There's one outlier, yesAnd i assume those four pokes arent all part of the same evo line?

There's one outlier, yesAnd i assume those four pokes arent all part of the same evo line?
With May, it feels like the redesign kept the same basic elements and colors, but without understanding them, and then built clothes to match. The silhouette is the same, and the colors are the same, but:
Skirt over shorts becomes shorts over shorts
Bandanna tying her hair back becomes a hairband with a bow
Tight polo shirt becomes a tank top over...either another tank top or a sports bra. Which both are unlikely for very different reasons.
And it's not that any of those are bad decisions, or unjustifiable. But they feel more like someone just mimicking the original design and getting it wrong than intentional choices.
The big thing is Dragon can afford to only hit itself SE because it has next to no resistances and its users have massive stat totals. Whereas something like Fire is resisted by common defensive Waters, a Dragonite or Salamence with Outrage hit only slightly less hard than some SE moves with lower Base powerI like fairy, but I'm not sold on it being mandatory for balance. They didn't have to make it.
Dragons naturally tend to be strong(kinda duh,) but the attacking TYPE stinks, with only one Se Target.... who hits you back equally rofl. I mean maybe a slight nerf on dragons/more strong steel options. Or even make fairy just a resist. It seems strange, dragon is now a pretty awful attacking type, bar like STAB DM But that's for bp.
Idk, maybe that's too simple of a look. Since fairy has other type stuff to it than drgn ofc. It probably hurts bug and offensive dark too much, but is practical for buffing fire and hurting fighting both ways and dark defensively.
I'm still annoyed all these years later they decided to nerf Bug with the addition of the Fairy type. I don't think it being resisted by Fairy makes a lot of sense even from the Japanese "Bug type is tokusatsu reference" angle. That leak from a while ago now showed they almost made Bug WEAK to Fairy so they were really on something. I'm not exactly sure why they had the idea of nerfing Bug to begin with in Gen 6, given I don't remember it being that oppressive in Gen 5. It wasn't like Normal in Gen 1 where it being nerfed by Steel made a lot of sense.Idk, maybe that's too simple of a look. Since fairy has other type stuff to it than drgn ofc. It probably hurts bug and offensive dark too much, but is practical for buffing fire and hurting fighting both ways and dark defensively.
U-Turn was made Bug type because the Japanese word for a u-turn contains the word for dragonfly. Volt Switch and Flip Turn were intentionally made as Electric and Water moves, U-Turn is Bug purely for pun reasons.I'm still annoyed all these years later they decided to nerf Bug with the addition of the Fairy type. I don't think it being resisted by Fairy makes a lot of sense even from the Japanese "Bug type is tokusatsu reference" angle. That leak from a while ago now showed they almost made Bug WEAK to Fairy so they were really on something. I'm not exactly sure why they had the idea of nerfing Bug to begin with in Gen 6, given I don't remember it being that oppressive in Gen 5. It wasn't like Normal in Gen 1 where it being nerfed by Steel made a lot of sense.
If I had to guess why it's because of U-Turn? If that's the case it would make sense I guess but I never liked the widespreadness of U-Turn, mostly used by non bug types. Feels like it would be a more unique thing for them if you had to specifically use a Bug pokemon to be able to U-Turn, like how most users of Volt Switch are Electric types.
The nitpicky thing about it is that Yanma and Yanmega, the dragonfly Pokémon, doesn’t have a high enough Attack, though U-Turn being a pivoting move makes up for it, granted.U-Turn was made Bug type because the Japanese word for a u-turn contains the word for dragonfly. Volt Switch and Flip Turn were intentionally made as Electric and Water moves, U-Turn is Bug purely for pun reasons.
The big thing is Dragon can afford to only hit itself SE because it has next to no resistances and its users have massive stat totals. Whereas something like Fire is resisted by common defensive Waters, a Dragonite or Salamence with Outrage hit only slightly less hard than some SE moves with lower Base power
252+ Atk Dragonite Outrage vs. 0 HP / 0 Def Mew: 220-261 (64.5 - 76.5%) -- guaranteed 2HKO
252+ Atk Tyranitar Crunch vs. 0 HP / 0 Def Mew: 294-348 (86.2 - 102%) -- 12.5% chance to OHKO
The result is a lot of teams could get away with just spamming Dragon attacks to overwhelm the opponent on sheer power without playing the type chart, especially since Dragon's only answer pre-Fairy was Steels that were already fairly expected to cover for (Drag-Mag being a common style).
I agree Fairy is a type with more negative effects than positive, albeit I do think it being a defensive Dragon asset was important. It's kind of a fumbled repeat of Gen 2 introducing Dark and Steel specifically to buff Fighting and nerf Psychic, fumbled because it brought several unnecessary knock on effects (I think it needed one more resistance and/or to be neutral to Bug at minimum)
Ice's downside compared to Water is its abysmal defensive profile, and I would argue Psychic's defensive profile is nearly as bad in a close second-to-last place. Being weak to both U-turn and Knock Off is horrendous.I don't really agree with the idea that Psychic is one of the worst types when Game Freak clearly keeps giving them good tools like Psyshock/Psychic Noise, their own terrain, and a bunch of awesome mons. Meanwhile, you can barely count the number of good Bugs on one hand, and the only move of note they really have is U-turn. I'd rather put Ice in the "among the worst" category because it's consistently supplanted by Water existing.
