Yeah, Psychic Type is Ass.???
Only thing changed was Bug resisting it. Otherwise it functions like pre Gen 6 Psychic
Dark similarly is affected (resisted by Bug)
I've talked about it before, but Psychic is a bottom 3 type.
Yeah, Psychic Type is Ass.???
Only thing changed was Bug resisting it. Otherwise it functions like pre Gen 6 Psychic
Dark similarly is affected (resisted by Bug)
There's definitely a lot of factors to it. Part of it is a lot of people are genuinely attached to the Pokémon they catch and raise. Especially when the franchise encourages this, I can see why you would get a lot of personal anger towards this decision. Add in that something like this hasn't happened in the franchise since Ruby and Sapphire, and I can see why it was taken so poorly, but as you said, this is up to a point.Feeling negatively in response to Dexit was perfectly reasonable. They made a change that made the game worse for some people, and the communication around that change was, to be blunt, bad! And not good! If you were a person who cared about this dimension of Pokemon, I don't believe anyone here would begrudge you for feeling negatively.
To a degree. For a time. To an extent.
There comes a time when, in the big picture of life, something is unimportant enough to let it go, or at least to not get sooooo angry about. But so many people got so angry about Dexit, so wrapped up in vitriol, that people like me and Based were watching very confused from the sidelines.
And I'm not even going to say like, oh it's just a video game, deal with it. Because something can be just a video game, but still mean a lot, because it represents something important. Maybe you're a big consumer protections person, and you think a product is being sold at a morally repugnant price, and that's why you care. If so, I disagree with that interpretation of reality. To level with you, when I hear this perspective from most people, I think it is usually poorly-developed. Even still, though, I would understand where youre coming from. You connected the pixels to something that really matters big-picture. At any rate, I do sense severe anger coming from you, and, since it's been 5 years after SWSH's release, I do hope there's some kind of good reason, whatever it is.
Maybe that'd reason explain your vitriol, but there's a lot of angry fans beyond you who need explaining, and I lack many explanations for them. Trading Pokemon across Pokemon games is just such a specific feature. It's not like they turned the game into a pet simulator and removed the battles. There were already some restrictions on using past Pokemon in future games – the level / trade obeying rules made it hard to use high-leveled Pokemon for much of a game, and official competitive formats often had curated legality lists – and nobody seemed to mind these restrictions. Maybe more to the point, even if you can't transfer an old Pokemon to a new game, it still exists in the old game (or Pokemon Home, or whatever it's called now), and nobody is taking it away from people.
Given all that, I'm skeptical that many of these people inflamed about Dexit have a good reason to be as upset, so upset as they got. I think a lot of people were overreacting, parroting the takes of popular YouTubers and other figures, indulging in rage for its own sake, or some combination of the three. After all, getting miffed inferiority in other contexts (e.g. a restaurant getting your order wrong) is understandable, but seething with rage is often unhealthy, yeah!
Maybe you know something I don't. Maybe there was some widespread factor that connected this feature removal to Real Stuff for a wide swathe of people. But I just don't get it.
I'll briefly comment on this in a similar vein to my above. It is good and healthy to be "intellectually critical" of what people like, and how much they like it. When I say "intellectually critical," I don't mean "abrasive and unkind" critical, I mean being thoughtful to try and understand why people form preferences, and whether those preferences are good or not. Not all preferences are created equal, as Baku cheekily alluded to. I don't think "trading Pokemon across games" is some bad thing to like, obviously, but I'm "intellectually critical" with how deeply attached some people apparently are to it. As I describe above, I'm suspicious of how many people seemingly formed deep attachment to this feature, and think they may be insincere.
You're an asshole, got iti like complaining about people complaining. let others like what they like
And here's the crux of the argument; I am a consumer's rights person so let me ask you, why do you disagree with people complaining about a product?Maybe you're a big consumer protections person, and you think a product is being sold at a morally repugnant price, and that's why you care. If so, I disagree with that interpretation of reality.
