Ok, long post time.
ipl, you overlooked two of the most useful counters for Double Team. Ignoring it, or boosting stats along side of it. Stat boosters will overtake evasion, and usually you can use them to boost your attack as well as your defense (DT Suicune is not going to attack you physically. And ignoring DT is not a bad idea either. You say DT has a 51% chance (actually its a 43.75% chance) of paying for itself in two turns, but all that actually means is you have a 56.25% chance of wasting your time.
Obi said:
My opposition to Double Team, Minimize, and several other things is not because I think they are too powerful, but because they maximize the effect of luck
The counter to this argument is that we shouldnt ban things because they maximise the effect of luck. Luck and Skill are not mutually exclusive.
Can you not imagine a situation where a move that on the face of it appears to involve a lot of luck actually increases the chances a good player will succeed over a poorer player? Honestly, I have no reason at all to think that this is not the case with double team.
Tangerine said:
Moves like DT and OHKO moves are moves that promote luck and no inherent skill
Are you sure that DT doesnt promote skill. I assure you that using evasion is not as simple as you may think. Arguably baton passing it is too easy, but otherwise, DT is a very hard move to use effectively (I'll get back to BP later). There may indeed be situations where a pokemon will use DT against me and sweep me because I just cant hit it, but tbh I dont think that is as likely as a pokemon sweeping me because it CHes at a vital moment against my counter. If my less skilled opponents were going to use DT against me, then I would generally be glad, because I would expect my chance of winning to increase. Double Team is not a good move.
Ancien Régime said:
Why am I posting that here? Because I think this argument applies even more so to Double Team. Again, we're not talking about glass cannons here, we're talking about pokemon like Cresselia, Uxie, Suicune, who can not only use Double Team but tank hits and often supplement Double Team with boosts of their own, or pass the Double Teams to someone who needs the - Suicune could have Double Team/Calm Mind/Rest/Surf (which I feel is just as viable as Crocune), Umbreon could simply pass the boosts, while Yawning or Taunting any effort to deal with the boosts, Cresselia can do the same as Suicune with more coverage, and the list goes on.
If something is just as viable as something else that is already legal, then it should not be banned, you should have to say that it is more viable. I think only situationally will DT Cune be advantageous over Crocune. Basically, the difference here is that often DT Cune will have to sacrifice its CM boosts while it rests, because it will rarely get the chance to set up it's CMs and DTs before having to do so, but it also has the advantage of being able to boost its defenses. The choice here is just adding depth to the game.
And you could say "Hey, DT Cune is adding luck to pokemon" but in this case it is replacing Sleep Talk, which is another luck heavy attack. It's not really a disadvantage Resting if Sleep Talk selects the perfect move every time. Of course this will not be the case every time, but I think that non BP uses of Double Team are actually very few and far between. I made a thread once, where I was trying to come up with DTer sets, and IMO Suicune was by far the most viable.
Cresselia and Uxie are both terrible DTers that will not be used except by poor players. They wont have better coverage than Suicune, they will just have Ice Beam (a move Suicune could also have if it didnt have better options), Maybe Charge Beam I suppose. But they both will have to switch as soon as they see Tyranitar, just as if they didnt DT. Except if they had attacked instead, they might have scored a freeze.
Now about Baton Pass. The strongest anti DT arguments in this thread are about Baton Pass. I am unsure at this point if this combination would be broken or not.
So firstly this is no reason to ban Minimize. Only Drifblim or Smeargle can pass it, and I really strongly doubt either one is broken.
Secondly when you have a combination of moves that are broken only together, then how do you know that it is DT that is the problem. I mean I have no expectation that DT could be unbanned and BP banned, but I am just throwing that out there. But honestly I see no reason why the combination of these moves couldnt be banned. It's not really a complicated solution at all.
But lets look at BPing anyway. Basically the strength of passing is opening an extra slot on the recievers moveset. This allows Rocks, Grounds and Steels to have 3 attacking moves and substitute or a stat boosting move and substitute. Or anything to just carry its standard set, but with a 25% chance of being missed each turn. The latter case you should be able to ignore. Remember you got a free move against the passer as it DTed and another move as it passed. Almost all the time when you BP to a pokemon without sub the benefit will not match the cost.
So that leaves Rocks, Grounds and Steels that you have to worry about. Of course there is a huge range of options among those pokemon, but I think when you look at it this way, it hardly seems broken.
Also look at the likely supects for passing. In approximate order of likeliness they are:
Celebi
Zapdos
Gliscor
Vaporeon
Glaceon
Umbreon
Scizor
Jolteon
Perish Song Celebi counters all of these easily, with the exception of Scizor who is OHKOed by any fire attack you might have on your team. So by having a quick pokemon with a fire move and Perish Song Celebi, then you should have no problem with DT. But of course not all teams should have to carry Celebi, so lets look at the individual cases.
Jolteon will find setting up extremely difficult. It hasnt got effective recovery, and it is fragile.
Scizor is OHKOed by almost all fire moves.
Glaceon will probably be only seen on ice teams, but it hits hard and has good defense. But pokemon on hail teams tend to rely on hail, and indirect damage. Because the DT recipient will try to avoid switching, if you send TTar against Glaceon once you see it BP, it will have to BP to Abomasnow. Abomasnow can swords dance, but you should be able to deal with it, especially since it will have had to have switch in some time earlier. Again Glaceon relies on Wish for healing, it's also weak to stealth rock.
Umbreon can not attack effectively, so you always know you are pretty safe switching in against it, and setting anything up.
Vaporeon is pretty strong, but again relies on wish for recovery, which is not all that reliable. It pretty much survives at least one hit of anything, and can do decent damage with surf.
Gliscor is probably going to be hard to stop BPing. But if it is passing to Grounds or Rocks it will have repeated weakness issues. To Steels the biggest issue will be Lucario. But if you are wary of the fact that he is a likely recipient, as he does not have great defenses, with a little preplanning you should be able to cope.
Zapdos is fast enough to get its BP off pretty easily. It hits hard and it has good defenses and roost. If it is BPing with Roost, it can only use Thunderbolt as its attack so it is limited in that regard. Because of its ice and rock weaknesses, it will probably pass to Steels or Rock types. If you can send in a Ground type against Zapdos, you should have countered the recipient by default.
Celebi is such a versatile pokemon you probably wont be able to rely on stopping its BP getting away. But it wont hit you too hard, (especially with only one attack at its disposal). Skarmory should be pretty useful in this case. The likely recipients are usually physical, and you have a 75% chance of getting rid of them before they even come out. Then if they try and sub you can have another go.
I mean I havent suggested a lot of options here, but there are so many just common practice solutions that I didnt really feel the need. These moves seem pretty threatening from a distance but when you actually try them out the mathmatics of them just doesnt work out all that well.
Have a nice day.