Heck, Ice at least has a use offensively because it hits so many types at once and has use offensively for Tera-ing because of coverage.Ice's downside compared to Water is its abysmal defensive profile, and I would argue Psychic's defensive profile is nearly as bad in a close second-to-last place. Being weak to both U-turn and Knock Off is horrendous.
Coalossal is cool as fuck, hard agree.I like this pokemon![]()
yeah sure it would've been cooler if it were a train but I like rock types, Coalossal is also a cool name
Emboar is my favorite starterwhich I also know is very unpopular but it has never bothered me that it has no neck (its a pig) nor have I ever had a problem with it being fire/fighting
I feel like it’s a thought too rigid without considering other factors, as well as GF’s utter refusal of severely toning down stats of a broken Pokémon (only happened to a few fringe of Pokémon that got infamy in VGC and nothing more), even with people complaining if this happens. There’s also Starmie and Exeggutor making names in Gen 1 OU because of how ubiquitous Psychic is, not just Alakazam.My stance on Psychic is that Alakazam kind of broke the type and they never figured out how to fix it. Zam too fast, too powerful offensively, and has too much coverage. And it gets that by dying to a light tap. Which means that any normal offensive psychic-type (Raichu-A, Delphox) is going to be hopelessly outclassed by a psychic from Gen 1. You either give it a broken ability (Espeon, Espathra), or you have to make it bulky. And any bulky Psychic has to compete with Alakazam for a teamslot AND has to deal with everyone running stuff that beats Zam(and also the defensive profile sucks and people hate bulky mons in general).
They can't buff the type without Zam breaking stuff, they can't make interesting complex mons because everyone would rather run Alakazam, and so we're left with stuff like Slowbro or Hatterene as the actual relevant mons of the type. And most of those sorts of bulky mons are themselves broken, because being broken is the only way to handle the problem of being weak to U-Turn etc. But also I don't see a way to fix things. It's a mess.
most of the starters I don't have strong opinions on but I think my top 5 are Emboar, Torterra, Rillaboom, Skeledirge, Feraligatr.starter tier list
I think in the very weird format they had back then as their official format the most used psychic type was Jynx which has always surprised me every time I remember it.There’s also Starmie and Exeggutor making names in Gen 1 OU because of how ubiquitous Psychic is, not just Alakazam.
it's also funny they can't nerf U-Turn because it would buff Scizorbeing weak to U-Turn etc.
They could bring it down to 50 and it would only barely buff it for Scizor (70 -> 75) , or they could bring it down to 45 or lower to not give Scizor any buff and it would probably still be a top tier move. Also, fun fact, there is only one 45 BP move currently, Vine Whip.it's also funny they can't nerf U-Turn because it would buff Scizor
To add to this, every good Psychic Pokemon I encounter feels like it's good in spite or or with no relevance on the Psychic typing a lot of the time. The only two resistances it gives are itself and Fighting, and given how poor Psychic's Coverage is outside of strong neutral STAB like Alakazam's sweeper Stat Line or Expanding Force in general with a Terrain Boost, how often are you realistically benefiting from that side?My stance on Psychic is that Alakazam kind of broke the type and they never figured out how to fix it. Zam too fast, too powerful offensively, and has too much coverage. And it gets that by dying to a light tap. Which means that any normal offensive psychic-type (Raichu-A, Delphox) is going to be hopelessly outclassed by a psychic from Gen 1. You either give it a broken ability (Espeon, Espathra), or you have to make it bulky. And any bulky Psychic has to compete with Alakazam for a teamslot AND has to deal with everyone running stuff that beats Zam(and also the defensive profile sucks and people hate bulky mons in general).
They can't buff the type without Zam breaking stuff, they can't make interesting complex mons because everyone would rather run Alakazam, and so we're left with stuff like Slowbro or Hatterene as the actual relevant mons of the type. And most of those sorts of bulky mons are themselves broken, because being broken is the only way to handle the problem of being weak to U-Turn etc. But also I don't see a way to fix things. It's a mess.
Psyshock is condensing psychic energy into physical matter and then hitting the opponent with it. How this is different enough from Psycho Cut to be run off special attack and not physical is unclear. Even more unclear is how Esper Wing is different enough from Psycho Cut to be an entirely different move category as opposed to Psyshock's weird in-between.Psyshock is just Psychic but shocking(?)
Psycho Cut is basically like Slash and the like, an elemental extension of the claws or other sharp body part but still governed by physical strength. Most special Psychic moves are generally depicted as telekinesis acting on the target, Psyshock meanwhile is claimed to be the Pokémon materializing an odd psychic wave, so I guess the difference would be that it's physical Psychic energy that is then thrown at the target?Psyshock is condensing psychic energy into physical matter and then hitting the opponent with it. How this is different enough from Psycho Cut to be run off special attack and not physical is unclear. Even more unclear is how Esper Wing is different enough from Psycho Cut to be an entirely different move category as opposed to Psyshock's weird in-between.
Psychic pokemon are either literal psychics or aliens, they harness the power of space and/or their mindPsychic-Type is basically Normal-Type except abnormal. These are mons that don’t fit either of the above categories, but can do ooooh psychic powers ! Bend a spoon ! Use the undescriptive attack Psychic to hit hard all, y’know, psychicly!
It's essentially the Magic type, and "Magic" or "Arcane" or whatever synonym they use is usually depicted as an element in other rpgs. Fairy is now the second Magic type but it's both magic and not, Game Freak can't really decide. Like half of Fairy is faes and the other half is just pink cute things.It’s always been a weird type, since it doesn’t “fit” the two main categories of type. Most types are either elemental