I really don't think the practice of selling less of the same product for more is comparable to Dexit, since there's brand new Pokemon being introduced at the same time, and also because they're being attached to a whole-ass brand new game. The quality of said game is up for interpretation, but it is a new product.You're an asshole, got it
And here's the crux of the argument; I am a consumer's rights person so let me ask you, why do you disagree with people complaining about a product?
did you make that product? are you selling it? no? then why?
"oh but the feature is so minor (to me)" so what? setting aside the people for whom the feature is what makes Pokemon special, you're still being sold a more expensive product with less features, regardless how minor or not the features are, you're still being taken advantage of
"oh my, you said taken advantage of as if..." because you're being taken advantage of
are you perhaps thinking this is only (or even mainly) about Pokemon? because it isn't
did your Lipton tea shrink from 1.5 LT. to 1.25 LT?
you should complain about it
did your Colgate toothpaste get smaller, yet is now more expensive?
you should complain about it
your gin lost some of its alcohol content?
you. should. complain. about. it.
and by "you" I don't just mean Adeleine, I mean "you" as in "you the person reading this"
because every company is incentivized to give you the cheapest product for the most expensive price they can get away with, so every time you let them do that, you're being taken advantage of
and not only that, every time you let yourself be taken advantage of, you're telling companies to take advantage of others as well
so yeah, don't do that
im very niceys :)You're an asshole, got it
Well, as you said, that is debatable, comparing Sun & Moon to Sword & Shield the latter is not 50% bigger and less character options means less character optionsI really don't think the practice of selling less of the same product for more is comparable to Dexit, since there's brand new Pokemon being introduced at the same time, and also because they're being attached to a whole-ass brand new game. The quality of said game is up for interpretation, but it is a new product.
Also it's arguably more consumer-friendly to people who are buying Pokemon games for the first time, since the de-emphasis of transfers means a greater number of Pokemon are available within the games themselves.
*glares at VGC legendaries*
I agree, but it's important to be accurate with your complains, otherwise you discredit the actually valid critisims of problems that actually exist.but the point is that people have the right to complain, and in fact should complain, when dissatisfied with a product period
I am frustrated with this post. I put a lot of time into trying to understand your initial post and see where you were coming from, which was not initially obvious to me. In return, it doesn’t seem like you read my post very carefully at all.You're an asshole, got it
And here's the crux of the argument; I am a consumer's rights person so let me ask you, why do you disagree with people complaining about a product?
did you make that product? are you selling it? no? then why?
"oh but the feature is so minor (to me)" so what? setting aside the people for whom the feature is what makes Pokemon special, you're still being sold a more expensive product with less features, regardless how minor or not the features are, you're still being taken advantage of
"oh my, you said taken advantage of as if..." because you're being taken advantage of
are you perhaps thinking this is only (or even mainly) about Pokemon? because it isn't
did your Lipton tea shrink from 1.5 LT. to 1.25 LT?
you should complain about it
did your Colgate toothpaste get smaller, yet is now more expensive?
you should complain about it
your gin lost some of its alcohol content?
you. should. complain. about. it.
and by "you" I don't just mean Adeleine, I mean "you" as in "you the person reading this"
because every company is incentivized to give you the cheapest product for the most expensive price they can get away with, so every time you let them do that, you're being taken advantage of
and not only that, every time you let yourself be taken advantage of, you're telling companies to take advantage of others as well
so yeah, don't do that
you're still being sold a more expensive product with less features, regardless how minor or not the features are, you're still being taken advantage of
I don't really agree with GF's balancing philosophy, so I'd actually consider that a downside. Now 6v6 Smogon-managed doubles, that's something that could get more credit.So to move on from people literally advocating for the death penalty for monetization practices in a video game, here's a more mild take.
Battle Spot Singles should take up more of a place in what people think of as "Competitive Pokémon" rather than just 6v6 singles and VGC. Not only is it one of the main ways people on cartridge can engage in competitive without having to go to some external forum, but it is also one of the main formats Gamefreak seems to balance for.
From what I know, BSS is actually really popular in Japan.So to move on from people literally advocating for the death penalty for monetization practices in a video game, here's a more mild take.
