UU Victim of the Week! (Week Twenty-Seven: Contrary Serperior)

Status
Not open for further replies.
Slowking as a counter



Slowking @ Choice Specs
Ability: Regenerator
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Shadow Ball/Grass Knot
- Surf
- Psyshock
- Ice Beam

EDIT: had the RU Specs set, but didn't realize there was an UU Specs set in the analysis page. Updated to reflect the standard Specs set.

252+ SpA Choice Specs Slowking Shadow Ball vs. 0 HP / 4 SpD Azelf: 318-376 (109.2 - 129.2%) -- guaranteed OHKO
252+ SpA Choice Specs Slowking Surf vs. 0 HP / 4 SpD Azelf: 270-318 (92.7 - 109.2%) -- guaranteed OHKO after Stealth Rock

252 SpA Life Orb Azelf Dazzling Gleam vs. 248 HP / 8 SpD Slowking: 101-120 (25.6 - 30.5%) -- guaranteed 4HKO
+2 252 SpA Life Orb Azelf Dazzling Gleam vs. 248 HP / 8 SpD Slowking: 201-238 (51.1 - 60.5%) -- guaranteed 2HKO

Choice Specs Slowking can come in on any move and soak any move, while being able to survive any +2 move while having Regenerator to continue this for the entire game. Shadow Ball is a guaranteed OHKO, but Surf is a OHKO after rocks or LO recoil, so coverage with Grass Knot might be more valuable (it is for me anyway). Slowking is fairly underrated and shouldn't be overlooked now that Slowbro is no longer around.
 
Last edited:
Scarf Darmanitan as Check



Darmanitan @ Choice Scarf
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- U-turn
- Superpower
- Rock Slide

Basic scarf argument, Darm can come in on Azelf and OHKO it with flare blitz, or with U-Turn after a bit of life orb recoil, before Azelf can do anything back. Darm can actually switch in on any of the given moves listed if rocks are not up and then threaten to KO it the next turn.

252 Atk Darmanitan U-turn vs. 0 HP / 0 Def Azelf: 216-256 (74.2 - 87.9%) -- 6.3% chance to OHKO after Stealth Rock
252 Atk Sheer Force Darmanitan Flare Blitz vs. 0 HP / 0 Def Azelf: 361-426 (124 - 146.3%) -- guaranteed OHKO
252 SpA Life Orb Azelf Psyshock vs. 0 HP / 0 Def Darmanitan: 266-316 (75.7 - 90%) -- guaranteed 2HKO
 
Last edited:
Mega Absol as a Check

Absol @ Absolite
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Sucker Punch
- Knock Off
- Swords Dance
- Superpower

Pretty straight forward, Sucker Punch OHKOs unboosted, and if your opponent is the cheeky type who will try to Nasty Plot or switch to avoid the Sucker Punch you can OHKO Azelf/hit his switch in with a very strong Knock Off. Even in the situation where your opponent decides to attack when you use Knock Off you're speed tied, meaning there's guaranteed no safe way for your opponent to stay in as long as you click either Sucker Punch or Knock Off.
 
Houndoom as a counter

Houndoom @ Life Orb/Black Glasses
Ability: Flash Fire
EVs: 48 Atk / 208 SpA / 252 Spe
Hasty Nature
- Pursuit
- Fire Blast
- Dark Pulse
- Sucker Punch

Non-mega Houndoom is immune to two of its moves and even at +2 Dazzling Gleam has only a 50% chance to OHKO. Of course there is no way Houndoom should be taking this hit as it can switch in and immediately OHKO with Sucker Punch. If you predict an Azelf switch you can double switch this in for the Pursuit trap as well. Houndoom is underrated in the meta because it is automatically assumed that the mega is better, but Houndoom still outclasses its mega counter part in the role it has played the previous two gens as a mixed attacker. It has the same physical attack but can hold an item to make its physical attack damage output much greater.


