For me when I try to not double post by replying to multiple people at a time, I just click reply for two people and it only shows the last one. I know I’m doing something wrong, but I don’t know what. Can someone help me?
You know how you can copy and paste someone's text by highlighting it with your mouse? you can do that for multiple posts, a little "reply!" balloon will appear, and let you quote that exact bit you highlighted. It'll let you reply to multiple posts in one go.For me when I try to not double post by replying to multiple people at a time, I just click reply for two people and it only shows the last one. I know I’m doing something wrong, but I don’t know what. Can someone help me?
For me when I try to not double post by replying to multiple people at a time, I just click reply for two people and it only shows the last one. I know I’m doing something wrong, but I don’t know what. Can someone help me?
You mean 4. The common duration of a gen is 3 yearswe might actually have more! it'd make a lot of sense for game freak to push the release of gen 10 back to 2026 to coincide with the 30th anniversary of the franchise, so we could potentially have this meta for 3 years instead of 2
They did acknowledge the negative feedback of SV and did take it to consideration for future gamespokemon legends Z-A is releasing in 2025 and there wasn't any gameplay footage shown in the trailer. i honestly could understand game freak taking it slow now rather than rushing out games every 2.5 milliseconds
252+ Atk Life Orb Cacturne Drain Punch vs. 0 HP / 4 Def Kingambit: 369-437 (108.2 - 128.1%) -- guaranteed OHKO
252+ Atk Life Orb Cacturne Drain Punch vs. 212 HP / 0 Def Kingambit: 369-437 (93.6 - 110.9%) -- 62.5% chance to OHKO
Kingambit quakes in fear of the cactus
But yeah Cacturne is absolutely one of the most underexplored mons in this meta; its speed is atrocious but thanks to Tera, a great ability in Water Absorb, and a stupendous movepool, it absolutely has a few critical OU niches both offensively and defensively.
Also let the record show that I'm against an Espathra retest regardless of Tera or no Tera - it may be balanced without Tera, but it's extremely annoying to play against and would likely be nothing but a net negative for the tier.
(with tera)Many month ago, in one of SV UU Suspects, I got the reqs using this:
Haxturne (Cacturne) (M) @ Leftovers
Ability: Water Absorb
Shiny: Yes
Tera Type: Ghost
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Spikes
- Foul Play
- Rest
- Sleep Talk
Mons this guy walls in OU:
Barraskewda (with Tera).
Waterpon (unless has Play Rough or Superpower)
Hisuian Samurott (without Sacred Sword)
Dondozo (with Tera)
Keldeo (with Tera)
Rotom-W
Water + Psychic moves Manaphy
For a ZU Mon, not too bad and this isn,t even accounting for the offensive potential (see Morkal's post).
is it? i feel like stall would be easier to build because all its teams follow the same structure: blissey + dozo + clod + regen mon + knock absorber + sixth thing that isn't actually a stallmon
Hello everyone just dropping by to give my opinions on the recent survey, specifically gouging fire, but lets start with the others:
Roaring moon: i voted a 2, it has way too many checks rn mimikyu stardust posted a list of counterplay, and it needs lots of conditions met to sweep any team thats not BO, and even BO can beat it, if its taunt its walled by gambit, if its eq its walled by balloon gambit, if not taunt pdef scor beats it and so does ting lu, weav shard + pivot corv , dozo loses boots but still beats it, raging bolt recenges if it teras , any tera on tusk can revenge it, dnite espeed aswell, just overall okay mon.
Raging Bolt: i voted a 1, idk why its here, mid speed tier, is beneficial to the tier providing a good pivot and electric priority for utility on BO, balance, and HO with booster, great sun abuser, lots of versatility =/= broken, otherwise we would have banned lele or lando t last gen, or garg/ghold this gen if we're being realistic, overall great healthy pokemon shouldnt go anywhere anytime soon, its a joke that its on here, lando , clod, ting lu, gking with toxic, any tera ground ever, so much counterplay, it reminds me of rotom wash last gen, awesome pivot and can serve as offensive.