Battle Spot Singles should take up more of a place in what people think of as "Competitive Pokémon" rather than just 6v6 singles and VGC. Not only is it one of the main ways people on cartridge can engage in competitive without having to go to some external forum, but it is also one of the main formats Gamefreak seems to balance for.
Here's the thing: there's no balance issues.Balance wise I have 0 idea how GF can fix shit feasibly, as much as I whine about power creep
Actual unpopular opinion: Dexit didn't go far enough. If you want a balanced metagame, the only way it happens is if GF cuts 80%+ of the pokedex, develops rules and guidelines for how mons should be designed, then rebalances the remaining 200 mons+100 newcomers to fit those guidelines. This would be a massive undertaking that involves everything from evolution levels and methods, movepools(and which moves exist period), abilities, stats, literally every element of the mons. And it would piss everyone off to such a degree that they'll never do it. It would also involve comparable amounts of work every time GF reintroduces old mons, though presumably designing new ones would be easier with actual guidelines for how to do it.I'm taking the piss on the Stunfisk reddit meme
Balance wise I have 0 idea how GF can fix shit feasibly, as much as I whine about power creep
I think a scorched-earth comprehensive overhaul like you're describing is going too far but as I've said previously I would totally endorse a broader shrinking of rosters for a purpose adjacent to this. Making every Pokemon competitively viable at the highest levels is never happening but every addition to a given regional dex should feel usable and have a unique function: Put in multiple Pokemon with the same major trait and one of them is bound to be the best in most situations, but the worst shouldn't be strictly obsoleted by the best one (Floatzel VS Basculegion is a good example of this principle, as well as all 3 Steel/Flyings having distinct playstyles and niches both competitively and casually). Again, I don't think you need some gigantic reworking of everything, however I also previously acknowledged that even this would hit a snag off the Pokedex shrinking partActual unpopular opinion: Dexit didn't go far enough. If you want a balanced metagame, the only way it happens is if GF cuts 80%+ of the pokedex, develops rules and guidelines for how mons should be designed, then rebalances the remaining 200 mons+100 newcomers to fit those guidelines. This would be a massive undertaking that involves everything from evolution levels and methods, movepools(and which moves exist period), abilities, stats, literally every element of the mons. And it would piss everyone off to such a degree that they'll never do it. It would also involve comparable amounts of work every time GF reintroduces old mons, though presumably designing new ones would be easier with actual guidelines for how to do it.
And it still wouldn't be balanced, at least not in the sense of "all final evolutions except legendaries are equally viable". But it could keep Gholdengo and Kingambit from showing up in a game used to TTar and Dragapult and expecting everyone to be cool with that.
can't believe joe biden caused dexit smh this is why i didn't vote for himThis is literally the exact reason why the politics thread was closed please don't ruin this thread too
You’re right, but that doesn’t mean they can’t mess with the proportion. If you take out certain Pokemon with Broken abilities or moves, that could increase the proportion of viable Pokemon. When I watch a tournament and every team is basically the same, as I have for VGC the last few years, it makes the game less interesting. There isn’t a good way to do this, but watching the format as it does now kinda irks me. Because it feels so uncreative. Now I know Cybertron shows some great teams that are unorthodox, but I don’t see those at the highest level.From what I know, BSS is actually really popular in Japan.
It never really picked up outside that though. Maybe Smogon's existance (ironically) has to do with it since it's much easier to just plug and play smogon singles than actually train your own stuff in game (even with how easy it has become today) for a format that anyway doesn't have a proper public tournament.
Here's the thing: there's no balance issues.
People continue with this (pointless) assumption that all of the 1500 pokemon+forms must be viable.
No, that'd be an absolute shitshow and not possible in any real world.
And even if it was, you'd have 1500 exactly identical Pokemon and you'd just be playing checkers.
Any time a competitive game with a large amount of playable entities exists, there will *always* be a restricted % of top dogs, with a slightly bigger but still small % of "not top dogs but viable if you're really good at them or know what you're doing".
