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Metagame National Dex Metagame Discussion

You do not seem To understand. Give me 5 hoopa-U Switchins. Darkshifu is basically Viable version of Unbound. Hits much lighter hits obv, but doesnt Die of pelipper U-turn. It's dropping Every mon slower than it, but if you got much of any Speed control (even base 100 works) ada cb or ada SD really, really shouldnt be destroying you. Smh y'all do NOT wanna admit it is Hazards weak, slow As shit and needs sigbificant boosts To its attack To work. 2HKO Zama is insignificant bc dawg forces you out and you are taking hazards. You drop To any moonblast, close combat or hurricane In the tier, like aight it might be A on the VR but definetely not broken.
Urshifu-S is not weak, what are you talking about? It hits barely weaker than Hoopa-U since Wicked Blow is a higher base power, and it hits effectively harder since it ignores stat drops like Intimidate (Landorus-T who?) and Dauntless Shield, while ALSO avoiding the Defense drop weakness, making it much harder to punish from spamming the fuck out of it. Urshifu-S is not "slow as shit" since its speed, while average, is enough to get the jump on Pokemon like Landorus-T, Great Tusk, Tapu Lele and Kyurem, while it can still hold a Choice Scarf, letting it outspeed Tapu Koko, Mega Lopunny and unboosted Iron Valiant. You keep mentioning Fairy-types as well ignoring the fact that Poison Jab 2HKOes all of them, if not most with a Choice Scarf:

:landorus-therian: 252 Atk Choice Band Urshifu Wicked Blow vs. 252 HP / 124+ Def Landorus-Therian on a critical hit: 241-285 (63 - 74.6%) -- guaranteed 2HKO

:great-tusk: 252 Atk Choice Band Urshifu Close Combat vs. 0 HP / 0 Def Great Tusk: 232-274 (62.5 - 73.8%) -- guaranteed 2HKO

:zamazenta: 252 Atk Choice Band Urshifu Close Combat vs. +1 0 HP / 0 Def Zamazenta: 174-205 (53.5 - 63%) -- guaranteed 2HKO

:zamazenta: 252 Atk Choice Band Urshifu Close Combat vs. +1 0 HP / 124 Def Zamazenta: 156-184 (48 - 56.6%) -- 33.6% chance to 2HKO after Leftovers recovery

:raging-bolt: 252 Atk Choice Band Urshifu Close Combat vs. 0 HP / 0 Def Raging Bolt: 318-375 (81.3 - 95.9%) -- guaranteed 2HKO

:moltres: 252 Atk Choice Band Urshifu Wicked Blow vs. 248 HP / 252+ Def Moltres on a critical hit: 213-252 (55.6 - 65.7%) -- guaranteed 2HKO

:clefable: 252 Atk Choice Band Urshifu Poison Jab vs. 252 HP / 244+ Def Clefable: 232-274 (58.8 - 69.5%) -- guaranteed 2HKO after Leftovers recovery

:toxapex: 252 Atk Choice Band Urshifu Wicked Blow vs. 248 HP / 136+ Def Toxapex on a critical hit: 160-189 (52.8 - 62.3%) -- guaranteed 2HKO

:alomomola: 252 Atk Choice Band Urshifu Close Combat vs. 8 HP / 252+ Def Alomomola: 244-288 (51.5 - 60.8%) -- guaranteed 2HKO btw u cant protect scout it either have fun with that!