48 Atk Life Orb Houndoom Sucker Punch vs. 0 HP / 0 Def Azelf: 291-346 (100 - 118.9%) -- guaranteed OHKO -- Means Pursuit OHKO's on switch too

252 SpA Life Orb Azelf Dazzling Gleam vs. 0 HP / 0 SpD Houndoom: 133-157 (45.7 - 53.9%) -- 46.9% chance to 2HKO
 

CoolStoryBrobat

The hero Smogon needs, but not the one it deserves
is a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
Houndoom as a counter

Houndoom @ Life Orb/Black Glasses
Ability: Flash Fire
EVs: 48 Atk / 208 SpA / 252 Spe
Hasty Nature
- Pursuit
- Fire Blast
- Dark Pulse
- Sucker Punch

Non-mega Houndoom is immune to two of its moves and even at +2 Dazzling Gleam has only a 50% chance to OHKO. Of course there is no way Houndoom should be taking this hit as it can switch in and immediately OHKO with Sucker Punch. If you predict an Azelf switch you can double switch this in for the Pursuit trap as well. Houndoom is underrated in the meta because it is automatically assumed that the mega is better, but Houndoom still outclasses its mega counter part in the role it has played the previous two gens as a mixed attacker. It has the same physical attack but can hold an item to make its physical attack damage output much greater.


48 Atk Life Orb Houndoom Sucker Punch vs. 0 HP / 0 Def Azelf: 291-346 (100 - 118.9%) -- guaranteed OHKO -- Means Pursuit OHKO's on switch too

252 SpA Life Orb Azelf Dazzling Gleam vs. 0 HP / 0 SpD Houndoom: 133-157 (45.7 - 53.9%) -- 46.9% chance to 2HKO
Something you missed (and I actually missed it), was Billtodamax actually posted Houndoom on the page before this one. And sadly the week's been up anyway, so better luck on the next one, man. Try and make sure your check/counter hasn't already been taken next time.

Anyway top 3 checks/counters have been chosen for Nasty Plot Azelf (in no specific order):

Top 3 Counters:

Slowking - Venduria
Umbreon - Xpzm3
Porygon2 - Wobblebuns

Top 3 Checks:

Hydreigon - IronBullet93
Mega Aerodactyl - Calloflochie
Mega Houndoom - Billtodamax

OP will be updated accordingly. I think I'm starting to slowly run through the list of physical attacking mons for this project lowkey. Anyway next week's victim is prolly one of the thirstiest mons in UU. Give him some water!:


Set name: Swords Dance Toxicroak
name: Swords Dance
move 1: Swords Dance
move 2: Gunk Shot
move 3: Drain Punch
move 4: Sucker Punch / Knock Off
ability: Dry Skin
item: Life Orb
evs: 252 Atk / 4 SpD / 252 Spe
nature: Adamant / Jolly

Also this:


turntar pls
 
Hippowdon as a counter

Hippowdon (M) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Earthquake
- Stone Edge
- Whirlwind
- Slack Off

Hippowdon is a great counter to toxicroak due to its great physical bulk. It can switch in on any combination of moves, take minimal damage, and you can either slack off to recover more health than you're losing or you can use earthquake, which will always ohko toxicroak. Whirlwind can phase it out if its gotten too many boosts, but you're better off using earthquake.

Calcs:
252+ Atk Life Orb Toxicroak Drain Punch vs. 252 HP / 252+ Def Hippowdon: 99-117 (23.5 - 27.8%) -- possible 5HKO after Stealth Rock and Leftovers recovery
+2 252+ Atk Life Orb Toxicroak Drain Punch vs. 252 HP / 252+ Def Hippowdon: 196-231 (46.6 - 55%) -- 68% chance to 2HKO after Stealth Rock and Leftovers recovery
4 Atk Hippowdon Earthquake vs. 0 HP / 0 Def Toxicroak: 338-402 (110 - 130.9%) -- guaranteed OHKO
 
Last edited:
That vidja just gave me Butts Disease.

