Are you tired of FC

? Do you hate dogs (including FC

)? Barn animals such as the chicken

and shark

ruining your day? Do you need miss the days of FC

? Well I have the perfect set for you. I am of course talking about
FC MEWTWO.
View attachment 719675

Mewtwo @ Leftovers / Heavy-Duty Boots
Ability: Fur Coat
Tera Type: Psychic
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psystrike
- Thunder Cage
- Moonblast
- Strength Sap

Mewtwo @ Heavy-Duty Boots / Covert Cloak
Ability: Fur Coat
Tera Type: Psychic
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Future Sight
- Mortal Spin / Psystrike / Moonblast / Torch Song
- Teleport / Parting Shot / Volt Switch
- Shore Up

Mewtwo @ Covert Cloak
Ability: Fur Coat
Tera Type: Psychic
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic Noise / Future Sight
- Wish
- Teleport / Parting Shot / Volt Switch
- Burning Bulwark

Mewtwo @ Leftovers
Ability: Fur Coat
Tera Type: Psychic
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psystrike / Ice Beam
- Take Heart
- Thunder Cage / Spirit Shackle
- Strength Sap
View attachment 719676
Although Mewtwo has a rather strange Psychic typing, it actually works out because strong Ghost, Dark and Bug coverage are quite rare on Physical mons. With it's solid 106/90/90 bulk, it is about 10% less bulky than FC

on both sides. However, what separates

apart is it's high Special Attack that lets it OHKO these band wallbreakers, similar to

and

with Dragon STABs. The difference is that unlike those two similarly fast mons with medium bulk,

is not burdened by a Dragon-typing which makes it a more reliable switch-in to

. Miraidon also relies on having high HP to utilise Dragon Energy which is not easy considering that by virtue of being your FC wall, it will most likely need to switch in to strong attacks, lowering its HP and making Dragon Energy a dead moveslot.

also has several very good Psychic moves to choose from and a very respectable base 154 Special Attack. Psystrike is the most consistent option. It deals a hefty chunk to the blobs

and

while offering a strong move to hit Magic Bouce

and standard

. With Thunder Cage and Leftovers,

can punish Imposter by trapping it in winning 1v1 thanks to the difference in Strength Sap Recovery. I think Moonblast and Ice Beam are the two best coverage, with Torch Song being an alternative option if you need a pseudo-wallbreaker. Moonblast hits all dragons hard, but there is one reason you may want Ice Beam; it lets you OHKO

and

. It's also better vs a few other Flying and Ground type mons but it's not that relevant.
Psystrike Calcs
 | 252 SpA Mewtwo Psystrike vs. 252 HP / 252 Def Eviolite Chansey: 268-316 (38 - 44.8%) -- guaranteed 3HKO |
 | 252 SpA Mewtwo Psystrike vs. 252 HP / 252 Def Blissey: 367-433 (51.4 - 60.6%) -- guaranteed 2HKO |
 | 252 SpA Mewtwo Psystrike vs. 252 HP / 252 Def Arceus-Poison: 258-306 (58.1 - 68.9%) -- guaranteed 2HKO |
 | 252 SpA Mewtwo Psystrike vs. 252 HP / 252 Def Eternatus: 306-360 (63.2 - 74.3%) -- guaranteed 2HKO |
 | 252 SpA Mewtwo Psystrike vs. 252 HP / 252 Def Blaziken-Mega: 338-402 (92.8 - 110.4%) -- 56.3% chance to OHKO |
 | 252 SpA Mewtwo Psystrike vs. 252 HP / 252 Def Fur Coat Zamazenta: 134-158 (34.5 - 40.7%) -- guaranteed 3HKO |
Moonblast/Ice Beam Calcs
 | 252 SpA Mewtwo Ice Beam vs. 252 HP / 252 SpD Garchomp-Mega: 364-432 (86.6 - 102.8%) -- 18.8% chance to OHKO |
 | 252 SpA Mewtwo Moonblast vs. 252 HP / 252+ SpD Assault Vest Ting-Lu: 132-156 (25.6 - 30.3%) -- guaranteed 4HKO |
 | 252 SpA Mewtwo Moonblast vs. 252 HP / 252 SpD Yveltal: 190-224 (41.6 - 49.1%) -- guaranteed 3HKO |
 | 252 SpA Mewtwo Moonblast vs. 252 HP / 252 SpD Zamazenta: 170-200 (43.8 - 51.5%) -- 10.9% chance to 2HKO |
 | 252 SpA Mewtwo Moonblast vs. 252 HP / 252 SpD Arceus-Fighting: 164-194 (36.9 - 43.6%) -- 99.8% chance to 3HKO after Leftovers recovery |
 | 252 SpA Mewtwo Moonblast vs. 252 HP / 252 SpD Greninja-Ash: 230-272 (66 - 78.1%) -- guaranteed 2HKO |
Although I think Psystrike is the overall best choice, there are two other solid Psychic moves you can try. The first is Future Sight. Future Sight removes Mewtwo's ability to instantly threaten the opposing mon for a delayed pressure 2 turns later. Like all other Future Sight/ Doom Desire mons, this is best paired with a Physical breaker to overwhelm the opponent's FC. I also like a switch move to go with Future Sight because you ideally want to switch to a mon that can capitalise on the Future Sight. It's especially good vs FC