:zapdos: 252 Atk Choice Band Urshifu Wicked Blow vs. 248 HP / 184+ Def Zapdos on a critical hit: 237-279 (61.8 - 72.8%) -- guaranteed 2HKO

:tapu-koko: 252 Atk Urshifu Poison Jab vs. 0 HP / 4 Def Tapu Koko: 200-236 (71.1 - 83.9%) -- guaranteed 2HKO

:tapu-lele: 252 Atk Urshifu Wicked Blow vs. 0 HP / 0 Def Tapu Lele on a critical hit: 234-276 (83.2 - 98.2%) -- guaranteed 2HKO

:iron-valiant: 252 Atk Urshifu Poison Jab vs. 0 HP / 0 Def Iron Valiant: 192-226 (66.4 - 78.2%) -- guaranteed 2HKO

:diancie-mega: 252 Atk Urshifu Close Combat vs. 0 HP / 0 Def Diancie-Mega: 181-214 (75.1 - 88.7%) -- guaranteed 2HKO

So have fun trying to scout against this thing as it either 2HKOes anything you put in front of it, or just outspeeds and nukes your offensive piece. It has U-turn by the way, which prevents Urshifu being punished by super bulky cores by simply switching into Gholdengo for free. This guy is not healthy and is pretty much Urshifu-S if it absolutely owned Dragapult. Oh by the way, it got Swords Dance and Trailblaze this generation, so have fun trying to contain Urshifu-S variants setting up like this, especially when +2 turns a lot of 2HKOes into OHKOes.
 
This doesn’t really mean much. Mega Latios and Latias have a 700bst and they’re not even Ou. Having stats doesn’t equal broken.

This is also ignoring other elements like how easy it is to slot Urshifu Dark onto teams. Adamant Band/Scarf are ludicrous late game cleaners and wall breakers. And if they’re not choice locked, that means that it can switch between its incredible stabs of dark and fighting, which hit this tier’s nice triangle of ghost, dark, steel super effectively.

I can hear your keyboard clicking and clacking with your response “but it’s slow!” you’ll say. It gets sucker punch. Banded doesn’t need speed, scarf has speed, and other sets have priority in sucker punch.
Adamant SD?
Yes Dark Urshifu runs adamant. It doesn’t need to outspeed many mons as its goal is to wall break and walls are almost always slow. Also it’s run on webs allowing it to “gain” more speed. And yes webs is a viable play style. There are many abusers still and losing Tera wasn’t a killing blow to the play style.
Darkshifu doesn't get good calcs with Scarf, is Slow and frail so it can't really abuse Band, and has 0 potential as a SD attacker
First run adamant and you’ll still out speed pult with a scarf. Secondly you can run adamant or jolly because of the extra power of the band allowing you to wall break defensive checks easily. Thirdly yes sd is a real set you can just dismiss a play style with no reason.

Do not unban Dark Urshifu, it is stupid.
 
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You do not seem To understand. Give me 5 hoopa-U Switchins. Darkshifu is basically Viable version of Unbound. Hits much lighter hits obv, but doesnt Die of pelipper U-turn.
hoopa-u has 17 points less speed than darkshifu, as well as the mentioned 4x weakness to uturn...

oh, btw, adamant shifu hits harder than hoopa-u and still has a way better speed tier and typing

252+ Atk Choice Band Urshifu Wicked Blow vs. 0 HP / 0 Def Mew on a critical hit: 303-357 (88.8 - 104.6%) -- 31.3% chance to OHKO
252 Atk Choice Band Hoopa-Unbound Hyperspace Fury vs. 0 HP / 0 Def Mew: 286-337 (83.8 - 98.8%) -- guaranteed 2HKO
 
guys the salamence post was supposed to stop the darkbear discussion :(
Sorry, it’s really hard not to say something when someone says a hot take like that.

Flynium Z salamence seems really good tho. It feels like a side grade to dragonite, losing some set up opportunities for more snowballing potential. It also gets more coverage than I thought. Aqua tail and tempared flare are great for picking specific mons you want to hit. It really only needs knock off to complete its crazy coverage. I definitely think it’s viable if a bit niche.
 
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Sorry, it’s really hard not to say something when someone says a hot take like that.

