The Negative Metagame

Discussion in 'Other Metagames' started by Cobraroll, May 6, 2013.

  1. LonelyNess

    LonelyNess PK FLASH
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    Azuril is kind of like Deoxys-N - overshadowed and thus unused because Deoxys-A (and Marill) are so much better, but still probably broken regardless.
  2. MKSLAYER97

    MKSLAYER97

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    So, how about just banning Huge Power then?
  3. Menace13

    Menace13

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    Suddenly, Meditite.
  4. DrRobotnik

    DrRobotnik

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  5. The Eevee General

    The Eevee General Resident OM designer/curator/defiler extraordinaire
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    Has anyone tried Simple Numel?

    Life Orb w/ Simple
    -Flame Charge
    -Earthquake
    -Rock Slide
    -

    Oh right never mind.
    MikeDawg likes this.
  6. Heroes and Cons

    Heroes and Cons

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    Sunkern
    Stats: 130/130/130/130/130/130
    Ability: Chlorophyll
    Item: Eviolite / Leftovers
    Rain's ultimate counter. Things like Lotad and Wooper are helpless against it due to its resistance to water, grass and ground, its immunity to leech seed, and the highest mixed defenses in the game (of any viable pokemon). Eviolite makes it just unbreakable outside of a sun-boosted fire blast from something like Darumaka. In the sun, its unbeatable speed (even with zero investment) and huge offensive power allow it to sweep through unprepared teams with just Giga Drain, Sludge Bomb and Hidden Power [Rock or Ground]. If you can weaken opposing bulky fire and steel types with entry hazards, Sunkern can potentially sweep entire teams with sun support.
    The main reasons to use it over Lotas are: It's higher special stats, and its access to Chlorophyll instead of Swift Swim. Rain teams with things like Marill and Lotad have immense power, but sun weakens their primary / only STAB moves and allows Sunkern to outspeed them and KO them through the use of Giga Drain / Sludge Bomb
  7. The Eevee General

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    Don't forget, Eviolite was banned. Otherwise, Sunkern is definitely a huge threat.

    Since it is so bulky, even without Eviolite, and has great Speed, do you think Solar Power is worth considering, too? It can obliterate teams with Life Orb giving it flexibility and recovery if it chooses Giga Drain over SolarBeam.
  8. Heroes and Cons

    Heroes and Cons

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    It could be, although I'm still liking the speed boost of Chlorophyll. But yeah if it wants to go that route, it can use solarbeam and giga drain on the same set (for both power and healing) along with sludge bomb and a Hidden Power of choice. Replacing Lefties for Life Orb and giving it solar power would still let it die quickly though, unless the opponent it stupid enough to send out stuff that Giga Drain would actually hurt significantly.
  9. DrRobotnik

    DrRobotnik

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    Honestly, you can use any of its abilities and it's great. Early Bird with Rest is amazing for tanking.
  10. LonelyNess

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    In a metagame so bulky, speed is all-in-all pretty irrelevant. Speed is important in metagames where getting the jump on your opponent means you OHKO them before they OHKO you... but OHKOs in this tier are few and far between (outside of Marill). More often than not, the EVs and nature you invest in Speed are wasted and should be put into HP.
  11. UltiMario

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    The only thing I'd probably do in terms of speed is run enough EVs to outpace max Diglett just to make sure the thing is never a bother without packing a Choice Scarf. Most mons here won't have to run more than a few EVs in speed, if any at all, to beat that benchmark though. It's the only thing I can really think of that won't waste too many EVs to outpace, but at the same time could be an issue if it outpaces you.
  12. chaos952

    chaos952

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    Hello all. I've been watching this thread from the shadows. I am a bit disappointed that this thread fell onto the second page, because this metagame has great potential. Let me throw in my $0.02 to help bring some life back into this thread...

    [$0.02]

    I highly suggest dividing the Pokemon into tiers. A good (albeit rough) starting point is to divide Pokemon based on BST. I would suggest this:

    Tier I: BST 701 and higher (Uber...?)
    Tier II: BST 641-700 (OU...?)
    Tier III: BST 601-640 (UU...?)
    Tier IV: BST 600 and lower (NU...?)

    A few evolution lines fall into the same tier, but the only ones that I noticed are the useless bugs (Caterpie/Metapod, Weedle/Kakuna, and Wurmple/Silcoon/Cascoon in Tier 1, lol). Feel free to point out any others I might've missed... Pokemon could be moved to different tiers later.