Wellspring: i voted 3, i think its powerful it would be very stupid to ignore its presence, but i dont think it has enough to warrant a ban, limited to 1 tera , u basically know its movepool, sd encore trailblaze play rough cudgel, its easy to scout and hella easy to revenge with thunderclap , sucker, any tera grass ever , dnite espeed, moon threatens, cant sd on moon, cind threatens, some of these cant switch in but wellspring doesnt come in often either in this meta, but i will speak on this more in depth if it does get suspected, as to why i would vote dnb.
Tera: is this a joke, not only would it cause a meta reset because defensive tera checks ALOT rn, but offensive tera makes up like 90% of the meta, its do we want a stale never progressing meta, or a forever evolving one with versatility and actual skill ceiling, this mechanic really exposed whos good and whos not, the people messing around in swsh in 2000s with surskit , can now stay in 1400s, forcing u to experience the sv meta is healthy overall because now u cant just come in after a 10 year break , grab a sample and win ur way to the top with minimal effort, no u work ur way like a skilled player, play and learn the meta, stay up to date, incredibly healthy mechanic, small vocal minority who only talk on the forums want this mechanic acted upon, cause there are tens of thousands of players on discord servers and youtube community who play showdown, aka the vast majority, they love the mechanic, and only a small select few want it gone on smogon, this is a discussion i dont plan on entertaining as i will remain pro no action, and from what was mentioned, the council is in no rush to act on tera rn, because its ridiculous.
Gholdengo: eh, hate that it limits defoggers but, thats all it does, hazards , wellspring is also mad weak to hazards in a hazard dominated meta, back to gholdenJOE, pretty mid rn, isnt explosive, only thing you do banning this is open up a few foggers that are still gonna lose to the setters like garg anyway lmao.
Kingambit: voted a 3, its really good obviously, its ability was designed to reverse sweep, but there are legitimate fighting types in ou alongside wispers, and encore users, zama, tusk, valiant, encore dnite, wisp volcarona, and u need a specific tera to check these , and its hard to guess that tera on both ends.
Volcarona: yeah okay LOL, this needs no explanation as to why i voted a 1, i would have voted 0 if i could, this mon needs so many conditions to sweep a good team its crazy, its actually so bad i usually swap it out for moth and moth always does more even without quiver.
Okay now that i have covered the rest of the survey, its time for me to touch on gouging fire, i voted a 5 on this thing, this pokemon is so ridiculously broken and can be compared to chi yu and terapagos.
Here are my reasons as to why i want gouging fire extinguished from this tier:
The band speed set in sun, with raging fury, not only do u get a speed boost, but u still hit like a free train with tera fire:
168 Atk Choice Band Tera Fire Gouging Fire Raging Fury vs. 0 HP / 0 Def Roaring Moon in Sun: 334-394 (95.1 - 112.2%) -- 68.8% chance to OHKO
-1 168 Atk Choice Band Tera Fire Gouging Fire Raging Fury vs. 252 HP / 220+ Def Landorus-Therian in Sun: 266-314 (69.6 - 82.1%) -- guaranteed 2HKO
168 Atk Choice Band Tera Fire Gouging Fire Raging Fury vs. 248 HP / 252 Def Skeledirge in Sun: 199-235 (48.4 - 57.1%) -- 92.6% chance to 2HKO
168 Atk Choice Band Tera Fire Gouging Fire Raging Fury vs. 252 HP / 220+ Def Protosynthesis Great Tusk in Sun: 238-282 (54.8 - 64.9%) -- guaranteed 2HKO after Leftovers recovery
168 Atk Choice Band Tera Fire Gouging Fire Raging Fury vs. 244 HP / 248+ Def Gliscor in Sun: 312-368 (88.6 - 104.5%) -- 31.3% chance to OHKO
If these calcs arent proof enough, keep in mind that this is not even max attack jolly, its 168 attack without the proto boost, which is not okay.
