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(Little) Things that annoy you in Pokémon

Speaking of the cut Weepinbell evolution, was there ever any evidence that its name was originally going to be Bellossom, or is it another Flygon situation of "yeah it sounds like this name was for a different mon at some point but no it really is just a coincidence"
If we're talking about the name "Bellossom" I would hazard a guess that Weepinbell's evolution was scrapped well before localization would get their hands on the game. It got the name because it kind of looks like a hand bell, its leaves make a bell sound and its Japanese name had bell in it (beacuse of the former 2 things)

If we're talking about said Japanese name, also no, since they coexisted and the Victreebel line never had the "bell" pun in Japanese. It was always about pitchers & buds, including Tsubomitto
 
The rooftops of most of the big buildings actually are their respective district’s color… they’re just so muted that they’re not terribly useful as an immediate visual distinction. :tymp:
You know, before I posted this, I said "I wonder if there is some sort of an indicator and I've just missed it." And then I realized that if there is and it's so subtle that I can miss it, it's bad design on their part anyways.

Keep up the good work Gamefreak!
 
Was thinking about Geeta and how much I dislike her design when I realized she was kind of handled horribly in general for a Champion.

She's introduced early on in a super mundane context (part of the board for the school or something) when the "btw I'm the Champion" lore drops, but it's almost immediately undercut by the reveal that Nemona had already beaten her. Good for helping establish Nemona I guess, but it doesn't make me care about Geeta at all or see her as a legitimate future opponent, especially when she lacks much in the way of personality to compensate. Geeta then proceeds to not be involved in any of the plots until we go fight the E4, where she has an extremely disappointing team that I can barely remember half the composition of.

The only interesting thing about Geeta is the implication that a bunch of her subordinates don't seem to like her as a boss that much, but it's barely touched upon and only comes up during the optional Gym Leader rematches.
 
Was thinking about Geeta and how much I dislike her design when I realized she was kind of handled horribly in general for a Champion.

She's introduced early on in a super mundane context (part of the board for the school or something) when the "btw I'm the Champion" lore drops, but it's almost immediately undercut by the reveal that Nemona had already beaten her. Good for helping establish Nemona I guess, but it doesn't make me care about Geeta at all or see her as a legitimate future opponent, especially when she lacks much in the way of personality to compensate. Geeta then proceeds to not be involved in any of the plots until we go fight the E4, where she has an extremely disappointing team that I can barely remember half the composition of.

The only interesting thing about Geeta is the implication that a bunch of her subordinates don't seem to like her as a boss that much, but it's barely touched upon and only comes up during the optional Gym Leader rematches.
Her theme is also amazing, being a remix of multiple other themes from other games.

Something I am not sure I necessarily "dislike" but I noticed is that Tyranitar might be the only Psuedo-legendary that isn't featuredon any major trainer's team during the story mode of most Pokemon games. The only time I believe its used is when Blue (and a few other trainers) uses it in a few rematches, which is cool, but also kinda feels like a cop-out since rematches are usually optional.

This is a bit strange given that Psuedo-legendaries typically are reserved for the elite 4 or champion. The only other exception I can think of are Kommo-O and Hisuian Goodra, which didn't have any major trainers use them, but they were still Pokemon featured in boss battles as part of the story mode in their respective games. We also had a dark specialist in gen 2 who could have used an under-leveled one over one of her filler Pokemon like Vileplume. Lance could have even used one over one of his Dragonite. Just seems a bit odd that they did away with this trope in Gen 2.
 
Her theme is also amazing, being a remix of multiple other themes from other games.

Something I am not sure I necessarily "dislike" but I noticed is that Tyranitar might be the only Psuedo-legendary that isn't featuredon any major trainer's team during the story mode of most Pokemon games. The only time I believe its used is when Blue (and a few other trainers) uses it in a few rematches, which is cool, but also kinda feels like a cop-out since rematches are usually optional.

