Titan Tanks
Hello Smogon!
I have been playing pokemon competitivly for 2 years now and I have become a balance/offensive trainer. I keep seeing these stall teams around and so I decided to get a taste of what it is like to troll. So I threw together this semi-random team, played the 10 hour trollololo song and set out with an evil grin on my face. To my suprise, this team does fairly well. With a few problems to straighten out, this has some real potential. Enough rambling about! Lets get on with it!
I have been playing pokemon competitivly for 2 years now and I have become a balance/offensive trainer. I keep seeing these stall teams around and so I decided to get a taste of what it is like to troll. So I threw together this semi-random team, played the 10 hour trollololo song and set out with an evil grin on my face. To my suprise, this team does fairly well. With a few problems to straighten out, this has some real potential. Enough rambling about! Lets get on with it!
Nature: Jolly
4 Hp/ 252 Att/ 252 Spe
Item: Choice Scarf
Ability: Serene Grace
Iron Head
Zen Headbutt
Fire Punch
Thunder Punch
Zen Headbutt
Fire Punch
Thunder Punch
Trololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololol
That pretty much sums it up. Jirachi is super fast with the choise scarf so no one can escape the fliching. He also adds that oh-shit-not-this-guy-again effect to my team.
That pretty much sums it up. Jirachi is super fast with the choise scarf so no one can escape the fliching. He also adds that oh-shit-not-this-guy-again effect to my team.
Nature: Adamant
176 Hp/ 128 Att/ 204 Spe
Item: Leftovers
Ability: Moxie
Dragon Dance
Stone Edge
Waterfall
Bounce
Stone Edge
Waterfall
Bounce
This is my main sweeper of the team. This guy never lets me down and can really pack a punch. Waterfall is a powerhouse when facing a rain team, and stone edge is there to provide coverage. Bounce is a rather unexpected move in competition but it packs a chuck-norris-roundhouse-kick no matter what switches into to it. I picked Moxie over Intimidate because I just killed way to many pokemon and so an attack boost each time I do will turn this thing into a monster.
Nature: Adamant
252 Att/ 4 Def/ 252 Spe
Item: Leftovers
Ability: Intimidate
Earthquake
Substitute
Stone Edge
Outrage
Substitute
Stone Edge
Outrage
The idea behind this guy is to force switch outs and to let the opponent rack up hazard damage. When I setup a substitute, people shit their pants and desperatly reach for their counters. By then I will already be EQing them after entry hazards. Of course this all depends on the entry hazards.
Nature: Bold
252 Hp/ 252 Def/ 4 SpA
Item: Life Orb
Ability: Regenerator
Scald
Flamethrower
Psychic
Slack Off
Flamethrower
Psychic
Slack Off
This guy can last a really long time throughout the battle, with regenerator and slack off recoveries. To take advantage of the recoveries, I slaped a life orb on him. It works pretty well although I could use a better stat spread. Any Sugesstions?
Nature: Bold
252 Hp/ 4 Def/ 252 SpD
Item: Leftovers
Ability: Prankster
Foul Play
Will-o-Wisp
Toxic
Recover
Will-o-Wisp
Toxic
Recover
Before you judge this! Let me tell you that it works. The pick your posion method is really unexpected. just burn the steel types that switch in and toxic the posion types that switch in. It also allows me to treat each pokemon differently, burn a physical salamence and you can still toxic the annoying cressila. Recover makes this thing nearly impossible to kill and foul play does more damage than night shade most of the time. I chose to have less defensive investment because if mmy opponent gets burned, I can afford to boost my special defense.
Nature: Calm
252 Hp/ 68 Def/ 188 SpD
Item: Leftovers
Ability: Iron Barbs
Stealth Rocks
Spikes
Power Whip
Thunder Wave
Spikes
Power Whip
Thunder Wave
This guy has a very important roll on my team, he sets up the entry hazards. The idea of this team is to pressure the opponent into switching in and out his pokemon. With all of the entry hazards about he is unwillingly slowly killing himself all i need for him to have is a little more speed.
So that's my team!
Threat List
Rotom-Wash, Starmie and Skarmory are the big 3. Rotom-Wash can thunderbolt my gyarados and slowbro, then turn around and hydro pump my gliscor and sableye, leaving registeel who can't thunder wave it and whimisicott who can't really do shit to it either. That is basically why starmie is also a threat. It carries the Boltbeam combo which justs mauls me. Skarmory can be a pain because my gyarados and gliscor can't really take it down easily, the only pokemon who could is slowbro. Also any pokemonn with heal bell or aromatherapy will force me to start over with all of the status I have caused.
Rotom-Wash, Starmie and Skarmory are the big 3. Rotom-Wash can thunderbolt my gyarados and slowbro, then turn around and hydro pump my gliscor and sableye, leaving registeel who can't thunder wave it and whimisicott who can't really do shit to it either. That is basically why starmie is also a threat. It carries the Boltbeam combo which justs mauls me. Skarmory can be a pain because my gyarados and gliscor can't really take it down easily, the only pokemon who could is slowbro. Also any pokemonn with heal bell or aromatherapy will force me to start over with all of the status I have caused.
A rapid spinner and a pokemon with heal would be nice for this team.
That is all I have to say! So leave a suggestion about my team because I know you have one!