Let me provide more calcs but this time lets use the breaking swipe set:
-1 252 Atk Great Tusk Headlong Rush vs. 252 HP / 104+ Def Gouging Fire: 186-222 (44.9 - 53.6%) -- 1.2% chance to 2HKO after Leftovers recovery
Keep in mind tusk is doing this type of damage after a breaking swipe, so it will 1v1 tusk, also, this set 1v1s dondozo, with tera and pp stall, which is ridiculous, dondozo is so stupid vs all physical attackers, invalidates most, but cant stop gouging fire, thats a strong red flag, get this mon out.
252 Atk Wellspring Mask Ogerpon-Wellspring Ivy Cudgel vs. 252 HP / 104+ Def Gouging Fire: 132-156 (31.8 - 37.6%) -- 0.1% chance to 3HKO after Leftovers recovery
This is supposed to be a mon people consider banworthy, 31? Really?, After a breaking swipe its doing 22, this is another reason to ban gouging fire.
But let me get to the last few calcs which i have a comparison so ridiculous that ill accept nothing but a fat quickban:
252 Atk Choice Band Protosynthesis Tera Fire Gouging Fire Raging Fury vs. 252 HP / 252+ Def Dondozo in Sun: 230-271 (45.6 - 53.7%) -- 42.2% chance to 2HKO
252+ Atk Choice Band Protosynthesis Tera Fire Gouging Fire Raging Fury vs. 252 HP / 252+ Def Dondozo in Sun: 252-297 (50 - 58.9%) -- guaranteed 2HKO
So lets make a comparison now, but before we do, its safe to say that dondozo is as bulky physically as blissey is bulky specially, the two are close in bulk on their respective strong stat.
so if those 2 dondozo calcs above were not resisted, dondozo would have dropped:
252 Atk Choice Band Protosynthesis Tera Fire Gouging Fire Raging Fury vs. 252 HP / 252+ Def Tera Dark Dondozo in Sun: 460-542 (91.2 - 107.5%) -- 50% chance to OHKO
252+ Atk Choice Band Protosynthesis Tera Fire Gouging Fire Raging Fury vs. 252 HP / 252+ Def Tera Dark Dondozo in Sun: 504-594 (100 - 117.8%) -- guaranteed OHKO
So if this serves right, lets look at a familiar calc:
252 SpA Choice Specs Beads of Ruin Tera Fire Chi-Yu Overheat vs. 4 HP / 252+ SpD Blissey in Sun: 510-600 (78.2 - 92%) -- guaranteed 2HKO
252+ SpA Choice Specs Beads of Ruin Tera Fire Chi-Yu Overheat vs. 4 HP / 252+ SpD Blissey in Sun: 560-660 (85.8 - 101.2%) -- 12.5% chance to OHKO
Surprising me AS IM WRITING THIS, it actually does MORE to dondozo than chi yu does to blissey, and dozo was max hp max defense, blissey wasnt even max hp , just max spdef.
When a pokemon is being compared to chi yu like this and out shining chi yu in damage, while having sets and stats bulkier than or almost as bulky as the walls in the tier like garganacl, its time for it to go, like seriously, what a ridiculous pokemon, get it out immediately, needs a big fat quickban with cause, after gouging steps out, this meta will be balanced once again.
My conclusion: Yall lets just quickban this absolute MONSTER called GOUGING FIRE and we can go from there.
