (*)
Rollout
Power Trick
BACKPACK
Potion: 1 slot
Ether: 1 slot
Revive: 1 slot
Pokeballs: 15, 5 Ultra Balls, 5 Sport Balls
Berries: 15
Battle Items: 5
Gems: 5
Spare Pocket (any item): 1
Mysterious Cove
"Did you ever hear of the Legends?"
"What Legends?"
"Of Pokemon so rare, so powerful, that their very existence is debated even amongst Pokemon researchers."
"Oh, those legends. What of it?"
"They say there is a cove with a rare Pokemon in it. The Pokemon around there aren't particularly strong, and the place itself has been checked time and time again. But people still insist there's a legend there. But it can only be found if you can hear its voice."
"Sounds like a fairy tale. Lay off the whisky."
"Whatever you say. I'm heading over there to check it out."
There is a cove hidden deep in a forest that beckons those few chosen ones who seek the legends. In order to get there you will have to cross several kinds of treacherous terrain, but this may be your first chance to get a taste of adventure. A mysterious man meets you at the entrance, signaling you forward. Oddly, it seems like you're the only one who can see them. You ignore the jests of your friends and follow him. You think you've heard him speak before, but you can't quite remember what his voice sounds like. It strikes you as odd, but you head towards the Mysterious Cove anyway.
Player Options:
Embark on your journey!
TEAM
Pupitar [Alpha] (Male)
Nature: Quiet (+SpA, -Spe)
Type:
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 44 (-)
Evasion: -10%
Size Class: 3
Weight Class: 5
Base Rank Total: 17
EC: 4/9
MC: 2
DC: 4/5
Abilties:
Shed Skin: (Innate)
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Shed Skin: (DW) (Innate)
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Attacks (20):
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash
Earthquake
Crunch
Stone Edge
Hyper Beam
Dark Pulse
Curse
Outrage
Stealth Rock
Taunt
Smack Down
Payback
Earth Power
Aron [Beta] (Male)
Nature: Brave (+Atk, -Spe)
Type:
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 2
Spe: 26 (-)
Size Class: 1
Weight Class: 4 (60 kg)
Base Rank Total: 15
EC: 3/9
MC: 5
DC: 3/5
Abilties:
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Heavy Metal: (DW) (Innate) The Pokemon's body structure is immensely dense, doubling its weight. When it uses a full-body attack or a weight-based attack it will do more damage, and it will be much harder to lift, throw, or knock back.
Attacks (16):
Tackle
Harden
Mud-Slap
Headbutt
Iron Defense
Metal Claw
Roar
Take Down
Metal Burst
Heavy Slam
Head Smash
Superpower
Endeavour
Dig
Earthquake
Aerial Ace
Slowpoke [Omega] (Male)
Nature: Brave (+Atk, -Spe)
Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference.
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 13 (-)
Eva: -10%
Size Class: 2
Weight Class: 3
Base Rank Total: 14
EC: 2/6
MC: 5
DC: 2/5
Abilities:
Oblivious: (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Regenerator: (DW) (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
Attacks (15):
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt
Belly Drum
Sleep Talk
Safeguard
Surf
Rest
Trick Room
Pay Day
BACKPACK
Potion: 1 slot
Ether: 1 slot
Revive: 1 slot
Pokeballs: 15, 5 Ultra Balls, 5 Sport Balls
Berries: 15
Battle Items: 5
Gems: 5
Spare Pocket (any item): 1
Nightmare Jigglypuff
TEAM
Arghonaut [Popeye] (Male)
Nature: Adamant
Type: Water/Fighting
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves, Meditate and Cheer Up have Energy Cost reduced by one (1).
Abilities:
Unaware: (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
Iron Fist (DW Unlocked): (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)
Stats:
HP: 110
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 75
EC: N/A
MC: 0
DC: 5/5
Attacks:
Cross Chop
Bubble (*)
Smokescreen (*)
Yawn (*)
Wrap (*)
Arm Thrust (*)
Bulk Up (*)
Drain Punch (*)
Ice Punch (*)
Earthquake (*)
Waterfall (*)
Rockslide (*)
Mach Punch
Aqua Jet
Taunt
Recover
Protect
Fidgit [Murdoc] (Female)
Nature: Modest
Type: Poison/Ground
<Poison>: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
<Ground>: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Abilities:
Persistent: (Innate) This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit: (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Prankster (DW Unlocked): (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 105
EC: 6/6
MC: 3
DC: 5/5
Attacks:
Magic Room
Wonder Room
Gust (*)
Sand Attack (*)
Tailwind (*)
Encore (*)
Rapid Spin (*)
Knock Off (*)
Heal Pulse (*)
Copycat (*)
Whirlwind (*)
Razor Wind (*)
Comet Punch
Entrainment (*)
Gravity
Sludge Bomb
Heal Block
Gastro Acid (*)
Earth Power (*)
Icy Wind (*)
Me First
Venom Shock (*)
Double Team (*)
Taunt (*)
Quash
Substitute
Toxic
Protect
Shuckle [Fra Mauro] (Male)
Nature: Adamant
Type: Bug/Rock
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Abilities:
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Gluttony: (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Contrary (DW Locked): (Can be Enabled) This Pokemon's unique structure reverses stat changes it recieves in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.
