Maybe ScarfMin would be better, although I don't plan on using Skymin.
Shaymin-S @ Choice Scarf
Ability: Serene Grace
Modest Nature
EVs: 6 HP, 252 Sp. Attack, 252 Speed (does it need all these EVs in Speed?)
- Earth Power
- Air Slash
- Seed Flare
- Hidden Power (Fire/Ice)
No because a General Gyro Ball can't kill Shaymin, and Hypnosis only hits 10% over half of the time. So even if Shaymin does miss 1 flinch, it's okay.
Plus, I've seen Shaymin with HP Fire, so just 1 Flinch and 1 HP Fire after SD drop means dead too. Plus, I'd just switch on Bronzong. If there's something sleeping already, then I'd just switch to Scizor. Bronzong can't do much on Scizor.
Who would ever use Max SDef, BOLD Blissey?
What about Skymin as a lead? Sure it can't set up Stealth Rock like Azelf and it can't set up Sandstorm like Tyranitar, but (with a focus sash), it can deal some major damage. It also be used to scout for a spec. wall. Using Skymin as a lead may stop the dreaded Stealth Rocks from appearing.
E.G. X sent out Skymin, Y sent out Azelf. Skymin used Air Slash, Azelf survived or hung on with its own Focus Sash (I don't do calcs), AZELF FLINCHED! If Azelf does decide to switch then Stealth Rock will prevent it doing anything for the match. This is of course assuming Azelf doesn't switch, but usually suicide leads don't. A Scarf Azelf could ruin this strategy though.
My opinion of Skymin will likely change as people stop experimenting with it, but I think it's Uber for the time being.
So explain how being annoying merits ubers. Togekiss is just as annoying with paraflinch. And if you're going to rely on luck, there will be chances when luck backfires on you.In my opinon, Skymin is for those who want to gamble. If you want to use Skymin effectively, you have to prepared for when it all goes pear-shaped.
The stealth rock weakness hurts Skymin and it has several counters. However, that doesn't mean it is guaranteed OU. The repeated flinchs are incredibly annoying.
...this can be said about Lucario, Salamence, Kingdra, Scizor, Heatran, etc. etc.What about late game when you know the opponent's team? Heatran, Scizor and friends are all dead and Skymin comes in for an efficient late game sweep. Skymin may find itself in OU due to the Ice weakness, Stealth Rock weakness, horrible STAB etc.
I have to say that in all my use of Skymin I have never come into a situation where Air Slash was useful unless I wanted to use Flinch Hax. It doesn't have enough power compared to some of his other moves, and there is almost nothing that it weak to Air Slash that something like HP Ice of Seed Flare can't take of either.
Annoying, but manageable. That has been my impression of Skymin throughout my laddering time. Stealth Rock weakness hurts it, it's physically weak, and running HP Fire for Scizor results in a speed loss vs. other Skymin. So it's strong, but not overpowered.
Just as equally, no smart Heatran/Metagross/Zapdos user will leave said pokemon open to attacks. If you don't switch out when Skymin subs and you cannot be certain it doesnt have Earth Power, you are an idiot.
What happens when the opponent switches in Blissey, Crobat or Bronzong btw, is that a guaranteed kill?
earth power does laughable damage to registeel. even specs won't 2HKO. The only way skymin can beat Registeel is if Registeel switches in on Growth and Skymin has Life Orb. Earth Power will then take over half of Registeel's health, while Registeel's Ice Punch won't come close to KOing and LO damage still leaves you standing with enough health to finish it off, but you'll commit suicide in the process. And this only works if you're lucky enough to not have SR on your side of the field. This also assumes you're battling a 252 hp/120 atk/136 spD careful registeel which your opponent should be using if they're using it to counter skymin. Since the spread allows you to survive 2 specs earth power, and have enough attack to OHKO Skymin with Ice Punch after SR damage.
Blissey gets KOed by SR, Specs Seed Flare with SpcDrop, then another Seed Flare. Crobat has to kill himself with Brave Bird in order to get the KO (look at earlier posts for exact statistics). Not sure about Bronzong, but a Seed Flare SpcDrop and Air Slash hax hurt a 252 Hlth 252 SpcDef Sassy Bronzong really bad, ruining much of the reliability of Bronzong acting as a Skymin counter.
Probably the safest switchins are Registeel and Regice. Thanks to Clear Body, it will take many Air Slash flinches to beat them. But the Regis aren't common.
So Skymin goes from Substitute version to Specs Skymin then? If you are going to use such logic, make a new thread regarding Tyranitar or Salamence who can beat all of its counters with a different moveset but each individual moveset is counterable. Btw, the second that my Blissey takes ~30% from Seed Flare I know it is Speced and I switch to my Scarftran or Crobat. No guaranteed kill there.
What are talking about with regards to Bronzong, you are either fabricating or have an alternative meaning for "really bad" damage, said Bronzong takes 23.08% - 27.22% from Air Slash with -2 SpDef.
That's a terrible argument. Let's allow Groudon into OU becaus, hey, Flying-types counter it 20% of the time when Stone Edge misses.You're assuming that Seed Flare is 100% accurate. With only 85% accuracy, I don't see how a 2HKO with Seed Flare can be absolute.
That's a terrible argument. Let's allow Groudon into OU becaus, hey, Flying-types counter it 20% of the time when Stone Edge misses.