Flynium Z salamence seems really good tho. It feels like a side grade to dragonite, losing some set up opportunities for more snowballing potential. It also gets more coverage than I thought. Aqua tail and tempared flare are great for picking specific mons you want to hit. It really only needs knock off to complete its crazy coverage. I definitely think it’s viable if a bit niche.

i personally built a fly z mence team for winter seasonal because i liked that set the most since i liked being able to utilize sub to set up with the benefits of being able to keep sub up with fly and start snowballing with fly z. unfortunately i never sent it out for the battle so i have no good replays for it

i’m considering making a vr post about it sometime in the future
 
Moon .
View attachment 706739
Not only can this profit from the best Mega in the tier, it resists most prios in the tier, it can choose between 1.3 Boost to attack or Choicedless Scarf, giving it almost an immunity to Koff. Besides, it has Crazy coverage in EQ, Acrobatics, Iron Head, literally, and I mean LITERALLY choosing who it's gon kill. it doesn't need to run dual STAB, rarely does in fact, and has crazy utility in roost jaw lock and more. it Casually outspeeds and Kills Booster Speed Valiant after a Jolly DD, Band IH/Pjb in Sun also breaks all the "hostile fairies". Like y'all don't seem to realize it gets literal integrated DD with Band Booster Speed in sun. this is INSANE.

DarkBear .

View attachment 706746
we are objectively discounting the fact here that darkshifu and watershifu are two entirely different pokemon. watershifu makes much better use of scarf, but darkshifu with its access to a stab combo with zero immunities possible makes MUCH better use of sd. at +2 wicked blow has a solid shot to ohko ferrothorn. dark moves are already incredibly spammable, as oras hoopa proved to great effect. moon is reliant on knock for much of its damage, and as someone mentioned earlier if you can absorb knock and recover the damage moon is severely neutered. urshifu has ZERO counterplay outside of clefable. you cannot defensively boost past it. you can't try to bring in a mlop or cham or waterpon to revenge due to sucker. once darkshifu gets +2 you have a 50% shot to ohko max defense zapdos. it revenges anything faster with sucker, it devours stall which is already in the shitter (not that certain archetypes need to be preserved, just sayin)

unless you have clefable, darkshifu at +2 wins the game. there is no debate to have. it does minimum 45% to +1 zama. throw this thing under the prison
1737571037492.png
 
guys the salamence post was supposed to stop the darkbear discussion :(
I will not shut up smh. salamence is great ye if you have 2 free turns

unless you have clefable, darkshifu at +2 wins the game. there is no debate to have. it does minimum 45% to +1 zama. throw this thing under the prison
Bro does NOT have speed control. did you know that if you ran mons with less than 100 speed and less than 50 spdef and that did not resist Zardy's moves you Auto-lost? holy shiiiit. 45% to Zama means sit because Zama kills you. Did you know Buzzwole had stoneedge? it surely does not fear Zardy's Weather ball then, RIGHT?
252+ Atk Choice Band Urshifu Wicked Blow vs. 0 HP / 0 Def Mew on a critical hit: 303-357 (88.8 - 104.6%) -- 31.3% chance to OHKO
252 Atk Choice Band Hoopa-Unbound Hyperspace Fury vs. 0 HP / 0 Def Mew: 286-337 (83.8 - 98.8%) -- guaranteed 2HKO
Oops I think you forgot Hoopa-U runs Adamant 700% of the time
Can't believe I've read two pages on discussing a mon that in gen 8 was pretty broken, and the subsequent gen, gets a move that doubles its attack and its broken sig only lost 5BP while at the same time, still having no consistent defensive answers.
:dragapult: Draga got freed, despite it running various sets that win vs its counters, whether it be cheese
252 SpA Choice Specs Dragapult Hydro Pump vs. 92 HP / 0 SpD Tyranitar-Mega in Sand: 170-202 (46.7 - 55.4%) -- 99.6% chance to 2HKO after 1 layer of Spikes and Grassy Terrain recovery
or Less cheese
252 SpA Dragapult Inferno Overdrive (185 BP) vs. 0 HP / 0 SpD Kingambit: 384-454 (112.6 - 133.1%) -- guaranteed OHKO
or cheeseless extra [U-turn on the switch], yet it's free and doing well. shifu dies if the opp's team got:
:diancie-mega:
:tapu-koko:
:iron-valiant:
:choice-scarf::tapu-lele:
:zamazenta:
:gardevoir-mega:
:lopunny-mega:
:urshifu-rapid-strike:
:ogerpon-wellspring: w/ Play Rough
:iron-hands:
:buzzwole:
:choice-band::weavile:
:samurott-hisui: (Shifu is NOT running Boots in any set yet)
:tapu-fini: (smh y'all think it's running Sucker over Pjab so here ya go)
:enamorus:
and the list goes on and on, like all you gotta do is to outplay, it's not that deep. Honestly shit like Zardy's List is Smaller asw so yea if u not running counterplay you'll lose (damnit)
And yes webs is a viable play style.
:corviknight::moltres::terapagos::great-tusk::iron-treads::landorus-therian::zapdos::gliscor::tornadus-therian::heavy-duty-boots:



