Here's my VR for the metagame from October to now. This is probably the most stable yet centralized iteration of the tier atm, so many of the cheesier picks have generally been phased out. Regardless of what happens in the upcoming tier shifts, I will explain why I put certain stuff there.
S Rank
1.

Mega Aerodactyl - King of the tier. objectively the #1 pokemon as it brings just about everything imaginable in an offensive powerhouse - speed tier, power, recovery and ability to check notable threats such as m-venu / serp / moth in a plum, even being heavily versatile in the sense of being able to mix and match support options for any team, from pursuit for enabling old school combos with other notable threats like keldeo and assisting bulkier teams against major breakers like SD aegi / zam, to stealth rock for its role compression as one of the few good non-ground options (thus freeing up that slot maiojrly, see later), to taunt to mess with its few long-term physically defensive checks.
2.

Ting-Lu - Its just too fucking good. Have ting as my other S rank due to being very similar to m-aero in that its general profile is so widespread and encompassing that it can be tailored to fit on just about anything and still be one of the most important mons in any given battle, from all matter of offense to stall. also worth mentioning is I just about never stick to running max hp max spd sets, as having fast ruin + taunt, spikes, resttalk, some pdef, and coverage sets at your disposal goes a long way in maximizing its desired contributions.
S- Rank
3.

Celesteela - The best defensive glue, if not more warping than ting as helped by magnezone teams being down due to being very MU fishy based on the slot, most teams can barely afford >than one switch and is always actively good into the opposing team due to the sheer no of threats it forces out.
4.

Hydrapple - Another tier staple despite me personally thinking it brings more good to the tier than bad, regen + bulk makes this as essential failsafe on a lot of offense teams and its stat distribution can also make it deceptively annoying to prepare for in a vacuum.
5.

Rotom-Wash
6.

Scizor
A+ Rank
7.

Aegislash
8.

Serperior - The winratio says it all, I mostly have serp here due to its combination of immediate threat potential (with normal z), speed tier, and ability to soak up pressure from meta threats / defensive cores. the dynamics around glare are also especially defining for a lot of offense teams considering the lack of safe absorbers in the tier and the ease at which its teammates can be built around it.
9.

Excadrill
A Rank
10.

Slowbro - And finally to round off the top 10. I find slowbro to be if not the most reliable piece for the role of pdef wall, checking all matter of threats from mienshao (lo u-turn of which only does 10-20% on average given regen) to boulder to celesteela without being as passive as something like defensive m-lati. most teams anchored by slowbro can get a ton of offensive mileage in return as the 50/50s it faces against its few threats like tyranitar barely pop up in practice and even less when options like z moves / resist berries get used.
11.

Mienshao
12.

Clefable - Has fallen off a bit from gallade meta but its sheer longevity is still very much appreciated, especially with knock off sets becoming significantly easier to use. cm in particular is also a major threat in the tier given how few steels/poisons actually want to contest it
13.

Mega Venusaur
14.

Tyranitar
15.

Keldeo - Another pokemon I find to be especially great to use in the modern meta. Its strong, fast, can easily mix and match boosting items to overwhelm its few dedicated checks, and also has superb natural bulk and resists for clutching in offense v offense faceoffs.
16.

Iron Moth - not broken, but actually very scary for a lot of slower teams to face down due to how easily it can setup and find entry into these teams when forgotten, mostly due to booster sets. however, expecting any of tyranitar/aero/ting requires some very creative setups in the builder.
17.

Hippowdon - A notable rise from the low ranks due to how effective pdef focused sets are holding slower squads together, from being a devourer of boosted z moves from exca / aegi to being astonishingly resilient long-term to being incredibly irritating for a lot of generic ting/rotom-w comps.
18.

Buzzwole
A- Rank
19.

Mega Latias - Not the same high ranking pokemon it was previously despite the incredible utility movepool, often struggles with not being able to compensate for either being too frail or passive and also very pursuit and status weak from things its supposed to check a lot of the time.
20.

Iron Boulder - I often find that its way too easy to defensively check by accident --> z-move sets are super picky and aren't even guaranteed to eliminate given targets without excessive hp management, and band struggles compared to other non-choice breakers
21.

Tapu Fini - Misty terrain is hugely underrated as an offensive field condition rn for stopping serp/apple shenanigans and fini's toolkit helps take advantage of this to the fullest.
22.

