Arena Trap was banned because the ability itself is unhealthy, even on weaker users like Trapinch or Diglett. On their own they may not be dominant forces, but they can still enable unhealthy dynamics -> para-spam is already a big thing in DPP and Trapinch could make really good use of it, restricting counterplays to setup mons like CM Clefable, which was already extremely oppressive alongside Dugtrio. Similarly, Diglett has seen use in BW OU after Dugtrio’s ban, and it would likely show up in DPP as well. In short, every mon with Arena Trap ends up being a nuisance, so the ability as a whole was banned.So arena trap was banned because arena trap Diglett can still be broken without Dugtrio, and dynamic punch wasn't banned because dynamic punch Machoke isn't broken?
Also it's pretty hard to have Machoke take his dad's mantle, Machoke has a hard time providing your team any defensive merit & can't stop a DD Tar well given its poor stats. Base 100 can't pressure Skarm nor Zap & you need to outspeed an uninvested Clef to prevent it from being Knocked off.Arena Trap was banned because the ability itself is unhealthy, even on weaker users like Trapinch or Diglett. On their own they may not be dominant forces, but they can still enable very oppressive dynamics -> para-spam is already a big thing in DPP and Trapinch could make really good use of it, restricting counterplays to setup mons like CM Clefable, which was already extremely oppressive alongside Dugtrio. Similarly, Diglett has seen use in BW OU after Dugtrio’s ban, and it would likely show up in DPP as well. In short, every mon with Arena Trap ends up being a nuisance, so the ability as a whole was banned.
Dynamic Punch is different. Many Pokémon can learn it, but only Machamp makes truly problematic use of it. That’s why Machamp is the one banned, not the move itself.
===DPP===Will there be a DPP circuit tournament this year? How can I sign-up for one?
1. steel resists dark, meaning CB variants are entirely unviable and youre forced into low kick, which doesn't even hit over half the steels in ou for SE (meta, jira, bronzong, skarm, forre, scizor). the difference between hitting skarm for 20 and hitting it for 40 is massive, one makes it so that skarm is a dodgy switch in if rocks are up if its taken *any* chip, the other makes it so its a free in to heal up for the actual threatsOnly really played DPP recreationally
Why is Weavile so bad in DPP, considering it's S rank in the remakes? (and the reverse with Rachi and TTar, they kinda suck in bdsp)
Sorry for the late reply but according to your response there will be no circuit tournament this year similar to this one from last year?===DPP===
DPP Winter Seasonal - January 20th
DPP Premier League - March 31st
DPP Global Championship - April 21st
DPP Cup - June 23rd
DPP Summer Seasonal - July 28th
DPP World Cup - September 1st
DPP Slam - October 13th
I'm not sure if the dates are accurate, but here's the calendar with all the DPP tournaments.
If the schedule is followed, I believe the Grand Slam is the last tournament of the year. In any case, the Grand Slam DPP LC is currently active, in case you're interested. I assume the OU will be open later on. You can also play tournaments on the PS <RoA> channel.Sorry for the late reply but according to your response there will be no circuit tournament this year similar to this one from last year?
Yes please! Especially with DPP PU being a part of slamIs there a good reason why PU and ZU mons aren't separated from NU in the builder? As an aspiring DPP NU player I find it quite the hassle to sort through all the unviable mons when building, and I haven't seen this problem in other gens I've been learning to play. I'm sure its even more of a hassle for PU and ZU players, and if there's a better place to direct this question/feedback please let me know!
I think the most reliable way to stop breloom is to use a structure that never lets it do breloom things, AKA using offence. on more balanced/stall teams, celebi Zapdos and latias are all good options (and you can run sleep talk on latias on more offensive structures, esp when you have not much better to run like on specs). lum gengar is also a good shoutHow do you beat Breloom? It has so much set variance that I feel like I'm going genuinely insane trying to counter it, and it has the easiest click in the game in Spore. Unless half my team checks this mon, it will run over my entire team.
As you say, Breloom is a Pokémon that drives you to utter frustration. In addition to its easy click with Spore, its ability doesn't help much, as it slowly recovers health, and all that can be quite annoying.How do you beat Breloom? It has so much set variance that I feel like I'm going genuinely insane trying to counter it, and it has the easiest click in the game in Spore. Unless half my team checks this mon, it will run over my entire team.
How do you beat Breloom? It has so much set variance that I feel like I'm going genuinely insane trying to counter it, and it has the easiest click in the game in Spore. Unless half my team checks this mon, it will run over my entire team.
Is there a good reason why PU and ZU mons aren't separated from NU in the builder? As an aspiring DPP NU player I find it quite the hassle to sort through all the unviable mons when building, and I haven't seen this problem in other gens I've been learning to play. I'm sure its even more of a hassle for PU and ZU players, and if there's a better place to direct this question/feedback please let me know!