I just want to remind y'all that shifu gets destroyed by hazards at lightspeed, and it NEEDS to switch a shitlot because of the amount of switchins it has depending on the move it chooses, and yea SD Darkbear is getting mauled by literal Cane Zapdos.
 
I just want to remind y'all that shifu gets destroyed by hazards at lightspeed

Hmm, last I checked, Fighting resists Rock. So Urshifu actually resists the most common hazard in the game. What do you mean "hazard weak"? Not every team runs Spikes, and any team that does probably won't even get a chance to set up Spikes if Urshifu SS comes back, because it'll punch every defensive wall and/or setter into oblivion.

Anyways, you are forgetting that Scarf is also just as good as Band, it'll just be Urshifu RS but it won't take an agonizing 90% for hitting a Rocky Helmet Ferrothorn. And that Wicked Blow is such an intensely spammable option, it can also catch Fairies on the switch with Poison Jab. Urshifu SS has a lot of set variety, and I mean a lot. If you think it's SD and it's actually Scarf you might just lose something to it. Heck, I wouldn't be surprised if they started going a little off the wire and running Poison Z Acid Downpour to smack the rising Clefable and Tapu Fini population that would occur if it gets freed.

Please do notice that at least 90% of the Pokemon you listed are generally found on offensive teams. Defensive teams are gonna have next to no counterplay against Urshifu SS. Also, I have to say that I find it actually insane that you are comparing this thing to Hoopa. Hoopa is slow enough, can be intimidated, picked at by Stealth Rocks (12% is better than 6%, it's simple math), and is QUAD WEAK to the most effective pivot move in the game. I don't know about you, but I'd say that is quite a lot of weaknesses that weigh Hoopa down. Urshifu however, is neutral to U-Turn, resists rocks, and has a move that ignores all stat changes.

This discussion about Urshifu SS is actually making my brain hurt, so...

Random vibe check since curious / convo starter:

-What do we all think about the Pokemon in the tier right now, anything busted?

-Are we onboard with a Roaring Moon retest?

-Any unbanned Pokemon that are more or less problematic/good than you expected?


1. I don't think anything is really broken. I like how the format feels right now, there is also a lot to be experimented with.

2. Yes Yes Yes Yes Yes Yes Yes Yes

3. I once thought that Dragapult would actually be a huge pain for National Dex to deal with, but after a few weeks I realized that it isn't really that bad. It forces trades with Wisp but if it does commit to something like that then it is likely taking a huge amount of damage from a super effective move. You kinda have to accept the fact that you might have to trade against it. Dragapult is still a respectable Pokemon, but not nearly as broken as I thought it was.
 