I can't agree with the argument about tera going limiting meta progression, because if it were to go the meta would be more stable and progress differently. I actually think tera limits variety personally since it's always the same tera abusers. I think tera mostly limits innovation personally, and the gen 8 meta while not the fastest paced meta, every team style is viable and is still evolving quite a bit. I do understand your perspective though, but I actually think tera being banned might breathe new life into the meta since more pokemon would be viable in OU if defensive and offensive tera didn't limit what you could run. As someone who really enjoyed gen 8 and enjoys gen 3 OU I enjoy being able to construct fun off meta teams with suboptimal mons sometimes and finding success. You just cannot really do that to the same degree in SV, and I think tera is gonna be what makes the meta stale since tera just limits what you can run honestly, and it's a shame you really cannot run off meta teams without really putting yourself in a huge disadvantage. However, I think now is not the time to test tera, I think that is better saved for when Gambit, Volc, and Bolt are all problematic tera abusersHello everyone just dropping by to give my opinions on the recent survey, specifically gouging fire, but lets start with the others:
Roaring moon: i voted a 2, it has way too many checks rn mimikyu stardust posted a list of counterplay, and it needs lots of conditions met to sweep any team thats not BO, and even BO can beat it, if its taunt its walled by gambit, if its eq its walled by balloon gambit, if not taunt pdef scor beats it and so does ting lu, weav shard + pivot corv , dozo loses boots but still beats it, raging bolt recenges if it teras , any tera on tusk can revenge it, dnite espeed aswell, just overall okay mon.
Raging Bolt: i voted a 1, idk why its here, mid speed tier, is beneficial to the tier providing a good pivot and electric priority for utility on BO, balance, and HO with booster, great sun abuser, lots of versatility =/= broken, otherwise we would have banned lele or lando t last gen, or garg/ghold this gen if we're being realistic, overall great healthy pokemon shouldnt go anywhere anytime soon, its a joke that its on here, lando , clod, ting lu, gking with toxic, any tera ground ever, so much counterplay, it reminds me of rotom wash last gen, awesome pivot and can serve as offensive.
Wellspring: i voted 3, i think its powerful it would be very stupid to ignore its presence, but i dont think it has enough to warrant a ban, limited to 1 tera , u basically know its movepool, sd encore trailblaze play rough cudgel, its easy to scout and hella easy to revenge with thunderclap , sucker, any tera grass ever , dnite espeed, moon threatens, cant sd on moon, cind threatens, some of these cant switch in but wellspring doesnt come in often either in this meta, but i will speak on this more in depth if it does get suspected, as to why i would vote dnb.
Tera: is this a joke, not only would it cause a meta reset because defensive tera checks ALOT rn, but offensive tera makes up like 90% of the meta, its do we want a stale never progressing meta, or a forever evolving one with versatility and actual skill ceiling, this mechanic really exposed whos good and whos not, the people messing around in swsh in 2000s with surskit , can now stay in 1400s, forcing u to experience the sv meta is healthy overall because now u cant just come in after a 10 year break , grab a sample and win ur way to the top with minimal effort, no u work ur way like a skilled player, play and learn the meta, stay up to date, incredibly healthy mechanic, small vocal minority who only talk on the forums want this mechanic acted upon, cause there are tens of thousands of players on discord servers and youtube community who play showdown, aka the vast majority, they love the mechanic, and only a small select few want it gone on smogon, this is a discussion i dont plan on entertaining as i will remain pro no action, and from what was mentioned, the council is in no rush to act on tera rn, because its ridiculous.
Gholdengo: eh, hate that it limits defoggers but, thats all it does, hazards , wellspring is also mad weak to hazards in a hazard dominated meta, back to gholdenJOE, pretty mid rn, isnt explosive, only thing you do banning this is open up a few foggers that are still gonna lose to the setters like garg anyway lmao.
Kingambit: voted a 3, its really good obviously, its ability was designed to reverse sweep, but there are legitimate fighting types in ou alongside wispers, and encore users, zama, tusk, valiant, encore dnite, wisp volcarona, and u need a specific tera to check these , and its hard to guess that tera on both ends.
Volcarona: yeah okay LOL, this needs no explanation as to why i voted a 1, i would have voted 0 if i could, this mon needs so many conditions to sweep a good team its crazy, its actually so bad i usually swap it out for moth and moth always does more even without quiver.
