What is Balanced Hackmons?
Balanced Hackmons (BH) is an Other Meta that allows you to use nearly anything possible that you can battle with in a local battle between players, in the most current cartridge. Conceptually, BH is defined as a sandbox tier where one can use Pokemon to their fullest potential with normal restrictions being removed.
What makes it Balanced?
The removal of abilities, moves or Pokemon that focus the meta only around their use.
Highlights of BH Mechanics:
Here is but a sample of the cool things you can do in BH and nowhere else!
Note: The following is subject to the current banlist. Some mechanics may not be finalized on PS.
The banlist keeps the "Balanced" in Balanced Hackmons. Here's our banlist for the BH9 Ladder:
	
	
		
			 Calyrex-Shadow
 Calyrex-Shadow
 Deoxys-Attack
 Deoxys-Attack
 Diancie-Mega
 Diancie-Mega
 Gengar-Mega
 Gengar-Mega
 Groudon-Primal
 Groudon-Primal
 Kartana
 Kartana
 Mewtwo-Mega-X
 Mewtwo-Mega-X
 Mewtwo-Mega-Y
 Mewtwo-Mega-Y
 Rayquaza-Mega
 Rayquaza-Mega
 Regigigas
 Regigigas
 Shedinja
 Shedinja
 Slaking
		
	
	
	
		
			
	
	
	
		
			
	
	
	
		
			
	
Clauses
 Slaking
		
	
	
	
		
			
	
	
	
		
			
	
	
	
		
			
	
Clauses
	
	
		
			
	
History:
	
	
		
			
		
	
Important Links:
[Gen 8] Balanced Hackmons
Balanced Hackmons Old Gens Hub
Council:
 Akira 153
 Akira 153
 Chessking345 (Tier Leader)
  Chessking345 (Tier Leader)
 QT
 QT
 TTTech
  TTTech
				
			Balanced Hackmons (BH) is an Other Meta that allows you to use nearly anything possible that you can battle with in a local battle between players, in the most current cartridge. Conceptually, BH is defined as a sandbox tier where one can use Pokemon to their fullest potential with normal restrictions being removed.
What makes it Balanced?
The removal of abilities, moves or Pokemon that focus the meta only around their use.
Highlights of BH Mechanics:
Here is but a sample of the cool things you can do in BH and nowhere else!
Note: The following is subject to the current banlist. Some mechanics may not be finalized on PS.
- Use (nearly) any Pokemon, Ability, move and item of your choice! If it's coded in the game, you can use it!
- Newly to Generation 9, you can use almost all Dexited Pokemon!
- Make use of Pokemon with maxed out EV's!
The banlist keeps the "Balanced" in Balanced Hackmons. Here's our banlist for the BH9 Ladder:
 Calyrex-Shadow
 Calyrex-Shadow Deoxys-Attack
 Deoxys-Attack Diancie-Mega
 Diancie-Mega Gengar-Mega
 Gengar-Mega Groudon-Primal
 Groudon-Primal Kartana
 Kartana Mewtwo-Mega-X
 Mewtwo-Mega-X Mewtwo-Mega-Y
 Mewtwo-Mega-Y Rayquaza-Mega
 Rayquaza-Mega Regigigas
 Regigigas Shedinja
 Shedinja Slaking
 SlakingBaton Pass
Belly Drum
Ceaseless Edge
Clangorous Soul
Dire Claw
Electro Shot
Fillet Away
Imprison
Last Respects
Lumina Crash
No Retreat
Photon Geyser
Power Trip
Quiver Dance
Rage Fist
Revival Blessing
Shed Tail
Shell Smash
Substitute
Tail Glow
		Belly Drum
Ceaseless Edge
Clangorous Soul
Dire Claw
Electro Shot
Fillet Away
Imprison
Last Respects
Lumina Crash
No Retreat
Photon Geyser
Power Trip
Quiver Dance
Rage Fist
Revival Blessing
Shed Tail
Shell Smash
Substitute
Tail Glow
Arena Trap
Comatose
Contrary
Gorilla Tactics
Hadron Engine
Huge Power
Illusion
Innards Out
Libero
Liquid Ooze
Magnet Pull
Moody
Neutralizing Gas
Orichalcum Pulse
Parental Bond
Poison Heal
Protean
Pure Power
Shadow Tag
Stakeout
Water Bubble
Wonder Guard
		Comatose
Contrary
Gorilla Tactics
Hadron Engine
Huge Power
Illusion
Innards Out
Libero
Liquid Ooze
Magnet Pull
Moody
Neutralizing Gas
Orichalcum Pulse
Parental Bond
Poison Heal
Protean
Pure Power
Shadow Tag
Stakeout
Water Bubble
Wonder Guard
King's Rock
Razor Fang
		Razor Fang
- OHKO Clause: OHKO moves are banned (i.e. Fissure, Guillotine, Horn Drill, Sheer Cold)
- Evasion Clause: Evasion abilities, items, and moves are banned (e.g. Sand Veil, Bright Powder, Double Team)
- Species Clause: Limit one of each Pokémon. (e.g. you cannot use both Arceus-Ghost and Arceus-Fairy on the same team)
- HP Percentage Mod: HP is shown in percentages
- Sleep Moves Clause: Sleep-inducing moves are banned. This excludes self-inflicted sleep.
- Endless Battle Clause: Forcing endless battles is banned
- Terastal Clause: Pokemon cannot Terastallize
- Reveal Clause: Pokemon have the correct sprites in battle and on the UI.
* Represents unban watchlist
	
