So is my new move idea going to be ignored just because this thing has already a new ability?
I'm not going to ignore it, but I'm going to post against it for two reasons. One reason is that it's not going to be used almost at all. This thing is a pure utility pokemon, and it's already looking like it has a serious case of 4MS. Second, when you KO the pokemon that's out and it keeps attacking the switch in, thats quite broken if you ask me. If you make it like a regular multi-hit move it would probably be fine. ONTO TEH LIST:
Yes:
Earthquake
Earth Power
Gunk Shot
Poison Jab
Sucker Punch
U-turn
Pursuit
Drain Punch
Maybe:
Elemental Punches
Absolutely No:
Non-Stab Fighting/Rock Moves.
Elemental "Beams"
Non-Stab Moves in general.
Exactly how many moves do we plan on giving this pokemon? These lists are huge.
I think on average pokemon get around 60-75 non-repeated moves, excluding stuff like Clefable, correct (please correct me if I'm wrong. X-Act, you made some statement on something like this once, right?)? I'd prefer less than 70 on this guy (like 65, 66, or 67 or whatever would be perfect).
We already want a lot of support moves on this guy, which will take up a lot of room. Then there are the shitty TMs that everything and their mother gets like Protect, Attract, Captivate, Rain Dance/Sunny Day/Sandstorm (I don't think Hail would fit, but I suppose we could give him it), etc. That takes up a lot of room as well. And this isn't a Normal-typed Fairy that's going to be able to do learn everything in the world.
We can't give this guy 8000 attacks and expect it to have a usable support movepool, it just won't work.
I completely agree with this statement, and I was going to say the exact same thing, but I got lazy and decided to quote you.