I've grown to prefer more modest packages versus high-power ones for Kitsunoh, which boils down to not wanting another big meta shift when we just got through Chuggalong's process, not wanting to dramatically alter what Kit does and seeks to accomplish, and the general idea that Buff Processes are often a losing race against time. That last point feels especially relevant given how much Pyroak dominated the meta post-buff, the need to tone it down after until it was just good, and the present SV landscape where saying it has a niche is definitely some D2 Astro-level copium since nobody actually uses it.
A smaller-scope package that wants Kitsunoh to fall into a more specific role feels appropriate. My ideology for buffs is that they shouldn't have the mon break into higher echelons of viability, just enough that some players would be able to see genuine value in them.
If I have time I would like to submit a Package myself last-second but I'm already 4 minutes past when I like to leave for work and some meathead is gonna merge without looking and block traffic on the Capital Beltway so I gotta go.
A smaller-scope package that wants Kitsunoh to fall into a more specific role feels appropriate. My ideology for buffs is that they shouldn't have the mon break into higher echelons of viability, just enough that some players would be able to see genuine value in them.
I enjoy this package because it leans into giving Kitsunoh more stats to compete with, in a broad sense. Fluffy doesn't halve damage from every Physical attack in the game, but it works on enough that you'll find plenty of switch-in opportunities: in return, the being even more vulnerable to Fire reinforces a key weakness that Tera isn't even guaranteed to solve. Combined with access to Wisp and Sap, this looks to turn Kitsunoh into a strong physical deterrent, but still lacks meaningful ways to progress versus bulkier targets like Gliscor, Garganacl, Venomicon, Mollux, and Clefable. Knock Off is one of your best options for most of these and its not a tool unique to Kitsunoh nor a move you'd always fit.+ 15 HP
+ 8 Attack
+ 7 Spe
+ Fluffy
- Iron Fist
-5 SpD
Magician is really cool for focusing on the Air Balloon interaction and our access to U-Turn. Along with appreciated boosts to stats, this makes Kitsunoh far more appealing as a mon that can use its typing + temporary Ground immunities to aid in safely switching in, and then proceeding to use its wide movepool to cripple the opponent while Magician can be used to take away their item. Having U-Turn and pseudo-Knock Off in a single button is pretty cool.+20 Speed
+10 Defense
+10 Attack
+ Magician
- Iron Fist
This is a very simple package that lets Kit utilize the already good typing to even better effect, namely shoring up the 1v1 versus Pokemon that can run Fire coverage to get past checks like Chugg, Gking, Hatt, whereas the boost to stats lets you serve better in matchups you'd want to be winning in. I would like to see this developed more in what's trying to be accomplished, as Heatproof is a really cool ability with Tera around but this doesn't make Kitsunoh that valuable as a Tera target.+10 Atk
+10 Spe
+Encore
+Heatproof
- Iron Fist
Another simple one, this doesn't do anything fancy, just makes Kitsunoh another option for a decently fast Physical attacker with wide coverage options, a fairly spammable STAB in Shadow Strike, and plenty of disruption/support options.+7 speed
+7 def
+6 attack
+tough claws
- iron fist
This is maybe my favorite sub out of them all. It solves our lacking immediate presence issue not only with significant stat boosts, but Trace is a great way to significantly improve a ton of matchups without overtly skewing the shape of the metagame, as we can utilize the benefits of strong abilities like Levitate, Regenerator, Magic Guard, and Good as Gold, without explicitly having them. Earthflax does a great job exploring the many avenues of play this provides so just read his post. Upper Hand is a meme though what the hell are you cooking.+14 Attack
+18 Speed
+Trace
+Encore
+Upper Hand
-Iron Fist
If I have time I would like to submit a Package myself last-second but I'm already 4 minutes past when I like to leave for work and some meathead is gonna merge without looking and block traffic on the Capital Beltway so I gotta go.