Ok, so I normally have some trouble making teams but I may have finally broken through and made something that is able to take on the biggest threats while still being balanced offensively. This team started with a Zapdos/Bronzong/Vaporeon core when I discovered how well they work together. Anyway, here is the team. I hope that you will take the time to read through everything I've written and help constructively criticize this team to make it even better.
@Choice Scarf
Naive-Levitate
42 Atk/252 SpAtk/216 Spe
~Psychic
~Flamethrower
~Grass Knot/Thunderbolt
~U-Turn
Azelf is a pokemon that I've never really used before but it seems like the perfect lead for this team. With this spread, it gets amazing coverage on the most common leads while outspeeding them. I chose Naive and 216 to always outspeed and OHKO Timid Scarfgar which I think is quite important in this metagame to be able to get the one up on the opponent. Grass Knot has better coverage against the more common leads but Thunderbolt allows me to take out Gyarados before he becomes a problem. Zapdos can beat most sets but a Life Orb Gyarados with Stone Edge could otherwise pose some issues for this team. If I can't beat the opponent, I can U-Turn to the appropriate counter. Outside of the lead spot, this Azelf acts as my primary revenge killer to keep my opponent in check.
@Life Orb
Adamant-Inner Focus
6 HP/252 Atk/252 Spe
~Swords Dance
~Close Combat
~Crunch
~Extremespeed
SD Lucario is by far one of the best physical sweepers in the game. I've found that a solid physical sweeper is essential to this team to either free up Dragonite's counters for a clean sweep or clean up the aftermath. Lucario works amazing well due to its great resistances but I do like the ability of SD Guts Heracross to OHKO Gliscor with Facade. Either way seems like a good option to me though.
@Yache Berry
Jolly-Inner Focus
6 HP/252 Atk/252 Spe
~Dragon Dance
~Outrage
~Fire Punch
~Earthquake
Dragonite has been my favorite late-game sweeper since DP came out. Some may argue that it is outclassed in various aspects but it fills a certain niche on my teams that leave it to be outclassed by nothing. On this team, I've chosen to max speed because this is meant to be a sweeper and it seems like everything is running a scarf nowadays. I tend to use Lum Berry to go for another round of Outrage; however, Yache Berry could help this thing come in a bit earlier while Life Orb pushes many pokes into the KO range.
@Leftovers
Bold-Water Absorb
188 HP/252 Def/68 SpAtk
~Surf
~Ice Beam
~Wish
~Protect
Vaporeon is the inner core of this team providing defensive wish support. Thanks to its incredible bulkiness and typing, Mixape and Heatran are countered and taken out. This really protects Bronzong from getting roasted early game. Wish also allows Bronzong to switch in easier and nullifies Stealth Rock for Zapdos and Dragonite while resisting Ice attacks directed at them.
@Leftovers
Bold-Pressure
252 HP/220 Def/32 Spe
~Thunderbolt
~HP Ice
~Roost
~Reflect
Without Zapdos, I would be 6-0'd by opposing Lucario and Heracross. Thanks to Zapdos great typing and stats, this is no longer an issue as Lucario can't do much against me. HP Ice is just one more level of my defenses agaisnt the dragons. They are all to common to be overlooked so I need to be absolutely certain that I have all of my bases covered. The last move is really up for grabs, Reflect lets Zapdos tank more physically non-resisted hits while Thunderwave is always a plus, but this team isn't as slow as some of my other teams. Of course, Drill Peck is an option as well if I need the OHKO on Heracross.
@Leftovers
Sassy-Levitate
252 HP/56 Atk/200 SpD
~Gyro Ball
~Earthquake
~Stealth Rock
~Light Screen
A special tank Bronzong is something I don't normally see much of. Either way, Steel/Psychic provides a great type combination with a plethora of resists which most notably includes Dragon and Rock. Bronzong is here as my main counters to Tyranitar, Mamoswine, and Salamence which would otherwise destroy this team. As a result of this, I have found that both Earthquake and Gyro Ball are necessities. Hypnosis is a bit inaccurate for my tastes so Light Screen is here to provide a different form of team support. Thanks to resisting Outrage, this can still take out Garchomp but the EVs are more so allocated to take out special threats so this is slightly limited. Speaking of which, I decided to give this some attack so that its Gyro Balls and Earthquakes are able to do some serious damage while still being able to take some special oriented hits.
Again, the basic goal of this team is to be able to take my opponents hits while still being able to setup for a massive sweep. If you'll notice, only two of my pokemon are succeptible to Spikes and only one is affected by Toxic Spikes. So, what does that mean exactly? It means that I can let my opponent setup as much of that crap as they want and send out their spin blocker for no reason. If my opponent wants to setup 5 layers of Spikes, that means I essentially get 5 free turns to either setup or hit hard. I do run Stealth Rock because nothing is more annoying than a Focus Sash ruining a sweep and due to the fact that it makes so many different pokes and easier KO. I do want to note that this is a Wi-fi team so keep that in mind when rating the team. I really don't have to worry about Deoxys or Wobbufet running around, although it doesn't seem like they are too much of a threat to this team.
Changes so far:
Lum Berry switched with Yache Berry on Dragonite
Thanks in advance for the team rate. :)