Scarf is also just as good as Band
252+ Atk Urshifu Wicked Blow vs. 0 HP / 0 Def Tapu Koko on a critical hit: 116-137 (41.2 - 48.7%)
252+ Atk Urshifu Close Combat vs. 0 HP / 4 Def Iron Valiant: 117-138 (40.4 - 47.7%)
252+ Atk Urshifu Close Combat vs. 252 HP / 152+ Def Buzzwole: 66-78 (15.7 - 18.6%) -- possible 6HKO

even running Admant u aint 2HKOing uninvested common fairies, that outspeed you anyway if you run band. Free the bear for 3 weeks
 
252+ Atk Urshifu Wicked Blow vs. 0 HP / 0 Def Tapu Koko on a critical hit: 116-137 (41.2 - 48.7%)
252+ Atk Urshifu Close Combat vs. 0 HP / 4 Def Iron Valiant: 117-138 (40.4 - 47.7%)
252+ Atk Urshifu Close Combat vs. 252 HP / 152+ Def Buzzwole: 66-78 (15.7 - 18.6%) -- possible 6HKO

even running Admant u aint 2HKOing uninvested common fairies, that outspeed you anyway if you run band. Free the bear for 3 weeks

Not even gonna calc it with rocks, huh? (I would paste the rocks calcs here but for some reason the calc isn't letting me calc with rocks, if this is why you didn't calc it then that's understandable)

You definitely can take these guys out after rocks, and U-Turning on them just once can put them in range of a 2HKO. Scarf can run Wicked, CC, P-Jab, U-Turn, that's pretty good coverage into like 90% of teams. I don't want to run a Buzzwole on every other team just to stop this monster, and I bet it can just try to fish for Poison Jab statuses on the switch to cripple you, since you are likely gonna have to switch in every single time Urshifu comes out.



Anyways, this is getting ridiculous at this point. So how about this...​

queen 1.png
queen 2.png




Urshifu Single Strike Is Broken Urshifu Single Strike Is Broken Urshifu Single Strike Is Broken Urshifu Single Strike Is Broken Urshifu Single Strike Is Broken Urshifu Single Strike Is Broken Urshifu Single Strike Is Broken Urshifu Single Strike Is Broken Urshifu Single Strike Is Broken Urshifu Single Strike Is Broken

End of discussion, please. Can we talk about pretty much any other Pokemon instead? Maybe Roaring Moon, the more balanced Dark Type?
 
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Random vibe check since curious / convo starter:

-What do we all think about the Pokemon in the tier right now, anything busted?

-Are we onboard with a Roaring Moon retest?

-Any unbanned Pokemon that are more or less problematic/good than you expected?
I don't like zama but that's just me not liking IDBP mons and dogs in general


No, unban Darkbear, we have enough sun offense already ijn the tier ffs


Less? Gholdengo. annoying as shit but not broken Regieleki deceived me as uh there are too much grounds and some of them have recovery so it can't win on the long run, but if there are no grounds, even ferro has to fear its RV

Hmm, last I checked, Fighting resists Rock. So Urshifu actually resists the most common hazard in the game. What do you mean "hazard weak"? Not every team runs Spikes, and any team that does probably won't even get a chance to set up Spikes if Urshifu SS comes back, because it'll punch every defensive wall and/or setter into oblivion.
Shifu Can't OHKO a lot. Yea it smacks passive teams much like any wallbreaker. y'all rlly do seem to be scared of a mon that'd be A-


End of discussion, please. Can we talk about pretty much any other Pokemon instead?
:audino-mega:
 
I don't like zama but that's just me not liking IDBP mons and dogs in general


No, unban Darkbear, we have enough sun offense already ijn the tier ffs


Less? Gholdengo. annoying as shit but not broken Regieleki deceived me as uh there are too much grounds and some of them have recovery so it can't win on the long run, but if there are no grounds, even ferro has to fear its RV


Shifu Can't OHKO a lot. Yea it smacks passive teams much like any wallbreaker. y'all rlly do seem to be scared of a mon that'd be A-



:audino-mega:
Maud is not switching in on dark shifu
252+ Atk Choice Band Urshifu Close Combat vs. 248 HP / 252+ Def Audino-Mega: 198-234 (48.4 - 57.2%) -- guaranteed 2HKO after Stealth Rock
Without rocks it becomes a 91% chance to 2hko.
 
