We've decided to do a VR slate, and here are the shifts!
Notable changes:
:venusaur-mega: :greninja:The frogs If you've seen the recent Radar post, the rises of Greninja and Mega Venusaur shouldn't be that surprising. Greninja is either a deadly win condition with Battle Bond Life Orb, its primary set that has earned it its place in A+, or a very difficult to switch into breaker with Choice Specs Protean, and Mega Venusaur is virtually impossible to take down in one hit due to the lack of good powerful flying or psychic types, while administering heaps of pressure on the opponent with powerful Sludge Bombs, all while checking a number of dangerous threats such as non Extrasensory Greninja, Mienshao, Clefable and Rotom-Wash, all while fitting on everything from Bulky Offense to (the one good) Stall. It is widely regarded to be the best Pokemon in the tier, and this should come to no surprise to anyone who has been actively playing or spectating tours.
:mienshao: Mienshao is a top mon for both its Scarf set and its potent Life Orb set, boasting excellent longevity while it either revenge kills everything or threatens everything, its defensive check really depending on what coverage it's running. Even when there is a good defensive check to it, it can wear its answers down with practically free Life Orb U-turns thanks to Regenerator.
:hydrapple: Hydrapple has had a meteoric rise thanks to its Nasty Plot + Z Move set, which is nigh impossible to check defensively and a chore offensively.
:aerodactyl-mega: While previously overlooked in favour of Zapdos-Galar and often crowded out in favour of other megas, Mega Aerodactyl has more than earned its place in A- as a potent form of speed control and role compression via its Roost+3 Attacks set. With a blistering speed tier, potent dual STABs complimented by Earthquake, and typing that lets it act as a check to Iron Moth, Mega Venusaur and Hydrapple, notably switching into most variants of Iron Moth even in spite of its rocks weakness, besides Booster Speed that gets a Fiery Dance raise as MAero switches into rocks. Roost lets it manage its rocks weakness, but rocks are still annoying for it, keeping it from going higher for now.
:tyranitar: Sand is back in fashion, especially when it makes wearing down Mega Venusaur so much more feasible.
:serperior: When it first dropped, there were calls to ban it. However, given how prepared the meta is to Serperior, it is anything but deserving of one. While on paper Glare sets can cheese past checks, in practice this is rare, and with many teams preparing for it by accident, it's very hard for it to get a Leaf Storm sweep.
:clefable: Mega Venusaur + it's no longer bordering on mandatory for Gapdos. It's still flexible, but the meta is much more hostile towards it right now, with many teams pressuring it with relative ease.
And now let's talk about the Great Tusk in the room: :grimmsnarl:
At some point, Grimmsnarl disappeared from the VR by accident, but last time it was there, it was A-. However, the fact we forgot for so long and nobody thought to mention it is kind of an indicator of why it's going straight to UR. Light Clay is gone, and with it goes screens and the viability of its setters. This just makes it formal.Lmao shadow banned
Voting slate https://docs.google.com/spreadsheets/d/1ug6KqRsRTy4hChzPKKsfqr2ZgIG8XXQ96VLvKEzcs8c/edit?usp=drivesdk
If there are any questions, feel free to ask.
:Venusaur-Mega:: A -> S
:Ting-Lu:: A -> A+
:Greninja:: A- -> A+
:Scizor:: A- -> A
:Hydrapple:: B+ -> A
:Mienshao:: B+ -> A
:Gardevoir-Mega:: B+ -> A-
:Slowbro:: B+ -> A-
:Aerodactyl-Mega:: B -> A-
:Tyranitar:: B -> A-
:Gallade-Mega:: B -> B+
:Gastrodon:: B -> B+
:Tapu-Fini:: B -> B+
:Serperior:: UR -> B+
:Lokix:: B- -> B
:Okidogi:: B- -> B
:Flygon:: C -> C+
:Dhelmise:: UR -> C+
:Primarina:: UR -> C+
:Krookodile:: UR -> C
:Talonflame:: UR -> C
:Ting-Lu:: A -> A+
:Greninja:: A- -> A+
:Scizor:: A- -> A
:Hydrapple:: B+ -> A
:Mienshao:: B+ -> A
:Gardevoir-Mega:: B+ -> A-