Okay now that i have covered the rest of the survey, its time for me to touch on gouging fire, i voted a 5 on this thing, this pokemon is so ridiculously broken and can be compared to chi yu and terapagos.
Here are my reasons as to why i want gouging fire extinguished from this tier:
The band speed set in sun, with raging fury, not only do u get a speed boost, but u still hit like a free train with tera fire:
168 Atk Choice Band Tera Fire Gouging Fire Raging Fury vs. 0 HP / 0 Def Roaring Moon in Sun: 334-394 (95.1 - 112.2%) -- 68.8% chance to OHKO
-1 168 Atk Choice Band Tera Fire Gouging Fire Raging Fury vs. 252 HP / 220+ Def Landorus-Therian in Sun: 266-314 (69.6 - 82.1%) -- guaranteed 2HKO
168 Atk Choice Band Tera Fire Gouging Fire Raging Fury vs. 248 HP / 252 Def Skeledirge in Sun: 199-235 (48.4 - 57.1%) -- 92.6% chance to 2HKO
168 Atk Choice Band Tera Fire Gouging Fire Raging Fury vs. 252 HP / 220+ Def Protosynthesis Great Tusk in Sun: 238-282 (54.8 - 64.9%) -- guaranteed 2HKO after Leftovers recovery
168 Atk Choice Band Tera Fire Gouging Fire Raging Fury vs. 244 HP / 248+ Def Gliscor in Sun: 312-368 (88.6 - 104.5%) -- 31.3% chance to OHKO
If these calcs arent proof enough, keep in mind that this is not even max attack jolly, its 168 attack without the proto boost, which is not okay.
Let me provide more calcs but this time lets use the breaking swipe set:
-1 252 Atk Great Tusk Headlong Rush vs. 252 HP / 104+ Def Gouging Fire: 186-222 (44.9 - 53.6%) -- 1.2% chance to 2HKO after Leftovers recovery
Keep in mind tusk is doing this type of damage after a breaking swipe, so it will 1v1 tusk, also, this set 1v1s dondozo, with tera and pp stall, which is ridiculous, dondozo is so stupid vs all physical attackers, invalidates most, but cant stop gouging fire, thats a strong red flag, get this mon out.
252 Atk Wellspring Mask Ogerpon-Wellspring Ivy Cudgel vs. 252 HP / 104+ Def Gouging Fire: 132-156 (31.8 - 37.6%) -- 0.1% chance to 3HKO after Leftovers recovery
This is supposed to be a mon people consider banworthy, 31? Really?, After a breaking swipe its doing 22, this is another reason to ban gouging fire.
But let me get to the last few calcs which i have a comparison so ridiculous that ill accept nothing but a fat quickban:
252 Atk Choice Band Protosynthesis Tera Fire Gouging Fire Raging Fury vs. 252 HP / 252+ Def Dondozo in Sun: 230-271 (45.6 - 53.7%) -- 42.2% chance to 2HKO
252+ Atk Choice Band Protosynthesis Tera Fire Gouging Fire Raging Fury vs. 252 HP / 252+ Def Dondozo in Sun: 252-297 (50 - 58.9%) -- guaranteed 2HKO
So lets make a comparison now, but before we do, its safe to say that dondozo is as bulky physically as blissey is bulky specially, the two are close in bulk on their respective strong stat.