This is a bit strange given that Psuedo-legendaries typically are reserved for the elite 4 or champion. The only other exception I can think of are Kommo-O and Hisuian Goodra, which didn't have any major trainers use them, but they were still Pokemon featured in boss battles as part of the story mode in their respective games. We also had a dark specialist in gen 2 who could have used an under-leveled one over one of her filler Pokemon like Vileplume. Lance could have even used one over one of his Dragonite. Just seems a bit odd that they did away with this trope in Gen 2.
Funny thing is Tyranitar's used for Colosseum's Final Boss where it's called the Ultimate Shadow Pokemon, which I find ironic given it's a normal one in every way possible (vs Shadow Lugia's unique purification method and Signature design) while multiple Admins had legendary Pokemon. Doubly funny because in Gen 3 it WOULD be fitting on the back of being Tyranitar given Competitive in a then-Singles environment, but they obviously didn't think about that in a Doubles-centric game
 
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I think I can kind of understand Karen not having Tyranitar in GSC. It does kind of stand out in her aesthetic, but also I think they really wanted
1. Lance's Dragonites to still take center stage in terms of pseudos
2. I genuinely believe they wanted Tyranitar to be, like, a fun secret. Larvitar in the final area of the game isn't them going "oh NO where do we put it!!!!!" it feels intentional, so not giving anyone Tyranitar feels in line with that.

That said it does feel like something they'd be more willing to give to someone on a first round team. Especially when it keeps coming back. I think USUM E4 Olivia probably could've gotten away with it. Molayne even had Metagross so they weren't opposed to pseudos in the line ups in that game.
 
I looked at my Pokemon Used By NPCs sheet and I can confirm that Legends Z-A is the first time ever that Tyranitar has been used by a main story boss, that being Grisham. The other 6 instances are all postgame rematches or battle facilities
Is this a sheet that anyone can view, or is it just for you? I'd find this very interesting to look at
 
Is this a sheet that anyone can view, or is it just for you? I'd find this very interesting to look at
 
This is NOTHING new, but from me should be. 4mss with hms, earlier gens obviously. I can teach wailmer great things like ice beam and eq, but NVM cause 3 hms for water in oras. Plus I feel obliged to water spout cause big booms so...eww. and forget scald lol, that's crazy it gets 4mss even when just looking at WATER moves.

Edit: speaking of water, is team aqua crazy or what? Most of their region is water lol, and they want more. Like magma's plan is silly too, but the goal is slightly less stupid.
 
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None of the mainline Pokemon Games being on Nintendo Classics. I was very surprised they didn’t just port them over from the Virtual Console. Like surely, they’d be a big incentive you’d think, being the bestsellers on their respective systems. (excluding Tetris which was commonly bundled)

Wishful thinking perhaps, but this would be a nice thing for the 30th anniversary imo. Will probably try the expansion pass for a time at least to finally get a chance to play Colosseum and XD.
 
I heard champions will have tera still(eek, though I heard long ago.) I'm looking to get back into the swing of things then, so the main reason I'm on hiatus returning isn't great. I hope it is better though cause maybe megas limit some of the current dumb stuff in 9. And at least we didn't waste time sharing everything/most things we use, only to have mechanic spirited away forever....
 
I heard champions will have tera still(eek, though I heard long ago.) I'm looking to get back into the swing of things then, so the main reason I'm on hiatus returning isn't great. I hope it is better though cause maybe megas limit some of the current dumb stuff in 9. And at least we didn't waste time sharing everything/most things we use, only to have mechanic spirited away forever....
Aside from Champion's initial reveal trailer having Mega vs Tera, the Omni ring has it (& the other mechanics) on it as well

omni_ring.png


The wording on the site impleis different seasons will have different rules, starting with a Mega season, but I assume they'll roll them out throughout.
 
Aside from Champion's initial reveal trailer having Mega vs Tera, the Omni ring has it (& the other mechanics) on it as well

omni_ring.png


The wording on the site impleis different seasons will have different rules, starting with a Mega season, but I assume they'll roll them out throughout.
A few trailers showed Megas being used alongside Tera, so I wouldn’t be surprised if they combined mechanics, Z-Moves + Megas seems very likely since they have been used together in the past.
 
All the cross-posting going on right now.

