[Shufflemons/Draftmons - open to name suggestions!]
Something in the back of my mind tells me that this has already been invented, but I looked and couldn’t find anything. If someone can correct me then I’ll delete this post and try to revive the old OM instead.
Premise:
Teams use a shared pool made from the natural learnsets and abilities of all six Pokémon, freely shuffling and swapping these moves and abilities among teammates, with each individual move and ability usable by only one Pokémon at a time
Metagame Explanation
In this metagame, your team’s moves and abilities function as a shared resource rather than something locked to individual Pokémon. All six abilities and all 24 moveslots from your team form a single communal pool that can be freely redistributed among teammates. Any Pokémon may inherit
any number of moves as long as a teammate originally learns them, and may also inherit
one ability from the pool. However, every move and every ability can only be claimed
once: once a move is given to a Pokémon, no other teammate may use that move, and once an ability is assigned, no other Pokémon may take it. These swaps effectively reshuffle your team’s entire movepool and ability pool, allowing you to build creative, synergistic combinations while respecting strict one-time drafting limits.

@ Choice Band
Ability:
Drizzle < From Pelipper
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
-
U-turn < From Pelipper
- Liquidation
- Close Combat
-
Knock Off < From Pelipper

@ Life Orb
Ability:
Swift Swim < From Barraskewda
Tera Type: Electric
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
-
Hurricane < From Gyarados
-
Ice Beam <
From Barraskweda
- Thunder
- Volt Switch

@ Heavy-Duty Boots
Ability:
Intimidate < From Gyarados
Tera Type: Water
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Roost
-
Flip Turn < From Pelipper
-
Scald < From Gyarados
- Hurricane

@ Heavy-Duty Boots
Ability:
Volt Absorb < From Thundurs-Therian
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Earthquake
- Waterfall
-
Brave Bird < From Pelipper
In this example, each Pokémon takes moves and abilities from teammates, with every option usable only once. Barraskewda claims Pelipper’s Drizzle, U-turn, and Knock Off; Thundurus-T takes Barraskewda’s Swift Swim, plus Hurricane from Gyarados and Ice Beam from Barraskewda’s movepool; Pelipper picks up Intimidate & scald from Gyarados and Flip Turn from Barraskewda, and Gyarados grabs Volt Absorb from Thundurus-T and Brave Bird from Pelipper. Every move and ability appears exactly once, showing how the team’s learnsets and abilities can be freely shuffled into new, creative combinations. You can also choose to keep your abilities and moveset if you want as well, you don't have to swap.
This format offers the creativity of move- and ability-swapping metas without the usual chaos, because every option can only be used once. You’re constantly balancing power and opportunity cost—yes, you
can run Comfey just to give Primarina Triage Draining Kiss, but doing so means your Comfey becomes a dead slot without its signature ability. Building a team becomes a puzzle: how do you shuffle your shared pool of abilities and moves to maximize synergy without wasting resources? The result is a highly strategic, combinational metagame where smart drafting, clever role compression, and imaginative set design are rewarded.
Potential bans and threats.
- OU banlist, alongside the usual suspects that get banned in OMs where abilities and moves are changed around, such as

and

".
- Abilities like Huge Power, Pure Power, Water Bubble, Imposter etc.
Questions:
- Has this been invented already?
- I was also considering being able to swap type combinations around as well. For example, by nicknaming your pokemon to that of your teammate you could swap around their typing. It could be a bit too much though.