so if those 2 dondozo calcs above were not resisted, dondozo would have dropped:
252 Atk Choice Band Protosynthesis Tera Fire Gouging Fire Raging Fury vs. 252 HP / 252+ Def Tera Dark Dondozo in Sun: 460-542 (91.2 - 107.5%) -- 50% chance to OHKO
252+ Atk Choice Band Protosynthesis Tera Fire Gouging Fire Raging Fury vs. 252 HP / 252+ Def Tera Dark Dondozo in Sun: 504-594 (100 - 117.8%) -- guaranteed OHKO
So if this serves right, lets look at a familiar calc:
252 SpA Choice Specs Beads of Ruin Tera Fire Chi-Yu Overheat vs. 4 HP / 252+ SpD Blissey in Sun: 510-600 (78.2 - 92%) -- guaranteed 2HKO
252+ SpA Choice Specs Beads of Ruin Tera Fire Chi-Yu Overheat vs. 4 HP / 252+ SpD Blissey in Sun: 560-660 (85.8 - 101.2%) -- 12.5% chance to OHKO
Surprising me AS IM WRITING THIS, it actually does MORE to dondozo than chi yu does to blissey, and dozo was max hp max defense, blissey wasnt even max hp , just max spdef.
When a pokemon is being compared to chi yu like this and out shining chi yu in damage, while having sets and stats bulkier than or almost as bulky as the walls in the tier like garganacl, its time for it to go, like seriously, what a ridiculous pokemon, get it out immediately, needs a big fat quickban with cause, after gouging steps out, this meta will be balanced once again.
My conclusion: Yall lets just quickban this absolute MONSTER called GOUGING FIRE and we can go from there.
As somebody who spent three pages argueing against someone who thought it would be alright in OU, trust me, they believe that to the ends of the earth.I see that in the honorable mentions someone mentioned solgaleo.
do you people think that this pokemon would be balanced in OU?
its ability is just clear body with a fancier name.
the stats look good, but not broken.
I don't see how its movepool could break the game.
it does not look much worse than zamazenta.
it may even end up in UUBL.
It does have morning sun, so that shit would stay around for a long time. It also has a decently wide movepool to abuse, with only its stabs, flare blitz and e-quake hitting the entire metagame for neutral damage. Could even drop e-quake to run morning sun if you are alright with hamurott resisting your moves.(for better or worse it does not have a reliable recovery).
Solgaleo gets Teleport and Morning Sun. So it could run as a strong defensive pivot on top of everything else. It also get Trick Room, which could be interesting. I do think it would be too much, but it is kind of interesting to consider what it could do for putting a defensive backbone or some niche sets on the team.
Hello everyone just dropping by to give my opinions on the recent survey, specifically gouging fire, but lets start with the others:
Roaring moon: i voted a 2, it has way too many checks rn mimikyu stardust posted a list of counterplay, and it needs lots of conditions met to sweep any team thats not BO, and even BO can beat it, if its taunt its walled by gambit, if its eq its walled by balloon gambit, if not taunt pdef scor beats it and so does ting lu, weav shard + pivot corv , dozo loses boots but still beats it, raging bolt recenges if it teras , any tera on tusk can revenge it, dnite espeed aswell, just overall okay mon.
Raging Bolt: i voted a 1, idk why its here, mid speed tier, is beneficial to the tier providing a good pivot and electric priority for utility on BO, balance, and HO with booster, great sun abuser, lots of versatility =/= broken, otherwise we would have banned lele or lando t last gen, or garg/ghold this gen if we're being realistic, overall great healthy pokemon shouldnt go anywhere anytime soon, its a joke that its on here, lando , clod, ting lu, gking with toxic, any tera ground ever, so much counterplay, it reminds me of rotom wash last gen, awesome pivot and can serve as offensive.
Wellspring: i voted 3, i think its powerful it would be very stupid to ignore its presence, but i dont think it has enough to warrant a ban, limited to 1 tera , u basically know its movepool, sd encore trailblaze play rough cudgel, its easy to scout and hella easy to revenge with thunderclap , sucker, any tera grass ever , dnite espeed, moon threatens, cant sd on moon, cind threatens, some of these cant switch in but wellspring doesnt come in often either in this meta, but i will speak on this more in depth if it does get suspected, as to why i would vote dnb.