This applies to Pokemon. It applies to Mobas. It applies to fighting games. It even applies to card games where realistically there's only a handful of viable archetypes (if even) in a given moment and the rest is just rogue decks or matchup fishing.
There's a reason it's called "META": Most Effective Tactic Available. Because if you're playing a competitive game, and you're playing to win and not just for the sake of playing, then you will not use Pikachu, you will use Miraidon.
Everyone loves offense. But that doesn’t mean you should shift the games so that offense is too powerful. The NFL has made the games easier for offenses, but it’s not like they’re gonna force the defense to use 10 people. And ironically, through systems that are out of their control, defense is actually back in a major way in the league.As a bonus, people really fail to understand *what* Gamefreaks is balancing as far as VGC goes.
They *know* certain mechanics are overpowered. They know they're killing defensive play. That's the whole point.
Have you ever watched a VGC stream? Most importantly, read the chat? If you haven't, amongst the various hacking ragebait, racist comments and genwunning, you will notice that people tend to be more active/interested in games with big swings and quick turns, than in slow positional games where players are playing extremely well but not much is happening due to constant swapping / flinching / protect playing.
The viewerbase of Pokemon tournaments is mainly younger people or people with no clue of how competitive actually works. They are much more interested in high risk momentum plays than in slow methodical approaches. There is a reason people hate Dondozo teams, and it's not cause they're op, it's cause they slow down the game.
It reminded me a lot of whenever i watch League of Legends tournaments, where people go full RESIDENTSLEEPER mode any time the teams are playing carefully without fighting and just farming and preparing for late game (which, note, is the *correct* play, not take pointless risks), because BOOOH WE WANT KILLS.
Also, sidenote, Dexit was inevitable. There was going to come a point where the amount of effort to port models to a new console was not justificable anymore, even before hitting potential space issues. You are delusional if you think it was never going to happen.
It was a mistake to keep portability to begin with.
You can say "booo i want my pokemon in Scarlet/Violet I care for them", but how many of you *actually* brought all of their pokemon forward every generation? I know some of you do (I did fwiw, every pokemon i caught on the DS and remotely cared for is either in my Violet cart or sitting in Home), but it's such a minor thing that it's both irrelevant and purposely trying to find a reason to be mad. Basically a very internet thing to do that actually is not relevant in the slightest because the large majority of the playerbase doesn't care (which again, is made of kids - young adults who play the game *once* to beat the story and then put it away without doing any postgame nor competitive gameplay and often without even finishing the Pokedex).
TLDR of this rant:
You all underestimate GameFreaks and Nintendo. The numbers show they know what they're doing, and they're doing it right.
Games' sales are skyrocketing. Scarlet/Violet actually surpassed gen 1 sales in Japan, something that was considered unthinkable.
VGC partecipation AND viewership is increasing. Even fucking Pokemon Go tournaments of all things have decently high viewership at this point.
Unfortunately, you do not obtain a degree in capitalism on reddit.
(and no, don't try to think I remotely like Nintendo, I dislike them as much as the next person, but regardless I cannot deny they know how to spin the capitalism wheel)
Do you mean modern Pokémon as in the games, or the modern generation Pokémon (critters) themselves?I guess my unpopular opinion is that Game Freak has actually done a pretty fantastic job of balancing and designing modern pokemon gameplay wise. Considering the inherent limitations related to keeping mechanics consistent across both PvP and a single player RPG, not being able to make substantial retcons to existing game elements, trying to keep these game elements' properties in balance across both single and double battle rulesets, and wanting to add flashy bright buttons as a way to add something new to the game from a layman's perspective, Gen 9 especially is a rousing success. There is no way to design for all of these constraints without compromise, and I think they've done well on choosing those compromises across the board.
Effective in capitalism? Sure.From what I know, BSS is actually really popular in Japan.
It never really picked up outside that though. Maybe Smogon's existance (ironically) has to do with it since it's much easier to just plug and play smogon singles than actually train your own stuff in game (even with how easy it has become today) for a format that anyway doesn't have a proper public tournament.
Here's the thing: there's no balance issues.
People continue with this (pointless) assumption that all of the 1500 pokemon+forms must be viable.