Let's get stupid.

Zygarde @ Leftovers/Rocky Helmet
Ability: Aura Break
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Rest
- Sleep Talk
- Earthquake
- Dragon Tail

EVs are tweakable if you want to hit certain speeds for certain threats, Zygarde can get away with that thanks to base 95 Speed. We all know about Zygarde's bulk, but how often do you see that meaty base 121 Defense taken to its logical conclusion? Not very often, but this is a set I ran to VERY good effect in OU last spring. Too bad there's no Victini* to capitalize on this, but Darmanitan is gaining ground (heh), and this set is VERY difficult to break physically. For a Pokemon to eat Lucario's +2 Close Combat** and live to tell the tale without resisting it is impressive indeed. But as far as Toxicroak goes, +2 Drain Punch on the switch-in is really your only hope of breaking Zygarde.

+2 252+ Atk Life Orb Toxicroak Drain Punch vs. 252 HP / 252+ Def Zygarde: 191-226 (45.4 - 53.8%) -- 2% chance to 2HKO after Leftovers recovery
4 Atk Zygarde Earthquake vs. 0 HP / 0 Def Toxicroak: 306-362 (99.6 - 117.9%) -- 93.8% chance to OHKO

I hope you have Spikes support.

*: 252 Atk Choice Band Victini V-create vs. 252 HP / 252+ Def Zygarde: 115-136 (27.3 - 32.3%) -- 64% chance to 4HKO after Leftovers recovery
**: +2 252+ Atk Life Orb Lucario Close Combat vs. 252 HP / 252+ Def Zygarde: 313-370 (74.5 - 88%) -- guaranteed 2HKO after Leftovers recovery
 
Quagsire as a counter



Quagsire @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Scald
- Earthquake
- Toxic
- Recover

0 Atk Quagsire Earthquake vs. 0 HP / 0 Def Toxicroak: 270-318 (87.9 - 103.5%) -- 18.8% chance to OHKO
0 Atk Quagsire Earthquake vs. 0 HP / 0 Def Toxicroak: 270-318 (87.9 - 103.5%) -- 62.5% chance to OHKO after Stealth Rock

252+ Atk Life Orb Toxicroak Gunk Shot vs. 252 HP / 252+ Def Unaware Quagsire: 97-114 (24.6 - 28.9%) -- possible 5HKO after Leftovers recovery
252+ Atk Life Orb Toxicroak Drain Punch vs. 252 HP / 252+ Def Unaware Quagsire: 122-146 (30.9 - 37%) -- guaranteed 4HKO after Leftovers recovery
252+ Atk Life Orb Toxicroak Sucker Punch vs. 252 HP / 252+ Def Unaware Quagsire: 87-103 (22 - 26.1%) -- possible 5HKO after Leftovers recovery
252+ Atk Life Orb Toxicroak Knock Off (97.5 BP) vs. 252 HP / 252+ Def Unaware Quagsire: 105-125 (26.6 - 31.7%) -- 32.9% chance to 4HKO after Leftovers recovery (for the first hit)
252+ Atk Life Orb Toxicroak Knock Off vs. 252 HP / 252+ Def Unaware Quagsire: 71-84 (18 - 21.3%) -- possible 5HKO

I would run calcs with a Swords Dance, but Unaware makes it pointless. Quagsire can switch in on any move, and can come close to if not grab the OHKO after SR damage. If Toxicroak Drain Punches on the switch, you have a small chance to snag it anyways. Essentially, you can come in whenever you want, almost OHKO it whenever, and Recover to continually keep this up all game. Life Orb recoil will also ruin Toxicroak's day if it tries to do anything other than Drain Punch. Quagsire is essentially a dead stop to this poor toad.

You could run a more offensive EV spread to guarantee the OHKO (Brave with 44 Attack EVs are enough), but the defensive set is more than enough. Standard defensive UU Quagsire set shown, but tweak for your team; as long as you have Unaware, Quagsire should be able to handle SD Toxicroak.
 
