Heatran (M) @ Leftovers
Trait: Flash Fire
EVs: 252 HP / 220 SDef / 36 Spd
Calm Nature (+SDef, -Atk)
- Stealth Rock
- Roar
- Protect
- Lava Plume
This heatran is pretty spectacular. Its bulk is actually relatively nice... It can take a lot of special attacks and set up its stealth rocks. That is its main role, and its secondary role is to roar around and rack up hazards. It gives me some key synergy aswell.
Jellicent (M) @ Leftovers
Trait: Water Absorb
EVs: 252 HP / 44 Def / 212 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Shadow Ball
- Recover
- Taunt
Jellicent works here to give me the resistance on fighting and water, also ice and fire. It really does cover a lot of weaknesses and can counter gliscors and scizors just to name a couple.
Dragonite (M) @ Lum Berry
Trait: Multiscale
EVs: 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Outrage
- Fire Punch
- ExtremeSpeed
dnite gives me a good sweeper. He can come in on things that cant touch him and he easily sets up and sweeps as long as i take out his counters. It works as an effective late game sweeper, but at the same time i think i could have better choices for this slot but im not quite sure what.
Ferrothorn (F) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 88 Def / 168 SDef
Relaxed Nature (+Def, -Spd)
- Spikes
- Leech Seed
- Power Whip
- Gyro Ball
This guy gives me access to spikes and just an all out tank. He takes so many hits its ridiculous. leech seed gives him a way to recover off damage. gyro ball hits things that have set up and increased their speed or anything with scarf. And power whip gives me a way to attack rotoms or quagsires.
Gliscor (F) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 36 Def / 220 Spd
Impish Nature (+Def, -SAtk)
- Earthquake
- Ice Fang
- Taunt
- Protect
This is my favoirite pokemon and for good reason. He is such a great staller and out lives so many other pokemon. Taunt stops forres and ferrothorns. and allows me to beat blissey. Pretty much anything who wants to try and stall me. Ice fang lets me hit other scors and anything weak to ice, just gives me more coverage.
Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 252 Def
Bold Nature (+Def, -Atk)
- Wish
- Protect
- Seismic Toss
- Toxic
Honestly i find blissey pretty standard on any stall teams. It sponges all special attacks and gives me full resistance to ghost even though it isnt absolutely needed. It also counters threats to my team; any special attackers.
Trait: Flash Fire
EVs: 252 HP / 220 SDef / 36 Spd
Calm Nature (+SDef, -Atk)
- Stealth Rock
- Roar
- Protect
- Lava Plume
This heatran is pretty spectacular. Its bulk is actually relatively nice... It can take a lot of special attacks and set up its stealth rocks. That is its main role, and its secondary role is to roar around and rack up hazards. It gives me some key synergy aswell.
Jellicent (M) @ Leftovers
Trait: Water Absorb
EVs: 252 HP / 44 Def / 212 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Shadow Ball
- Recover
- Taunt
Jellicent works here to give me the resistance on fighting and water, also ice and fire. It really does cover a lot of weaknesses and can counter gliscors and scizors just to name a couple.
Dragonite (M) @ Lum Berry
Trait: Multiscale
EVs: 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Outrage
- Fire Punch
- ExtremeSpeed
dnite gives me a good sweeper. He can come in on things that cant touch him and he easily sets up and sweeps as long as i take out his counters. It works as an effective late game sweeper, but at the same time i think i could have better choices for this slot but im not quite sure what.
Ferrothorn (F) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 88 Def / 168 SDef
Relaxed Nature (+Def, -Spd)
- Spikes
- Leech Seed
- Power Whip
- Gyro Ball
This guy gives me access to spikes and just an all out tank. He takes so many hits its ridiculous. leech seed gives him a way to recover off damage. gyro ball hits things that have set up and increased their speed or anything with scarf. And power whip gives me a way to attack rotoms or quagsires.
Gliscor (F) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 36 Def / 220 Spd
Impish Nature (+Def, -SAtk)
- Earthquake
- Ice Fang
- Taunt
- Protect
This is my favoirite pokemon and for good reason. He is such a great staller and out lives so many other pokemon. Taunt stops forres and ferrothorns. and allows me to beat blissey. Pretty much anything who wants to try and stall me. Ice fang lets me hit other scors and anything weak to ice, just gives me more coverage.
Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 252 Def
Bold Nature (+Def, -Atk)
- Wish
- Protect
- Seismic Toss
- Toxic
Honestly i find blissey pretty standard on any stall teams. It sponges all special attacks and gives me full resistance to ghost even though it isnt absolutely needed. It also counters threats to my team; any special attackers.