what the fuck is power shiftI forget that stuff cheeks, power shift and corrosive gas are all Gen 8 moves. I always think they have been in the game for longer than they have.
Though most people probably don't even know about these moves lmao.
what the fuck is power shiftI forget that stuff cheeks, power shift and corrosive gas are all Gen 8 moves. I always think they have been in the game for longer than they have.
Though most people probably don't even know about these moves lmao.
Basically, the user switches its attack stats and defense stats. For example, shuckle would end up with base attacking stats of 130 and base defense stats of 10 after using it.what the fuck is power shift
https://bulbapedia.bulbagarden.net/wiki/Power_Shift_(move)what the fuck is power shift
gamefreak: too many moves let's erase some out of existence
If you guys really wanna see stall getting burned to ashes with just one button without thinking, there is always the classics:
https://replay.pokemonshowdown.com/gen9ou-2077088171-f9sa82sj3evof21up9d3tnsqsrs2lq3pw
Charizard my hero.
You need Sun and Healing Wish to throw powerful Fire Moves? How sad.
https://replay.pokemonshowdown.com/gen9ou-2076522583-e44ibk0etiyg45ylvxbotn8z6xx2gv4pw (This was my last battle of the Suspect btw).
I used that Gweezing + Moltres balance team for reqs, and I'd say both are underrated picks, which isnt surprising given both were great Pokemon in DLC1. GWeezing is genuinely great. An unblockable Defog + Wisp + good physical bulk give it a plethora of utility against many threats such as Moon, Rilla, Zamazenta, etc. Neutralizing gas is also genuinely great to completely f over many of the top mons in the metagame such as Mola, Gliscor, Garganacl, etc. I've even used it to check late game Gambit with an emergency Wisp.Yeah I wouldn't bother. They've repeatedly left bad faith comments like this and done nothing but complain about bans all gen long. They really haven't shown they're interested in having an honest discussion on these kinds of matters.
Anyways onto something else, while the suspect is still going on I'm curious. What kinds of mons does everyone find to be underrated or underexplored atm? Got any ideas for sets you want to share?
GWeezing is genuinely great. An unblockable Defog + Wisp + good physical bulk give it a plethora of utility against many threats such as Moon, Rilla, Zamazenta, etc. Neutralizing gas is also genuinely great to completely f over many of the top mons in the metagame such as Mola, Gliscor, Garganacl, etc. I've even used it to check late game Gambit with an emergency Wisp.
you also get to switch in and out of spikes whenever you want without boots, so you don't have to fear the opponent knocking your socks off. a natural ground immunity that comes without a rocks weakness is one of the best things a mon can have in this meta because you can just pivot all over the place without getting shredded by spikes or rocks. that's why gliscor and lando are as good as they are, why corv and skarm are still in the tier, and why i'm convinced that latios, latias, and rotom-wash have a bigger place in the tier than people think they doI'm personally of the mind that levitate is actually better on gweez. Sure you lose out on the unblockable defog but in exchange you get to act as a stop for every single physical attacker in the tier short of gouging fire and gambit. You lose out on the ability to annoy gliscor with ngas, but in exchange you wall it entirely, stopping regenerator and especially purifying salt isn't great either but the ability to swap into staples like great tusk, lando-t, and ting-lu without being threatened by their ground stab is incredible, especially with the threat of wisp or tspikes going up whenever it does hit the field.
I'm curious how well a misty terrain team would fare; blocking status is pretty nice for sweepers after all. You'd be missing out on Levitate/NG, which are busted abilities, so idk how nice of a trade-off it would really be. Also, I don't think Gweez has pivot moves, so it would also be limited by that.you also get to switch in and out of spikes whenever you want without boots, so you don't have to fear the opponent knocking your socks off. a natural ground immunity that comes without a rocks weakness is one of the best things a mon can have in this meta because you can just pivot all over the place without getting shredded by spikes or rocks. that's why gliscor and lando are as good as they are, why corv and skarm are still in the tier, and why i'm convinced that latios, latias, and rotom-wash have a bigger place in the tier than people think they do
(as an aside, i'd advise against running tspikes on geezing. tspikes in general costs a lot of momentum for how easily undone it is and i just don't think it's a good option most of the time)
Misty Explosion is its pivoting move.I'm curious how well a misty terrain team would fare; blocking status is pretty nice for sweepers after all. You'd be missing out on Levitate/NG, which are busted abilities, so idk how nice of a trade-off it would really be. Also, I don't think Gweez has pivot moves, so it would also be limited by that.
you also get to switch in and out of spikes whenever you want without boots, so you don't have to fear the opponent knocking your socks off. a natural ground immunity that comes without a rocks weakness is one of the best things a mon can have in this meta because you can just pivot all over the place without getting shredded by spikes or rocks. that's why gliscor and lando are as good as they are, why corv and skarm are still in the tier, and why i'm convinced that latios, latias, and rotom-wash have a bigger place in the tier than people think they do
(as an aside, i'd advise against running tspikes on geezing. tspikes in general costs a lot of momentum for how easily undone it is and i just don't think it's a good option most of the time)
What's up with Landorus making a comeback? I keep running into that one fast helmet set. What's up with that?
EDIT: Realized that Lando went from 19th to 10th in a month. Now I'm really confused. Why?
