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What would be a good set for a rash zapdos with hp ice? (with high speed iv)

Zapdos @ Life Orb
Rash
EVS: 252 SpA / 164 Spe / 92 Atk
- U-Turn
- Thunderbolt
- Hidden Power Ice
- Roost / Drill Peck

A mixed set might work well for you since it seems this Zapdos is focus on attacking.
 
Zapdos @ Life Orb
Rash
EVS: 252 SpA / 164 Spe / 92 Atk
- U-Turn
- Thunderbolt
- Hidden Power Ice
- Roost / Drill Peck

A mixed set might work well for you since it seems this Zapdos is focus on attacking.

Thank you a lot.

One more question

does steadfast tyrogue evolve into iron fist hitmonchan?
 
Yes. Tyrogue with Steadfast would evolve into Hitmonchan with Iron Fist.

Obviously he would also evolve into technician Hitmontop and Reckless Hitmonlee.
 
I'm having an issue. Which Crobat has better defenses?

26/28/29 or 30/26/25? Thanks in advance.

Edit: Also, is Dances with Ninjas Giratina redistributable by everyone?
 
Oh ok. When doing a standard battle, this is usually what you agree to right:


Level 100
No Ubers

Evasion Clause
Freeze Clause
OHKO Clause
Sleep Clause
Species Clause
Strict Damage Clause
 
I'm having an issue. Which Crobat has better defenses?

26/28/29 or 30/26/25? Thanks in advance.
I can see why you're having an issue. There's hardly any difference at all.

Dragontamer's Defense Tiers at Level 100:

26/28/29
Defense: 114.36
Special Defense: 116.48

30/26/25
Defense: 114.39
Special Defense: 116.43

I suppose the first one would be "better" overall, but the difference between the two is negligible. (We're talking less than a 1% difference in abilty to take hits.) It doesn't really matter.
 
Oh ok. When doing a standard battle, this is usually what you agree to right:


Level 100
No Ubers

Evasion Clause
Freeze Clause
OHKO Clause
Sleep Clause
Species Clause
Strict Damage Clause

I assume this is shoddy. I usually run Timed Battle in there too but yeah those are the main rules of a standard match.
 
Thought so. Yeah timed battle was automatically checked, but I don't think timed battles are fun. It doesn't leave much room or time to be creative.
 
I think most players like Timed battles so that the opponent can't stall at the end when hes about to lose for hours until you leave. If you have ever played netbattle, you may know a group of brazilians who would take literally 4:45 min a turn until you finally quit and gave up.
 
I think most players like Timed battles so that the opponent can't stall at the end when hes about to lose for hours until you leave. If you have ever played netbattle, you may know a group of brazilians who would take literally 4:45 min a turn until you finally quit and gave up.
Just annoy them by taking longer than they do to select a move. >:O
 
It was purged so unfortunately Obi would be the only one who could give it to you. However the team itself was:

Hippowdon
Tentacruel
Blissey
Skarmory
Spiritomb
Celebi
 
Actually, I found Obi's stall team. (Go Google!) I'm pretty sure this is it:

Hippowdon @ Leftovers ***
Ability: Sand Stream
EVs: 252 HP / 24 Atk / 192 Def / 40 SpDef
Impish nature (+Def, -SpAtk)
- Stealth Rock
- Slack Off
- Earthquake
- Ice Fang

Skarmory @ Shed Shell ***
Ability: Keen Eye
EVs: 252 HP / 16 Atk / 200 Def / 40 SpDef
Impish nature (+Def, -SpAtk)
- Whirlwind
- Spikes
- Roost
- Brave Bird

Tentacruel @ Leftovers ***
Ability: Liquid Ooze
EVs: 252 HP / 120 Def / 136 SpDef
Calm nature (+SpDef, -Atk)
- Toxic Spikes
- Rapid Spin
- Surf
- Hidden Power [Electric]

Blissey @ Leftovers ***
Ability: Natural Cure
EVs: 252 Def / 40 SpAtk / 216 SpDef
Calm nature (+SpDef, -Atk)
- Wish
- Protect
- Flamethrower
- Toxic

Celebi @ Leftovers ***
Ability: Natural Cure
EVs: 252 HP / 216 Def / 8 SpDef / 32 Spd
Bold nature (+Def, -Atk)
- Recover
- Perish Song
- Grass Knot
- U-turn

Spiritomb @ Leftovers ***
Ability: Pressure
EVs: 252 HP / 100 Def / 156 SpDef
Calm nature (+SpDef, -Atk)
- Shadow Ball
- Rest
- Sleep Talk
- Hidden Power [Fighting]
 
Yeah thats it. I figured it wouldnt be here anymore but I guess other sites saved it since there were a few sites copying it down for future reference.

It is his because of the random special defense evs on skarm that people bugged him about when he posted it. >____>
 
I personally don't like that spread. On Hitmontop I'd give it 232 HP / 252 Atk / 20 Def / 4 Spe hits 299 HP for Life Orb.

You can use 8 Speed as KinglerDude24 said. It lets it outspeeds Magnezone and 4 Speed Skarmory, Metagross, and many other stuff.

EDIT: I believe Obi didn't make the team. He copied it remember?
 
Meh, I'm trying out Trick Rotom and unsure of how this would work. If say I switch in Rotom and my opponent Nasty Plots on the switch, and I then Trick a Choice Item onto them before they attack me, will they be forced to NP again, or will they attack me and then be stuck into that move?
 
You can just copy and image by right clicking it and copying. Then just paste it. Its rather simple to be honest -_-

 
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