Because of the whole usage based tiering system that was established in DPP (Back when 3.9% was the usage litmus test, now its 4.52% bc noobs spam low tier mons such as Ambipom in BW UU or Electivire in DPP OU), think the reason I stuck to DPP NU & didn't bother with PU or ZU is bc it got way too confusing with every low tier mon ranked "NU" out of technicality.Yes please! Especially with DPP PU being a part of slam
I understand this was usage based originally but... this seems very archaic and doesn't benefit anyone. It makes it harder to get into DPP NU PU and ZU for new players (which are some great and well liked tiers!) Most importantly is that it is inconsistent; every other gen has tiers separated in the builder up to zu (with the exception of bw missing zu... but that should just be added at this point as well.) If a tier is legitimate enough to be included in DPPPL and Slam why is it not legitimate enough to be separated in the builder? Also if there needs to be "nu by technicality" added on, why not just list that with the tier label? NU, PU (NU by technicality), and ZU (NU by technicality)?Because of the whole usage based tiering system that was established in DPP (Back when 3.9% was the usage litmus test, now its 4.52% bc noobs spam low tier mons such as Ambipom in BW UU or Electivire in DPP OU), think the reason I stuck to DPP NU & didn't bother with PU or ZU is bc it got way too confusing with every low tier mon ranked "NU" out of technicality.
(Also bc I have a soft spot on DPP NU, before it opened, I was a garbage player who relied on samples )
I wonder what the appropriate channel to enact this change would be - I’m not sure if it fits as a PR threadI understand this was usage based originally but... this seems very archaic and doesn't benefit anyone. It makes it harder to get into DPP NU PU and ZU for new players (which are some great and well liked tiers!) Most importantly is that it is inconsistent; every other gen has tiers separated in the builder up to zu (with the exception of bw missing zu... but that should just be added at this point as well.) If a tier is legitimate enough to be included in DPPPL and Slam why is it not legitimate enough to be separated in the builder? Also if there needs to be "nu by technicality" added on, why not just list that with the tier label? NU, PU (NU by technicality), and ZU (NU by technicality)?
yeah so I gather that the many steel-types in DPP that check weavile can only dream of doing so in modern generations1. steel resists dark, meaning CB variants are entirely unviable and youre forced into low kick, which doesn't even hit over half the steels in ou for SE (meta, jira, bronzong, skarm, forre, scizor). the difference between hitting skarm for 20 and hitting it for 40 is massive, one makes it so that skarm is a dodgy switch in if rocks are up if its taken *any* chip, the other makes it so its a free in to heal up for the actual threats
2. worse stabs than in bdsp.
3. best option for beating boss man (garchomp)
rachi is two reasons;
1. serious contact punishing exists
2. he's now weak to dark and ghost, which is twice the amount he used to be
TTar is just a mix of mfw no permasand and a much more hostile meta. clef now has a cracked typing that beats yours, gliscor who you already struggled with now heals 12.5 per turn, wtf do you mean garchomp is in the tier. you also don't have pursuit anymore so your best options are gone. coverage is also nerfed, you lose ice punch
From dpp onwards, tiers are locked when a new gen drops. The metagame evolves, and broken stuff such as dug or machamp still gets banned, but overall the tiers keep the same mons. Hell, dug is banned from OU but still allowed in UU iirc.I just took a peek at the gen 4 OU tier mons and I'm experienced with competitive but not with old gens competitive changes and stuff.
I'm quite shocked to see that Electivire is still OU, or Umbreon or Dusknoir or even Snorlax. My question is, are these exactly the same base OU mons from years ago?
I thought from watching yt content from username Jimothycool and overall Smogon experience that even past metas were always changing and adapting to new things.
Or maybe they do evolve and adapt over the years but without changing the tiers? And if so would that actually make sense?
How unfortunate, E-vire wouldn’t be half bad in UU, Lax could get banned, well Noir wouldn’t do too well since its outclassed by Spiritomb via defense or Mismagius as she is the Gengar of UU…From dpp onwards, tiers are locked when the new gen drops. The metagame evolves, and broken stuff such as dug or machamp still gets banned, but overall the tiers keep the same mons. Hell, dug is banned from OU but still allowed in UU iirc.
Electivire and other junk were OU by usage because ladder kept spamming it, but it's completly ass nowadays (and it was ass in the past too). Conversly, Clefable is still UU, despite having been a top OU mon for quite a while by now.
The meta is changing, but tiers do not. Mons won't rise to OU or drop to UU nowadays. It's unlike rby for example, where the tiers never were locked.
play in ssnl/cup/global championship to get the point,the top 16 ranked players can choose whether to participate within the specified time. If they decline, the opportunity will be passed down in order.How can I get into this tournment next year? After reading this guide it doesn't seem that simply saying "in" will get me in as a participant.