Naive-Levitate
42 Atk/252 SpAtk/216 Spe
~Psychic
~Flamethrower
~Grass Knot/Thunderbolt
~U-Turn
Azelf is a pokemon that I've never really used before but it seems like the perfect lead for this team. With this spread, it gets amazing coverage on the most common leads while outspeeding them. I chose Naive and 216 to always outspeed and OHKO Timid Scarfgar which I think is quite important in this metagame to be able to get the one up on the opponent. Grass Knot has better coverage against the more common leads but Thunderbolt allows me to take out Gyarados before he becomes a problem. Zapdos can beat most sets but a Life Orb Gyarados with Stone Edge could otherwise pose some issues for this team. If I can't beat the opponent, I can U-Turn to the appropriate counter. Outside of the lead spot, this Azelf acts as my primary revenge killer to keep my opponent in check.

Adamant-Inner Focus
6 HP/252 Atk/252 Spe
~Swords Dance
~Close Combat
~Crunch
~Extremespeed
SD Lucario is by far one of the best physical sweepers in the game. I've found that a solid physical sweeper is essential to this team to either free up Dragonite's counters for a clean sweep or clean up the aftermath. Lucario works amazing well due to its great resistances but I do like the ability of SD Guts Heracross to OHKO Gliscor with Facade. Either way seems like a good option to me though.

Jolly-Inner Focus
6 HP/252 Atk/252 Spe
~Dragon Dance
~Outrage
~Fire Punch
~Earthquake
Dragonite has been my favorite late-game sweeper since DP came out. Some may argue that it is outclassed in various aspects but it fills a certain niche on my teams that leave it to be outclassed by nothing. On this team, I've chosen to max speed because this is meant to be a sweeper and it seems like everything is running a scarf nowadays. I tend to use Lum Berry to go for another round of Outrage; however, Yache Berry could help this thing come in a bit earlier while Life Orb pushes many pokes into the KO range.

Bold-Water Absorb
188 HP/252 Def/68 SpAtk
~Surf
~Ice Beam
~Wish
~Protect
Vaporeon is the inner core of this team providing defensive wish support. Thanks to its incredible bulkiness and typing, Mixape and Heatran are countered and taken out. This really protects Bronzong from getting roasted early game. Wish also allows Bronzong to switch in easier and nullifies Stealth Rock for Zapdos and Dragonite while resisting Ice attacks directed at them.

Bold-Pressure
252 HP/220 Def/32 Spe
~Thunderbolt
~HP Ice
~Roost
~Reflect
Without Zapdos, I would be 6-0'd by opposing Lucario and Heracross. Thanks to Zapdos great typing and stats, this is no longer an issue as Lucario can't do much against me. HP Ice is just one more level of my defenses agaisnt the dragons. They are all to common to be overlooked so I need to be absolutely certain that I have all of my bases covered. The last move is really up for grabs, Reflect lets Zapdos tank more physically non-resisted hits while Thunderwave is always a plus, but this team isn't as slow as some of my other teams. Of course, Drill Peck is an option as well if I need the OHKO on Heracross.

Sassy-Levitate
252 HP/56 Atk/200 SpD
~Gyro Ball
~Earthquake
~Stealth Rock
~Light Screen
A special tank Bronzong is something I don't normally see much of. Either way, Steel/Psychic provides a great type combination with a plethora of resists which most notably includes Dragon and Rock. Bronzong is here as my main counters to Tyranitar, Mamoswine, and Salamence which would otherwise destroy this team. As a result of this, I have found that both Earthquake and Gyro Ball are necessities. Hypnosis is a bit inaccurate for my tastes so Light Screen is here to provide a different form of team support. Thanks to resisting Outrage, this can still take out Garchomp but the EVs are more so allocated to take out special threats so this is slightly limited. Speaking of which, I decided to give this some attack so that its Gyro Balls and Earthquakes are able to do some serious damage while still being able to take some special oriented hits.
Again, the basic goal of this team is to be able to take my opponents hits while still being able to setup for a massive sweep. If you'll notice, only two of my pokemon are succeptible to Spikes and only one is affected by Toxic Spikes. So, what does that mean exactly? It means that I can let my opponent setup as much of that crap as they want and send out their spin blocker for no reason. If my opponent wants to setup 5 layers of Spikes, that means I essentially get 5 free turns to either setup or hit hard. I do run Stealth Rock because nothing is more annoying than a Focus Sash ruining a sweep and due to the fact that it makes so many different pokes and easier KO. I do want to note that this is a Wi-fi team so keep that in mind when rating the team. I really don't have to worry about Deoxys or Wobbufet running around, although it doesn't seem like they are too much of a threat to this team.
Changes so far:
Lum Berry switched with Yache Berry on Dragonite
Thanks in advance for the team rate. :)