Stats:
HP: 80
Atk: Rank 2 (+)
Def: Rank 9
SpA: Rank 0 (-)
SpD: Rank 9
Spe: 5
EC: N/A
MC: 6
DC: 2/5
Attacks:
Withdraw (*)
Constrict (*)
Bide (*)
Struggle Bug (*)
Encore (*)
Wrap (*)
Safeguard (*)
Rest (*)
Knock Off (*)
Acupressure (*)
Sand Tomb (*)
Gyro Ball (*)
Earthquake (*)
Rock Slide (*)
Rollout
Power Trick
BACKPACK
Potion: 1 slot
Ether: 1 slot
Revive: 1 slot
Pokeballs: 15, 5 Ultra Balls, 5 Sport Balls
Berries: 15
Battle Items: 5
Gems: 5
Spare Pocket (any item): 1
Mysterious Cove
"Did you ever hear of the Legends?"
"What Legends?"
"Of Pokemon so rare, so powerful, that their very existence is debated even amongst Pokemon researchers."
"Oh, those legends. What of it?"
"They say there is a cove with a rare Pokemon in it. The Pokemon around there aren't particularly strong, and the place itself has been checked time and time again. But people still insist there's a legend there. But it can only be found if you can hear its voice."
"Sounds like a fairy tale. Lay off the whisky."
"Whatever you say. I'm heading over there to check it out."
There is a cove hidden deep in a forest that beckons those few chosen ones who seek the legends. In order to get there you will have to cross several kinds of treacherous terrain, but this may be your first chance to get a taste of adventure. A mysterious man meets you at the entrance, signaling you forward. Oddly, it seems like you're the only one who can see them. You ignore the jests of your friends and follow him. You think you've heard him speak before, but you can't quite remember what his voice sounds like. It strikes you as odd, but you head towards the Mysterious Cove anyway.
Player Options:
Embark on your journey!
Lord Jesseus
Mysterious Cove
Brush Aside
Mysterious Cove
Brush Aside
As you head up to the cove you first have to travel through a small forest.
"Be on the lookout." A voice says to you. "In places like this, the Pokemon are highly territorial. Don't be fooled by their youth, they are wily creatures."
Not so soon as the sentence finishes are you attacked by Ledyba and Nincada. bgm
|
(F) | (M)
HP: 90 | HP: 90
EN: 100 | EN: 100
Spe: 55 | Spe: 40
Lonely | Naughty
Swarm | CompoundEyes
Early Bird | Run Away
Rattled | N/A
Reflect | X-Scissor (Omega)
Light Screen | X-Scissor (Omega)
VS
|
|
(M) | (M) | (M)
HP: 100 | HP: 90 | HP: 100
EN: 100 | EN: 100 | EN: 100
Spe: 44 | Spe: 26 | Spe: 13
Quiet | Brave | Brave
Expert Belt | Leftovers | Amulet Coin
Shed Skin | Sturdy | Oblivious
N/A | Rock Head | Own Tempo
-------------------------
Nightmare Jigglypuff
Mysterious Cove
Brush Aside
"Be on the lookout." A voice says to you. "In places like this, the Pokemon are highly territorial. Don't be fooled by their youth, they are wily creatures."
Not so soon as the sentence finishes are you attacked by Ledyba and Nincada. bgm
(F) | (M)
HP: 90 | HP: 90
EN: 100 | EN: 100
Spe: 55 | Spe: 40
Lonely | Naughty
Swarm | CompoundEyes
Early Bird | Run Away
Rattled | N/A
Reflect | X-Scissor (Omega)
Light Screen | X-Scissor (Omega)
VS
(M) | (M) | (M)
HP: 100 | HP: 90 | HP: 100
EN: 100 | EN: 100 | EN: 100
Spe: 44 | Spe: 26 | Spe: 13
Quiet | Brave | Brave
Expert Belt | Leftovers | Amulet Coin
Shed Skin | Sturdy | Oblivious
N/A | Rock Head | Own Tempo
-------------------------
Nightmare Jigglypuff
Mysterious Cove
Brush Aside
As you head up to the cove you first have to travel through a small forest.
"Be on the lookout." A voice says to you. "In places like this, the Pokemon are highly territorial. Don't be fooled by their youth, they are wily creatures."
Not so soon as the sentence finishes are you attacked by Ledyba and Nincada. bgm
|
(F) | (M)
HP: 90 | HP: 90
EN: 100 | EN: 100
Spe: 55 | Spe: 40
Lonely | Naughty
Swarm | CompoundEyes
Early Bird | Run Away
Rattled | N/A
Bug Bite (Popeye) | Bug Bite (Fra Mauro)
Aerial Ace (Popeye) | Aerial Ace (Popeye)
VS
|
|
(M) | (F) | (M)
HP: 110 | HP: 100 | HP: 80
EN: 100 | EN: 100 | EN: 100
Spe: 75 | Spe: 105 | Spe: 5
Adamant | Modest | Adamant
Oran Berry | Leppa Berry | Oran Berry
Unaware | Persistent | Sturdy
Iron Fist | Vital Spirit | Gluttony
N/A | Prankster | N/A
"Be on the lookout." A voice says to you. "In places like this, the Pokemon are highly territorial. Don't be fooled by their youth, they are wily creatures."
Not so soon as the sentence finishes are you attacked by Ledyba and Nincada. bgm
(F) | (M)
HP: 90 | HP: 90
EN: 100 | EN: 100
Spe: 55 | Spe: 40
Lonely | Naughty
Swarm | CompoundEyes
Early Bird | Run Away
Rattled | N/A
Bug Bite (Popeye) | Bug Bite (Fra Mauro)
Aerial Ace (Popeye) | Aerial Ace (Popeye)
VS
(M) | (F) | (M)
HP: 110 | HP: 100 | HP: 80
EN: 100 | EN: 100 | EN: 100
Spe: 75 | Spe: 105 | Spe: 5
Adamant | Modest | Adamant
Oran Berry | Leppa Berry | Oran Berry
Unaware | Persistent | Sturdy
Iron Fist | Vital Spirit | Gluttony
N/A | Prankster | N/A