Last edited:


Crobat
Ability: Infiltrator
EVs: 248 HP / 80 Atk / 4 SpD / 176 Spe
OR
EVs: 248 HP / 8 Atk / 76 Def / 176 Spe
Jolly Nature
- Acrobatics
- U-turn
- Roost
- Taunt

Stallbreaker crobat it a pretty good check to toxicroak, and if you use the second ev spread it's a counter. You tank a +2 sucker punch after rocks, and easily take any one attack from toxicroak unboosted before roosting up until he either sds or sucker punches then murdering him while living a +2 sucker punch. It's itemless acrobatics because bb recoil would kill you after a +2 sucker punch.

CALCS (against the second ev spread because I'm going to hope you believe me when I say the first spread is a check [it beats toxicroak if it does literally anything other than sding as you switch in then predicting perfectly with sucker punch, and only when stealth rocks are up])

Defensively:
+2 252+ Atk Life Orb Toxicroak Sucker Punch vs. 248 HP / 76 Def Crobat: 237-279 (63.5 - 74.7%) -- guaranteed 2HKO after Stealth Rock
252+ Atk Life Orb Toxicroak Gunk Shot vs. 248 HP / 76 Def Crobat: 133-157 (35.6 - 42%) -- 82.8% chance to 2HKO after Stealth Rock

Offensively:
8 Atk Crobat Acrobatics (110 BP) vs. 0 HP / 0 Def Toxicroak: 312-368 (101.6 - 119.8%) -- guaranteed OHKO

The reason I listed the first ev spread at all is because it's generally more useful for checking things that aren't toxicroak than the second spread, and I figured you didn't want the most niche of niche mons for this thread, you actually wanted mons that were also useful outside that. But if you're super weak to toxicroak you can run 248/76 crobat I guess.
 
Last edited:
Presenting (M)Aerodactyl as check :


Aerodactyl @ Aerodactylite
Ability: Tough Claws
EVs: 252 Hp / 164 Def / 96 Spe
Jolly Nature
- Aerial Ace
- Taunt
- Roost
- Stealth Rock/Defog

An asset to stall teams, Maero also provides a solid counter to the stall threatening SD croak. The idea is simple, switch-in upon croak's SD, take the sucker punch and finish off with Tough Claws boosted Aerial Ace. (without M-evolving, the move won't be strong enough to 1hko so this is important to not forget to mega!) I listed Maero only as a check, since with rocks up, which is a likely scenario if Maero is also the team's defogger, Croak may have a chance to KO Aero with combination of Drain Punch on reg Aero and Sucker Punch on MAero.

Relevant Calcs :
+2 252+ Atk Life Orb Toxicroak Sucker Punch vs. 252 HP / 164 Def Mega Aerodactyl: 207-244 (56.8 - 67%) -- guaranteed 2HKO
252+ Atk Life Orb Toxicroak Drain Punch vs. 252 HP / 164 Def Aerodactyl: 175-207 (48 - 56.8%) -- 88.3% chance to 2HKO
252+ Atk Life Orb Toxicroak Sucker Punch vs. 252 HP / 164 Def Mega Aerodactyl: 104-123 (28.5 - 33.7%) -- 1.1% chance to 3HKO
0 Atk Tough Claws Mega Aerodactyl Aerial Ace vs. 0 HP / 0 Def Toxicroak: 318-374 (103.5 - 121.8%) -- guaranteed OHKO
 
Last edited:

SlottedPig

sem feio
is a Tiering Contributor Alumnus

Gligar @ Leftovers
Ability: Hyper Cutter / Immunity
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Defog / Stealth Rock
- Earthquake
- Roost
- Knock Off / Toxic / U-turn

Gligar walls Toxicroak pretty cleanly; even if Eviolite is knocked off beforehand, Toxicroak's +2 Life Orb Gunk Shot (which is the move that will hit Gligar hardest) only deals 50.7 - 59.7% while Earthquake OHKOs in return. There's never anything to fear and Gligar can capitalize on free turns quite well due to its repertoire of utility moves, even being able to heal itself to switch in on Toxicroak over and over. Immunity is unfortunately illegal with Defog meaning Gligar can get poisoned by Gunk Shot, but even still it will handily beat Toxicroak.
 