Shifu Can't OHKO a lot. Yea it smacks passive teams much like any wallbreaker. y'all rlly do seem to be scared of a mon that'd be A-

OHKO's aren't everything. Mega Kangaskhan couldn't OHKO anything either, but that doesn't tell the full story, does it? Urshifu SS has like, no good switches that can be easily slotted into a team. Everything not called Buzzwole just gets pulverized by one of its two STABs or Poison Jab. Imagine a Physical Zard Y that isn't quad weak to rocks and ignores Intimidate because why on Earth not, now you have Urshifu. How can you genuinely advocate for this thing, seriously now. It's a lot more than just punching one turn scenarios into the calculator, it can U-Turn out on the switch, or just like, 2HKO you with another attack? Like half the "checks" you mentioned just get pulverized on turn 2. Also, you have yet to prove to me that Scarf isn't viable.



I think you put in the wrong icon for Audino, the more appropriate image would be:
jevil wheelchair.jpg


If you want some in depth analysis on Audino, you should check out this post. The person who wrote it is such an amazing genius and is so good at the game!
 
I will not shut up smh. salamence is great ye if you have 2 free turns


Bro does NOT have speed control. did you know that if you ran mons with less than 100 speed and less than 50 spdef and that did not resist Zardy's moves you Auto-lost? holy shiiiit. 45% to Zama means sit because Zama kills you. Did you know Buzzwole had stoneedge? it surely does not fear Zardy's Weather ball then, RIGHT?

Oops I think you forgot Hoopa-U runs Adamant 700% of the time

:dragapult: Draga got freed, despite it running various sets that win vs its counters, whether it be cheese
252 SpA Choice Specs Dragapult Hydro Pump vs. 92 HP / 0 SpD Tyranitar-Mega in Sand: 170-202 (46.7 - 55.4%) -- 99.6% chance to 2HKO after 1 layer of Spikes and Grassy Terrain recovery
or Less cheese
252 SpA Dragapult Inferno Overdrive (185 BP) vs. 0 HP / 0 SpD Kingambit: 384-454 (112.6 - 133.1%) -- guaranteed OHKO
or cheeseless extra [U-turn on the switch], yet it's free and doing well. shifu dies if the opp's team got:
:diancie-mega:
:tapu-koko:
:iron-valiant:
:choice-scarf::tapu-lele:
:zamazenta:
:gardevoir-mega:
:lopunny-mega:
:urshifu-rapid-strike:
:ogerpon-wellspring: w/ Play Rough
:iron-hands:
:buzzwole:
:choice-band::weavile:
:samurott-hisui: (Shifu is NOT running Boots in any set yet)
:tapu-fini: (smh y'all think it's running Sucker over Pjab so here ya go)
:enamorus:
and the list goes on and on, like all you gotta do is to outplay, it's not that deep. Honestly shit like Zardy's List is Smaller asw so yea if u not running counterplay you'll lose (damnit)

:corviknight::moltres::terapagos::great-tusk::iron-treads::landorus-therian::zapdos::gliscor::tornadus-therian::heavy-duty-boots:



I just want to remind y'all that shifu gets destroyed by hazards at lightspeed, and it NEEDS to switch a shitlot because of the amount of switchins it has depending on the move it chooses, and yea SD Darkbear is getting mauled by literal Cane Zapdos.
FIGHTING WEAK MON DIES TO FIGHTING TYPES???????????????????????? INSANE NEW METAGAME DEVELOPMENT IN NATDEX OF 2025

