Pikachu315111
Ranting & Raving!
Kurona :
Game Corner: Lol, funny for you to say that only for powergo1 to say the opposite on the "(Little) Things That Annoy You" thread. Honestly I never really bothered with Game Corner though those who were good at them I can understand missing them. Considering how many betting games there was I was kind of disappointed how Game Corners were lacking more then two games. Maybe if they had increased and varied the amount of games you could play I might have found something, but usually they only had games I wasn't good in.
Mew King :
Pikaclone: Actually out of all of them I found Pachirisu the less original, but that's mainly by typing. Pikachu is the original and is a fast mixed attacker, Plusle & Minun are fast special users who are meant to work together in double battles, Pachirisu is defensive, Emolga is part Flying-type and fast mixed attacker, and Dedenne is part Fairy-type and is a fast special attacker. They all have something special and some even found special niche, though I can understand some who think they could be spending time creating a unique Electric-type instead of creating yet another pikaclone. Due to Dedenne's resemblance to Raichu and only big difference is its additional typing I think this opinion has become more apparent. However I can think of some ways of making unique pikaclones, and if I can think of a few I'm sure GameFreak has a ton. So to sum this up, I think if the next pikaclone looks more unique and have different stats to Pikachu this opinion might not be so supported next gen.
JES :
High Risk, High Reward: Like many things, it all depends on situation. In Diamond I knew my Infernape wasn't going to take a hit, so my favorite move became Close Combat as it just destroyed (who needs defense when you're fast and hit like a truck?). But of course Close Combat decreased defense, those other moves you mentioned lowers the stats that move is using, which to me is a bit counter productive unless that Pokemon is a mixed attacker and its other moves uses its other offensive stat.
As for the items, I think many payers expect the Choice Items to give you at best a one Pokemon advantage. I think more often then not a player with a Choice Pokemon probably either switches out soon after knocking out the opponent's opposing Pokemon or let it faint to the opponent's next Pokemon which will most likely have a move to handle that Choice Pokemon. In other words they're meant to be one-trick ponies. As for the Life Orb, Pokemon who can take full advantage of the Life Orb usually considers the recoil a small price to pay to hit even harder and knock out a few of the opponent's Pokemon.
It's all situational, and a good trainer would know what items and moves their Pokemon can take full advantage of.
Game Corner: Lol, funny for you to say that only for powergo1 to say the opposite on the "(Little) Things That Annoy You" thread. Honestly I never really bothered with Game Corner though those who were good at them I can understand missing them. Considering how many betting games there was I was kind of disappointed how Game Corners were lacking more then two games. Maybe if they had increased and varied the amount of games you could play I might have found something, but usually they only had games I wasn't good in.
Mew King :
Pikaclone: Actually out of all of them I found Pachirisu the less original, but that's mainly by typing. Pikachu is the original and is a fast mixed attacker, Plusle & Minun are fast special users who are meant to work together in double battles, Pachirisu is defensive, Emolga is part Flying-type and fast mixed attacker, and Dedenne is part Fairy-type and is a fast special attacker. They all have something special and some even found special niche, though I can understand some who think they could be spending time creating a unique Electric-type instead of creating yet another pikaclone. Due to Dedenne's resemblance to Raichu and only big difference is its additional typing I think this opinion has become more apparent. However I can think of some ways of making unique pikaclones, and if I can think of a few I'm sure GameFreak has a ton. So to sum this up, I think if the next pikaclone looks more unique and have different stats to Pikachu this opinion might not be so supported next gen.
JES :
High Risk, High Reward: Like many things, it all depends on situation. In Diamond I knew my Infernape wasn't going to take a hit, so my favorite move became Close Combat as it just destroyed (who needs defense when you're fast and hit like a truck?). But of course Close Combat decreased defense, those other moves you mentioned lowers the stats that move is using, which to me is a bit counter productive unless that Pokemon is a mixed attacker and its other moves uses its other offensive stat.
As for the items, I think many payers expect the Choice Items to give you at best a one Pokemon advantage. I think more often then not a player with a Choice Pokemon probably either switches out soon after knocking out the opponent's opposing Pokemon or let it faint to the opponent's next Pokemon which will most likely have a move to handle that Choice Pokemon. In other words they're meant to be one-trick ponies. As for the Life Orb, Pokemon who can take full advantage of the Life Orb usually considers the recoil a small price to pay to hit even harder and knock out a few of the opponent's Pokemon.
It's all situational, and a good trainer would know what items and moves their Pokemon can take full advantage of.