well, I've been enjoying
Fletchinder on my team but I'm having some troubles over switchin, matchup and instant power, so I changed it to
Darmanitan (total= ~28%), who does his job.
on the good news side, I reached my first DH team C-Rank :)
I don't think I'll get to B-Rank right now, but I'm really enjoying this team, so I'll talk a little about them.
First, Nidoqueen.
Nidoqueen (F) @ Life Orb
Ability: Sheer Force
EVs: 96 HP / 252 SpA / 160 Spe
Modest Nature
- Stealth Rock
- Sludge Wave
- Earth Power
- Ice Beam
Queen was the last member to join the team. I've never used her before, but I'm glad we're having such a good time together. Nidoqueen can setup rocks while pressuring the opponent team. She needs to be 2HKO most of the time (except for some SE attacks) while being able to OHKO or 2HKO a huge portion of the meta. LO Salamence, for example, have like 69% chance to OHKO Queen. Scarf and bulky doesn't even OHKO. Pretty good mon.
252 Atk Life Orb Salamence Earthquake vs. 96 HP / 0 Def Nidoqueen: 328-387 (95 - 112.1%) -- 68.8% chance to OHKO
Heracross @ Choice Band
Ability: Guts
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Close Combat
- Megahorn
- Stone Edge
- Knock Off
I'm really excited Heracross drop back to UU. He's an awesome wallbreaker, a better Machamp most of the time, 2HKO most of the meta bar Crobat/Florges/Gligar, which he can actually crip with Knock Off. If Guts is up, I think only Gligar has a safe switch in. But a base 85 Spe holds him back and makes it easily revenge killed. I hope this will be enough for him to keep around for a while :)
I'm not talking about Darmanitan, so... Here, my horses:
Magneton @ Choice Specs
Ability: Analytic
EVs: 124 HP / 252 SpA / 132 Spe
Modest Nature
- Thunderbolt
- Flash Cannon
- Hidden Power [Grass]
- Volt Switch
Jirachi leaving UU made the tier so much healthier! Dozens of mons can now try to shine in this new meta, and with Raikou leaving as well, I assume I could take this magnets for a ride. With a great 120 SpA, dual STAB on Electric/Steel and a Specs attached to it, Magneton can roll over against anything bar non-water/fairy Special Walls. None ground type in this meta can switch in an Analytic Specs Flash Cannon - hell, most can't tank a Specs Flash Cannon neither - for the exception of Swampert/Mega Swampert, which HP Grass covers (sadly I have to catch offensives mpert on switch in, while regular pert are outspeed). One good thing about this Magneton is that ppl assume I'm an Eviolite Magnet Pull user, so they don't expect it to do THAT much damage. The lack of eviolite does hurt his defenses, but he can tank 1 or 2 hits and strikes back.
Togetic @ Eviolite
Ability: Serene Grace
EVs: 248 HP / 156 Def / 104 SpD
Bold Nature
- Nasty Plot
- Roost
- Baton Pass
- Defog
Togetic has this fantastic Fairy/Flying type, which checks most of the dragons, fighting, dark, bug, grass and ground types on UU, has a cool 50/85/105 defenses stat, which boosted by Eviolite makes her a good wall on both spectrums. She also have a great support movepool to be used with. I'm currently trying this full support Togetic: a slow BP for both NP pass and momentum, with Roost for recovery and Defog to get rid of hazards. I know it's completely taunt bait, but then
I have to predict only switch out, since most of the team don't really mind getting taunted. About the EV spread, well it's been working I'd say, but it's not like I had spend a time thinking about it.
Last but not least, Barbaracle, which have also been on RW.
Barbaracle @ White Herb
Ability: Tough Claws
EVs: 16 HP / 252 Atk / 240 Spe
Jolly Nature
- Razor Shell
- Stone Edge
- X-Scissor
- Shell Smash
I'm really impressed about this one. Acting as my late-game sweeper, after his checks are gone, it can roll over the meta. Common scarfers get OHKO after a Shell Smash, most of priority these days come from ES Entei, which Barbaracle resists. He also have enough bulk to tank a Sucker Punch from Honchkrow, for example, so it's kind of hard to revenge kill it. Of course I can't come in first turn, setup and sweep from there, but if I play Queen, Hera, Mag and Darmanitan right, it will have a ez time late. The only real problem right now about Barbaracle is that, while he's a great fire resist, he is also my only Fire resist, and it doesn't enjoy getting burned. While I can play around Arcanine Willos, Entei Sacred Fire does hurt it. So if I see both, I have to be careful and kind of play offensively.
I guess this is it. Hope I get any further :)