	
		
			
	
	
	
		
			
	
	
	
		
			
	
		Lumina Crash*
Photon Geyser*
Stone Axe
Triple Arrows
V-create
Victory Dance
		Photon Geyser*
Stone Axe
Triple Arrows
V-create
Victory Dance
Blaziken-Mega
		Good as Gold
		- [Gen 9] Balanced Hackmons Central Resources Thread
- Sample Teams (in this thread)
- Setpedia (In Balanced Hackmons Central Resources Thread)
[Gen 8] Balanced Hackmons
Balanced Hackmons Old Gens Hub
Council:
 Akira 153
 Akira 153 Chessking345 (Tier Leader)
  Chessking345 (Tier Leader) QT
 QT TTTech
  TTTech
			
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 SNR Arceus-Ghost is an issue mostly on the back of Corviknight not being the bulkiest Prankster user (however it is necessary to Imposter-proof Groudon). Cycling Parting Shot and/or spamming Sap as Slaking is usually sufficient.
 SNR Arceus-Ghost is an issue mostly on the back of Corviknight not being the bulkiest Prankster user (however it is necessary to Imposter-proof Groudon). Cycling Parting Shot and/or spamming Sap as Slaking is usually sufficient.
 Tera your Groudon and cope with Water Spout, or try to out-offense it with Zacian.
 Tera your Groudon and cope with Water Spout, or try to out-offense it with Zacian.

 Enamorus is aggressive hazard control, however is frail as a result - nothing else can really perform the role it does, although if you're intent on playing a slower game, fitting this slot with bulkier hazard removal (like Tidy Up) can work.
 Enamorus is aggressive hazard control, however is frail as a result - nothing else can really perform the role it does, although if you're intent on playing a slower game, fitting this slot with bulkier hazard removal (like Tidy Up) can work.
 
 
		






 Snow Warning now summons Snow instead of Hail. Snow has replaced hail, and gives 1.5x Defense to Ice-types when active.
 Snow Warning now summons Snow instead of Hail. Snow has replaced hail, and gives 1.5x Defense to Ice-types when active.
 Kleavor has -5 Attack, +5 Special Defense
 Kleavor has -5 Attack, +5 Special Defense Wicked Blow now 75BP (so effective 112.5 after crit)
 Wicked Blow now 75BP (so effective 112.5 after crit) Grassy Glide now
 Grassy Glide now  Protean/Libero now activate once per switch-in
 Protean/Libero now activate once per switch-in
 Bitter Malice is 75BP and always drops target's Attack.
 Bitter Malice is 75BP and always drops target's Attack. Esper Wing is 80BP, gives the user +1 Speed and has a higher crit rate.
 Esper Wing is 80BP, gives the user +1 Speed and has a higher crit rate. Dire Claw is 80BP and has a 50% chance to inflict Poison, Paralysis or Sleep.
 Dire Claw is 80BP and has a 50% chance to inflict Poison, Paralysis or Sleep. Psyshield Bash is 70BP and always raises the user's Defense.
 Psyshield Bash is 70BP and always raises the user's Defense.
 Storm moves are all 100BP with 80% accuracy, and have a secondary effect - Springtide drops Attack with 30% chance, Bleakwind drops Speed with 30% chance, Wildbolt paralyses with 20% chance, Sandsear burns with 20% chance.
 Storm moves are all 100BP with 80% accuracy, and have a secondary effect - Springtide drops Attack with 30% chance, Bleakwind drops Speed with 30% chance, Wildbolt paralyses with 20% chance, Sandsear burns with 20% chance. Mystical power is 70BP, 90% accuracy and always raises the user's Special Attack.
 Mystical power is 70BP, 90% accuracy and always raises the user's Special Attack. Raging Fury is Fire-type Outrage.
 Raging Fury is Fire-type Outrage. Wave Crash is Water-type Brave Bird.
 Wave Crash is Water-type Brave Bird. Chloroblast is a Grass-type Mind Blown with 95% Accuracy.
 Chloroblast is a Grass-type Mind Blown with 95% Accuracy. Mountain Gale is 100BP, 85% Accuracy and has a 30% Flinch chance.
 Mountain Gale is 100BP, 85% Accuracy and has a 30% Flinch chance. Victory Dance boosts Attack, Defense and Speed.
 Victory Dance boosts Attack, Defense and Speed. Headlong Rush is Ground-type Close Combat.
 Headlong Rush is Ground-type Close Combat. Barb Barrage is 60BP, has a 50% poison rate and damage doubles if the target is poisoned.
 Barb Barrage is 60BP, has a 50% poison rate and damage doubles if the target is poisoned. Shelter is Iron Defense.
 Shelter is Iron Defense. Triple Arrows is 90BP and has higher crit rate, 50% chance to drop target's Defense and 30% flinch.
 Triple Arrows is 90BP and has higher crit rate, 50% chance to drop target's Defense and 30% flinch. Infernal Parade is 60BP and has a 30% chance to inflict burn. Damage is doubled if the target has any status.
 Infernal Parade is 60BP and has a 30% chance to inflict burn. Damage is doubled if the target has any status. Ceaseless Edge is 65BP, 90% Accuracy and sets Spikes.
 Ceaseless Edge is 65BP, 90% Accuracy and sets Spikes. Take Heart is Calm Mind + Refresh.
 Take Heart is Calm Mind + Refresh. 
 
		 
 
		
 
 
		 
 
		 
 
		 
 
		


 
 
		 
 
		 
 
		 
 
		
 
 
		