No, that'd be an absolute shitshow and not possible in any real world.
And even if it was, you'd have 1500 exactly identical Pokemon and you'd just be playing checkers.
Any time a competitive game with a large amount of playable entities exists, there will *always* be a restricted % of top dogs, with a slightly bigger but still small % of "not top dogs but viable if you're really good at them or know what you're doing".
This applies to Pokemon. It applies to Mobas. It applies to fighting games. It even applies to card games where realistically there's only a handful of viable archetypes (if even) in a given moment and the rest is just rogue decks or matchup fishing.
There's a reason it's called "META": Most Effective Tactic Available. Because if you're playing a competitive game, and you're playing to win and not just for the sake of playing, then you will not use Pikachu, you will use Miraidon.
As a bonus, people really fail to understand *what* Gamefreaks is balancing as far as VGC goes.
They *know* certain mechanics are overpowered. They know they're killing defensive play. That's the whole point.
Have you ever watched a VGC stream? Most importantly, read the chat? If you haven't, amongst the various hacking ragebait, racist comments and genwunning, you will notice that people tend to be more active/interested in games with big swings and quick turns, than in slow positional games where players are playing extremely well but not much is happening due to constant swapping / flinching / protect playing.
The viewerbase of Pokemon tournaments is mainly younger people or people with no clue of how competitive actually works. They are much more interested in high risk momentum plays than in slow methodical approaches. There is a reason people hate Dondozo teams, and it's not cause they're op, it's cause they slow down the game.
It reminded me a lot of whenever i watch League of Legends tournaments, where people go full RESIDENTSLEEPER mode any time the teams are playing carefully without fighting and just farming and preparing for late game (which, note, is the *correct* play, not take pointless risks), because BOOOH WE WANT KILLS.
Also, sidenote, Dexit was inevitable. There was going to come a point where the amount of effort to port models to a new console was not justificable anymore, even before hitting potential space issues. You are delusional if you think it was never going to happen.
It was a mistake to keep portability to begin with.
You can say "booo i want my pokemon in Scarlet/Violet I care for them", but how many of you *actually* brought all of their pokemon forward every generation? I know some of you do (I did fwiw, every pokemon i caught on the DS and remotely cared for is either in my Violet cart or sitting in Home), but it's such a minor thing that it's both irrelevant and purposely trying to find a reason to be mad. Basically a very internet thing to do that actually is not relevant in the slightest because the large majority of the playerbase doesn't care (which again, is made of kids - young adults who play the game *once* to beat the story and then put it away without doing any postgame nor competitive gameplay and often without even finishing the Pokedex).
TLDR of this rant:
You all underestimate GameFreaks and Nintendo. The numbers show they know what they're doing, and they're doing it right.
Games' sales are skyrocketing. Scarlet/Violet actually surpassed gen 1 sales in Japan, something that was considered unthinkable.
VGC partecipation AND viewership is increasing. Even fucking Pokemon Go tournaments of all things have decently high viewership at this point.
Unfortunately, you do not obtain a degree in capitalism on reddit.
(and no, don't try to think I remotely like Nintendo, I dislike them as much as the next person, but regardless I cannot deny they know how to spin the capitalism wheel)
I don't have a dog (Pokemon?) in this horse (Pokemon?) race, but this doesn't really apply to Smash. Brawl in general, and Meta Knight included, were the opposite of spectacle and match speed, which is a big reason that scene (at least unmodded) got killed. Bayo is closer to this, but she didn't kill the scene. Really the things that kills Smash scenes is "the new game got released". The most alive old Smash scene is by far the one with highest match speed, and at the very least up there for spectacle too, which is probably non-coincidental.If spectacle and match speed are vastly prioritized over enjoyment, that is a problem that will eventually come to haunt VGC. Meta Knight almost singlehandedly killed Brawl competitive scene, Bayonetta did in Smash 4, and other hated top tier does it in other less popular competitve scenes. So it’s not a stretch to think that one day, the excessive power creep has gone so bad that VGC matches aren’t interesting to watch anymore.