Swampert as Counter



Swampert @ Leftovers
Ability: Torrent
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
- Stealth Rock
- Scald
- Roar/Toxic
- Earthquake

Swampert can come in on any attack that Toxicroak wants to throw out while being able to outright OHKO it back with a STAB eq. Even at +2, Toxicroak can not OHKO Swamp, giving Swamp the liberty to switch into Croak's attacks before it sets up.

Some calcs:
0 Atk Swampert Earthquake vs. 0 HP / 0 Def Toxicroak: 332-392 (108.1 - 127.6%) -- guaranteed OHKO
252+ Atk Life Orb Toxicroak Drain Punch vs. 240 HP / 252+ Def Swampert: 118-140 (29.4 - 34.9%) -- 99.9% chance to 4HKO after Leftovers recovery
252+ Atk Life Orb Toxicroak Gunk Shot vs. 240 HP / 252+ Def Swampert: 94-110 (23.4 - 27.4%) -- possible 5HKO after Leftovers recovery
+2 252+ Atk Life Orb Toxicroak Drain Punch vs. 240 HP / 252+ Def Swampert: 234-277 (58.3 - 69%) -- guaranteed 2HKO after Leftovers recovery
+2 252+ Atk Life Orb Toxicroak Gunk Shot vs. 240 HP / 252+ Def Swampert: 187-221 (46.6 - 55.1%) -- 11.7% chance to 2HKO after Leftovers recovery
 
Last edited:
Reserving FletchShaymin as a check.


Shaymin @ Life Orb
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Modest/Timid Nature
- Seed Flare
- Earth Power/Psychic
- Rest
- Air Slash

The idea is pretty simple, Shaymin is faster than Toxicroak and can survive a +2 Adamant Sucker Punch at full health and can KO in return with Earth Power or Psychic. With either a Modest or Timid nature you'll still outspeed Jolly Toxicroak, but a Modest nature ensures that Earth Power is a guaranteed OHKO while a Timid nature outspeeds and OHKOs Adamant Luc as well. Psychic is for if you want to make sure Toxicroak is insanely dead regardless of nature and would rather hit common switch-ins like Crobat hard, though personally I prefer Earth Power for hurting Steel, Fire, and Electric types.

Some calcs:
252 SpA Life Orb Shaymin Earth Power vs. 0 HP / 4 SpD Toxicroak: 302-356 (98.3 - 115.9%) -- 87.5% chance to OHKO(Straight OHKO after LO recoil)

252+ SpA Life Orb Shaymin Earth Power vs. 0 HP / 4 SpD Toxicroak: 330-390 (107.4 - 127%) -- guaranteed OHKO

+2 252+ Atk Life Orb Toxicroak Sucker Punch vs. 0 HP / 0 Def Shaymin: 216-255 (63.3 - 74.7%) -- guaranteed 2HKO
 
Last edited:
Nidoqueen as a counter

Nidoqueen @ Black Sludge
Ability: Sheer Force
EVs: 248 HP / 240 Def / 20 Spe
Bold Nature
- Ice Beam
- Earth Power
- Stealth Rock
- Dragon Tail

Nidoqueen serves as a premier counter to Toxicroak because of its QUAD resist to its strongest STAB move and regular resist to Drain Punch. Nidoqueen can safely switch in on any move and can take any hit at +2, while OHKO'ing in return with Earth Power. If running Sucker Punch over Knock Off, Toxicroak fails to even 2HKO the Queen. Nidoqueen also serves as a viable team player by getting up Rocks and checking many fighting types used in the tier such as Mienshao, Virizion, Cobalion, Machamp, and some variants of Lucario among others.