I think that you should have mentioned the new pokemon and the missing ones only if they impacted the game with such way that encourage discourage or even create new strategies.all right, because this is somehow an argument i keep hearing and it's incredibly disingenuous, i'm going to list out just a few of the differences between swsh ou and cg ou if the changes you quoted were all implemented:
and this is just the stuff that's in ou now, there's plenty more relevant stuff in uu/uubl and lower that i'm not covering. so your claims of this somehow magically turning into swsh if those things are banned are wrong, wrong, wrong, wrong, wrong, wrong, wrong, wrong. i am begging you to do some serious research into tiering and the reasoning behind past actions to get better insight into present ones, or to at least get good enough at the game that you can make bad arguments without getting laughed out of the room
- recovery moves' pp nerf makes swsh defensive cores less reliable
- combined with that, the cut distribution of moves like toxic, knock off, teleport and scald basically deletes every good swsh defensive core
- massively increased spikes distribution and massively decreased defog distribution means that hazards are king
- grassy glide nerf means rillaboom's priority isn't as overwhelming
- no tapus
- no ultra beasts
- no ferrothorn
- no melmetal
- no zeraora
- no victini, inexplicably
- no urshifu-rs, it's not coming back even without tera
- magnezone less used
- slowbro less used
- pex less used
- ttar less used
- bisharp less used
- volcanion less used
- mew completely fucking irrelevant
- alomomomomola back
- darkrai back and legal
- gliscor back
- serperior back
- cinderace legal
- zamazenta legal
- hatterene relevant because of increased spikes distribution
- primarina relevant because of psychic noise
- torkoal relevant because of protosynthesis mons
- clodsire
- dondozo
- enamorus
- gholdengo
- glimmora
- great tusk
- iron boulder
- iron treads
- iron valiant
- meowscarada
- hisuian samurott
- ting-lu
- walking wake
- rockpon will probably rise if waterpon goes because every masked ogerpon is fantastic offensively
- iron moth will also likely fill the power vacuum volc leaves behind, like it did last time
- protean/libero nerf
- snow buff
- chilly reception
- ice spinner
- psychic noise
- trailblaze
- we don't have sleep moves
people are so desperate for one that they're turning physical grounds into special ones even though they're very clearly built to be physical. first treads, now lando, it's only a matter of time until people start slapping earth power on gliscor and tusk. i just don't get it. i understand why it was a thing during the arch days, but is it really that necessary for gouging? or is there something else i'm missing? are they that scared of dondozo? glimmora? someone please explain why the mon with base 145 attack isn't using it because i'm just confusedPeople will do anything for a decently fast special ground type with some bulk and utility
but is it really that necessary for gouging?
Earth power treads I do not get, every time I have used physical treads it has been way better.people are so desperate for one that they're turning physical grounds into special ones even though they're very clearly built to be physical. first treads, now lando, it's only a matter of time until people start slapping earth power on gliscor and tusk. i just don't get it. i understand why it was a thing during the arch days, but is it really that necessary for gouging? or is there something else i'm missing? are they that scared of dondozo? glimmora? someone please explain why the mon with base 145 attack isn't using it because i'm just confused
oh right, i almost forgot how stupid gouging is. so do you think the trend will persist past the inevitable gouging ban?
While not the same, it feels sort of like an exaggerated Dragapult, where better coverage and matchups in the current meta generally lends a lower attacking stat to be preferred. As stated, Grass Knot covers Tusk and Dozo very nicely, and it can similarly have its utility in rocking vs pult's status and pivoting in the exact same manner as pult.oh right, i almost forgot how stupid gouging is. so do you think the trend will persist past the inevitable gouging ban?
people are so desperate for one that they're turning physical grounds into special ones even though they're very clearly built to be physical. first treads, now lando, it's only a matter of time until people start slapping earth power on gliscor and tusk. i just don't get it. i understand why it was a thing during the arch days, but is it really that necessary for gouging? or is there something else i'm missing? are they that scared of dondozo? glimmora? someone please explain why the mon with base 145 attack isn't using it because i'm just confused
I have tried Iron Moth, and while it isn't bad, it kinda just feels like worse volcarona in many ways. I could potentially see a team using both, but moth seems to just not be as impactful as volc. Again, not a bad mon, but if I am choosing fire type offense, volc strangely enough feels more consistent. Guess the title of matchup moth has been passed on.Why is the mon with 145/105/91 offenses mostly known for its defensive sets?
On a serious note. I find Earthquake and Earth Power to be interchangable with Lando.
Earthquake is better into Raging Bolt, Hatt, Volc, Moon, Primarina, and Gking.
Earth Power is better into Tusk, Dozo, Curse Garg, G-Terrain, Hex Pult, Glimm, Zama, Torkoal, and ofc G-Fire.
Considering both the amount of targets EP is better against and the move usage for Lando leaning towards that, it’s safe to assume that Earth Power Lando isn’t just a phase, it has legitimate merits. Also helped by the fact Lando is the only viable Ground type with an actually decent SpA stat.
Yes I know Sandy Shocks exists, but shhh
I actually have an analysis that involves comparing 2 mons with very similar niches to one another, and determining which is better or which fits on what style. Not only cause its sparks interesting discussions, but a certain mon has gained my interest lately. These are the mons that will be compared. (I may consider adding a couple more in the final draft)
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I can see the rest of them, but imo volc and moth play completely different roles on a team: moth plays a cleaner with good coverage while volc serves as a bulkier wincon late-game.I actually have an analysis that involves comparing 2 mons with very similar niches to one another, and determining which is better or which fits on what style. Not only cause its sparks interesting discussions, but a certain mon has gained my interest lately. These are the mons that will be compared. (I may consider adding a couple more in the final draft)
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