:Slowbro:: B+ -> A-
:Aerodactyl-Mega:: B -> A-
:Tyranitar:: B -> A-
:Gallade-Mega:: B -> B+
:Gastrodon:: B -> B+
:Tapu-Fini:: B -> B+
:Serperior:: UR -> B+
:Lokix:: B- -> B
:Okidogi:: B- -> B
:Flygon:: C -> C+
:Dhelmise:: UR -> C+
:Primarina:: UR -> C+
:Krookodile:: UR -> C
:Talonflame:: UR -> C
:Clefable:: S -> A+
:Hippowdon:: A -> A-
:Skarmory:: A -> A-
:Zeraora:: A -> A-
:Alakazam:: A- -> B+
:Amoonguss:: A- -> B+
:Slowking:: A- -> B+
:Victini:: A- -> B+
:Azumarill:: B+ -> B
:Bisharp:: B+ -> B
:Tangrowth:: B+ -> B
:Chansey:: B -> B-
:Pecharunt:: B -> B-
:Skeledirge:: B -> B-
:Thundurus:: B -> B-
:Volcanion:: B -> B-
:Reuniclus:: B- -> C+
:Arcanine-Hisui:: C+ -> C
:Gengar:: C+ -> C
:Sinistcha:: C+ -> C
:Swampert:: C+ -> C
:Grimmsnarl:: A- -> UR
:Latias:: C+ -> UR
:Sableye-Mega:: C+ -> UR
:Conkeldurr:: C -> UR
:Ditto:: C -> UR
:Kleavor:: C -> UR
:Mandibuzz:: C -> UR
:Quagsire:: C -> UR
:Hippowdon:: A -> A-
:Skarmory:: A -> A-
:Zeraora:: A -> A-
:Alakazam:: A- -> B+
:Amoonguss:: A- -> B+
:Slowking:: A- -> B+
:Victini:: A- -> B+
:Azumarill:: B+ -> B
:Bisharp:: B+ -> B
:Tangrowth:: B+ -> B
:Chansey:: B -> B-
:Pecharunt:: B -> B-
:Skeledirge:: B -> B-
:Thundurus:: B -> B-
:Volcanion:: B -> B-
:Reuniclus:: B- -> C+
:Arcanine-Hisui:: C+ -> C
:Gengar:: C+ -> C
:Sinistcha:: C+ -> C
:Swampert:: C+ -> C
:Grimmsnarl:: A- -> UR
:Latias:: C+ -> UR
:Sableye-Mega:: C+ -> UR
:Conkeldurr:: C -> UR
:Ditto:: C -> UR
:Kleavor:: C -> UR
:Mandibuzz:: C -> UR
:Quagsire:: C -> UR
Notable changes:
:venusaur-mega: :greninja:
:mienshao: Mienshao is a top mon for both its Scarf set and its potent Life Orb set, boasting excellent longevity while it either revenge kills everything or threatens everything, its defensive check really depending on what coverage it's running. Even when there is a good defensive check to it, it can wear its answers down with practically free Life Orb U-turns thanks to Regenerator.
:hydrapple: Hydrapple has had a meteoric rise thanks to its Nasty Plot + Z Move set, which is nigh impossible to check defensively and a chore offensively.
:aerodactyl-mega: While previously overlooked in favour of Zapdos-Galar and often crowded out in favour of other megas, Mega Aerodactyl has more than earned its place in A- as a potent form of speed control and role compression via its Roost+3 Attacks set. With a blistering speed tier, potent dual STABs complimented by Earthquake, and typing that lets it act as a check to Iron Moth, Mega Venusaur and Hydrapple, notably switching into most variants of Iron Moth even in spite of its rocks weakness, besides Booster Speed that gets a Fiery Dance raise as MAero switches into rocks. Roost lets it manage its rocks weakness, but rocks are still annoying for it, keeping it from going higher for now.
:tyranitar: Sand is back in fashion, especially when it makes wearing down Mega Venusaur so much more feasible.
:serperior: When it first dropped, there were calls to ban it. However, given how prepared the meta is to Serperior, it is anything but deserving of one. While on paper Glare sets can cheese past checks, in practice this is rare, and with many teams preparing for it by accident, it's very hard for it to get a Leaf Storm sweep.
:clefable: Mega Venusaur + it's no longer bordering on mandatory for Gapdos. It's still flexible, but the meta is much more hostile towards it right now, with many teams pressuring it with relative ease.
And now let's talk about the Great Tusk in the room: :grimmsnarl:
At some point, Grimmsnarl disappeared from the VR by accident, but last time it was there, it was A-. However, the fact we forgot for so long and nobody thought to mention it is kind of an indicator of why it's going straight to UR. Light Clay is gone, and with it goes screens and the viability of its setters. This just makes it formal.
Voting slate https://docs.google.com/spreadsheets/d/1ug6KqRsRTy4hChzPKKsfqr2ZgIG8XXQ96VLvKEzcs8c/edit?usp=drivesdk
If there are any questions, feel free to ask.
Last edited:


