Calcs:
0 SpA Sheer Force Nidoqueen Earth Power vs. 0 HP / 4 SpD Toxicroak: 282-332 (91.8 - 108.1%) -- 50% chance to OHKO
+2 252+ Atk Life Orb Toxicroak Sucker Punch vs. 252 HP / 252+ Def Nidoqueen: 170-201 (44.2 - 52.3%) -- guaranteed 3HKO after Black Sludge recovery
+2 252+ Atk Life Orb Toxicroak Drain Punch vs. 252 HP / 252+ Def Nidoqueen: 120-140 (31.2 - 36.4%) -- guaranteed 4HKO after Black Sludge recovery
+2 252+ Atk Life Orb Toxicroak Gunk Shot vs. 252 HP / 252+ Def Nidoqueen: 95-112 (24.7 - 29.1%) -- possible 5HKO after Black Sludge recovery
252+ Atk Life Orb Toxicroak Knock Off (97.5 BP) vs. 252 HP / 252+ Def Nidoqueen: 103-122 (26.8 - 31.7%) -- 32% chance to 4HKO after Black Sludge recovery
252+ Atk Life Orb Toxicroak Knock Off (97.5 BP) vs. 252 HP / 252+ Def Nidoqueen: 103-122 (26.8 - 31.7%) -- 32% chance to 4HKO after Black Sludge recovery
 

dingbat

snek
is a Top Tiering Contributor Alumnus
Reserving Doublade as [shaky] Check

dat video tho.


reserving toxicroak
I like that toxicroak vs toxicroak scenario though :]

---------------------------------------------------------------

Doublade @ Eviolite
Ability: No Guard
EVs: 252 HP, 252 Atk, 4 Def
Adamant Nature
-Shadow Claw
-Iron Head
-Shadow Sneak
-Swords Dance

It's an alright 'mon... except it worked best when the Luchador was in this tier n_n. Basically, it takes absolutely nothing from Croak's STABs
 
Last edited:

boltsandbombers

i'm sorry mr. man
is a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Contributor Alumnus
As far as I know, Toxicroak doesn't learn Extrasensory. Perhaps we're thinking of our favorite OU frog?
Yeah, just checked - it doesnt learn extrasensory. If you really want to use toxicroak to check / counter toxicroak then you might as well put EQ on it, as thats its best way of hitting opposing poison types outside of hidden power.
 

CoolStoryBrobat

The hero Smogon needs, but not the one it deserves
is a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
Reserving Doublade as [shaky] Check



I like that toxicroak vs toxicroak scenario though :]

---------------------------------------------------------------

Doublade @ Eviolite
Ability: No Guard
EVs: 252 HP, 252 Atk, 4 Def
Adamant Nature
-Shadow Claw
-Iron Head
-Shadow Sneak
-Swords Dance

It's an alright 'mon... except it worked best when the Luchador was in this tier n_n. Basically, it takes absolutely nothing from Croak's STABs
Care to slap some calcs for the audience out there that doesn't feel like doing it? Even if it is brutally obvious, it's for good measure.
 
Flygon as a check (I think...? It seems more of a counter with the description I will give below).