Tera: is this a joke, not only would it cause a meta reset because defensive tera checks ALOT rn, but offensive tera makes up like 90% of the meta, its do we want a stale never progressing meta, or a forever evolving one with versatility and actual skill ceiling, this mechanic really exposed whos good and whos not, the people messing around in swsh in 2000s with surskit , can now stay in 1400s, forcing u to experience the sv meta is healthy overall because now u cant just come in after a 10 year break , grab a sample and win ur way to the top with minimal effort, no u work ur way like a skilled player, play and learn the meta, stay up to date, incredibly healthy mechanic, small vocal minority who only talk on the forums want this mechanic acted upon, cause there are tens of thousands of players on discord servers and youtube community who play showdown, aka the vast majority, they love the mechanic, and only a small select few want it gone on smogon, this is a discussion i dont plan on entertaining as i will remain pro no action, and from what was mentioned, the council is in no rush to act on tera rn, because its ridiculous.
Gholdengo: eh, hate that it limits defoggers but, thats all it does, hazards , wellspring is also mad weak to hazards in a hazard dominated meta, back to gholdenJOE, pretty mid rn, isnt explosive, only thing you do banning this is open up a few foggers that are still gonna lose to the setters like garg anyway lmao.
Kingambit: voted a 3, its really good obviously, its ability was designed to reverse sweep, but there are legitimate fighting types in ou alongside wispers, and encore users, zama, tusk, valiant, encore dnite, wisp volcarona, and u need a specific tera to check these , and its hard to guess that tera on both ends.
Volcarona: yeah okay LOL, this needs no explanation as to why i voted a 1, i would have voted 0 if i could, this mon needs so many conditions to sweep a good team its crazy, its actually so bad i usually swap it out for moth and moth always does more even without quiver.
Okay now that i have covered the rest of the survey, its time for me to touch on gouging fire, i voted a 5 on this thing, this pokemon is so ridiculously broken and can be compared to chi yu and terapagos.
Here are my reasons as to why i want gouging fire extinguished from this tier:
The band speed set in sun, with raging fury, not only do u get a speed boost, but u still hit like a free train with tera fire:
168 Atk Choice Band Tera Fire Gouging Fire Raging Fury vs. 0 HP / 0 Def Roaring Moon in Sun: 334-394 (95.1 - 112.2%) -- 68.8% chance to OHKO
-1 168 Atk Choice Band Tera Fire Gouging Fire Raging Fury vs. 252 HP / 220+ Def Landorus-Therian in Sun: 266-314 (69.6 - 82.1%) -- guaranteed 2HKO
168 Atk Choice Band Tera Fire Gouging Fire Raging Fury vs. 248 HP / 252 Def Skeledirge in Sun: 199-235 (48.4 - 57.1%) -- 92.6% chance to 2HKO
168 Atk Choice Band Tera Fire Gouging Fire Raging Fury vs. 252 HP / 220+ Def Protosynthesis Great Tusk in Sun: 238-282 (54.8 - 64.9%) -- guaranteed 2HKO after Leftovers recovery
168 Atk Choice Band Tera Fire Gouging Fire Raging Fury vs. 244 HP / 248+ Def Gliscor in Sun: 312-368 (88.6 - 104.5%) -- 31.3% chance to OHKO
If these calcs arent proof enough, keep in mind that this is not even max attack jolly, its 168 attack without the proto boost, which is not okay.
Let me provide more calcs but this time lets use the breaking swipe set:
-1 252 Atk Great Tusk Headlong Rush vs. 252 HP / 104+ Def Gouging Fire: 186-222 (44.9 - 53.6%) -- 1.2% chance to 2HKO after Leftovers recovery
Keep in mind tusk is doing this type of damage after a breaking swipe, so it will 1v1 tusk, also, this set 1v1s dondozo, with tera and pp stall, which is ridiculous, dondozo is so stupid vs all physical attackers, invalidates most, but cant stop gouging fire, thats a strong red flag, get this mon out.