. Generally speaking, you should be expecting about 40% on neutral FC walls.
Future Sight Calcs vs FC walls
 | 252 SpA Mewtwo Future Sight vs. 252 HP / 252 SpD Arceus-Fairy: 156-184 (35.1 - 41.4%) -- 77.1% chance to 3HKO after Leftovers recovery |
 | 252 SpA Mewtwo Future Sight vs. 252 HP / 252 SpD Audino-Mega: 150-177 (36.5 - 43.1%) -- guaranteed 3HKO |
 | 252 SpA Mewtwo Future Sight vs. 252 HP / 252 SpD Zamazenta: 320-378 (82.4 - 97.4%) -- guaranteed 2HKO |
 | 252 SpA Mewtwo Future Sight vs. 252 HP / 252 SpD Miraidon: 160-189 (39.6 - 46.7%) -- guaranteed 3HKO |
 | 252 SpA Mewtwo Future Sight vs. 252 HP / 252 SpD Ho-Oh: 129-153 (31 - 36.7%) -- 64.2% chance to 3HKO |
The last Psychic move you can try is Psychic Noise. I think this move is best paired with Covert Cloak to punish Imposters. Psychic Noise's Heal Block effect is actually cancelled by Covert Cloak if you didn't know. I think this move is best paired with Wish, Teleport and Burning Bulwark or Mortal Spin. It's definitely the cheesiest option and set out of the three I have posted but the idea is you can pass a respectable 106 base HP Wish while stopping Imposters from recovering HP with Psychic Noise. If you can win some speed ties and predict correctly, this set could be quite good though I would still recommend the other two Psychic moves over this one. Technically you can also run Wish Pass with Future Sight if you want.
I'd say the fourth and final

set is the worst but if you really want to then you can run Take Heart. Standard Psystrike/Thunder Cage/Strength Sap is the best but it gets completely walled by

so only run it if you know your opponent(s) will not bring that mon. Ice Beam + Thunder Cage is solid but you're getting walled by every RegenVest. Overall I think Take Heart

is not good HOWEVER if your team needs a status absorber than this set can work. With Take Heart,

can always come in on

because you can remove the Poison from Mortal Spin. Take Heart also allows you to be a soft :Eternatus Check: because you can Take Heart in front of a low-hp

without fearing a permanent Poison cripple. Sure you can Psystrike and kill it but your opponent is likely to switch and setting up a Take Heart may be more beneficial than simply attacking. Finally, you can also setup and beat some Take Heart Arceus. Although both Fur Coat and Ice Scales half Psystrike's damage, Psystrike still lets you win because the opposing

Special Defense Boosts are meaningless. It's not a guaranteed win but if you the opponent doesn't have Leftovers and both mons set up Take Hearts at the same time, your

will come out ahead. I haven't tested it yet but I think the idea would be to Thunder Cage and set up Take Hearts until the opposing

is in range of 2 Psystrikes. A +6 Psystrike does at minimum 58% so you don't need to go all the way to 2HKO the opposing

. With all that being said I still wouldn't recommend this set though.
 | +6 252 SpA Arceus-Fairy Revelation Dance vs. +6 252 HP / 252 SpD Mewtwo: 118-139 (28.3 - 33.4%) -- 0.1% chance to 3HKO |
 | +6 252 SpA Mewtwo Psystrike vs. 252 HP / 252 Def Ice Scales Arceus-Fairy: 258-303 (58.1 - 68.2%) -- guaranteed 2HKO |
View attachment 719680
This final section will talk about an intangible concept called "aura". Mewtwo is a pioneer of Pokemon. People may talk about how Mewtwo doesn't have an optimised statline or fantastic typing like newer box legends such as Zamazenta and Miraidon lately but people inherently are drawn to Mewtwo because of a factor I call "aura". The "aura" is how I like to describe the kind of aggression, confidence and risk taking characteristic that Mewtwo possesses. It can't be taught or developed, and it's a quality that is hard to find. When considering the Pokemon you want to use on your team, there is so many factors to consider rather than just raw stats and typing. Newer Pokemon sometimes have a hard time regulating their emotions despite their talent, and chemistry is important for results. Nonetheless, objectively, Balanced Hackmons is all about micros, macros and the "aura". Even if Mewtwo were to fight against Calyrex-Shadow, I am fully confident that Mewtwo will win.