Flygon @ Leftovers
Ability: Levitate
EVs: 252 HP / 16 Atk / 104 Def / 136 Spe
Jolly Nature
- Defog
- Roost
- U-turn
- Earthquake

+2 252+ Atk Life Orb Toxicroak Sucker Punch vs. 252 HP / 104 Def Flygon: 230-272 (63.1 - 74.7%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery

- - -
252+ Atk Life Orb Toxicroak Gunk Shot vs. 252 HP / 104 Def Flygon: 129-152 (35.4 - 41.7%) -- guaranteed 3HKO after Stealth Rock and Leftovers recovery

252+ Atk Life Orb Toxicroak Drain Punch vs. 252 HP / 104 Def Flygon: 164-192 (45 - 52.7%) -- 29.7% chance to 2HKO after Stealth Rock and Leftovers recovery

252+ Atk Life Orb Toxicroak Sucker Punch vs. 252 HP / 104 Def Flygon: 116-136 (31.8 - 37.3%) -- 20.5% chance to 3HKO after Stealth Rock and Leftovers recovery

16 Atk Flygon Earthquake vs. 0 HP / 0 Def Toxicroak: 312-368 (101.6 - 119.8%) -- guaranteed OHKO


Flygon can stay relatively unscathed against Toxicroak by virtue of Roost, decent defenses, and capability to threaten the opposing Pokemon out. Flygon can just outspeed and outright KO the foe, or take advantage of the possible switch by Roosting off damage, clearing any hazards present with Defog or getting momentum with U-turn. The best that Toxicroak can do is to dent with a +2 Sucker Punch, or Drain Punch+Sucker Punch which still just fails to KO (not factoring any hax).
 
Last edited:
Toxicroak As A Check.

View attachment 29479

Toxicroak @ Life Orb
92 Atk/252 Spe/ 164 HP

- Earthquake
- Drain Punch
- Gunk Shot
- Swords Dance/ Sucker Punch/ Knock Off/

Offensive Calcs
92 Atk Life Orb Toxicroak Earthquake vs. 0 HP / 0 Def Toxicroak: 307-361 (100 - 117.5%) -- guaranteed OHKO

Defensive Calcs
252 Atk Life Orb Toxicroak Gunk Shot vs. 164 HP / 0 Def Toxicroak: 156-185 (44.8 - 53.1%) -- 30.5% chance to 2HKO
252+ Atk Life Orb Toxicroak Gunk Shot vs. 164 HP / 0 Def Toxicroak: 172-203 (49.4 - 58.3%) -- 98% chance to 2HKO
252+ Atk Life Orb Toxicroak Drain Punch vs. 164 HP / 0 Def Toxicroak: 108-127 (31 - 36.4%) -- 64% chance to 3HKO
252 Atk Life Orb Toxicroak Drain Punch vs. 164 HP / 0 Def Toxicroak: 99-117 (28.4 - 33.6%) -- 0.1% chance to 3HKO
252 Atk Life Orb Toxicroak Sucker Punch vs. 164 HP / 0 Def Toxicroak: 69-82 (19.8 - 23.5%) -- possible 5HKO
252+ Atk Life Orb Toxicroak Sucker Punch vs. 164 HP / 0 Def Toxicroak: 77-91 (22.1 - 26.1%) -- 6% chance to 4HKO

+2 252 Atk Life Orb Toxicroak Gunk Shot vs. 164 HP / 0 Def Toxicroak: 313-369 (89.9 - 106%) -- 37.5% chance to OHKO
+2 252 Atk Life Orb Toxicroak Sucker Punch vs. 164 HP / 0 Def Toxicroak: 139-164 (39.9 - 47.1%) -- guaranteed 3HKO
+2 252 Atk Life Orb Toxicroak Drain Punch vs. 164 HP / 0 Def Toxicroak: 196-231 (56.3 - 66.3%) -- guaranteed 2HKO
+2 252+ Atk Life Orb Toxicroak Sucker Punch vs. 164 HP / 0 Def Toxicroak: 153-181 (43.9 - 52%) -- 12.5% chance to 2HKO


So Many Calcs! Though if the opposing toxicroak sets up a SD on the switch and hits the gunk shot and wins the speed tie there is like a 00.1% chance of living at 1% (i think) because of LO recoil (it's also hard to hit and win speed tie only 30% chance i think (should look these things up)) and if adamant it can't outspeed and toxicroak OHKO's with EQ and jolly it's a speed tie.
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 1)

Top