252 Atk Wellspring Mask Ogerpon-Wellspring Ivy Cudgel vs. 252 HP / 104+ Def Gouging Fire: 132-156 (31.8 - 37.6%) -- 0.1% chance to 3HKO after Leftovers recovery
This is supposed to be a mon people consider banworthy, 31? Really?, After a breaking swipe its doing 22, this is another reason to ban gouging fire.
But let me get to the last few calcs which i have a comparison so ridiculous that ill accept nothing but a fat quickban:
252 Atk Choice Band Protosynthesis Tera Fire Gouging Fire Raging Fury vs. 252 HP / 252+ Def Dondozo in Sun: 230-271 (45.6 - 53.7%) -- 42.2% chance to 2HKO
252+ Atk Choice Band Protosynthesis Tera Fire Gouging Fire Raging Fury vs. 252 HP / 252+ Def Dondozo in Sun: 252-297 (50 - 58.9%) -- guaranteed 2HKO
So lets make a comparison now, but before we do, its safe to say that dondozo is as bulky physically as blissey is bulky specially, the two are close in bulk on their respective strong stat.
so if those 2 dondozo calcs above were not resisted, dondozo would have dropped:
252 Atk Choice Band Protosynthesis Tera Fire Gouging Fire Raging Fury vs. 252 HP / 252+ Def Tera Dark Dondozo in Sun: 460-542 (91.2 - 107.5%) -- 50% chance to OHKO
252+ Atk Choice Band Protosynthesis Tera Fire Gouging Fire Raging Fury vs. 252 HP / 252+ Def Tera Dark Dondozo in Sun: 504-594 (100 - 117.8%) -- guaranteed OHKO
So if this serves right, lets look at a familiar calc:
252 SpA Choice Specs Beads of Ruin Tera Fire Chi-Yu Overheat vs. 4 HP / 252+ SpD Blissey in Sun: 510-600 (78.2 - 92%) -- guaranteed 2HKO
252+ SpA Choice Specs Beads of Ruin Tera Fire Chi-Yu Overheat vs. 4 HP / 252+ SpD Blissey in Sun: 560-660 (85.8 - 101.2%) -- 12.5% chance to OHKO
Surprising me AS IM WRITING THIS, it actually does MORE to dondozo than chi yu does to blissey, and dozo was max hp max defense, blissey wasnt even max hp , just max spdef.
When a pokemon is being compared to chi yu like this and out shining chi yu in damage, while having sets and stats bulkier than or almost as bulky as the walls in the tier like garganacl, its time for it to go, like seriously, what a ridiculous pokemon, get it out immediately, needs a big fat quickban with cause, after gouging steps out, this meta will be balanced once again.
My conclusion: Yall lets just quickban this absolute MONSTER called GOUGING FIRE and we can go from there.
Morning Sun + Teleport Solgaleo is totally healthy in OU and by itself would be good for the meta... the problem is the offensive Solgaleo sets aren,t healthy at all, this lion has way too high offensive movepool and can kill in miriad ways, even with Special sets (gets CM + Stored Power + Morning Sun or Specs + Steel Beam or Agility + Meteor Beam). Under screens, its also one of the best Weakness Policy users to ever exist.
Nope, Solgaleo doesn,t belong to OU. Out of current Ubers, only Zamazenta Crowned and Giratina-A have a (very minor) case for being OU, but currently the moment hasn,t arrived for them to be tested.
It's easy to make bad stall teams but creating something that works consistently requires a lot of time and testing, because it isn't just those Pokémon it's their movesets and teras too, stall is by far the hardest to build because good stall teams have to have an answer for almost anything in the tier
I think your characterization of Raging Bolt is off; it virtually only appears as a booster CM mon, or occasionally as lefties. It doesn't really function as a pivot or glue mon at all, even though you can technically use it that way, for the most part you're probably not going to.