    The number one suspect for tier balancing would obviously be Shuckle. Shuckle falls into a tier where it obviously shouldn't be (Tier III, way too good for the tier), but that issue can easily be taken care of.

    [/$0.02]
  13. Infernis

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    This metagame's community is small enough that splitting it into quarters would probably end up killing most of it off.
  14. Cobraroll

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    Never mind that in this metagame, high stats usually go in tandem with a horrible movepool (see Kakuna, Magikarp or Delibird, for instance).

    Would banning Marill be a step towards balancing the metagame, by the way? Would it open up a few more diverse play styles, or would Marill just be replaced by the next most broken thing?
  15. Keldeo DeArtagnan

    Keldeo DeArtagnan

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    If the stats are calculated 160-(current stat), what happens to Chansey and Blissey?
  16. Arcticblast

    Arcticblast improsin + bapongbas gg,,,,,,
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    As is stated in the OP, all original base stats over 155 are set to 5.
  17. nightsitter

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    Is now a good time to start discussion about Negative Metagame in XY? I've already played some this gen, and Bunnelby has proven to be a huge threat. The likes of bulk up Meditite and physically defensive Diglett are as strong as ever, and bulky offense remains the primary strategy. Thoughts?

    This is my first post by the way, so hi everyone! Any tips on how to contribute better would be greatly appreciated.
  18. Galladium

    Galladium

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    I saw the name of this forum, and the first thing that I thought of was an Inkay set.

    [​IMG]

    Calm Mind

    Inkay @ Expert belt / Life orb

    Inverted BS: 107 / 106 / 107 / 123 / 114 / 115

    Modest / Timid nature

    Ability: Infiltrator

    EVs: 4 HP / 252 Atk / 252 Spd

    Moves:
    • Calm Mind
    • Dark Pulse
    • Flamethrower
    • Psychic /Thunderbolt / Hidden Power Fighting
    Although Inkay is pretty rubbish normally, this metagame gives it a second chance, with its inverted stats being decent overall. Running Infiltrator over Contrary allows Inkay to use Calm Mind without decreasing its stats, and also allows it to bypass substitutes and/or Light Screen.

    Dark pulse is essential as it's main STAB move, Flamethrower can be used for dealing with Bugs, which it normally hates, and the last move is pretty much your choice of coverage move, whether you want another STAB, being able to deal with Water types, or the ability to destroy Dark types like Larvitar.

    This is not the only set I can think of (a mixed attacker with Superpower and Contrary would be fantastic), but I think it most accurately demonstrates how Inkay could be used in this metagame.

    Like nightsitter, this is one of my first posts, so any feedback would be very much appreciated.
  19. natnew

    natnew

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    how do you play this?
  20. sparktrain

    sparktrain

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  21. Expulso

    Expulso

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    [​IMG]
    122/130/119/120/119/100

    Belly Drum ExtremeSpeed Zigzagoon sounds painful alongside a Pursuit trapper like Houndour.
  22. BuriedAlive

    BuriedAlive

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    [​IMG]
    Spheal: 90/120/110/105/110/135

    Very fast 'mon with good coverage in EdgeQuake, a decent STAB move in waterfall, good bulk and access to Belly Drum should you predict a switch. Unfortunately, it does have Kyurem-B syndrome therefore has to go mixed if it wants a decent ice STAB.
  23. Throbulator36

    Throbulator36

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    while not great ice fang is usable in case you forgot it got it
  24. jolteon64

    jolteon64

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    man sunkern is useful for once lol
  25. Throbulator36

    Throbulator36

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    upload_2014-4-17_11-31-22.png
    Litleo
    98/110/102/87/106/88
    This thing is the best moxie user in the tier with either a flame charge or a CS set
    Litleo @ Choice Scarf
    Ability: Moxie
    Nature: Jolly
    EVs: 252 Atk, 252 Spe, 4 HP
    Return
    Crunch
    Wild Charge
    Bulldoze

    Litleo @ Leftovers
    Ability: Moxie
    Nature: Jolly
    EVs: 252 Atk, 252 Spe, 4 HP
    Flame Charge
    Return
    Crunch
    Yawn

    Although Scarf is probably better

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