I want to use CB Snorlax, but with Pursuit. Eh? Which one should I use?
Sleep Talk - An OK choice on Snorlax, but CB will only let you use this once. With Snorlax's type coverage you'll really be screwed over if you don't get the move that you really need (e.g. EQing a Gengar, Pursuit a Tyranitar).
6/10
Body Slam - Parahax. One of the best and safest choices to go with, even if you aren't hitting something for SE damage, that 30% chance at paralysis will cripple or at least annoy any non-ghost type.
8/10
Rest - Choice Band rest is pretty lol. I'd just back external recovery (wish support). Besides, Lax has better choices.
5/10
Crunch - Another nice one. Gives you something to do against Bronzong for one thing but also Dusknoir and allows you to hit Cress for super-effective as well. Defence drops are a nice bonus on an overall pretty nice move.
8/10
Focus Punch - Meh, prediction option. If you can go for it, i guess. But realistically, STAB Return has 153 BP already. Only really use for Flying/Levitating steels (as EQ covers the grounded ones well enough). It is your best option against, say, Skarmory but as for bulky waters/grounds (esp. Gliscor and Gyarados), Return is more ideal. 7
/10
Giga Impact - Ehh, 225 BP after STAB. While it sounds inviting, that free turn can really be a detriment to your team. Not that bad, but by no means good.
5/10.
Rock Slide, Zen Headbutt, and Brick Break - Some more interesting options, I guess. Rock + Ground is pretty good coverage but will still leave you walled against Bronzong. Zen Headbutt's good for Weezing if you're facing that problem but otherwise pretty meh, again. Brick Break is (like Focus Punch) pretty awful.
6/10 , 6/10 , 5/10
Best choices are Body Slam or Crunch depending on the rest of your Team. And finally "special" mentions,
Fire Blast - A valid choice against Skarmory and physically-defensive Bronzongs.
Ice Beam - Very, very lol, but Ice/Ground does in fact cover alot. Specifically good against Gliscor and Salamence.
Thunderbolt - You now put the hurt on an incoming BulkyDos or even hit that aforementioned Skarm. You want really doing against Bulky Waters has they generally have decent SpDef to shrug off just such weaker hits.
There's no fix-all move really, so pick your poison. Hope I could help.