Enamorus
23.

Okidogi - A rank gatekeeper. Has the most instances where it flops despite pretty monstrous set variety (band, scarf, av, sub bu, sub 3a) but can also be the most horrifying thing to face long-term, especially for clef/tyranitar/ting based teams.
B+ Rank
24.

Amoonguss
25.

Ursaluna - Guts is always one aggressive double from setting up on tearing through anything that doesn't ohko it in return and bu lefties with a bit spdef investment is surprisingly grotesque as a wincon vs things you'd expect to beat it with. however, I often find that people overestimate its defensive integrity, as luna teams will always compound existing issues into things like wincon aegi and scizor, so its not justifiable enough to run to the extent i'd place it in the A ranks.
26.

Victini
27.

Skarmory - suprisingly enough, not the best spiker for the job anymore despite the playstyle's rise. given, it can still very good at doing so into certain offensive comps as one of the few safe scizor and aero answer as dedicated skarm teams can generally overcome its few shoddy MUs into sd aegi / lo mien more easily than others.
28.

Alakazam
29.

Bisharp - very threatening to opposing offense with sd z-move sets right now and also helps keep a handful of other threats in check with tier's strongest priority + pursuit.
30.

Tangrowth
B Rank
31.

Zeraora - you need a very good reason to justify this thing right now, mostly finds itself being caught in an awkward midground when it comes to all its unique traits being taken up by other staple pokemon, from exerting pressure to revenging opposing speedsters.
32.

Magnezone
33.

Lokix
34.

Mega Sableye - Remember when people thought this was shit? stall teams are very popular right now to the point of its highest level of tournament consistency and m-sab is a big reason why, being huge in maintaining a hazard advantage against most of if not all of the common team structures in the meta as helped by clef being less rocks and more cm. this in turn makes it far easier to stretch the stall comp to accommodate for other troublesome MUs, as seen with the rise of new splashable secondary sponges like av amoong / hoodra / hippo being far easier to fit --> profit. I won't elaborate too much besides this as there's already a handful of replays featuring the standard foundational core + a few more variations to show being highly successful, but right now this mon is hard slept on.
35.

Chansey
36.

Blissey - Better than chansey when running toxic/wish sets as lefties is just slurp. bulky offensive comps can also run standard tp sets but not effectively to the extent it outranks the stall niche
37.

Mew - best ho lead right now due to the sheer amount of MUs mew can compensate for by itself
38.

Mega Gardevoir
39.

Hydreigon - has motion with bulky plot / taunt sets on anything fat. garbage mon that's often not worth supporting more than it is outside.
40.

Moltres-Galar
41.

Zoroark-Hisui - similar to molt-galar in that its hard to fit outside certain 'spam' teams
42.

Thundurus - actually pretty easy to get sniped by this thing, just unexplored at this time. lots of teams don't prep for its speed tier + typing so it can be quite easy to lose with good positioning and one turn for plot, rocks be dammed due to these sets always being fight Z.
43.

Sinistcha
44.

Pecharunt - foul play sets should be used more for patching up weak sd aegi / scizor MUs
45.

Swampert
B- Rank
46.

Tapu Bulu
47.

Archaludon - unexplored but also compresses some valuable things for offense in its handful of approaches
48.

Hawlucha
49.

Jirachi - very hard to build a consistent team around as the steel but will hand it to riceman, his jirachi cteams always scare me.
50.

Blacephalon
51.

Slowking - not a fan of this due to how exploitable it is on the spdef end, but sure is the best type of enabler arcto could've asked for!
52.

Arctozolt
53.

Azumarill
54.

Gastrodon
55.

Quagsire
56.

Volcanion - see: jirachi. however, I will also point out that its a strong pick for dismantling mono aids right now since its hard to touch for those teams
57.

Goodra-Hisui - checking celesteela / serp / clef in one slot is very nice and knock is a godsend of an offensive tool with 4a and rest/protect all using it to great effects, just can't make a habit of bringing it due to how polarizing its MU spread is outside of dedicated tier staples.
58.

Reuniclus
Don't have the energy to explain the C ranks at this time and hour (hmu on cord or otherwise for anything here), but will say s/o to Danbear02 for making testing most of these mons/sets a lot of fun!