But... yeah. On this. I think most people would agree that mythicals have been getting steadily less exciting and unique as time goes on, but I think the very least you can hope for is that they're somewhat associated with the region they're from. I don't mean in terms of them being consistent in terms of inspiration or design, I mean in terms of there being any sort of tangible link or impact on their native region's geography or history. Kalos is the last region where all the mythicals are explicitly linked to the region's history and/or landmarks (well, less so with Hoopa but then its thing is literally teleporting all over the world so that one's understandable).



Seriously, look at the others. Mew? It's explicitly not Kanto-native but it has a strong lore link to Kanto with Mewtwo and Team Rocket and all the rest of that stuff. Celebi is linked to the Ilex Forest shrine and HGSS adds the detail that it often makes people and Pokémon fall through time. Darkrai has its own island in Sinnoh and has an impact on Eldritch's son; Shaymin has two dedicated locations in Floaroma Town and the Seabreak Path. Arceus is tied to the lore of Mt Coronet and Sinnoh's creation. Manaphy again isn't Sinnoh-native but there's a fairly extensive story around it which explicitly points to Sinnoh as being the only place it can be hatched. Victini and Keldeo have dedicated locations in Unova while Genesect is tied to Team Plasma's story. Meloetta is the least tied to Unova, but three out of four isn't bad. Space can hardly be called part of Hoenn but Deoxys's meteor heads there in ORAS - in the originals Birth Island is technically not part of Hoenn but it's up to interpretation. Jirachi has no particularly obvious link beyond the white rock in Mossdeep - but Jirachi has always been a bit of an oddball as it's the only pre-Gen V mythical without a catchable location.



Gen VI was where they started half-assing mythicals but come Gen VII, it's like they fully gave up trying to justify any sort of relevance at all. Magearna is the only one of Gen VII's mythicals with an explicit link to Alola, and even then it's just that it was a gift for royalty. But there's an argument that it's pretty Kalos-influenced and I think there's a validity to that.



Marshadow, though? What connection does Marshadow have to Alola? None that I'm aware of. In the anime it's paired with Ho-oh and not even native to Alola (Mt Tensei is in Kanto, right? Idk, I only saw that movie once) and nothing in the games I can recall suggests it has anything to do with the region either. Zeraora? Nope, no real link to Alola in lore either - that windy city in the movie definitely ain't in Alola. There was that one anime episode with the guy and his Zeraora but that was pretty much after the fact (also it's literally set in an alternate dimension).



Zarude? Uh... nope. Not a clue what relevance Zarude has to Galar, let alone the Isle of Armour specifically. Given how heavily Galar's species tend to lean into British influenced-designs a baboon is a bit out of place for an area based on the Isle of Man (and yeah I know that doesn't really matter - there's lions in France and elephants in Britain in this universe after all). Bulbapedia suggests various inspirations from British myths which would be cool except it's all basically conjecture because Zarude is nowhere on the IoA. There's not even one of those cutscenes where you bring it to an NPC and get a text dump about its backstory.

Obviously something can be native to somewhere without having had a major impact there - mythicals are generally not common knowledge, after all. But it's just so dull to have a mythical plopped into an area without any further context or story. And to reiterate, it's not a design issue: the Swords of Justice aren't American-inspired designs, after all, but they're Unovan legends because they're part of its history. I'm not hugely familiar with Pecharunt's story yet but from what I've seen it's a step back in the right direction. So that's something. Hopefully that continues.
They had explicitly stated that Zarude and Zeraora were designed for the anime first and the games second. At least Pecharunt is actually catchable and has a role in Kitakami’s lore. Though it’s still puzzling why it’s not allowed in cartridge formats despite coming from an indefinite event. On a similar note, Lugia was also designed for the anime first, the writer mentioned that he was surprised to see it used for the games. On a similar note, I wonder if Latias and Latios were designed for the movies first, then games second? In RSE, they only appear after the credits and have no relevance to the lore or present story, they are just really rare Pokémon. And lastly, Sugimori has mentioned Audino was designed first for the anime, to replace Chansey for Nurse Joy, while also being a Chansey clone itself.
 
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