I refuse to interact with the drivel being spewed in response to my earlier post and this will be the only acknowledgment of it by me. It appears that constructive conversation is not going to change your opinion and I find it meaningless to argue further.
now here i agree with you. imagine how different things would be if we hadn't let ourselves get used to this sparkly little shitgremlin and its obnoxious meta warpage. at this point i say we just go back in time and convince the council to qb it alongside palafin and bundle—solving time travel would be easier than convincing the community to do something about ghold
This is what I would like to address and its something I've been sitting on for a while.

has had minimal effect on the hazard metagame and banning it wont magically solve all the problems associated with hazard stacking or spikes spam. Lets take a quick look at all the hazard removers
.... yikes.

would probably be a solid remover with

gone and
the only major beneficiary of such action. It still struggles facing a lot of hazard setting mons like

which can remove its item and use it for swords dance setup,

which can use ruination to burn pp and whirlwind to mess with booster mons or force unfavorable gamestates, and

which threatens with encore or razor shell defense drops (or straight up killing on switches into its banded variants)

already can defog vs

, not a particularly usable mon in OU regardless

maybe an argument can be presented for its usage in OU but it can already threaten it with knock off and foul play or pivot against it with uturn (breaking its air balloon in the process). It also loses to even more hazard setters than

such as outright losing to toxic

or taking neutral damage from

uturns. I see very little uptick in usage if

is removed from the tier

is a complete garbagemon that needs recovery to function in a support role. Without it, I see it maybe having one or two niches on faster teams but

is
not the reason this thing cant defog

already can defog against gholdengo

and

look me in the eyes and tell me with conviction that these mons will see any usage as defoggers
Rapid spin isn't much better.

and

(lol) already beat

and its not like other ghosts don't exist or wouldn't see increased usage with a ban on cheese string man. (

also beats

but its not really used as hazard removal)

and

already have hazard management that works past

but have other drawbacks

doesn't mind

(strictly talking about hazard removal/management)
The fundamental problem with hazards is that Game Freak removed defog from some of the best mons in the tier. I would fully support a

ban if

or the tapus (assuming they were present) kept defog. But they don't. Game Freak gutted removal off of good mons and

has been acting as a scapegoat for people to vent their frustrations about hazards. Defog

is utter garbage and Mr. 1000 is not the reason for it being unviable. Is

a healthy presence for the tier? I think so, I'm not going to pass judgement but bholgengo is a great mon thats splashable and sees high usage for a reason, even on teams that don't require keeping hazards up at all cost.
I'm just glad we got HDB before this gen