But seriously most of the guys on this list but the obvious fats like buzzwole and brian hands do not switch into darkshifu, this is Not the hill you want to die on.
Also "just outplay" I think we should unban ultra necrozma because we can, like outplay with sucker punch gambit. Balanced mon really
 
e0f.jpg


ok, but memes aside I actually do have some insight on the metagame that I'd like to share:

:moltres:
Moltres @ Heavy-Duty Boots
Ability: Flame Body
EVs: 248 HP / 44 Def / 200 SpD / 16 Spe
Calm Nature
- Mystical Fire
- Toxic
- Roost
- U-turn

Moltres has never been in such a great state for the metagame right now. 200 spd with a calm nature renders :tapu-lele:'s psychic under terrain to a guaranteed 3hko. mon is also a strong check for :charizard-mega-y:, which is obviously a centralising figure in the metagame, takes out most variants of :iron-valiant:, :gholdengo:, :terapagos-terastal: and :volcarona:, can rack up burns against non head smash :great-tusk: and various mons like :melmetal:, :landorus-therian: and :scizor-mega:. not only that but mystical fire also ensures that offensive switch ins (primarily :raging-bolt:) take a crucial -1 spa drop, allowing you to hard switch into your dedicated rbolt answer much more safely.

it does have its weaknesses, obviously, it gets blown open by a wrong switch into a zmove, gets neutered pretty tragically by knock, and there are mons like :heatran:, :tyranitar: and in today's metagame, :alomomola: and :diancie-mega: that screw over this particular set hard... but alo doesn't appreciate toxic... yeah no this mon is really fun and easily my favourite specially defensive glue mon in the metagame right now
 
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:moltres:
Moltres @ Heavy-Duty Boots
Ability: Flame Body
EVs: 248 HP / 44 Def / 200 SpD / 16 Spe
Calm Nature
- Mystical Fire
- Toxic
- Roost
- U-turn
I remember trying to run a similar set with mystical fire to counter :gholdengo:ghold and :iron-valiant:special valiant. Didn't workout sadly since mystical fire was so weak in my team comp and changed it to assault vest :slowking-galar:gking instead as it can wall both said mons (well before :gholdengo:gholdengo uses nasty plot that is) and spam flamethrowers or sludge bombs at them.

Another topic to discuss is..
Has anyone tried :slowking-galar: Gking's psychic noise over future sight as it is very useful against most stallmons that isn't named :sableye-mega: Mega sableye and covert cloak. It can also catch those sub :zamazenta: zama's offguard as I'm pretty sure it's at worst a 3HKO against zamazenta.

Make sure to say "hazard prone" or "easily chipped by hazards" instead of "hazards weak" as it confused me at first on if it was fighting or dark that is weak to rocks ^^"

im-fine-im.gif










(Do not release, leave it as lost media that no one cares about)
For Kin+ak: how the angel has fallen
It's love at first sight,
When I saw your profile pic,
This was before you..

Showed your cooking takes
on this forum, as I have
watched in horror when..

The kitchen has been
Burned down by upon you and

Blame the Gordon for it
 
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-What do we all think about the Pokemon in the tier right now, anything busted?
It’s not busted, but I don’t like pult. It’s too fast, has too much utility and has too many sets with different checks. It’s not broken and can definitely be played around but I do wanna see a suspect for it.

-Are we onboard with a Roaring Moon retest?
YES

-Any unbanned Pokemon that are more or less problematic/good than you expected?
Mainly Zama. I expected it to be borderline broken but it’s fine and rather healthy.
 
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okay this time it's for real


PUT A SCARF ONTO DAT BOI AND CC DOWN THE OPPS
FINALLY A REAL MON
Buzzswole is definitely good. I don’t know much about scarf but a bulky set is great. It gets roost, toxic and I think Defog for utility. While hitting like a semi-truck with cc, drain punch, eq, ice and thunder punch. It’s definitely niche but very good when you need it.

It’s biggest problem by far is it’s rock weakness without heavy duty boots and how it loses to most special attackers.
 
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